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Align task taxonomy and IDs with the updated paper; main evaluation 306
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from __future__ import annotations
import argparse
import os
import subprocess
import sys
EXPECTED_BONE_NAMES = {"Bone.Root", "Bone.A", "Bone.B", "Bone.Tip"}
BLEND_PATH = "/home/user/Desktop/answer.blend"
BLENDER_PATH = os.environ.get("BLENDER_PATH", "blender")
def _run_eval(blend_path):
import bpy
if not os.path.isfile(blend_path):
return False
try:
bpy.ops.wm.open_mainfile(filepath=blend_path)
except Exception:
return False
rig = bpy.data.objects.get("Rig")
if rig is None or rig.type != "ARMATURE":
return False
bones = list(rig.data.bones)
if len(bones) != 4:
return False
bone_names = {b.name for b in bones}
if bone_names != EXPECTED_BONE_NAMES:
return False
by_name = {b.name: b for b in bones}
if not (by_name["Bone.Root"].parent is None and by_name["Bone.A"].parent and by_name["Bone.A"].parent.name == "Bone.Root" and by_name["Bone.B"].parent and by_name["Bone.B"].parent.name == "Bone.A" and by_name["Bone.Tip"].parent and by_name["Bone.Tip"].parent.name == "Bone.B"):
return False
skin = bpy.data.objects.get("Skin")
if skin is None or skin.type != "MESH":
return False
arm_mods = [m for m in skin.modifiers if m.type == "ARMATURE"]
if len(arm_mods) != 1 or arm_mods[0].object is None or arm_mods[0].object.name != "Rig":
return False
vg_names = {vg.name for vg in skin.vertex_groups}
if vg_names != EXPECTED_BONE_NAMES:
return False
return all(name in bone_names for name in vg_names)
def _have_bpy() -> bool:
try:
import bpy # noqa: F401
return True
except Exception:
return False
def _run_via_blender(blend_path: str) -> bool:
proc = subprocess.run(
[
BLENDER_PATH,
"--background",
"--factory-startup",
"--python",
__file__,
"--",
"--blend",
blend_path,
],
capture_output=True,
text=True,
encoding="utf-8",
errors="replace",
timeout=600,
)
return proc.returncode == 0
def eval_outputs(blend_path, expected=None, postconfig=None):
return _run_eval(blend_path) if _have_bpy() else _run_via_blender(blend_path)
def _parse_blend_path() -> str:
parser = argparse.ArgumentParser(add_help=False)
parser.add_argument("--blend", default=BLEND_PATH)
script_args = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
return parser.parse_known_args(script_args)[0].blend
def main():
passed = eval_outputs(_parse_blend_path())
print("True" if passed else "False")
return 0 if passed else 1
if __name__ == "__main__":
raise SystemExit(main())