Download task/single-software-execution/cli/blender/task-11/task-11.json from HongchengGao/EngiWorld-Tasks: direct link, hf CLI and curl.
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https://huggingface.co/datasets/HongchengGao/EngiWorld-Tasks/resolve/main/task/single-software-execution/cli/blender/task-11/task-11.json
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hf download hf://datasets/HongchengGao/EngiWorld-Tasks/task/single-software-execution/cli/blender/task-11/task-11.json
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curl -L -o task-11.json https://huggingface.co/datasets/HongchengGao/EngiWorld-Tasks/resolve/main/task/single-software-execution/cli/blender/task-11/task-11.json
3.55 kB
| { | |
| "id": "single-software-execution--cli--blender--task-11--ubuntu", | |
| "snapshot": "Blender-4.2.3", | |
| "instruction": "IK Chain + Driver Rigger `/home/user/Desktop/scene.blend` is an empty Blender scene (just the default camera + light) — no armature, no empty named `IK_Target`. build a small rigging setup and save the result as `/home/user/Desktop/answer.blend`. ## Requirements 1. Launch Blender by running `blender` from a terminal. On this machine, use `/opt/blender/blender` for Blender command-line or background runs when working on `scene.blend`.\n\nAn armature object named `Rig` containing a 3-bone chain aligned along +Y: - `BoneA`: head (0,0,0), tail (0,1,0) - `BoneB`: head (0,1,0), tail (0,2,0), parented to `BoneA` (use_connect=True) - `BoneC`: head (0,2,0), tail (0,3,0), parented to `BoneB` (use_connect=True) `BoneC` is the tip of the chain. `rig.data.bones` must contain exactly these three. 2. An `EMPTY` object named `IK_Target` located at world position (0, 3, 0), placed approximately at the tip of the chain. 3. On pose bone `BoneC`, an IK constraint (`type='IK'`) with: - `target = IK_Target` (the empty object). - `chain_count = 3` (so the whole chain is solved). 4. On pose bone `BoneB`, a `COPY_LOCATION` constraint targeting `IK_Target`, with a Python `SCRIPTED` driver on its `.influence` property: - The driver's expression is non-empty and references a variable that reads `IK_Target.location.x` (e.g. `max(0, min(1, x))` with a variable named `x`). - The variable must be a SINGLE_PROP targeting the `IK_Target` object with a data path containing `location` (e.g. `location.x`). ## Requirements 1. The file `/home/user/Desktop/answer.blend` opens as a valid Blender file. 2. Object `Rig` exists and is an ARMATURE with exactly 3 bones whose names are `BoneA`, `BoneB`, `BoneC`. 3. Object `IK_Target` exists and has `type == 'EMPTY'`. 4. Pose bone `BoneC` has at least one constraint of type `IK` with `chain_count == 3` and a target set to either `IK_Target`, or to `Rig` with a non-empty `subtarget`. 5. Pose bone `BoneB` carries at least one constraint whose `influence` property is controlled by a driver. 6. That driver is `SCRIPTED`, has a non-empty `expression`, and has at least one variable whose target id is `IK_Target` and whose `data_path` contains `location`.", | |
| "source": "https://docs.blender.org/manual/en/4.1/; https://docs.blender.org/api/4.1/; https://developer.blender.org/docs/release_notes/4.1/; https://www.loc.gov/preservation/digital/formats/fdd/fdd000507.shtml", | |
| "config": [ | |
| { | |
| "type": "upload_file", | |
| "parameters": { | |
| "files": [ | |
| { | |
| "local_path": "task-11/init_file/scene.blend", | |
| "path": "/home/user/Desktop/scene.blend" | |
| } | |
| ] | |
| } | |
| } | |
| ], | |
| "trajectory": "trajectories/", | |
| "related_apps": [ | |
| "blender" | |
| ], | |
| "artifact_paths": [ | |
| "/home/user/Desktop/answer.blend" | |
| ], | |
| "evaluator": { | |
| "postconfig": [ | |
| { | |
| "type": "upload_file", | |
| "parameters": { | |
| "files": [ | |
| { | |
| "local_path": "task-11/eval.py", | |
| "path": "/home/user/Desktop/eval.py" | |
| } | |
| ] | |
| } | |
| } | |
| ], | |
| "func": "exact_match", | |
| "result": { | |
| "type": "vm_command_line", | |
| "command": "python3 /home/user/Desktop/eval.py", | |
| "shell": "true" | |
| }, | |
| "expected": { | |
| "type": "rule", | |
| "rules": { | |
| "expected": "True\n" | |
| } | |
| } | |
| }, | |
| "proxy": false, | |
| "fixed_ip": false, | |
| "possibility_of_env_change": "low" | |
| } | |