Download task/single-software-execution/cli/brl-cad/task-13/eval.py from HongchengGao/EngiWorld-Tasks: direct link, hf CLI and curl.
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https://huggingface.co/datasets/HongchengGao/EngiWorld-Tasks/resolve/main/task/single-software-execution/cli/brl-cad/task-13/eval.py
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hf download hf://datasets/HongchengGao/EngiWorld-Tasks/task/single-software-execution/cli/brl-cad/task-13/eval.py
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curl -L -o eval.py https://huggingface.co/datasets/HongchengGao/EngiWorld-Tasks/resolve/main/task/single-software-execution/cli/brl-cad/task-13/eval.py
2.64 kB
| import os | |
| from pathlib import Path | |
| import numpy as np | |
| import trimesh | |
| OUTPUT_ROOT = Path(os.environ.get("OUTPUT_ROOT", "/home/user/Desktop")) | |
| TARGET = "out.stl" | |
| BBOX_TOL = 1.0 | |
| POINT_TOL = 1e-7 | |
| SPEC = {'bbox': [100, 50, 70], 'solid': [(5, 25, 40), (60, 25, 62), (50, 25, 5)], 'empty': [(30, 25, 67), (10, 10, 5), (90, 40, 5)]} | |
| def _load_mesh(): | |
| path = OUTPUT_ROOT / TARGET | |
| if not path.exists() or path.stat().st_size <= 0: | |
| raise ValueError("missing STL output") | |
| mesh = trimesh.load(str(path), force="mesh") | |
| if getattr(mesh, "is_empty", True) or len(mesh.vertices) == 0 or len(mesh.faces) == 0: | |
| raise ValueError("invalid STL output") | |
| return mesh | |
| def _close_list(actual, expected, tol=BBOX_TOL): | |
| return all(abs(float(a) - float(b)) <= tol for a, b in zip(actual, expected)) | |
| def _ray_intersections(point, triangles, direction): | |
| origin = np.asarray(point, dtype=float) | |
| direction = np.asarray(direction, dtype=float) | |
| direction = direction / np.linalg.norm(direction) | |
| hits = [] | |
| for tri in triangles: | |
| v0, v1, v2 = tri | |
| edge1 = v1 - v0 | |
| edge2 = v2 - v0 | |
| h = np.cross(direction, edge2) | |
| a = float(np.dot(edge1, h)) | |
| if abs(a) < POINT_TOL: | |
| continue | |
| f = 1.0 / a | |
| s = origin - v0 | |
| u = f * float(np.dot(s, h)) | |
| if u < -POINT_TOL or u > 1.0 + POINT_TOL: | |
| continue | |
| q = np.cross(s, edge1) | |
| v = f * float(np.dot(direction, q)) | |
| if v < -POINT_TOL or u + v > 1.0 + POINT_TOL: | |
| continue | |
| t = f * float(np.dot(edge2, q)) | |
| if t > POINT_TOL: | |
| hits.append(round(t, 6)) | |
| # Several triangles can meet at the same crossing. Count coincident hits once. | |
| hits = sorted(set(hits)) | |
| return len(hits) | |
| def _inside(point, triangles): | |
| dirs = [(1.0, 0.173, 0.097), (0.117, 1.0, 0.193), (0.071, 0.149, 1.0)] | |
| votes = 0 | |
| for direction in dirs: | |
| if _ray_intersections(point, triangles, direction) % 2 == 1: | |
| votes += 1 | |
| return votes >= 2 | |
| def evaluate(): | |
| mesh = _load_mesh() | |
| extents = [float(v) for v in mesh.extents] | |
| if not _close_list(extents, SPEC["bbox"]): | |
| return False | |
| triangles = np.asarray(mesh.triangles, dtype=float) | |
| for point in SPEC.get("solid", []): | |
| if not _inside(point, triangles): | |
| return False | |
| for point in SPEC.get("empty", []): | |
| if _inside(point, triangles): | |
| return False | |
| return True | |
| if __name__ == "__main__": | |
| try: | |
| ok = evaluate() | |
| except Exception: | |
| ok = False | |
| print("True" if ok else "False") | |