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SAPset global edit cases
The 12 whole-object edits on which SAPset's global editing was evaluated: 10 source objects of Edit3D-Bench, each with one or two edited views that change the whole object (made of doughnuts, rock, glass, fur, spikes, a hexagonal pattern, sausages, an orc, yarn, dense and sparse wire mesh).
Layout
The folders follow Edit3D-Bench's layout, without the source models:
metadata.json objects and their edit descriptions (prompt_1, prompt_2)
<dataset>/<object>/prompt_<k>/2d_edit.png the edited view (1024 x 1024)
<dataset>/<object>/prompt_<k>/2d_mask.png the 2D edit mask: a box around the whole object
<dataset>/<object>/prompt_<k>/3d_edit_region.glb the 3D edit region: a box around the whole object
<dataset>/<object>/prompt_<k>/annotation_view.json which of the benchmark's 16 cameras the edited view uses
Use
With the SAPset code repository and a local copy of Edit3D-Bench:
python scripts/download_global_cases.py --edit3d-bench Edit3D-Bench/data --out global_edits
downloads these files and links each object's source_model/ from Edit3D-Bench, so that --bench-root global_edits works with every SAPset stage. The repository's README lists the commands that reproduce the
published global results: 10 cases with the local configuration and this whole-object region, and the two
wire-mesh pumpkin cases with one uniform adapter strength of 0.5.
The per-object adapters those commands use are in Itan-levin/sapset-adapters.
License
To be added.
Citation
To be added.
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