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But my choice is the one that reflects my commitment to the kind of freedom
available only to a hacker. Until the feed is cut off to everyone for good,
by which time the custom server will serve as the new feed, our scene is
worth enriching with this custom client.
/===============================\
| 3. A Fragile State of Affairs |
\===============================/
The adventure continues on the Nintendo Switch 2, should we find an exploit
that lets us MITM traffic for research, but it's the early days for that. We
have a whole scene of experts who made this possible, and we will need their
help or find new blood. Every source of user created content deserves a
scene as rich as SMM2 now is.
My work on other custom clients continues. Prior to the shutdown of the
Nintendo Network in 2024, for the WiiU and 3DS, I endeavored to create a
scrape for every game on both platforms. It required me to use my NEX custom
client knowledge to create another: one that could request from every
possible game that supported NEX [44].
Next was Google Streetview, a favorite of mine. That custom client could be
used for archival, or even a GeoGuessr clone that is more resilient to
Google's changes to their public facing API. In the same vein I worked on
Baidu Maps, which serves as the only feed of Chinese mapping data to the
west yet simultaneously lacks English support in its only official client. A
custom client for Baidu Maps would let me travel in China much easier.
New updates to network protocols, some whose outdated features had been
depended on, will change the feasibility of custom clients for many domains,
especially ones that do not want to make money. TLS 1.3, ECH and dynamic
certificate pinning will make it much harder to research custom clients and
implement them. Updates to old servers, requiring corresponding updates to
the client, will remove the old exploits that made the custom clients
possible from the picture.
We should ensure our favorite online services have a custom client. Those
custom clients bring ownership of the feed back to the ones that made it
possible. Whether it be social media or video games we should be allowed
to do what we want with it. As long as the official client continues to
slide towards corporate profit and the neo-Victorians operate the feed with
their own agenda the path of the custom client remains the only way to
preserve our liberties in this technological world.
/===============\
| 4. References |
\===============/
[0] "Nell and Harv at Large in the Leased Territories; Encounter with an
Inhospitable Security Pod; a Revelation about the Primer." The Diamond Age.
[1] "Hackworth in the hong of Dr. X." The Diamond Age.
[2] https://www.sfsite.com/10b/ns67.htm
[3] https://groups.google.com/g/rec.arts.sf.written
/c/9oN2zbKMyLA/m/KWebOXRIK_YJ
[4] arXiv:2008.07753
[5] https://www.theverge.com/2023/4/18/23688463
[6] https://www.reddit.com/r/apolloapp/comments/144f6xm/
[7] https://www.theverge.com/2023/6/12/23755974
[8] https://www.theverge.com/2023/3/30/23662832
[9] https://en.wikipedia.org/wiki/List_of_best-selling_video_game_franchises
[10] https://wiki.archiveteam.org/index.php/Super_Mario_Maker_Bookmark
[11] https://github.com/kinnay/NintendoClients
[12] https://www.reddit.com/r/SwitchHacks/comments/8rxg26
[13] https://switchbrew.org/wiki/SPL_services#GenerateAesKey
[14] https://switchbrew.org/wiki/Settings_services#GetGameCardCertificate
[15] https://github.com/kinnay/NintendoClients/
wiki/BAAS-Server#post-100login
[16] https://github.com/znxDomain/nxAccountSaveResearch#baasuuiddat
[17] https://kinnay.github.io/view.html?page=switch
[18] https://reversing.live/nintendos-game-server-protocols.html
[19] https://github.com/kinnay/NintendoClients/wiki/NEX-Protocols
[20] https://github.com/kinnay/NintendoClients/wiki/Data-Store-Protocol
[21] https://github.com/kinnay/NintendoClients/
wiki/Data-Store-Protocol-(SMM-2)
[22] https://github.com/kinnay/NintendoClients/
wiki/Data-Store-Protocol-(SMM-2)#userinfo-structure