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pretty_name: Diogenes Fallout 4 Depth and Pose Archive v01
license: other
license_name: original-capture-archive-terms
license_link: https://huggingface.co/datasets/DiogenesLab/Diogenes_Fallout4_Depth_Archive_v01/blob/main/NOTICE.md
tags:
- video
- camera-pose
- archival
- non-trainable
size_categories:
- n<1K
---
# Diogenes Fallout 4 Depth and Pose Archive v01
The Diogenes project has closed. This public archive preserves original capture artifacts and historical limitations for inspection and reproducibility. **This archive manifest is fully transferred and verified.** `ARCHIVE_INDEX.json` lists the exact tar files and fixed verification revisions. This update's verified manifest covers **38 objects / 3,633,505,463 public bytes**, with **0 explicitly marked path-redacted copies**. All listed public members have passed source/archive SHA-256, pinned Hugging Face LFS size/hash, and anonymous download checks.
## Scope and geometry
Two 120-second Fallout 4 Commonwealth capture packages from 2026-08-06, each with 3,600 1920×1080 video frames at 30 fps and 1,800 1280×720 single-channel float16 EXR depth frames. Each includes original video/audio, 15/30 fps action-camera arrays, systeminfo, source SHA map and QC evidence. The two historical outer ZIP bundles are kept separately from their unpacked representations; they are packaging duplicates, not additional recordings.
Depth is linear view-space Z in metres with NaN invalid/sky pixels. Intrinsics calibrated for 1920×1080 must be scaled by 2/3 for depth rasters. Stored quaternions are world-to-camera, so back-projection uses their transpose/conjugate. The first-person viewmodel occupies roughly 0.21–1.0 m. Original files are not masked or relabelled. The FP16/two-decimal representation cannot promise centimetre resolution past about 16 m.
The original packages were reconstructed by selecting frames from longer recordings and include short temporal jumps. Historical descriptions differ in how they count removed/reconstructed frames; their original reports and source-frame selections remain, rather than inventing a unified number. The conversion predates acceptance by the official deliver command and used a documented equivalent conversion implementation. Reported pairing/watermark checks are historical evidence, not new certification.
`viz/` contains derived point clouds, TSDF GLB/PLY meshes, an offline HTML viewer and overview video. Geometry is incomplete along an observed corridor, retains dynamic-object ghost trails and is not an original game asset export. Viewer software includes Three.js r147 under MIT. Underlying Fallout 4 content remains Bethesda's; no new content/training rights are granted.
## Reading the archive
Files are grouped into ordinary uncompressed TAR shards under `archive/`. Each tar preserves the listed relative paths and ends with its own `MANIFEST.jsonl` containing exact member sizes and SHA-256. The repository-level `MANIFEST.jsonl` now contains the verified SHA-256 of every public member. `ARCHIVE_INDEX.json` records each tar hash, size, member count and fixed verification revision.
Use `tarfile.open(path, "r:")` and `extractfile(member)` to read a member without extracting paths. Four-camera packages contain `video_1..4.mp4`, `action_camera_1..4.json` and `systeminfo_1..4.json`. The action-camera files are **JSON arrays**, not JSON Lines. Row `frame` and `time` identify the time sample; camera position, quaternion and intrinsics retain the original conventions. Technical systeminfo files describe the capture surface, not a physical-device identity.
Historical SHA/QC files are source records, not a new certification. A `.public-copy.*` suffix identifies a small derivative with operator-private paths removed; its source digest is retained separately, and original attestations must not be applied to its changed bytes. No numeric measurements, failed-QC results or eligibility markers were upgraded.
## Review and limits
All structured JSON/JSONL metadata in the source scope was read, including all rows, and checked for account/contact/credential identifiers and operator-private paths. Archive directories and representative media/container metadata were inspected. Visual review samples frames; it is not exhaustive frame annotation or semantic audio review. Original media bytes are preserved and checked against available source SHA lists during transfer. Pinned Hugging Face LFS size/hash verification precedes source deletion.
This is an owner-authorized public project-closeout archive for inspecting capture quality, schemas and reproducibility. It is **not certified or newly authorized model-training data**. Original `non_trainable`, `internal-validation`, licence and QC statements are preserved; absent fields remain absent. Public access does not grant third-party game or asset rights. See `NOTICE.md` and the accompanying upstream notices.
Source and schema code: [CuddlerAI/Diogenes-Archive](https://github.com/CuddlerAI/Diogenes-Archive).
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