Download libraries/GSM/src/GSM3MobileClientProvider.h from Beifengdo/Arduino-Development: direct link, hf CLI and curl.
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4.5 kB
| /* | |
| This file is part of the GSM3 communications library for Arduino | |
| -- Multi-transport communications platform | |
| -- Fully asynchronous | |
| -- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1 | |
| -- Voice calls | |
| -- SMS | |
| -- TCP/IP connections | |
| -- HTTP basic clients | |
| This library has been developed by Telef�nica Digital - PDI - | |
| - Physical Internet Lab, as part as its collaboration with | |
| Arduino and the Open Hardware Community. | |
| September-December 2012 | |
| This library is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU Lesser General Public | |
| License as published by the Free Software Foundation; either | |
| version 2.1 of the License, or (at your option) any later version. | |
| This library is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public | |
| License along with this library; if not, write to the Free Software | |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
| The latest version of this library can always be found at | |
| https://github.com/BlueVia/Official-Arduino | |
| */ | |
| class GSM3MobileClientProvider | |
| { | |
| protected: | |
| uint8_t sockets; | |
| public: | |
| /** Constructor */ | |
| GSM3MobileClientProvider(){}; | |
| /** Minimum socket | |
| @return socket | |
| */ | |
| virtual inline int minSocket()=0; | |
| /** Maximum socket | |
| @return socket | |
| */ | |
| virtual inline int maxSocket()=0; | |
| /** Get last command status | |
| @return returns 0 if last command is still executing, 1 success, >1 error | |
| */ | |
| virtual int ready()=0; | |
| /** Get status socket client | |
| @param socket Socket | |
| @return 1 if connected | |
| */ | |
| virtual bool getStatusSocketClient(uint8_t socket)=0; | |
| // Socket management | |
| /** Get socket | |
| @param socket Socket | |
| @return socket | |
| */ | |
| virtual int getSocket(int socket=-1)=0; | |
| /** Release socket | |
| @param socket Socket | |
| */ | |
| virtual void releaseSocket(int socket)=0; | |
| // Client socket functions | |
| /** Connect to a server via TCP connection | |
| @param server Server name or IP address in a String | |
| @param port Port | |
| @param id_socket Socket | |
| @return 0 if command running, 1 if success, otherwise error | |
| */ | |
| virtual int connectTCPClient(const char* server, int port, int id_socket)=0; | |
| /** Connect to a server (by IP address) via TCP connection | |
| @param add IP address in IPAddress format | |
| @param port Port | |
| @param id_socket Socket | |
| @return 0 if command running, 1 if success, otherwise error | |
| */ | |
| virtual int connectTCPClient(IPAddress add, int port, int id_socket)=0; | |
| /** Begin writing through a socket | |
| @param client1Server0 1 if modem acts as client, 0 if acts as server | |
| @param id_socket Local socket number | |
| @return 0 if command running, 1 if success, otherwise error | |
| */ | |
| virtual void beginWriteSocket(bool client1Server0, int id_socket)=0; | |
| /** Write through a socket. MUST go after beginWriteSocket() | |
| @param c character to be written | |
| */ | |
| virtual void writeSocket(uint8_t c)=0; | |
| /** Write through a socket. MUST go after beginWriteSocket() | |
| @param buf characters to be written (final 0 will not be written) | |
| */ | |
| virtual void writeSocket(const char* buf)=0; | |
| /** Finish current writing | |
| */ | |
| virtual void endWriteSocket()=0; | |
| /** Check if there are data to be read in socket. | |
| @param client1Server0 1 if modem acts as client, 0 if acts as server | |
| @param id_socket Local socket number | |
| @return 0 if command running, 1 if there are data available, 4 if no data, otherwise error | |
| */ | |
| virtual int availableSocket(bool client, int id_socket)=0; | |
| /** Read data (get a character) available in socket | |
| @return character | |
| */ | |
| virtual int readSocket()=0; | |
| /** Flush socket | |
| */ | |
| virtual void flushSocket()=0; | |
| /** Get a character but will not advance the buffer head | |
| @return character | |
| */ | |
| virtual int peekSocket()=0; | |
| /** Close a socket | |
| @param client1Server0 1 if modem acts as client, 0 if acts as server | |
| @param id_socket Socket | |
| @return 0 if command running, 1 if success, otherwise error | |
| */ | |
| virtual int disconnectTCP(bool client1Server0, int idsocket)=0; | |
| }; | |
| extern GSM3MobileClientProvider* theGSM3MobileClientProvider; | |