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  1. DDJ_real2render/real2render.py +48 -47
  2. DDJ_real2render/test_batch.sh +6 -4
  3. DDJ_real2render/test_output/img10_template41_50_50_50.png +3 -0
  4. DDJ_real2render/test_output/img10_template41_50_51_52.png +3 -0
  5. DDJ_real2render/test_output/img11_template41_50_50_50.png +3 -0
  6. DDJ_real2render/test_output/img11_template41_50_51_52.png +3 -0
  7. DDJ_real2render/test_output/img12_template41_50_50_50.png +3 -0
  8. DDJ_real2render/test_output/img12_template41_50_51_52.png +3 -0
  9. DDJ_real2render/test_output/img13_template41_50_50_50.png +3 -0
  10. DDJ_real2render/test_output/img14_template41_50_50_50.png +3 -0
  11. DDJ_real2render/test_output/img14_template41_50_51_52.png +3 -0
  12. DDJ_real2render/test_output/img15_template41_50_50_50.png +3 -0
  13. DDJ_real2render/test_output/img15_template41_50_51_52.png +3 -0
  14. DDJ_real2render/test_output/img16_template41_50_50_50.png +3 -0
  15. DDJ_real2render/test_output/img16_template41_50_51_52.png +3 -0
  16. DDJ_real2render/test_output/img17_template41_50_50_50.png +3 -0
  17. DDJ_real2render/test_output/img17_template41_50_51_52.png +3 -0
  18. DDJ_real2render/test_output/img18_template41_50_50_50.png +3 -0
  19. DDJ_real2render/test_output/img18_template41_50_51_52.png +3 -0
  20. DDJ_real2render/test_output/img19_template41_50_50_50.png +3 -0
  21. DDJ_real2render/test_output/img19_template41_50_51_52.png +3 -0
  22. DDJ_real2render/test_output/img1_template41_50_50_50.png +3 -0
  23. DDJ_real2render/test_output/img1_template41_50_51_52.png +3 -0
  24. DDJ_real2render/test_output/img20_template41_50_50_50.png +3 -0
  25. DDJ_real2render/test_output/img20_template41_50_51_52.png +3 -0
  26. DDJ_real2render/test_output/img21_template41_50_50_50.png +3 -0
  27. DDJ_real2render/test_output/img21_template41_50_51_52.png +3 -0
  28. DDJ_real2render/test_output/img22_template41_50_50_50.png +3 -0
  29. DDJ_real2render/test_output/img22_template41_50_51_52.png +3 -0
  30. DDJ_real2render/test_output/img23_template41_50_50_50.png +3 -0
  31. DDJ_real2render/test_output/img23_template41_50_51_52.png +3 -0
  32. DDJ_real2render/test_output/img24_template41_50_51_52.png +3 -0
  33. DDJ_real2render/test_output/img2_template41_50_50_50.png +3 -0
  34. DDJ_real2render/test_output/img2_template41_50_51_52.png +3 -0
  35. DDJ_real2render/test_output/img3_template41_50_50_50.png +3 -0
  36. DDJ_real2render/test_output/img3_template41_50_51_52.png +3 -0
  37. DDJ_real2render/test_output/img4_template41_50_50_50.png +3 -0
  38. DDJ_real2render/test_output/img4_template41_50_51_52.png +3 -0
  39. DDJ_real2render/test_output/img5_template41_50_50_50.png +3 -0
  40. DDJ_real2render/test_output/img5_template41_50_51_52.png +3 -0
  41. DDJ_real2render/test_output/img6_template41_50_50_50.png +3 -0
  42. DDJ_real2render/test_output/img6_template41_50_51_52.png +3 -0
  43. DDJ_real2render/test_output/img7_template41_50_50_50.png +3 -0
  44. DDJ_real2render/test_output/img7_template41_50_51_52.png +3 -0
  45. DDJ_real2render/test_output/img8_template41_50_50_50.png +3 -0
  46. DDJ_real2render/test_output/img8_template41_50_51_52.png +3 -0
  47. DDJ_real2render/test_output/img9_template41_50_50_50.png +3 -0
  48. DDJ_real2render/test_output/img9_template41_50_51_52.png +3 -0
DDJ_real2render/real2render.py CHANGED
@@ -9,72 +9,67 @@ import banana_pro_image
9
  # Default template image path located under inverse_uv/template.png
10
  DEFAULT_TEMPLATE_PATH = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'template', 'template5.png')
11
 
12
- # Default prompt for real-to-render Minecraft character generation
 
 
 
 
 
 
 
13
  DEFAULT_PROMPT = """生成[图1]中角色的Minecraft形象
14
 
15
- - 人物模型必须与minecraft的玩家模型相同,且为包含内层/外层贴图的双图层模型,不能有额外元素。texture不能高于Minecraft所支持的分辨率,参考[图2][图3][图4]
16
 
17
- - 生成的minecraft角色的尺寸、朝向、姿势必须与[图2][图3][图4]完全一致。
18
 
19
  - 使用容易区分前景的纯色背景。
20
 
21
  - 在上述约束下,尽可能完美、准确的还原[图1]中的角色,包括外貌特征、全身所有服装、各种饰品等(不包括手持物品和披风)"""
22
 
 
23
  def real2render(
24
  image_path,
25
- template_path=None,
26
- template2_path=None,
27
  output_path=None,
28
  prompt=None,
29
  aspect_ratio="1:1",
30
  image_size="1K",
31
- template3_path=None,
32
  ):
33
  """
34
  High-level API to generate a Minecraft 3D character render from a real character photo using Nano Banana Pro.
35
-
36
  :param image_path: Path to the real character input image (Graph 1).
37
- :param template_path: Path to the template reference image (Graph 2, defaults to inverse_uv/template.png).
38
- :param template2_path: Path to the second template reference image (Graph 3, defaults to None).
39
- :param template3_path: Path to the third template reference image (Graph 4, defaults to None).
40
  :param output_path: Output PNG path.
41
- :param prompt: Custom prompt text (defaults to standard Minecraft real-to-render prompt).
 
42
  :param aspect_ratio: Image aspect ratio (default: "1:1").
43
  :param image_size: Image resolution (default: "1K").
44
  :return: Path to generated image file.
45
  """
46
  if not os.path.exists(image_path):
47
  raise FileNotFoundError(f"Real character image '{image_path}' does not exist.")
48
-
49
- template_file = template_path or DEFAULT_TEMPLATE_PATH
50
- if not os.path.exists(template_file):
51
- raise FileNotFoundError(f"Template image '{template_file}' does not exist.")
52
-
53
- template2_file = template2_path
54
- if template2_file and not os.path.exists(template2_file):
55
- raise FileNotFoundError(f"Template 2 image '{template2_file}' does not exist.")
56
-
57
- template3_file = template3_path
58
- if template3_file and not os.path.exists(template3_file):
59
- raise FileNotFoundError(f"Template 3 image '{template3_file}' does not exist.")
60
-
61
- prompt_text = prompt or DEFAULT_PROMPT
62
-
63
  print(f"[*] Real Image (Graph 1): {image_path}")
64
- print(f"[*] Template Image (Graph 2): {template_file}")
65
- if template2_file:
66
- print(f"[*] Template 2 Image (Graph 3): {template2_file}")
67
- if template3_file:
68
- print(f"[*] Template 3 Image (Graph 4): {template3_file}")
69
  print(f"[*] Image Size: {image_size}, Aspect Ratio: {aspect_ratio}")
70
  print(f"[*] Prompt:\n{prompt_text}\n")
71
-
72
- local_image_paths = [image_path, template_file]
73
- if template2_file:
74
- local_image_paths.append(template2_file)
75
- if template3_file:
76
- local_image_paths.append(template3_file)
77
-
78
  output_file = banana_pro_image.generate_img2img(
79
  local_image_paths=local_image_paths,
80
  prompt=prompt_text,
@@ -84,16 +79,23 @@ def real2render(
84
  )
85
  return output_file
86
 
 
87
  def main():
88
  parser = argparse.ArgumentParser(description="Convert real character photo to Minecraft render using Nano Banana Pro.")
89
  parser.add_argument("image", help="Path to local real character photo (Graph 1).")
90
- parser.add_argument("-t", "--template", default=DEFAULT_TEMPLATE_PATH, help="Path to reference template image (Graph 2).")
91
- parser.add_argument("-t2", "--template2", default=None, help="Path to second reference template image (Graph 3).")
92
- parser.add_argument("-t3", "--template3", default=None, help="Path to third reference template image (Graph 4).")
 
 
 
 
 
93
  parser.add_argument("-o", "--output", help="Output path for the generated image.")
94
- parser.add_argument("-p", "--prompt", default=DEFAULT_PROMPT, help="Prompt for image generation.")
95
- parser.add_argument("-a", "--aspect-ratio", default="1:1",
96
- choices=["1:1", "2:3", "3:2", "3:4", "4:3", "4:5", "5:4", "9:16", "16:9", "21:9"],
 
97
  help="Aspect ratio.")
98
  parser.add_argument("-s", "--image-size", default="2K", choices=["1K", "2K", "4K"], help="Resolution size (default: 2K).")
99
  args = parser.parse_args()
@@ -101,9 +103,7 @@ def main():
101
  try:
102
  output_file = real2render(
103
  image_path=args.image,
104
- template_path=args.template,
105
- template2_path=args.template2,
106
- template3_path=args.template3,
107
  output_path=args.output,
108
  prompt=args.prompt,
109
  aspect_ratio=args.aspect_ratio,
@@ -114,5 +114,6 @@ def main():
114
  print(f"[!] Execution failed: {e}")
115
  sys.exit(1)
116
 
 
117
  if __name__ == '__main__':
118
  main()
 
9
  # Default template image path located under inverse_uv/template.png
10
  DEFAULT_TEMPLATE_PATH = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'template', 'template5.png')
11
 
12
+
13
+ def _build_template_refs(count):
14
+ """Build the [图2][图3]...[图N+1] reference string for the prompt."""
15
+ return "".join(f"[图{i}]" for i in range(2, count + 2))
16
+
17
+
18
+ # Default prompt for real-to-render Minecraft character generation.
19
+ # {template_refs} is replaced at runtime based on the number of templates.
20
  DEFAULT_PROMPT = """生成[图1]中角色的Minecraft形象
21
 
22
+ - 人物模型必须与minecraft的玩家模型相同,且为包含内层/外层贴图的双图层模型,不能有额外元素。texture不能高于Minecraft所支持的分辨率,参考{template_refs}
23
 
24
+ - 生成的minecraft角色的尺寸、朝向、姿势必须与{template_refs}完全一致。
25
 
26
  - 使用容易区分前景的纯色背景。
27
 
28
  - 在上述约束下,尽可能完美、准确的还原[图1]中的角色,包括外貌特征、全身所有服装、各种饰品等(不包括手持物品和披风)"""
29
 
30
+
31
  def real2render(
32
  image_path,
33
+ template_paths=None,
 
34
  output_path=None,
35
  prompt=None,
36
  aspect_ratio="1:1",
37
  image_size="1K",
 
38
  ):
39
  """
40
  High-level API to generate a Minecraft 3D character render from a real character photo using Nano Banana Pro.
41
+
42
  :param image_path: Path to the real character input image (Graph 1).
43
+ :param template_paths: List of paths to template reference images (Graph 2, Graph 3, ...).
44
+ Defaults to [DEFAULT_TEMPLATE_PATH] if None or empty.
 
45
  :param output_path: Output PNG path.
46
+ :param prompt: Custom prompt text. Use {template_refs} to insert the reference image tags.
47
+ Defaults to the standard Minecraft real-to-render prompt.
48
  :param aspect_ratio: Image aspect ratio (default: "1:1").
49
  :param image_size: Image resolution (default: "1K").
50
  :return: Path to generated image file.
51
  """
52
  if not os.path.exists(image_path):
53
  raise FileNotFoundError(f"Real character image '{image_path}' does not exist.")
54
+
55
+ if not template_paths:
56
+ template_paths = [DEFAULT_TEMPLATE_PATH]
57
+
58
+ for i, tp in enumerate(template_paths):
59
+ if not os.path.exists(tp):
60
+ raise FileNotFoundError(f"Template image {i + 2} '{tp}' does not exist.")
61
+
62
+ template_refs = _build_template_refs(len(template_paths))
63
+ prompt_text = (prompt or DEFAULT_PROMPT).format(template_refs=template_refs)
64
+
 
 
 
 
65
  print(f"[*] Real Image (Graph 1): {image_path}")
66
+ for i, tp in enumerate(template_paths):
67
+ print(f"[*] Template Image (Graph {i + 2}): {tp}")
 
 
 
68
  print(f"[*] Image Size: {image_size}, Aspect Ratio: {aspect_ratio}")
69
  print(f"[*] Prompt:\n{prompt_text}\n")
70
+
71
+ local_image_paths = [image_path] + list(template_paths)
72
+
 
 
 
 
73
  output_file = banana_pro_image.generate_img2img(
74
  local_image_paths=local_image_paths,
75
  prompt=prompt_text,
 
79
  )
80
  return output_file
81
 
82
+
83
  def main():
84
  parser = argparse.ArgumentParser(description="Convert real character photo to Minecraft render using Nano Banana Pro.")
85
  parser.add_argument("image", help="Path to local real character photo (Graph 1).")
86
+ parser.add_argument(
87
+ "-t", "--template",
88
+ action="append",
89
+ default=None,
90
+ help="Path to a reference template image. May be specified multiple times "
91
+ "(e.g. -t t1.png -t t2.png -t t3.png). "
92
+ "Defaults to the built-in template if omitted."
93
+ )
94
  parser.add_argument("-o", "--output", help="Output path for the generated image.")
95
+ parser.add_argument("-p", "--prompt", default=None,
96
+ help="Prompt for image generation. Use {template_refs} as placeholder for reference image tags.")
97
+ parser.add_argument("-a", "--aspect-ratio", default="1:1",
98
+ choices=["1:1", "2:3", "3:2", "3:4", "4:3", "4:5", "5:4", "9:16", "16:9", "21:9"],
99
  help="Aspect ratio.")
100
  parser.add_argument("-s", "--image-size", default="2K", choices=["1K", "2K", "4K"], help="Resolution size (default: 2K).")
101
  args = parser.parse_args()
 
103
  try:
104
  output_file = real2render(
105
  image_path=args.image,
106
+ template_paths=args.template,
 
 
107
  output_path=args.output,
108
  prompt=args.prompt,
109
  aspect_ratio=args.aspect_ratio,
 
114
  print(f"[!] Execution failed: {e}")
115
  sys.exit(1)
116
 
117
+
118
  if __name__ == '__main__':
119
  main()
DDJ_real2render/test_batch.sh CHANGED
@@ -1,7 +1,9 @@
1
- template_x=${template_x:-template14}
2
- template_y=${template_y:-template16}
 
 
3
 
4
- for i in {15..17}; do
5
  if [ -f "test_input/img${i}.png" ]; then
6
  img_file="test_input/img${i}.png"
7
  elif [ -f "test_input/img${i}.jpg" ]; then
@@ -11,5 +13,5 @@ for i in {15..17}; do
11
  continue
12
  fi
13
 
14
- python real2render.py "$img_file" -t template/${template_x}.png -t2 template/${template_y}.png -o test_output/img${i}_${template_x}_${template_y}.png
15
  done
 
1
+ template_a=${template_a:-41}
2
+ template_b=${template_b:-50}
3
+ template_c=${template_c:-51}
4
+ template_d=${template_d:-52}
5
 
6
+ for i in {1..23}; do
7
  if [ -f "test_input/img${i}.png" ]; then
8
  img_file="test_input/img${i}.png"
9
  elif [ -f "test_input/img${i}.jpg" ]; then
 
13
  continue
14
  fi
15
 
16
+ python real2render.py "$img_file" -t template/template${template_a}.png -t template/template${template_b}.png -t template/template${template_c}.png -t template/template${template_d}.png -o test_output/img${i}_template${template_a}_${template_b}_${template_c}_${template_d}.png
17
  done
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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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Git LFS Details

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