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  1. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00001.csv +3 -0
  2. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00002.csv +3 -0
  3. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00003.csv +3 -0
  4. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00004.csv +3 -0
  5. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00005.csv +3 -0
  6. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00006.csv +3 -0
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  8. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00008.csv +3 -0
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  11. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00011.csv +3 -0
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  13. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00013.csv +3 -0
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  22. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00022.csv +3 -0
  23. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00023.csv +3 -0
  24. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00024.csv +3 -0
  25. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00025.csv +3 -0
  26. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00026.csv +3 -0
  27. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00027.csv +3 -0
  28. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00028.csv +3 -0
  29. samples/2.4.Competitive_Interaction/2.4.1.Boxing/2.4.1.1.Straight_Punch/CI_Straight_Punch_00029.csv +3 -0
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