Download scripts/4_World/DayZ/Classes/SoundHandlers/PlayerSoundManager.c from FelonieZ/DayZ_Scripts: direct link, hf CLI and curl.
- Browser
- Download file 3.04 kB
-
https://huggingface.co/datasets/FelonieZ/DayZ_Scripts/resolve/main/scripts/4_World/DayZ/Classes/SoundHandlers/PlayerSoundManager.c
- Command line
-
hf download hf://datasets/FelonieZ/DayZ_Scripts/scripts/4_World/DayZ/Classes/SoundHandlers/PlayerSoundManager.c
-
curl -L -o PlayerSoundManager.c https://huggingface.co/datasets/FelonieZ/DayZ_Scripts/resolve/main/scripts/4_World/DayZ/Classes/SoundHandlers/PlayerSoundManager.c
3.04 kB
| const float SOUNDS_HEARING_DISTANCE = 50; | |
| enum eSoundHandlers | |
| { | |
| STAMINA, | |
| HUNGER, | |
| INJURY, | |
| THIRST, | |
| //FREEZING, | |
| //------ | |
| // add stuff above ! | |
| //------ | |
| COUNT | |
| } | |
| class PlayerSoundManagerBase | |
| { | |
| PlayerBase m_Player; | |
| const int MAX_HANDLERS_COUNT = eSoundHandlers.COUNT; | |
| ref SoundHandlerBase m_Handlers[MAX_HANDLERS_COUNT]; | |
| void PlayerSoundManagerBase(PlayerBase player) | |
| { | |
| m_Player = player; | |
| Init(); | |
| } | |
| void RegisterHandler(SoundHandlerBase handler) | |
| { | |
| int index = handler.GetID(); | |
| m_Handlers[index] = handler; | |
| } | |
| SoundHandlerBase GetHandler(eSoundHandlers id) | |
| { | |
| return m_Handlers[id]; | |
| } | |
| void Init() | |
| { | |
| } | |
| void Update() | |
| { | |
| } | |
| } | |
| class PlayerSoundManagerServer extends PlayerSoundManagerBase | |
| { | |
| //------------------------ | |
| // REGISTER HANDLER HERE | |
| //------------------------ | |
| override void Init() | |
| { | |
| RegisterHandler(new StaminaSoundHandlerServer(m_Player)); | |
| RegisterHandler(new HungerSoundHandlerServer(m_Player)); | |
| RegisterHandler(new ThirstSoundHandlerServer(m_Player)); | |
| RegisterHandler(new InjurySoundHandlerServer(m_Player)); | |
| } | |
| override void Update() | |
| { | |
| if( m_Player.IsUnconscious() ) | |
| { | |
| return; | |
| } | |
| for(int i = 0; i < (MAX_HANDLERS_COUNT - 1); i++) | |
| { | |
| m_Handlers[i].Update(); | |
| } | |
| } | |
| } | |
| class PlayerSoundManagerClient extends PlayerSoundManagerBase | |
| { | |
| ref Timer m_ClientCharacterTick = new Timer; | |
| ref Timer m_ClientCharacterDistanceCheck = new Timer; | |
| bool m_UpdateTimerRunning; | |
| //------------------------ | |
| // REGISTER HANDLER HERE | |
| //------------------------ | |
| override void Init() | |
| { | |
| RegisterHandler(new StaminaSoundHandlerClient(m_Player)); | |
| RegisterHandler(new HungerSoundHandlerClient(m_Player)); | |
| RegisterHandler(new ThirstSoundHandlerClient(m_Player)); | |
| RegisterHandler(new InjurySoundHandlerClient(m_Player)); | |
| //RegisterHandler(new FreezingSoundHandlerClient(m_Player)); | |
| } | |
| void PlayerSoundManagerClient(PlayerBase player) | |
| { | |
| if( !GetGame().IsDedicatedServer() ) | |
| { | |
| m_ClientCharacterDistanceCheck.Run(2, this, "CheckAllowUpdate", null, true); | |
| } | |
| } | |
| void SetAllowUpdate(bool enable) | |
| { | |
| if( enable ) | |
| { | |
| m_UpdateTimerRunning = true; | |
| m_ClientCharacterTick.Run(0.03, this, "Update", null, true); | |
| } | |
| else | |
| { | |
| m_UpdateTimerRunning = false; | |
| m_ClientCharacterTick.Stop(); | |
| } | |
| } | |
| override void Update() | |
| { | |
| if( !m_Player.IsAlive() ) | |
| { | |
| SetAllowUpdate(false); | |
| return; | |
| } | |
| for(int i = 0; i < MAX_HANDLERS_COUNT; i++) | |
| { | |
| m_Handlers[i].Update(); | |
| } | |
| } | |
| void CheckAllowUpdate() | |
| { | |
| if( GetGame().GetPlayer() ) | |
| { | |
| bool is_at_hearing_distance = vector.Distance(GetGame().GetPlayer().GetPosition(), m_Player.GetPosition()) < SOUNDS_HEARING_DISTANCE; | |
| if( m_UpdateTimerRunning && !is_at_hearing_distance ) | |
| { | |
| SetAllowUpdate(false); | |
| } | |
| else if( !m_UpdateTimerRunning && is_at_hearing_distance ) | |
| { | |
| SetAllowUpdate(true); | |
| } | |
| //PrintString("distance:" + vector.Distance(GetGame().GetPlayer().GetPosition(), m_Player.GetPosition()).ToString()); | |
| } | |
| } | |
| } |