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False | cyanrave | t2_3thxo | Can I join your team lol?
Code reviews where I work are just a check box, and rarely conducive to growth. Only way to garner *good, constructive* comments is to reach across the enterprise to other craftsman who can weigh in. | null | 0 | 1546102452 | False | 0 | ect77zu | t3_aaagix | null | null | t1_ecr4z3a | /r/programming/comments/aaagix/why_review_code/ect77zu/ | 1548228442 | 1 | t5_2fwo | r/programming | public | null |
False | MadDoctor5813 | t2_eifbq | I don’t think you provide the Makefile, I think the judges make their own based on your instructions. | null | 0 | 1546102475 | False | 0 | ect7927 | t3_aag673 | null | null | t1_ecsqcbc | /r/programming/comments/aag673/ioccc_2019_begins_official_contest_rules/ect7927/ | 1548228456 | 1 | t5_2fwo | r/programming | public | null |
False | [deleted] | None | [removed] | null | 0 | 1546102761 | False | 0 | ect7m1x | t3_aamrna | null | null | t3_aamrna | /r/programming/comments/aamrna/what_is_the_best_online_cours_discount_for_new/ect7m1x/ | 1548228646 | 1 | t5_2fwo | r/programming | public | null |
False | TheRedManFromRussia | t2_ryvp7 | As I said, you will disagree. It's a different school of thought. Agree to disagree. | null | 0 | 1546102770 | False | 0 | ect7mff | t3_aaco1d | null | null | t1_ect5uk0 | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect7mff/ | 1548228651 | -6 | t5_2fwo | r/programming | public | null |
False | asegura | t2_39hjb | If going "generic" for reusability (over)using templates requires 10x as much effort, you need at least 10 reuses to make it worth it. I doubt that pythagorean triples algorithm is going to be reused in different ways that often (or other so specific problems). So it's better to use a simpler design in such a case. We ... | null | 0 | 1546102815 | 1546103007 | 0 | ect7ojn | t3_aac4hg | null | null | t1_ecqp2wu | /r/programming/comments/aac4hg/modern_c_lamentations/ect7ojn/ | 1548228676 | 3 | t5_2fwo | r/programming | public | null |
False | anchpop | t2_dnhif | you're getting downvoted because you lead off with "Monads are about null safety" which is factually wrong. Monads (such as Maybe or Optional) can be used as a replacement for null in other languages, but that's not what they're "about".
you then said "The simplest way I can think to explain it would be an array", wh... | null | 0 | 1546102861 | False | 0 | ect7qp3 | t3_aai5ap | null | null | t1_ecseuoi | /r/programming/comments/aai5ap/what_is_a_monad_computerphile/ect7qp3/ | 1548228703 | 2 | t5_2fwo | r/programming | public | null |
False | dhruvrajvanshi | t2_kji30 | /r/rimjob_steve | null | 0 | 1546103017 | False | 0 | ect7xpf | t3_aabai1 | null | null | t1_ecs28c7 | /r/programming/comments/aabai1/fish_shell_30/ect7xpf/ | 1548228790 | 1 | t5_2fwo | r/programming | public | null |
False | talexx | t2_lbeq4 | I've heard many times that js devs lack knowledge and expertise in many areas and was quite sceptical about that. And now you Dan come with this. I should reevaluate a lot of things in my head now. I really do not understand how you can deliver react/redux and work in js world not having experience with at least some a... | null | 0 | 1546103024 | False | 0 | ect7y16 | t3_aaco1d | null | null | t1_ect6aeu | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect7y16/ | 1548228793 | -4 | t5_2fwo | r/programming | public | null |
False | jlpoole | t2_3bzj3 | I've finally set up the "notebook" on my Gentoo laptop (Dell Inspiron 7i) and have submitted some JPEG images to it, it takes about 2-4 seconds to process a single image. I do not know if the processor is fully utilizing the CPU or not. | null | 0 | 1546103212 | False | 0 | ect860t | t3_aa91bp | null | null | t1_ecsmknp | /r/programming/comments/aa91bp/computer_vision_ai_object_detection_and/ect860t/ | 1548228892 | 1 | t5_2fwo | r/programming | public | null |
False | gaearon | t2_7enqh | You didn’t answer my questions. Whether you agree or not — which algorithms should I learn in your opinion? | null | 0 | 1546103242 | False | 0 | ect87a6 | t3_aaco1d | null | null | t1_ect7mff | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect87a6/ | 1548228907 | 6 | t5_2fwo | r/programming | public | null |
False | AyrA_ch | t2_8mz48 | Yes, but the instructions are part of the 1 MiB size limit too, and there is no rule against "Please copy this huge Base64 chunk into the makefile as follows", because according to Rule 20, we can essentially tell them the makefile contents since "The how to build instructions must be in make form." | null | 0 | 1546103250 | False | 0 | ect87mu | t3_aag673 | null | null | t1_ect7927 | /r/programming/comments/aag673/ioccc_2019_begins_official_contest_rules/ect87mu/ | 1548228912 | 6 | t5_2fwo | r/programming | public | null |
False | wredue | t2_1rbubxg4 | Sounds like you need to become a Real Full Stack Developer TM and not worry about barfing at your code because in 3 months you’ll be at another company ~~ruining~~ working on their code base. | null | 0 | 1546103337 | False | 0 | ect8b7s | t3_aaco1d | null | null | t1_ecsbhqj | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect8b7s/ | 1548228956 | 3 | t5_2fwo | r/programming | public | null |
False | FeepingCreature | t2_201xo | I don't think there is one in the standard library, but it seems like it would not be hard to implement.
BetterC does not support anything that does GC memory allocations, which is why I had to bypass the GC call by manually throwing it into calloc. As such this is a bit of a hack. But most range functions don't need ... | null | 0 | 1546103349 | False | 0 | ect8bp6 | t3_aac4hg | null | null | t1_ect1smx | /r/programming/comments/aac4hg/modern_c_lamentations/ect8bp6/ | 1548228963 | 3 | t5_2fwo | r/programming | public | null |
False | FeepingCreature | t2_201xo | Every optimized version was built with -O -release. (LDC does not need -inline separately.) | null | 0 | 1546103398 | False | 0 | ect8dqs | t3_aac4hg | null | null | t1_ecswcv1 | /r/programming/comments/aac4hg/modern_c_lamentations/ect8dqs/ | 1548228987 | 2 | t5_2fwo | r/programming | public | null |
False | moocat | t2_rj8y | The entire argument is based on the need to run a program once. But when you need to run your program multiple times the argument starts to fall apart. Assume the case where your choices are 5 seconds to compile / 2 seconds to run vs 20 seconds to compile / 1 second to run. Run it once and the quicker build time is th... | null | 0 | 1546103445 | False | 0 | ect8fpf | t3_aalgpq | null | null | t3_aalgpq | /r/programming/comments/aalgpq/it_is_fast_or_it_is_wrong/ect8fpf/ | 1548229011 | 1 | t5_2fwo | r/programming | public | null |
False | Filiecs | t2_6t2m0 | I agree with your general sentiment, but starting your post with 'fuck Unity' for making scripting more accessable diminishes your credibility. Unity is an amazing component-based engine, just because it has a lot of users who don't know the fundamentals of programming doesn't make it bad. | null | 0 | 1546103573 | False | 0 | ect8kz1 | t3_aajb7r | null | null | t1_ecsopcl | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect8kz1/ | 1548229077 | 9 | t5_2fwo | r/programming | public | null |
False | AttackOfTheThumbs | t2_79zad | > being aware of it
Pretty much sums it up. You don't need to be able to re-implement it all (though I recommend it for fun), but you should understand the benefits of one route of the other.
This is a really basic thing, but I am still surprised by how many people don't understand how to choose a sort algorithm, ... | null | 0 | 1546103692 | False | 0 | ect8pxg | t3_aajb7r | null | null | t1_ect4lki | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect8pxg/ | 1548229138 | 12 | t5_2fwo | r/programming | public | null |
False | gaearon | t2_7enqh | Did you read my post though? I’m not saying I’m completely clueless about these topics — just that I don’t feel comfortable to say I _know_ them.
For example, I don’t know Node API well but I can look it up in the docs if I need to. I understand the high-level picture (one JS thread, async event loop, libuv for IO) an... | null | 0 | 1546103764 | False | 0 | ect8syx | t3_aaco1d | null | null | t1_ect7y16 | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect8syx/ | 1548229204 | 5 | t5_2fwo | r/programming | public | null |
False | [deleted] | None | [deleted] | null | 0 | 1546103865 | False | 0 | ect8x4l | t3_aac4hg | null | null | t1_ect091t | /r/programming/comments/aac4hg/modern_c_lamentations/ect8x4l/ | 1548229256 | 1 | t5_2fwo | r/programming | public | null |
False | stone_henge | t2_hw9z1 | > The surprise is not in the behavior of cd, I agree that in isolation it's nicer for cd to work like that. The surprise is in the fact that any other program will interpret arguments containing .. differently depending whether there are symlinks in your PWD. It's especially dangerous considering that there is no in... | null | 0 | 1546103914 | False | 0 | ect8za1 | t3_aabai1 | null | null | t1_ect47t1 | /r/programming/comments/aabai1/fish_shell_30/ect8za1/ | 1548229283 | 1 | t5_2fwo | r/programming | public | null |
False | talexx | t2_lbeq4 | So I guess I misunderstood you. | null | 1 | 1546103915 | False | 0 | ect8zc0 | t3_aaco1d | null | null | t1_ect8syx | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect8zc0/ | 1548229284 | -1 | t5_2fwo | r/programming | public | null |
False | AttackOfTheThumbs | t2_79zad | This is pretty much why I didn't do games. I found the work with graphics engines so damn tiring. | null | 0 | 1546103917 | False | 0 | ect8zel | t3_aajb7r | null | null | t1_ecspvls | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect8zel/ | 1548229285 | 1 | t5_2fwo | r/programming | public | null |
False | cyanrave | t2_3thxo | These are the reviews where everyone mentally, and sometimes physically, walk right the hell out of.
Opinions are great, but what do they mean for standards that everyone is following? For readability? We have a guy that would not adopt common Java formatting standards and would reformat everyone’s code to *his on... | null | 0 | 1546103944 | False | 0 | ect90k6 | t3_aaagix | null | null | t1_ecsaqfe | /r/programming/comments/aaagix/why_review_code/ect90k6/ | 1548229299 | 2 | t5_2fwo | r/programming | public | null |
False | AttackOfTheThumbs | t2_79zad | While I agree, I do think it's a question of whether you want to make a game, or make an engine. | null | 0 | 1546103958 | False | 0 | ect9166 | t3_aajb7r | null | null | t1_ecsopcl | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect9166/ | 1548229307 | 8 | t5_2fwo | r/programming | public | null |
False | falconfetus8 | t2_5lnfr | explain to me how automated tests wouldn't catch these bugs? | null | 0 | 1546103962 | False | 0 | ect91cw | t3_aa3qdm | null | null | t1_ecs0gld | /r/programming/comments/aa3qdm/please_do_not_attempt_to_simplify_this_code_keep/ect91cw/ | 1548229309 | 1 | t5_2fwo | r/programming | public | null |
False | EAT_DA_POOPOO | t2_4423r | [Yes, I dun goofed](http://shamebell.com/), I accept my deserved downtoots. | null | 0 | 1546104059 | False | 0 | ect95l1 | t3_aai5ap | null | null | t1_ect7qp3 | /r/programming/comments/aai5ap/what_is_a_monad_computerphile/ect95l1/ | 1548229361 | 2 | t5_2fwo | r/programming | public | null |
False | UnknownNam3 | t2_irsc8 | You're right; I have a bad attitude, but it's not easy to change attitudes, and even less easy to learn things this advanced. | null | 0 | 1546104078 | False | 0 | ect96eb | t3_aac4hg | null | null | t1_ecsqk1b | /r/programming/comments/aac4hg/modern_c_lamentations/ect96eb/ | 1548229371 | 1 | t5_2fwo | r/programming | public | null |
False | gaearon | t2_7enqh | I’m not bragging — in fact the post explicitly addresses that at the end. I also explain the motivation for writing it in the first several paragraphs.
I’d like to learn those things but haven't had a chance to yet. I don’t think somebody learning web stack in 2018 has to beat themselves up for not knowing them all — ... | null | 0 | 1546104088 | False | 0 | ect96t4 | t3_aaco1d | null | null | t1_ect77ch | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect96t4/ | 1548229376 | 7 | t5_2fwo | r/programming | public | null |
False | kindall | t2_li0r | The C64 at least had sprites, which, to an Apple II programmer, seemed almost like cheating. (Hell, having screen memory that's laid out in a reasonable, linear fashion seemed almost like cheating.) | null | 0 | 1546104117 | 1546109655 | 0 | ect97z4 | t3_aajb7r | null | null | t1_ecsnbh4 | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect97z4/ | 1548229391 | 9 | t5_2fwo | r/programming | public | null |
False | spacejack2114 | t2_fp92m | They aren't that different as you make them out to be. Native UIs and the DOM are both nested tree structures of UI elements. You can build and append elements through an API in both cases, and this is how more complex web apps are made - *not* by assembling HTML strings. And even with ES5, Javascript was still a bette... | null | 0 | 1546104232 | False | 0 | ect9cv9 | t3_aaco1d | null | null | t1_ecsv48y | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect9cv9/ | 1548229450 | 4 | t5_2fwo | r/programming | public | null |
False | hastor | t2_4f4pr | Metoo! | null | 0 | 1546104352 | False | 0 | ect9i0v | t3_aajb7r | null | null | t1_ecsqmtg | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect9i0v/ | 1548229514 | 1 | t5_2fwo | r/programming | public | null |
False | TheRedManFromRussia | t2_ryvp7 | As I said, agree to disagree. I do not want to argue with you about how important/unimportant fundamentals of computer science are with regards to writing a front-end library.
There is no specific algorithm, or asm/C SPECIFIC knowledge that I believe you need. It is the fundamentals of computer science that you lack b... | null | 0 | 1546104365 | False | 0 | ect9ikl | t3_aaco1d | null | null | t1_ect87a6 | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect9ikl/ | 1548229521 | -3 | t5_2fwo | r/programming | public | null |
False | gaearon | t2_7enqh | If you were more specific I’d know what to prioritize. :-) | null | 0 | 1546104449 | False | 0 | ect9m5e | t3_aaco1d | null | null | t1_ect9ikl | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect9m5e/ | 1548229565 | 9 | t5_2fwo | r/programming | public | null |
False | Sjeiken | t2_spdbn | Really??? In fucking JavaScript? What a fucking disgrace. | null | 0 | 1546104519 | False | 0 | ect9p79 | t3_aajb7r | null | null | t3_aajb7r | /r/programming/comments/aajb7r/how_doom_fire_was_done/ect9p79/ | 1548229603 | -23 | t5_2fwo | r/programming | public | null |
False | spybraek | t2_mijlo | Thanks for writing this, Dan.
About a year ago I began interviewing for front end dev positions abroad. I didn't do so well because I was quite used to just building solutions in projects, rather than theory and the typical things people want to hear at these interviews.
I learned a valuable lesson through my proce... | null | 0 | 1546104521 | False | 0 | ect9pb8 | t3_aaco1d | null | null | t3_aaco1d | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ect9pb8/ | 1548229604 | 2 | t5_2fwo | r/programming | public | null |
False | spacejack2114 | t2_fp92m | I've worked with python on and off over the past year. I haven't touched it for a couple of months now and forgot everything already. It seems like a language built out of special cases for everything that need to be memorized. There was a lot of Googling for "how do I do this in Python..." | null | 0 | 1546105052 | False | 0 | ectac2g | t3_aaco1d | null | null | t1_ecrf8qc | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectac2g/ | 1548229915 | 0 | t5_2fwo | r/programming | public | null |
False | r_acrimonger | t2_gxtfk | This, and I'm struggling just to get my UI panels to friggin resize properly. | null | 0 | 1546105058 | False | 0 | ectacch | t3_aajb7r | null | null | t3_aajb7r | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectacch/ | 1548229918 | 1 | t5_2fwo | r/programming | public | null |
False | recycled_ideas | t2_bpl7i | He's kind of saying that, but a really huge percentage of this is running tools that are optimised for the way Linux works as compared to how Windows works.
The Windows filesystem behaves completely differently than the Linux file system does. Operations that are really fast on one just aren't on the other.
That's di... | null | 0 | 1546105106 | False | 0 | ectaehl | t3_aalc4n | null | null | t1_ect4c03 | /r/programming/comments/aalc4n/windows_file_access_performance_compared_to_linux/ectaehl/ | 1548229945 | 38 | t5_2fwo | r/programming | public | null |
False | int2d | t2_1ywgqli9 | To play devil's advocate here, I'd disagree. source: I personally went down the C++/OpenGL/SDL route via the advice of the 'Adventures in Game Development' folks back in the day.
IMO it would be better to start learning in Unity first. Without an engine, it's way too easy to get bogged down working on your engine rath... | null | 0 | 1546105367 | False | 0 | ectaqfs | t3_aajb7r | null | null | t1_ecsopcl | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectaqfs/ | 1548230092 | 16 | t5_2fwo | r/programming | public | null |
False | Popeye_Lifting | t2_an6xeu8 | I'm not saying that you can't have a career without learning anything new, but that complaining about keeping up to date with your language because of kids/personal life... is just not a wise thing to say when your career is one of the fastest moving fields out there. | null | 0 | 1546105601 | False | 0 | ectb1se | t3_aac4hg | null | null | t1_ecs8aks | /r/programming/comments/aac4hg/modern_c_lamentations/ectb1se/ | 1548230233 | 2 | t5_2fwo | r/programming | public | null |
False | divideByNulls | t2_g1ubb1e | Game dev have changed dramatically also. Unity can be sort of simple or as complex as old school game dev. Just differs between the level of game you are making | null | 0 | 1546105691 | False | 0 | ectb68g | t3_aajb7r | null | null | t1_ecsjz8t | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectb68g/ | 1548230288 | 2 | t5_2fwo | r/programming | public | null |
False | Lt_Riza_Hawkeye | t2_yf0lh | I get it. If I template based on an <int x>, and then have some tests in my template that test if (x > 10), then depending on what value of x I instantiate the template with, some branches can be statically eliminated at compile time, reducing code size. But if I instantiate my template twice, my code size dou... | null | 0 | 1546105729 | False | 0 | ectb819 | t3_aac4hg | null | null | t1_ecso32u | /r/programming/comments/aac4hg/modern_c_lamentations/ectb819/ | 1548230310 | 2 | t5_2fwo | r/programming | public | null |
False | jcelerier | t2_nju89 | > "Because then I don't need to spend six months rewiring everything that code touches because you exposed implementation details that weren't necessary and other idiots depended on them unnecessarily."
in Python, Lisp or Javascript maybe. In C++, thanks to the safety of static checking, I've sometimes done refacto... | null | 1 | 1546105749 | False | 0 | ectb8ve | t3_aac4hg | null | null | t1_ect3ruk | /r/programming/comments/aac4hg/modern_c_lamentations/ectb8ve/ | 1548230320 | 0 | t5_2fwo | r/programming | public | null |
False | ACoderGirl | t2_y0a8c | Developers are very expensive. Every hour of dev time that gets added because something was unclear or took more time to figure out or lead to more bugs costs hundreds of dollars. And this can add up. Either someone spends some number of hours to refactor the code or the code becomes even more messy and costs more time... | null | 0 | 1546105832 | 1546106274 | 0 | ectbco4 | t3_aac4hg | null | null | t1_ecrfd78 | /r/programming/comments/aac4hg/modern_c_lamentations/ectbco4/ | 1548230367 | 4 | t5_2fwo | r/programming | public | null |
False | shinazueli | t2_dprsa | Did you miss the part where I said that I normally work in C++?
I've done this in C++.
"Go from compile error to compile error and you'll be finished in a day or two."
Cute. That alone tells me everything I need to know about the scale you're working at.
Me and my 25 million lines of code can just recompile over ... | null | 0 | 1546105928 | 1546107891 | 0 | ectbh1a | t3_aac4hg | null | null | t1_ectb8ve | /r/programming/comments/aac4hg/modern_c_lamentations/ectbh1a/ | 1548230450 | 0 | t5_2fwo | r/programming | public | null |
False | bagtowneast | t2_pii4tqi |
>Anyone that advocates for less generality and abstraction has *never* had to pay that debt.
I'm not arguing for less generality and abstraction. I'm arguing against premature generality. | null | 0 | 1546106018 | False | 0 | ectbl50 | t3_aac4hg | null | null | t1_ect3ruk | /r/programming/comments/aac4hg/modern_c_lamentations/ectbl50/ | 1548230500 | 3 | t5_2fwo | r/programming | public | null |
False | WeathermanDan | t2_8fys0 | He’s my great uncle. He’s always had a relaxed demeanor :) | null | 0 | 1546106090 | False | 0 | ectboal | t3_a5kk6b | null | null | t1_ebnf3un | /r/programming/comments/a5kk6b/donald_knuths_24th_annual_christmas_lecture/ectboal/ | 1548230539 | 1 | t5_2fwo | r/programming | public | null |
False | dpkonofa | t2_35893 | Can someone step through this a bit more?
function doFire() {
for(x=0 ; x < FIRE_WIDTH; x++) {
for (y = 1; y < FIRE_HEIGHT; y++) {
spreadFire(y * FIRE_WIDTH + x);
}
}
}
function spreadFire(src) {
firePixels[src - FIRE_WIDTH] = firePixel... | null | 0 | 1546106101 | False | 0 | ectboqu | t3_aajb7r | null | null | t3_aajb7r | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectboqu/ | 1548230544 | 2 | t5_2fwo | r/programming | public | null |
False | TinderThrowItAwayNow | t2_y45po | Swearing within a discussion is fine. Swearing at the person is pointless, it doesn't accomplish anything, it's an argument fallacy.
Yes, some people can't program, but those people tend to give up after they realize they can't use Word or html isn't programming. Instead, you should be explaining and convincing the pr... | null | 0 | 1546106139 | False | 0 | ectbqck | t3_aaco1d | null | null | t1_ecsfwvf | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectbqck/ | 1548230564 | 5 | t5_2fwo | r/programming | public | null |
False | kvdveer | t2_5hjkc | If only it did. That construct is going to be missing every time you actually need it, just like buffer bounds checks. | null | 0 | 1546106257 | False | 0 | ectbvdc | t3_aai5ap | null | null | t1_ecsmy07 | /r/programming/comments/aai5ap/what_is_a_monad_computerphile/ectbvdc/ | 1548230627 | 15 | t5_2fwo | r/programming | public | null |
False | Sedbict | t2_670l7m | Well, you'd probably need to get your hands dirty to really get the hang of the material, but you won't go on using whatever you chose to implement. But yes, just having textbook knowledge is tremendously beneficial next to being completely ignorant. Just the ability to identify a possible solution when the need arises... | null | 0 | 1546106385 | False | 0 | ectc123 | t3_aajb7r | null | null | t1_ect8pxg | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectc123/ | 1548230697 | 2 | t5_2fwo | r/programming | public | null |
False | pgrizzay | t2_qvf4k | I've always thought `map2` better describes what an applicative can do, rather than `ap` | null | 0 | 1546106471 | False | 0 | ectc4vh | t3_aai5ap | null | null | t1_ecsyyih | /r/programming/comments/aai5ap/what_is_a_monad_computerphile/ectc4vh/ | 1548230744 | 1 | t5_2fwo | r/programming | public | null |
False | MadDoctor5813 | t2_eifbq | You should sign up for the contest. Surely Makefile abuse is the purest form of obfuscated code. | null | 0 | 1546106484 | False | 0 | ectc5ic | t3_aag673 | null | null | t1_ect87mu | /r/programming/comments/aag673/ioccc_2019_begins_official_contest_rules/ectc5ic/ | 1548230752 | 6 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | Haha pointer to resources, thanks dad. Real funny. | null | 0 | 1546106546 | False | 0 | ectc8as | t3_aajb7r | null | null | t1_ect6p1u | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectc8as/ | 1548230786 | 8 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | I was specifically referring to programmers. Unity is great to learn all kinds of stuff, just not game programming / game design in that sense.
It may be engaging to use unity as a beginner, but you're learning the wrong way to do things, you learn hacky code. | null | 0 | 1546106677 | False | 0 | ectcekz | t3_aajb7r | null | null | t1_ecsx01c | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectcekz/ | 1548230865 | 8 | t5_2fwo | r/programming | public | null |
False | GreatSchool | t2_1irdahp2 | Interviews are about finding your ceiling, not your mean. | null | 0 | 1546106684 | False | 0 | ectcewa | t3_aaco1d | null | null | t1_ecs5llh | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectcewa/ | 1548230869 | 1 | t5_2fwo | r/programming | public | null |
False | TheGreatBugFucker | t2_1xq2lihk | Hey moron:
> How about assembler, and types are "32 bit" and "64 bit" and a few variants thereof, and higher level types such as boolean or string but that's really just other names for the bit types :)
THIS was the context, little moron:
> And I suppose whatever secret language you're using is absolutely perf... | null | 0 | 1546106699 | False | 0 | ectcfl3 | t3_a1lbh8 | null | null | t1_ec4pgfr | /r/programming/comments/a1lbh8/announcing_typescript_32/ectcfl3/ | 1548230877 | 1 | t5_2fwo | r/programming | public | null |
False | TheGreatBugFucker | t2_1xq2lihk | Hey moron:
> How about assembler, and types are "32 bit" and "64 bit" and a few variants thereof, and higher level types such as boolean or string but that's really just other names for the bit types :)
THIS was the context, little moron:
> And I suppose whatever secret language you're using is absolutely perf... | null | 0 | 1546106705 | False | 0 | ectcfwq | t3_a1lbh8 | null | null | t1_ec4pg8q | /r/programming/comments/a1lbh8/announcing_typescript_32/ectcfwq/ | 1548230882 | 1 | t5_2fwo | r/programming | public | null |
False | TheGreatBugFucker | t2_1xq2lihk | Hey moron:
> How about assembler, and types are "32 bit" and "64 bit" and a few variants thereof, and higher level types such as boolean or string but that's really just other names for the bit types :)
THIS was the context, little moron:
> And I suppose whatever secret language you're using is absolutely perf... | null | 0 | 1546106710 | False | 0 | ectcg52 | t3_a1lbh8 | null | null | t1_ec4pg0y | /r/programming/comments/a1lbh8/announcing_typescript_32/ectcg52/ | 1548230885 | 1 | t5_2fwo | r/programming | public | null |
False | TheGreatBugFucker | t2_1xq2lihk | Hey moron:
> How about assembler, and types are "32 bit" and "64 bit" and a few variants thereof, and higher level types such as boolean or string but that's really just other names for the bit types :)
THIS was the context, little moron:
> And I suppose whatever secret language you're using is absolutely perf... | null | 0 | 1546106717 | False | 0 | ectcgg7 | t3_a1lbh8 | null | null | t1_ec4pahe | /r/programming/comments/a1lbh8/announcing_typescript_32/ectcgg7/ | 1548230888 | 1 | t5_2fwo | r/programming | public | null |
False | TheGreatBugFucker | t2_1xq2lihk | Hey moron:
> How about assembler, and types are "32 bit" and "64 bit" and a few variants thereof, and higher level types such as boolean or string but that's really just other names for the bit types :)
THIS was the context, little moron:
> And I suppose whatever secret language you're using is absolutely perf... | null | 0 | 1546106723 | False | 0 | ectcgr8 | t3_a1lbh8 | null | null | t1_ec4p9hr | /r/programming/comments/a1lbh8/announcing_typescript_32/ectcgr8/ | 1548230892 | 1 | t5_2fwo | r/programming | public | null |
False | _oats | t2_nijpp | In case anybody still doesn't understand what a monad is, I found [this blog post](http://adit.io/posts/2013-04-17-functors,_applicatives,_and_monads_in_pictures.html) a bit ago that finally made them (and Applicatives and Functors) click for me. It uses Haskell examples and physical analogies that I found very helpful... | null | 0 | 1546106813 | False | 0 | ectckrr | t3_aai5ap | null | null | t3_aai5ap | /r/programming/comments/aai5ap/what_is_a_monad_computerphile/ectckrr/ | 1548230942 | 9 | t5_2fwo | r/programming | public | null |
False | AyrA_ch | t2_8mz48 | It's difficult to have 1 MB of code that is not just junk though.
You could stretch it with very verbose build instructions.
1. Open Your editor of choice
2. Type `w`
3. Press `shift`
4. Type `Q`
5. Release `shift`
6. ...
The end result is a make file that creates a C source file that has a base64 decoder that decode... | null | 0 | 1546106892 | False | 0 | ectcodu | t3_aag673 | null | null | t1_ectc5ic | /r/programming/comments/aag673/ioccc_2019_begins_official_contest_rules/ectcodu/ | 1548231014 | 3 | t5_2fwo | r/programming | public | null |
False | fabiensanglard | t2_5waty | Subtracting FIRE\_WIDTH is how you move y up one unit in a linear array. | null | 0 | 1546106943 | False | 0 | ectcqno | t3_aajb7r | null | null | t1_ectboqu | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectcqno/ | 1548231041 | 4 | t5_2fwo | r/programming | public | null |
False | fabiensanglard | t2_5waty | Looking great. I did not look at the source code but it looks like yours has two phases | null | 0 | 1546107005 | False | 0 | ectctey | t3_aajb7r | null | null | t1_ect340o | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectctey/ | 1548231076 | 5 | t5_2fwo | r/programming | public | null |
False | Sedbict | t2_670l7m | Spectacular work as always! I really envy most teams working on emulators, in terms of their programming/problem-solving ability. | null | 0 | 1546107129 | False | 0 | ectcyws | t3_aaml78 | null | null | t3_aaml78 | /r/programming/comments/aaml78/rpcs3_ps3_emulator_november_2018_progress_report/ectcyws/ | 1548231143 | 35 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | It makes scripting more accessible by making everything else almost entirely obscure, and thats why I personally feel like it's not as good as it could be.
I agree, however, that the way I started my comment was really shit. | null | 0 | 1546107156 | False | 0 | ectd057 | t3_aajb7r | null | null | t1_ect8kz1 | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectd057/ | 1548231158 | 2 | t5_2fwo | r/programming | public | null |
False | dpkonofa | t2_35893 | So the FIRE_WIDTH and FIRE_HEIGHT don’t change as the fire grows? I thought those changed as the fire “spread”... | null | 0 | 1546107202 | False | 0 | ectd268 | t3_aajb7r | null | null | t1_ectcqno | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectd268/ | 1548231183 | 2 | t5_2fwo | r/programming | public | null |
False | HellfireOwner | t2_2juz5fhu | Soon it will be \*all\* workers... | null | 0 | 1546107238 | False | 0 | ectd3ur | t3_aandti | null | null | t3_aandti | /r/programming/comments/aandti/older_workers_pushed_out_of_work_or_forced_into/ectd3ur/ | 1548231204 | 18 | t5_2fwo | r/programming | public | null |
False | gaearon | t2_7enqh | At FB we use a combination of techniques but the part I'm most familiar is a coding interview. We ask a relatively small question (the solution wouldn't be more than ~30 lines of code). It's not trivia but based on something based on a real problem we've encountered. Then we see how a person gets through solving it (ta... | null | 0 | 1546107298 | False | 0 | ectd6mu | t3_aaco1d | null | null | t1_ecseab5 | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectd6mu/ | 1548231238 | 3 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | It's neat, I like it. Textures are a bitch, but other than that it's fast, reliable, and best of all, actually readable code. You can optimize the shit out of it as well, without having to worry about breaking everything quite as much. Documentation is mediocre, but you can just use regular documentation and guess how ... | null | 0 | 1546107381 | False | 0 | ectdadt | t3_aajb7r | null | null | t1_ecspvls | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectdadt/ | 1548231286 | 1 | t5_2fwo | r/programming | public | null |
False | gaearon | t2_7enqh | My post says that I understand "sockets let computers talk to each other outside the request/response model". I can search for exact API and read or write some communication code.
That doesn't mean I _know_ sockets deeply (e.g. how many of them are available? how are they exposed on OS level? what is the actual transp... | null | 0 | 1546107450 | 1546113948 | 0 | ectddko | t3_aaco1d | null | null | t1_ect6lci | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectddko/ | 1548231325 | 3 | t5_2fwo | r/programming | public | null |
False | phillipcarter2 | t2_gxfjqq4 | It sounds like you just want to be an asshole with no consequences :) | null | 0 | 1546107470 | False | 0 | ectdeie | t3_aaco1d | null | null | t1_ecsg357 | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectdeie/ | 1548231336 | 2 | t5_2fwo | r/programming | public | null |
False | omni-viral | t2_3chm4v | You know that early pessimization should be avoided as well.
Or you can end up without bottlenecks in your program.
Because every part of it is slow. I've seen quite a few. | null | 0 | 1546107507 | False | 0 | ectdgcu | t3_aac4hg | null | null | t1_ect2ko9 | /r/programming/comments/aac4hg/modern_c_lamentations/ectdgcu/ | 1548231359 | 7 | t5_2fwo | r/programming | public | null |
False | Ukonu | t2_3a3c1 | That's absolutely correct.
The sad part is that if someone had explained it your way to me instead of overzealously trying to explain the category theory first, I would've understand the practicalities and the theory MUCH faster.
Many, if not all, functional programming concepts can be this approachable. The problem i... | null | 0 | 1546107521 | False | 0 | ectdh11 | t3_aaco1d | null | null | t1_ecrsm1l | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectdh11/ | 1548231367 | 3 | t5_2fwo | r/programming | public | null |
False | Creris | t2_owuu8 | while that is guaranteed, all compilers that I know of(gcc, clang, visual studio's compiler) do have additional space allocated on stack. For instance, on Visual studio, `sizeof(std::function<...>)` is 40 bytes on x86 and 64 on x64, which means that you can store relatively big objects in `std::function`. The dow... | null | 0 | 1546107620 | False | 0 | ectdlrq | t3_aac4hg | null | null | t1_ecsi5xk | /r/programming/comments/aac4hg/modern_c_lamentations/ectdlrq/ | 1548231426 | 1 | t5_2fwo | r/programming | public | null |
False | NotUniqueOrSpecial | t2_3wrgy | Depending on what you're building and how, it's also very likely to be the cost of process start-up in Windows.
Most (practically all) parallel builds work by repeatedly spinning up new instances of the compiler for each parallel instance of compilation.
That's massively more efficient in Linux. | null | 0 | 1546107649 | False | 0 | ectdn7f | t3_aalc4n | null | null | t1_ect6pe5 | /r/programming/comments/aalc4n/windows_file_access_performance_compared_to_linux/ectdn7f/ | 1548231444 | 76 | t5_2fwo | r/programming | public | null |
False | codemonkey14 | t2_xoac1 | Counter argument: long compile times add up a lot more during development. If your code base takes 6 seconds to compile, and a developer being paid $40/hr has to run the compile phase 10 times during the work day while building features, then compile times have cost the business $0.66.
Realistically, a company may h... | null | 0 | 1546107779 | False | 0 | ectdtkx | t3_aalgpq | null | null | t1_ect8fpf | /r/programming/comments/aalgpq/it_is_fast_or_it_is_wrong/ectdtkx/ | 1548231523 | 1 | t5_2fwo | r/programming | public | null |
False | [deleted] | None | [deleted] | null | 0 | 1546107823 | False | 0 | ectdvoy | t3_aabai1 | null | null | t1_ecsp7ns | /r/programming/comments/aabai1/fish_shell_30/ectdvoy/ | 1548231549 | 1 | t5_2fwo | r/programming | public | null |
False | DenimDanCanadianMan | t2_9iiuosc | Hi, no offense but I didn't really glean anything from your comment. What you said probably makes sense to people who already speak Haskell, but I don't understand the syntax you're using or half the jargon | null | 0 | 1546107956 | False | 0 | ecte1uf | t3_aai5ap | null | null | t1_ecso2hr | /r/programming/comments/aai5ap/what_is_a_monad_computerphile/ecte1uf/ | 1548231654 | 17 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | OpenGL and SFML is for C++, OpenTK and SFML.Net the bindings (basically) for .NET.
For C# (or NET in general) you got the options
SFML.NET, which is great for 2D games and has really nice audio and is quite easy to learn. But you should he familiar with C#, first, as it's quite important because the only real docume... | null | 0 | 1546108040 | False | 0 | ecte5q7 | t3_aajb7r | null | null | t1_ecsst82 | /r/programming/comments/aajb7r/how_doom_fire_was_done/ecte5q7/ | 1548231702 | 1 | t5_2fwo | r/programming | public | null |
False | gnus-migrate | t2_nvuy8 | Sorry I missed this.
You're right, I am assuming that you aren't using the DB as an integration point(i.e. you have a single client). In the case of multiple clients, then it might make more sense to do this for the sake of consistency.
Regarding round tripping to the DB I was thinking of cases where you need to inse... | null | 0 | 1546108053 | False | 0 | ecte6av | t3_a8vpy4 | null | null | t1_ecet0fy | /r/programming/comments/a8vpy4/why_did_we_shift_away_from_databasegenerated_ids/ecte6av/ | 1548231708 | 1 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | I think that's not the question here. You need to know how an engine works to be able to use an existing engine to your advantage, and to be able to write good code you need the experience. | null | 0 | 1546108106 | False | 0 | ecte8o4 | t3_aajb7r | null | null | t1_ect9166 | /r/programming/comments/aajb7r/how_doom_fire_was_done/ecte8o4/ | 1548231738 | -2 | t5_2fwo | r/programming | public | null |
False | NotUniqueOrSpecial | t2_3wrgy | > but with symbolic and hard links, the same exact file can have many possible ways to address it
That's not any different than in Windows.
The difference is that Windows ACLs (for all their nightmarish complexity) are a much more robust system than a pair of IDs.
> Not even inodes are unique, as hard links ar... | null | 0 | 1546108108 | False | 0 | ecte8sl | t3_aalc4n | null | null | t1_ect4c03 | /r/programming/comments/aalc4n/windows_file_access_performance_compared_to_linux/ecte8sl/ | 1548231740 | 36 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | Have a look at C# 8.0 code, and see if you still think that way | null | 0 | 1546108155 | False | 0 | ecteaz4 | t3_aajb7r | null | null | t1_ect0jwh | /r/programming/comments/aajb7r/how_doom_fire_was_done/ecteaz4/ | 1548231766 | 1 | t5_2fwo | r/programming | public | null |
False | LPTK | t2_eufy7 | > This is also why I loathe Scala.
What?! It sounds like you haven't used Scala seriously.
import Iterator.{from, range, single, empty}
val triples = from(1).flatMap { z =>
range(1,z).flatMap { x =>
range(x,z).flatMap { y =>
if (x * x + y * y == z * z) single((x, y, z))
... | null | 0 | 1546108190 | False | 0 | ectecj7 | t3_aac4hg | null | null | t1_ecrdycm | /r/programming/comments/aac4hg/modern_c_lamentations/ectecj7/ | 1548231785 | 2 | t5_2fwo | r/programming | public | null |
False | Calavar | t2_gm1q8 | This is true. But I'd say that matters more when the big-O is significantly different. A function call is O(1) whether you use std::function or a function pointer. There is a difference in the constant factor, but [it's not](https://stackoverflow.com/a/8908153) [much in](https://github.com/jamboree/CxxFunctionBenchmark... | null | 0 | 1546108286 | 1546108851 | 0 | ecteh39 | t3_aac4hg | null | null | t1_ectdgcu | /r/programming/comments/aac4hg/modern_c_lamentations/ecteh39/ | 1548231842 | 1 | t5_2fwo | r/programming | public | null |
False | ludonarrator | t2_gh3ls | That's why they are called Technical Artists rather than say "FX Programmers", in the games industry. | null | 0 | 1546108299 | False | 0 | ectehow | t3_aajb7r | null | null | t1_ecsyzop | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectehow/ | 1548231849 | 12 | t5_2fwo | r/programming | public | null |
False | fabiosantoscode | t2_fyr6x | We are still working on this, but it's a functioning product that you can use to keep your forks up to date, while preserving your own changes.
Soon, you will be able to update all the branches in a repository. Helpful to keep those pull requests up to date!
And you get an e-mail if rebasing or updating the branches ... | null | 0 | 1546108311 | 1546108660 | 1 | ectei7y | t3_aankii | null | null | t3_aankii | /r/programming/comments/aankii/upforksh_keep_up_to_5_forks_updated_for_free_and/ectei7y/ | 1548231856 | 5 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | I agree that the C++ route is very extreme, so I think just playing with all the different libraries out there (especially more abstract ones like Monogame, SFML, etc) can be a big plus. Of course unity is nice to learn with, but I think knowing how much effort is put into stuff like that and learning to code for games... | null | 0 | 1546108365 | False | 0 | ectekr4 | t3_aajb7r | null | null | t1_ectaqfs | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectekr4/ | 1548231887 | 2 | t5_2fwo | r/programming | public | null |
False | LPTK | t2_eufy7 | > very powerful language but it's so easy to write unreadable code in it
I agree with that. I think it comes with most "very powerful languages", not just Scala.
But _that does not mean it's impossible to write readable code in it_.
For example see [my other answer here](https://www.reddit.com/r/programming/commen... | null | 0 | 1546108432 | False | 0 | ectentz | t3_aac4hg | null | null | t1_ecrecnn | /r/programming/comments/aac4hg/modern_c_lamentations/ectentz/ | 1548231925 | 2 | t5_2fwo | r/programming | public | null |
False | seamsay | t2_1zos4clf | :( I thought it was funny... | null | 0 | 1546108660 | False | 0 | ectext0 | t3_aajb7r | null | null | t1_ectc8as | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectext0/ | 1548232049 | 7 | t5_2fwo | r/programming | public | null |
False | LeeHide | t2_tqbvo | It was, don't worry about the h8terz.
Also, why the PascalCase class name and then this_shit_for_functions? | null | 0 | 1546108738 | False | 0 | ectf18i | t3_aajb7r | null | null | t1_ectext0 | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectf18i/ | 1548232091 | 2 | t5_2fwo | r/programming | public | null |
False | larsga | t2_1s7k | I've been writing Scala at work for 3 years now.
It's not specifically about loops, but the whole design of the language and the accumulation of complexity which makes it far too tempting to write complex unreadable code.
I can avoid the bits I don't like and keep it readable, but I work with other people, and I use... | null | 0 | 1546108801 | False | 0 | ectf3y9 | t3_aac4hg | null | null | t1_ectecj7 | /r/programming/comments/aac4hg/modern_c_lamentations/ectf3y9/ | 1548232124 | 1 | t5_2fwo | r/programming | public | null |
False | jtredact | t2_mo87q | Not regardless of outcome, but rather Facebook would ensure success by asking practical frontend questions that they knew were right in his wheel house... regardless of whether or not there is a regular interview track with the questions they asked.
Point is he would not be subject to same "laws" of interviewing as yo... | null | 0 | 1546108890 | False | 0 | ectf7xs | t3_aaco1d | null | null | t1_ecschu2 | /r/programming/comments/aaco1d/things_i_dont_know_as_of_2018/ectf7xs/ | 1548232203 | 0 | t5_2fwo | r/programming | public | null |
False | skeeto | t2_3em9l | Thanks! By phases do you mean the "burner" turning on and off? | null | 0 | 1546108946 | False | 0 | ectfac0 | t3_aajb7r | null | null | t1_ectctey | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectfac0/ | 1548232232 | 4 | t5_2fwo | r/programming | public | null |
False | gnus-migrate | t2_nvuy8 | Nice find! Although in the future you can just create a separate image for each platform which is relatively easy to do and use those for cross compilation instead of having to rely on an untrusted third party image you found on page 2 of your search results. This allows you to better manage the versions of your toolch... | null | 0 | 1546109011 | False | 0 | ectfd8b | t3_aaljp1 | null | null | t3_aaljp1 | /r/programming/comments/aaljp1/jni_crosscompilation_with_docker_a_guy_with_ego/ectfd8b/ | 1548232268 | 1 | t5_2fwo | r/programming | public | null |
False | anechoicmedia | t2_11w2mr | If you don't at least know the fundamental constraints and algorithms of the tools and platforms you are using, you won't be able to reason effectively about their costs. | null | 0 | 1546109107 | False | 0 | ectfhcq | t3_aajb7r | null | null | t1_ect3nb6 | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectfhcq/ | 1548232319 | 6 | t5_2fwo | r/programming | public | null |
False | kirbyfan64sos | t2_lzxoq | Haha yeah, I admittedly stopped following the GitHub repo because I never knew what was actually going on... 😅 | null | 0 | 1546109501 | False | 0 | ectfyvu | t3_aaml78 | null | null | t1_ectcyws | /r/programming/comments/aaml78/rpcs3_ps3_emulator_november_2018_progress_report/ectfyvu/ | 1548232535 | 21 | t5_2fwo | r/programming | public | null |
False | mindcandy | t2_3m9b5 | The sidebar of r/OpenGL has some good tutorials. | null | 0 | 1546109946 | False | 0 | ectgjqo | t3_aajb7r | null | null | t1_ecsp9lv | /r/programming/comments/aajb7r/how_doom_fire_was_done/ectgjqo/ | 1548232823 | 3 | t5_2fwo | r/programming | public | null |
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