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| TOOLS IN PROCESSING | |
| With initial help from code contributed by fjen, Processing release 0147 and | |
| later have a dynamically loading tools menu, which can be used to expand the | |
| environment in fun and fantastic ways. | |
| A Tool is a chunk of code that runs from the Tools menu. Tools are a means | |
| of building onto the Processing Development Environment without needing to | |
| rebuild the beast from source. | |
| The interface (at least for now) is extremely simple: | |
| package processing.app.tools.Tool; | |
| public interface Tool extends Runnable { | |
| public void init(Editor editor); | |
| public void run(); | |
| public String getMenuTitle(); | |
| } | |
| The init() method is called when an Editor window first opens. This means | |
| you won't have access to a sketch object, or a GUI, and should only do minimal | |
| setup. (However it'd be a good idea to stash the "Editor" object for later.) | |
| The run() method will be called by the main application when the tool is | |
| selected from the menu. This is called using invokeLater(), so that the tool | |
| can safely use Swing and any other GUI yackety yack. If you're using a Frame, | |
| you'll need to detect whether the Frame is already open (and bring it to the | |
| front) or whether to create a new window. | |
| Faceless tools also use the run() method. You should avail yourselves of the | |
| statusNotice() and statusError() methods in Editor, to let the user know what's | |
| happened. (As per p. 107 of the Processing Development Environment Tools | |
| Reference User Interface Guide.) | |
| The getMenuTitle() method just returns the title for what should appear in the | |
| Tools menu. Not doing shortcuts for now, because resolving them between tools | |
| (and the rest of the interface) is fugly. We would also need additional | |
| modifiers for shift and alt. It just gets messy quick. Ordering in the Tools | |
| menu is alphabetical. | |
| ////////////////////////////////////////////////////////////// | |
| Where to put Tools | |
| Core tools live inside the "tools" subfolder of the Processing distribution, | |
| however users should install "contributed" tools in their sketchbook folder, | |
| inside a subfolder named "tools". | |
| If a tool works only with a particular release of Processing, then it may make | |
| sense for the user to put things into the Processing tools folder, however we'd | |
| like to keep users out of there as much as possible. In fact, it may not be | |
| visible in future releases of Processing (for instance, on Mac OS X, the tools | |
| folder is hidden inside the .app bundle). | |
| Tools should be laid out similar to libraries, though the structure is a little | |
| more flexible. The tool folder should be the name of the main class (without | |
| its package name but using the same capitalization), and have a subfolder named | |
| "tool" that contains the .jar and .zip files it uses. I'll use the included | |
| "Mangler" tool as an example. | |
| (This Tool is not built by default, due to a lack of non-dubious arguments | |
| regarding the usefulness of including (by default) a Tool that mangles code.) | |
| The folder should be called Mangler (note the capitalization), and contain: | |
| sketchbook/tools/Mangler -> tool folder | |
| sketchbook/tools/Mangler/tool -> location for code | |
| sketchbook/tools/Mangler/tool/mangle.jar -> jar with one or more classes | |
| The naming of jar and zip files in the tool/* directory doesn't matter. | |
| When Processing loads, the jar and zip files will be searched for | |
| Mangler.class. Even though this tool is found in package poos.shoe, | |
| it will be sussed out. Package names are required. | |
| Loose .class files are not supported, use only jar and zip files. | |
| ////////////////////////////////////////////////////////////// | |
| What You Can and Cannot Do | |
| The only API methods that are officially scrubbed and sanctioned by the | |
| Commissioner on Fair API and Proper Manners for use by the Tools classes | |
| are found in: | |
| processing.app.Base | |
| processing.app.Editor | |
| processing.app.Preferences | |
| processing.app.Sketch | |
| processing.app.SketchCode | |
| In fact, most of the API you should be talking to is inside Editor. | |
| Full API documentation can be found on dev.processing.org: | |
| http://dev.processing.org/reference/everything/ | |
| (Keep in mind that this is not always perfectly up to date, but we'll try.) | |
| Of course, you're welcome to go spelunking through the rest of the API | |
| (that's where all the fun stuff is anyway), but don't be upset when something | |
| changes and breaks your tool and makes your users sad. | |
| Currently, native code is not supported with tools. This might be possible, | |
| but it's another potentially messy thing to dynamically add native library | |
| paths to running code. (See "Future Releases" below.) | |
| ////////////////////////////////////////////////////////////// | |
| Future Releases | |
| In future releases, we are considering the following features: | |
| 1. How shortcut keys are handled. | |
| http://dev.processing.org/bugs/show_bug.cgi?id=140 | |
| 2. Whether to allow tools to dock into the Preferences panel. | |
| http://dev.processing.org/bugs/show_bug.cgi?id=883 | |
| 3. A means to run native code from the Tools menu. | |
| http://dev.processing.org/bugs/show_bug.cgi?id=884 | |
| 4. Methods for reorganizing the Tools menu, or placing contributed | |
| Tools inside other menus (such as Edit or Sketch). | |
| http://dev.processing.org/bugs/show_bug.cgi?id=885 | |
| This is the first round of documentation for the Tools menu, we reserve the | |
| right to update, clarify, and change our mind in future releases. | |
| ////////////////////////////////////////////////////////////// | |
| Ben Fry, last updated 19 August 2008 | |