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| import { Timeout, is, raf, Globals as G } from '@react-spring/shared' | |
| import { matchProp, callProp } from './helpers' | |
| import { AsyncResult, MatchProp } from './types' | |
| import { RunAsyncState, RunAsyncProps } from './runAsync' | |
| import { | |
| AnimationResolver, | |
| AnimationTarget, | |
| InferProps, | |
| InferState, | |
| } from './types/internal' | |
| // The `scheduleProps` function only handles these defaults. | |
| type DefaultProps<T> = { cancel?: MatchProp<T>; pause?: MatchProp<T> } | |
| interface ScheduledProps<T extends AnimationTarget> { | |
| key?: string | |
| props: InferProps<T> | |
| defaultProps?: DefaultProps<InferState<T>> | |
| state: RunAsyncState<T> | |
| actions: { | |
| pause: () => void | |
| resume: () => void | |
| start: (props: RunAsyncProps<T>, resolve: AnimationResolver<T>) => void | |
| } | |
| } | |
| /** | |
| * This function sets a timeout if both the `delay` prop exists and | |
| * the `cancel` prop is not `true`. | |
| * | |
| * The `actions.start` function must handle the `cancel` prop itself, | |
| * but the `pause` prop is taken care of. | |
| */ | |
| export function scheduleProps<T extends AnimationTarget>( | |
| callId: number, | |
| { key, props, defaultProps, state, actions }: ScheduledProps<T> | |
| ): AsyncResult<T> { | |
| return new Promise((resolve, reject) => { | |
| let delay: number | |
| let timeout: Timeout | |
| let cancel = matchProp(props.cancel ?? defaultProps?.cancel, key) | |
| if (cancel) { | |
| onStart() | |
| } else { | |
| // The `pause` prop updates the paused flag. | |
| if (!is.und(props.pause)) { | |
| state.paused = matchProp(props.pause, key) | |
| } | |
| // The default `pause` takes precedence when true, | |
| // which allows `SpringContext` to work as expected. | |
| let pause = defaultProps?.pause | |
| if (pause !== true) { | |
| pause = state.paused || matchProp(pause, key) | |
| } | |
| delay = callProp(props.delay || 0, key) | |
| if (pause) { | |
| state.resumeQueue.add(onResume) | |
| actions.pause() | |
| } else { | |
| actions.resume() | |
| onResume() | |
| } | |
| } | |
| function onPause() { | |
| state.resumeQueue.add(onResume) | |
| state.timeouts.delete(timeout) | |
| timeout.cancel() | |
| // Cache the remaining delay. | |
| delay = timeout.time - raf.now() | |
| } | |
| function onResume() { | |
| if (delay > 0 && !G.skipAnimation) { | |
| state.delayed = true | |
| timeout = raf.setTimeout(onStart, delay) | |
| state.pauseQueue.add(onPause) | |
| state.timeouts.add(timeout) | |
| } else { | |
| onStart() | |
| } | |
| } | |
| function onStart() { | |
| if (state.delayed) { | |
| state.delayed = false | |
| } | |
| state.pauseQueue.delete(onPause) | |
| state.timeouts.delete(timeout) | |
| // Maybe cancelled during its delay. | |
| if (callId <= (state.cancelId || 0)) { | |
| cancel = true | |
| } | |
| try { | |
| actions.start({ ...props, callId, cancel }, resolve) | |
| } catch (err) { | |
| reject(err) | |
| } | |
| } | |
| }) | |
| } | |