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Document reviewed closeout archive, original quality limitations and upstream rights

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  1. MANIFEST.jsonl +21 -0
  2. NOTICE.md +9 -0
  3. README.md +41 -0
  4. upstream/Three.js-r147-MIT.txt +21 -0
MANIFEST.jsonl ADDED
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+ {"path": "verified/2026_08_08_ETS2Europe_180s_01/depth.zip", "bytes": 250581529, "sha256": "bb5ebd249ec1ce5c6efec92f3ff3d1ab578d76852ddbfff7266814feb3a3e48b", "sample": "2026_08_08_ETS2Europe_180s_01"}
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+ {"path": "viz/2026_08_08_ETS2Europe/cloud_ETS2Europe_120s.npz", "bytes": 15715859, "sha256": "a8dee1d35a03e748ef03b98561aedd52148e00a3b2cab4826fc0e9b64688acfe", "sample": "viz/2026_08_08_ETS2Europe"}
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+ {"path": "viz/2026_08_08_ETS2Europe/viz-manifest.json", "bytes": 1202, "sha256": "c8295e69239e895ca3458ace170451133e039fc27e8357eab553087dec2d705d", "sample": "viz/2026_08_08_ETS2Europe"}
NOTICE.md ADDED
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+ # Rights, original status and archival changes
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+
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+ Euro Truck Simulator 2 game content belongs to SCS Software and its licensors. Public archive access grants no new rights in game visuals, sound, reconstructed geometry, or training uses.
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+
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+ This is an owner-authorized project-closeout archive for inspection and reproducibility. Original non-trainable, internal-validation, provenance and failed-QC statements remain historical facts. No missing eligibility field has been filled with a fabricated value, and no record has been upgraded to certified or trainable. The public-access decision does not constitute a new model-training, commercial-use or third-party-content licence. Upstream permissions and restrictions continue to apply.
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+
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+ Files named `.public-copy.json` or `.public-copy.csv` are explicitly derived, operator-path-redacted copies. Their original hashes are recorded separately; they must not be mistaken for the original attested bytes. Numeric measurements, calibration parameters, quality failures and licence markers are retained. Original private copies are retained in the audit. Other member bytes remain unchanged. Historical SHA documents refer to original source bytes and paths; the public MANIFEST and each tar's MANIFEST identify the actual public members.
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+
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+ No game executable, Unity/Unreal project asset bundle, downloaded model weights, live service credential, or operator home path is part of this archive. Third-party viewer code, where included, retains its separate licence.
README.md ADDED
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+ ---
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+ pretty_name: Diogenes Euro Truck Simulator 2 Depth and Pose Archive v01
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+ license: other
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+ license_name: original-capture-archive-terms
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+ license_link: https://huggingface.co/datasets/DiogenesLab/Diogenes_ETS2_Depth_Archive_v01/blob/main/NOTICE.md
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+ tags:
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+ - video
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+ - camera-pose
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+ - archival
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+ - non-trainable
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+ size_categories:
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+ - n<1K
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+ ---
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+
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+ # Diogenes Euro Truck Simulator 2 Depth and Pose Archive v01
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+
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+ The Diogenes project has closed. This public archive preserves original capture artifacts and historical limitations for inspection and reproducibility. **Archival transfer is in progress**; available shards are listed in the repository. This update's intended manifest covers **21 objects / 1,576,474,551 public bytes**, with **0 explicitly marked path-redacted copies**. It is not a claim that every listed object has already arrived.
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+
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+ ## Scope and geometry
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+
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+ Two Euro Truck Simulator 2 Europe packages from 2026-08-08: one 120-second and one 180-second recording. They retain original H.264/AAC video, action-camera arrays at 15/30 fps, capture-surface JSON, depth ZIP and QC summaries. Depth ZIPs contain 1,800 and 2,700 EXR files respectively. `viz/` contains derived point clouds, an offline HTML viewer and an overview MP4; no TSDF mesh was produced for the kilometre-scale driving trajectory.
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+
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+ The source depth's historical geometry issue remains. The viewport MinDepth correction candidate was 0.0098 for visualization, with practical confidence limited to roughly 50 m; cab/interior depths do not represent useful scene geometry. That candidate was not used to rematerialize the original delivery files. Quaternion handedness is package-dependent: older ETS2 packages predating the fix may use camera-to-world despite the nominal contract. Do not apply the Fallout convention blindly; use package evidence and the archived visualization implementation. No calibration or failed quality result has been silently repaired.
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+
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+ The derived viewer includes Three.js r147 under MIT. Underlying game content remains SCS Software's; public access is not a model-training or asset-redistribution licence.
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+
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+ ## Reading the archive
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+
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+ Files are grouped into ordinary uncompressed TAR shards under `archive/`. Each tar preserves the listed relative paths and ends with its own `MANIFEST.jsonl` containing exact member sizes and SHA-256. The repository-level `MANIFEST.jsonl` describes the intended public members: entries marked `computed_and_verified_during_transfer` acquire their authoritative hashes in the tar manifest and pinned transfer receipt. Do not interpret an inventory entry as proof that its bytes have already arrived.
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+
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+ Use `tarfile.open(path, "r:")` and `extractfile(member)` to read a member without extracting paths. Four-camera packages contain `video_1..4.mp4`, `action_camera_1..4.json` and `systeminfo_1..4.json`. The action-camera files are **JSON arrays**, not JSON Lines. Row `frame` and `time` identify the time sample; camera position, quaternion and intrinsics retain the original conventions. Technical systeminfo files describe the capture surface, not a physical-device identity.
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+ Historical SHA/QC files are source records, not a new certification. A `.public-copy.*` suffix identifies a small derivative with operator-private paths removed; its source digest is retained separately, and original attestations must not be applied to its changed bytes. No numeric measurements, failed-QC results or eligibility markers were upgraded.
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+
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+ ## Review and limits
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+ All structured JSON/JSONL metadata in the source scope was read, including all rows, and checked for account/contact/credential identifiers and operator-private paths. Archive directories and representative media/container metadata were inspected. Visual review samples frames; it is not exhaustive frame annotation or semantic audio review. Original media bytes are preserved and checked against available source SHA lists during transfer. Pinned Hugging Face LFS size/hash verification precedes source deletion.
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+ This is an owner-authorized public project-closeout archive for inspecting capture quality, schemas and reproducibility. It is **not certified or newly authorized model-training data**. Original `non_trainable`, `internal-validation`, licence and QC statements are preserved; absent fields remain absent. Public access does not grant third-party game or asset rights. See `NOTICE.md` and the accompanying upstream notices.
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+ Source and schema code: [CuddlerAI/Diogenes-Archive](https://github.com/CuddlerAI/Diogenes-Archive).
upstream/Three.js-r147-MIT.txt ADDED
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+ The MIT License
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+
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+ Copyright © 2010-2022 three.js authors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.