Arduino-Development / libraries /Temboo /src /utility /ChoreoInputExpressionSet.cpp
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/*
###############################################################################
#
# Temboo Arduino library
#
# Copyright 2017, Temboo Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
# either express or implied. See the License for the specific
# language governing permissions and limitations under the License.
#
###############################################################################
*/
#include <string.h>
#include "ChoreoInputExpressionSet.h"
ChoreoInputExpressionSet::ChoreoInputExpressionSet() {
m_first = NULL;
}
ChoreoInputExpressionSet::~ChoreoInputExpressionSet() {
ChoreoInputExpression* i = m_first;
ChoreoInputExpression* next = NULL;
while (i != NULL) {
next = i->getNext();
delete i;
i = next;
}
}
void ChoreoInputExpressionSet::put(const char* name, const char* value) {
// Haven't set ANY inputs yet?
// Just create a new one.
if (m_first == NULL) {
m_first = new ChoreoInputExpression(NULL, name, value);
} else {
// Some inputs already set.
// See if we already have this input.
ChoreoInputExpression* last = NULL;
ChoreoInputExpression* i = m_first;
while(i != NULL) {
if (strcmp(i->getName(), name) == 0) {
// We already have an input with this name.
// Just update the value.
i->setValue(value);
break;
}
last = i;
i = i->getNext();
}
// We don't have an input with this name
// So we need to create a new one.
if (i == NULL) {
new ChoreoInputExpression(last, name, value);
}
}
}
const char* ChoreoInputExpressionSet::get(const char* name) const {
ChoreoInputExpression* i = m_first;
while(i != NULL) {
if (strcmp(i->getName(), name) == 0) {
return i->getValue();
}
i = i->getNext();
}
return NULL;
}