problem
stringclasses
191 values
mutant_id
stringlengths
11
61
rule
stringclasses
86 values
family
stringclasses
6 values
site
stringlengths
3
48
⌀
cls
stringclasses
3 values
killed_by_official
bool
2 classes
witness
stringclasses
168 values
conv_transposed_2d_square_in
conv_transposed_2d_square_in:last-row-reduction-skip:1
last-row-reduction-skip
boundary
for (int kernel_x = 0; kernel_x < kernel_width;
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:loop-bound-minus1:0
loop-bound-minus1
boundary
; kernel_y < kernel_height; kernel_y++
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:loop-bound-minus1:1
loop-bound-minus1
boundary
; kernel_x < kernel_width; kernel_x++
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:loop-start-1:0
loop-start-1
boundary
for (int input_channel = 0;
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:loop-start-1:1
loop-start-1
boundary
for (int kernel_y = 0;
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:loop-start-1:2
loop-start-1
boundary
for (int kernel_x = 0;
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:minus2plus:0
minus2plus
arithmetic
output_y - kernel_y
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:minus2plus:1
minus2plus
arithmetic
output_x - kernel_x
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2div:0
mul2div
arithmetic
blockIdx.x * blockDim.x
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2div:1
mul2div
arithmetic
batch * input_channels
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2div:2
mul2div
arithmetic
input_channel * output_channels
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2div:3
mul2div
arithmetic
x[input_index] * weight[weight_index]
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2plus:0
mul2plus
arithmetic
blockIdx.x * blockDim.x
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2plus:1
mul2plus
arithmetic
batch * input_channels
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2plus:2
mul2plus
arithmetic
input_channel * output_channels
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:mul2plus:3
mul2plus
arithmetic
x[input_index] * weight[weight_index]
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:output-position-height-first:0
output-position-height-first
indexing
position % output_width
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:plus2minus:0
plus2minus
arithmetic
blockDim.x + threadIdx.x
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:plus2minus:1
plus2minus
arithmetic
input_channels + input_channel
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:plus2minus:2
plus2minus
arithmetic
input_height + input_y
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:plus2minus:3
plus2minus
arithmetic
input_width + input_x
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:plus2minus:4
plus2minus
arithmetic
kernel_height + kernel_y
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:plus2minus:5
plus2minus
arithmetic
kernel_width + kernel_x
killed_by_T0
true
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:return-guard-drop:0
return-guard-drop
boundary
if (output_index >= output_elements) return;
no_witness
false
null
conv_transposed_2d_square_in
conv_transposed_2d_square_in:store-fp16:0
store-fp16
precision
out[output_index] = accumulator;
no_witness
false
T4_scalar_fp16_overflow
conv_transposed_2d_square_in
conv_transposed_2d_square_in:tidx2tidy:0
tidx2tidy
indexing
threadIdx.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:acc-fp16:1159
acc-fp16
precision
accumulator
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:acc-minus:0
acc-minus
semantic
accumulator +=
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:acc-overwrite:0
acc-overwrite
semantic
accumulator +=
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:bdim2gdim:0
bdim2gdim
indexing
blockDim.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:bidx2bidy:0
bidx2bidy
indexing
blockIdx.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:const0to1:0
const0to1
semantic
= 0.0f;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:flatten-height-use-width:0
flatten-height-use-width
indexing
* input_height + input_y
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:ge2gt:0
ge2gt
boundary
output_index >= output_elements)
no_witness
false
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:ge2gt:1
ge2gt
boundary
input_z >= input_depth)
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:ge2gt:2
ge2gt
boundary
input_y >= input_height)
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:ge2gt:3
ge2gt
boundary
input_x >= input_width)
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:grid-x-use-block-y:0
grid-x-use-block-y
indexing
blockIdx.x * blockDim.x + threadIdx.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:last-row-reduction-skip:0
last-row-reduction-skip
boundary
for (int kernel_z = 0; kernel_z < kernel_depth;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:last-row-reduction-skip:1
last-row-reduction-skip
boundary
for (int kernel_y = 0; kernel_y < kernel_height;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:last-row-reduction-skip:2
last-row-reduction-skip
boundary
for (int kernel_x = 0; kernel_x < kernel_width;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-bound-minus1:0
loop-bound-minus1
boundary
; kernel_z < kernel_depth; kernel_z++
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-bound-minus1:1
loop-bound-minus1
boundary
; kernel_y < kernel_height; kernel_y++
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-bound-minus1:2
loop-bound-minus1
boundary
; kernel_x < kernel_width; kernel_x++
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-start-1:0
loop-start-1
boundary
for (int input_channel = 0;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-start-1:1
loop-start-1
boundary
for (int kernel_z = 0;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-start-1:2
loop-start-1
boundary
for (int kernel_y = 0;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:loop-start-1:3
loop-start-1
boundary
for (int kernel_x = 0;
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:minus2plus:0
minus2plus
arithmetic
output_z - kernel_z
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:minus2plus:1
minus2plus
arithmetic
output_y - kernel_y
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:minus2plus:2
minus2plus
arithmetic
output_x - kernel_x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2div:0
mul2div
arithmetic
blockIdx.x * blockDim.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2div:1
mul2div
arithmetic
batch * input_channels
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2div:2
mul2div
arithmetic
input_channel * output_channels
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2div:3
mul2div
arithmetic
x[input_index] * weight[weight_index]
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2plus:0
mul2plus
arithmetic
blockIdx.x * blockDim.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2plus:1
mul2plus
arithmetic
batch * input_channels
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2plus:2
mul2plus
arithmetic
input_channel * output_channels
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:mul2plus:3
mul2plus
arithmetic
x[input_index] * weight[weight_index]
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:output-position-height-first:0
output-position-height-first
indexing
position % output_width
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:0
plus2minus
arithmetic
blockDim.x + threadIdx.x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:2
plus2minus
arithmetic
input_channels + input_channel
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:3
plus2minus
arithmetic
input_depth + input_z
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:4
plus2minus
arithmetic
input_height + input_y
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:5
plus2minus
arithmetic
input_width + input_x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:6
plus2minus
arithmetic
kernel_depth + kernel_z
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:7
plus2minus
arithmetic
kernel_height + kernel_y
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:plus2minus:8
plus2minus
arithmetic
kernel_width + kernel_x
killed_by_T0
true
null
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:return-guard-drop:0
return-guard-drop
boundary
if (output_index >= output_elements) return;
no_witness
false
T1_signed
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:store-fp16:0
store-fp16
precision
out[output_index] = accumulator;
no_witness
false
T1_signed
conv_transposed_3d_asymmetri
conv_transposed_3d_asymmetri:tidx2tidy:0
tidx2tidy
indexing
threadIdx.x
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:acc-fp16:1506
acc-fp16
precision
accumulator
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:acc-minus:0
acc-minus
semantic
accumulator +=
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:acc-overwrite:0
acc-overwrite
semantic
accumulator +=
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:bdim2gdim:0
bdim2gdim
indexing
blockDim.x
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:bidx2bidy:0
bidx2bidy
indexing
blockIdx.x
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:const0to1:0
const0to1
semantic
= 0.0f;
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:flatten-height-use-width:0
flatten-height-use-width
indexing
* input_height + input_y
high_value
false
T1_signed
conv_transposed_3d_square_in
conv_transposed_3d_square_in:ge2gt:0
ge2gt
boundary
output_index >= output_count)
no_witness
false
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:ge2gt:1
ge2gt
boundary
input_z >= input_depth)
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:ge2gt:2
ge2gt
boundary
input_y >= input_height)
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:ge2gt:3
ge2gt
boundary
input_x >= input_width)
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:grid-x-use-block-y:0
grid-x-use-block-y
indexing
blockIdx.x * blockDim.x + threadIdx.x
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:last-row-reduction-skip:0
last-row-reduction-skip
boundary
for (int input_channel = 0; input_channel < 32;
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:last-row-reduction-skip:2
last-row-reduction-skip
boundary
for (int kernel_y = 0; kernel_y < 5; kernel_y++)
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-bound-minus1:0
loop-bound-minus1
boundary
; input_channel < 32; input_channel++
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-bound-minus1:1
loop-bound-minus1
boundary
; kernel_z < 3; kernel_z++
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-bound-minus1:2
loop-bound-minus1
boundary
; kernel_y < 5; kernel_y++
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-bound-minus1:3
loop-bound-minus1
boundary
; kernel_x < 5; kernel_x++
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-start-1:0
loop-start-1
boundary
for (int input_channel = 0;
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-start-1:1
loop-start-1
boundary
for (int kernel_z = 0;
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-start-1:2
loop-start-1
boundary
for (int kernel_y = 0;
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:loop-start-1:3
loop-start-1
boundary
for (int kernel_x = 0;
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:minus2plus:0
minus2plus
arithmetic
output_z - kernel_z
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:minus2plus:1
minus2plus
arithmetic
output_y - kernel_y
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:minus2plus:2
minus2plus
arithmetic
output_x - kernel_x
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:mul2div:0
mul2div
arithmetic
input_channel * 64
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:mul2div:1
mul2div
arithmetic
blockIdx.x * blockDim.x
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:mul2div:2
mul2div
arithmetic
batch * 32
killed_by_T0
true
null
conv_transposed_3d_square_in
conv_transposed_3d_square_in:mul2div:3
mul2div
arithmetic
x[input_index] * weight
killed_by_T0
true
null