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6.78 kB
| /* | |
| This file is part of the GSM3 communications library for Arduino | |
| -- Multi-transport communications platform | |
| -- Fully asynchronous | |
| -- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1 | |
| -- Voice calls | |
| -- SMS | |
| -- TCP/IP connections | |
| -- HTTP basic clients | |
| This library has been developed by Telef�nica Digital - PDI - | |
| - Physical Internet Lab, as part as its collaboration with | |
| Arduino and the Open Hardware Community. | |
| September-December 2012 | |
| This library is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU Lesser General Public | |
| License as published by the Free Software Foundation; either | |
| version 2.1 of the License, or (at your option) any later version. | |
| This library is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public | |
| License along with this library; if not, write to the Free Software | |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
| The latest version of this library can always be found at | |
| https://github.com/BlueVia/Official-Arduino | |
| */ | |
| // While there is only a shield (ShieldV1) we will include it by default | |
| GSM3ShieldV1ClientProvider theShieldV1ClientProvider; | |
| GSM3MobileClientService::GSM3MobileClientService(bool synch) | |
| { | |
| flags = GSM3MOBILECLIENTSERVICE_CLIENT; | |
| if(synch) | |
| flags |= GSM3MOBILECLIENTSERVICE_SYNCH; | |
| mySocket=255; | |
| } | |
| GSM3MobileClientService::GSM3MobileClientService(int socket, bool synch) | |
| { | |
| // We are creating a socket on an existing, occupied one. | |
| flags=0; | |
| if(synch) | |
| flags |= GSM3MOBILECLIENTSERVICE_SYNCH; | |
| mySocket=socket; | |
| theGSM3MobileClientProvider->getSocket(socket); | |
| } | |
| // Returns 0 if last command is still executing | |
| // 1 if success | |
| // >1 if error | |
| int GSM3MobileClientService::ready() | |
| { | |
| return theGSM3MobileClientProvider->ready(); | |
| } | |
| int GSM3MobileClientService::connect(IPAddress add, uint16_t port) | |
| { | |
| if(theGSM3MobileClientProvider==0) | |
| return 2; | |
| // TODO: ask for the socket id | |
| mySocket=theGSM3MobileClientProvider->getSocket(); | |
| if(mySocket<0) | |
| return 2; | |
| int res=theGSM3MobileClientProvider->connectTCPClient(add, port, mySocket); | |
| if(flags & GSM3MOBILECLIENTSERVICE_SYNCH) | |
| res=waitForAnswer(); | |
| return res; | |
| }; | |
| int GSM3MobileClientService::connect(const char *host, uint16_t port) | |
| { | |
| if(theGSM3MobileClientProvider==0) | |
| return 2; | |
| // TODO: ask for the socket id | |
| mySocket=theGSM3MobileClientProvider->getSocket(); | |
| if(mySocket<0) | |
| return 2; | |
| int res=theGSM3MobileClientProvider->connectTCPClient(host, port, mySocket); | |
| if(flags & GSM3MOBILECLIENTSERVICE_SYNCH) | |
| res=waitForAnswer(); | |
| return res; | |
| } | |
| int GSM3MobileClientService::waitForAnswer() | |
| { | |
| unsigned long m; | |
| m=millis(); | |
| int res; | |
| while(((millis()-m)< __TOUTBEGINWRITE__ )&&(ready()==0)) | |
| delay(100); | |
| res=ready(); | |
| // If we get something different from a 1, we are having a problem | |
| if(res!=1) | |
| res=0; | |
| return res; | |
| } | |
| void GSM3MobileClientService::beginWrite(bool sync) | |
| { | |
| flags |= GSM3MOBILECLIENTSERVICE_WRITING; | |
| theGSM3MobileClientProvider->beginWriteSocket(flags & GSM3MOBILECLIENTSERVICE_CLIENT, mySocket); | |
| if(sync) | |
| waitForAnswer(); | |
| } | |
| size_t GSM3MobileClientService::write(uint8_t c) | |
| { | |
| if(!(flags & GSM3MOBILECLIENTSERVICE_WRITING)) | |
| beginWrite(true); | |
| theGSM3MobileClientProvider->writeSocket(c); | |
| return 1; | |
| } | |
| size_t GSM3MobileClientService::write(const uint8_t* buf) | |
| { | |
| if(!(flags & GSM3MOBILECLIENTSERVICE_WRITING)) | |
| beginWrite(true); | |
| theGSM3MobileClientProvider->writeSocket((const char*)(buf)); | |
| return strlen((const char*)buf); | |
| } | |
| size_t GSM3MobileClientService::write(const uint8_t* buf, size_t sz) | |
| { | |
| if(!(flags & GSM3MOBILECLIENTSERVICE_WRITING)) | |
| beginWrite(true); | |
| for(int i=0;i<sz;i++) | |
| theGSM3MobileClientProvider->writeSocket(buf[i]); | |
| return sz; | |
| } | |
| void GSM3MobileClientService::endWrite(bool sync) | |
| { | |
| flags ^= GSM3MOBILECLIENTSERVICE_WRITING; | |
| theGSM3MobileClientProvider->endWriteSocket(); | |
| if(sync) | |
| waitForAnswer(); | |
| } | |
| uint8_t GSM3MobileClientService::connected() | |
| { | |
| if(mySocket==255) | |
| return 0; | |
| return theGSM3MobileClientProvider->getStatusSocketClient(mySocket); | |
| } | |
| GSM3MobileClientService::operator bool() | |
| { | |
| return connected()==1; | |
| }; | |
| int GSM3MobileClientService::available() | |
| { | |
| int res; | |
| // Even if not connected, we are looking for available data | |
| if(flags & GSM3MOBILECLIENTSERVICE_WRITING) | |
| endWrite(true); | |
| res=theGSM3MobileClientProvider->availableSocket(flags & GSM3MOBILECLIENTSERVICE_CLIENT,mySocket); | |
| if(flags & GSM3MOBILECLIENTSERVICE_SYNCH) | |
| res=waitForAnswer(); | |
| return res; | |
| } | |
| int GSM3MobileClientService::read(uint8_t *buf, size_t size) | |
| { | |
| int i; | |
| uint8_t c; | |
| for(i=0;i<size;i++) | |
| { | |
| c=read(); | |
| if(c==0) | |
| break; | |
| buf[i]=c; | |
| } | |
| return i; | |
| /* This is the old implementation, testing a simpler one | |
| int res; | |
| // If we were writing, just stop doing it. | |
| if(flags & GSM3MOBILECLIENTSERVICE_WRITING) | |
| endWrite(true); | |
| res=theGSM3MobileClientProvider->readSocket(flags & GSM3MOBILECLIENTSERVICE_CLIENT, (char *)(buf), size, mySocket); | |
| return res; | |
| */ | |
| } | |
| int GSM3MobileClientService::read() | |
| { | |
| if(flags & GSM3MOBILECLIENTSERVICE_WRITING) | |
| endWrite(true); | |
| int c=theGSM3MobileClientProvider->readSocket(); | |
| return c; | |
| } | |
| int GSM3MobileClientService::peek() | |
| { | |
| if(flags & GSM3MOBILECLIENTSERVICE_WRITING) | |
| endWrite(true); | |
| return theGSM3MobileClientProvider->peekSocket(/*mySocket, false*/); | |
| } | |
| void GSM3MobileClientService::flush() | |
| { | |
| if(flags & GSM3MOBILECLIENTSERVICE_WRITING) | |
| endWrite(true); | |
| theGSM3MobileClientProvider->flushSocket(/*mySocket*/); | |
| if(flags & GSM3MOBILECLIENTSERVICE_SYNCH) | |
| waitForAnswer(); | |
| } | |
| void GSM3MobileClientService::stop() | |
| { | |
| if(flags & GSM3MOBILECLIENTSERVICE_WRITING) | |
| endWrite(true); | |
| theGSM3MobileClientProvider->disconnectTCP(flags & GSM3MOBILECLIENTSERVICE_CLIENT, mySocket); | |
| theGSM3MobileClientProvider->releaseSocket(mySocket); | |
| mySocket = 0; | |
| if(flags & GSM3MOBILECLIENTSERVICE_SYNCH) | |
| waitForAnswer(); | |
| } | |