Datasets:
File size: 7,737 Bytes
8056acf | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 | #usda 1.0
(
customLayerData = {
dictionary SimReady_Metadata = {
float3 asset_extents = (0.52, 0.42, 0.935)
string asset_license = "CC-BY-4.0"
string asset_name = "baggage_sizer"
string asset_type = "prop"
string author = "ForgeCAD"
string category = "logistics"
double mass = 26.143814086914062
string qcode = "Q865054"
int rigid_body_count = 1
string source = "ForgeCAD"
string source_file = "main.usda"
string usd_date_generated = "2026-10-18"
}
string asset_name = "baggage_sizer"
string asset_type = "prop"
string source_file = "main.usda"
string usd_date_generated = "2026-10-18"
}
defaultPrim = "Model"
metersPerUnit = 1
upAxis = "Z"
)
def Xform "Model" (
prepend apiSchemas = ["SemanticsLabelsAPI:class", "SemanticsLabelsAPI:wikidata_qcode"]
prepend references = @./forgecad/geometry.usda@</Model>
variants = {
string physics = "physics"
}
prepend variantSets = "physics"
)
{
token[] semantics:labels:class = ["baggage sizer", "luggage gauge"]
token[] semantics:labels:wikidata_qcode = ["Q865054"]
over "Geometry"
{
over "Frame" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Powdercoat>
over "Foot_L_F" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Rubber>
}
over "Foot_L_B" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Rubber>
}
over "Foot_R_F" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Rubber>
}
over "Foot_R_B" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Rubber>
}
over "PanelFasteners" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Steel>
}
over "Sign" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Panel>
over "Print0" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Ink>
}
over "Print1" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Ink>
}
over "Print2" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Ink>
}
over "Print3" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </Model/Materials/Ink>
}
}
}
}
def Scope "Materials"
{
def Material "Rubber" (
prepend apiSchemas = ["SemanticsLabelsAPI:material"]
)
{
token outputs:surface.connect = </Model/Materials/Rubber/Surface.outputs:surface>
token[] semantics:labels:material = ["rubber"]
def Shader "Surface"
{
uniform token info:id = "UsdPreviewSurface"
color3f inputs:diffuseColor = (0.017642, 0.021219, 0.023153)
float inputs:metallic = 0
float inputs:roughness = 0.9
token outputs:surface
}
}
def Material "Steel" (
prepend apiSchemas = ["SemanticsLabelsAPI:material"]
)
{
token outputs:surface.connect = </Model/Materials/Steel/Surface.outputs:surface>
token[] semantics:labels:material = ["metal"]
def Shader "Surface"
{
uniform token info:id = "UsdPreviewSurface"
color3f inputs:diffuseColor = (0.514918, 0.545724, 0.55834)
float inputs:metallic = 0.8
float inputs:roughness = 0.25
token outputs:surface
}
}
def Material "Panel" (
prepend apiSchemas = ["SemanticsLabelsAPI:material"]
)
{
token outputs:surface.connect = </Model/Materials/Panel/Surface.outputs:surface>
token[] semantics:labels:material = ["plastic"]
def Shader "Surface"
{
uniform token info:id = "UsdPreviewSurface"
color3f inputs:diffuseColor = (0.008568, 0.049707, 0.08022)
float inputs:metallic = 0
float inputs:roughness = 0.55
token outputs:surface
}
}
def Material "Ink" (
prepend apiSchemas = ["SemanticsLabelsAPI:material"]
)
{
token outputs:surface.connect = </Model/Materials/Ink/Surface.outputs:surface>
token[] semantics:labels:material = ["paint"]
def Shader "Surface"
{
uniform token info:id = "UsdPreviewSurface"
color3f inputs:diffuseColor = (0.904661, 0.921582, 0.814847)
float inputs:metallic = 0
float inputs:roughness = 0.65
token outputs:surface
}
}
def Material "Powdercoat" (
prepend apiSchemas = ["SemanticsLabelsAPI:material"]
)
{
token outputs:surface.connect = </Model/Materials/Powdercoat/Surface.outputs:surface>
token[] semantics:labels:material = ["metal"]
def Shader "St"
{
uniform token info:id = "UsdPrimvarReader_float2"
string inputs:varname = "st"
float2 outputs:result
}
def Shader "Tile"
{
uniform token info:id = "UsdTransform2d"
float2 inputs:in.connect = </Model/Materials/Powdercoat/St.outputs:result>
float2 inputs:scale = (50, 50)
float2 outputs:result
}
def Shader "Albedo"
{
uniform token info:id = "UsdUVTexture"
asset inputs:file = @./assets/powdercoat.png@
token inputs:sourceColorSpace = "sRGB"
float2 inputs:st.connect = </Model/Materials/Powdercoat/Tile.outputs:result>
token inputs:wrapS = "repeat"
token inputs:wrapT = "repeat"
float3 outputs:rgb
}
def Shader "Surface"
{
uniform token info:id = "UsdPreviewSurface"
color3f inputs:diffuseColor.connect = </Model/Materials/Powdercoat/Albedo.outputs:rgb>
float inputs:metallic = 0.05
float inputs:roughness = 0.62
token outputs:surface
}
}
}
variantSet "physics" = {
"none" {
}
"physics" (
prepend references = @./forgecad/physics.usda@</Model>
) {
}
}
}
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