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  license: cc-by-nc-4.0
 
 
 
 
 
 
 
 
 
 
 
 
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+ annotations_creators:
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+ - synthetic
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+ language:
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+ - en
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  license: cc-by-nc-4.0
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+ task_categories:
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+ - depth-estimation
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+ - image-to-3d
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+ tags:
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+ - forgeoptics
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+ - 3d-vision
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+ - structured-light
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+ - phase-shifting
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+ - depth-map
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+ - point-cloud
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+ - synthetic-dataset
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+ pretty_name: ForgeOptics Structured Light Depth Samples
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  ---
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+
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+ ![thumb3](https://cdn-uploads.huggingface.co/production/uploads/65f8f02ceedf15ba131616e4/VS2Ng9Nvhh270Nn0qLi1f.png)
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+
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+ [![ForgeOptics Structured Light Demo](https://img.youtube.com/vi/JFxiePWoQpQ/maxresdefault.jpg)](https://www.youtube.com/watch?v=JFxiePWoQpQ)
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+
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+ ## What's Included
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+ Free sample synthetic depth datasets generated deterministically using **ForgeOptics — Structured Light Depth Simulator**.
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+ each sample scene folder contains the following files:
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+
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+ 1. depth_z.exr — Raw 32-bit float metric depth map. Using camera intrinsics (calib), you can reconstruct the true 3D point cloud.
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+
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+ 2. render.png — RGB render output.
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+
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+ 3. seg_index.json — Object-ID segmentation mask mapping and class index metadata.
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+
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+ 4. pointcloud_scene3.ply — Pre-reconstructed 3D point cloud (provided for Scene 3 as an example reference; other raw point clouds are excluded to keep file sizes manageable).
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+
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+ ## Generated by ForgeOptics
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+ These datasets are produced by ForgeOptics, a high-performance optical simulation engine designed for synthetic data generation.
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+ Key Software Features
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+ - Physically Accurate Structured Light Simulation: Simulates multi-frequency phase-shift fringe pattern projection for depth acquisition.
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+ - Complex Optics Path Tracing: Accurately models optical refractions, surface caustics, metallic reflections, and PBR materials.
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+ - AOV Extraction + OIDN Denoising: Extracts clean first-hit G-buffers (Albedo, Normals, Metric Depth) with Open Image Denoise.
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+ - Automated Headless Integration: Runs as an HTTP microservice (--headless) for Python-driven batch generation pipelines.
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+ - Multi-Format Ingestion: Direct CAD model loading (.obj, .glb, .stl).
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+
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+ ## What Problems Does It Solve?
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+ In computer vision and industrial robotics, acquiring ground-truth depth data for physical sensors is difficult, expensive, and error-prone. ForgeOptics addresses key challenges:
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+
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+ 1. **No Sensor Noise / Calibration Overhead:** Eliminates the manual labor of capturing and labeling real-world 3D scanner data.
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+
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+ 2. **Challenging Optical Surfaces:** Solves ground-truth depth generation for hard-to-scan materials like PBR glass, reflective metal, and dark absorbing plastics. Easily swap materials on the same geometry to generate perfect side-by-side ground-truth comparison datasets.
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+
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+ 3. **Edge Case Dataset Expansion:** Allows rapid generation of thousands of corner-case scenes under varying light conditions and camera poses before real hardware deployment.
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+
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+ 4. **Ideal for Vision-Language & Physical AI:** Provides perfect, pixel-aligned depth and segmentation ground truth for fine-tuning object detection, instance segmentation, and 3D pose estimation models.
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+
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+ ## Get the App
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+ To render custom depth datasets with your own CAD models on your local GPU:
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+ 👉 **[Buy ForgeOptics on Gumroad ($199 Perpetual License)](https://5940734191807.gumroad.com/l/eqxti)**
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+ * Native **Windows** (CUDA / DX12) and **Linux** (CUDA 12 / OptiX) binaries
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+ * Includes interactive GUI mode and Headless HTTP server mode (`--headless`)
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+
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+ ### How to use:
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+ `uv venv --python 3.11`
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+ `uv pip install -r requirements.txt`
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+ ## ⚡ Quick Start & Visualization
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+
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+ `python ./src/main.py` -> batch process with your scene setting
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+
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+ `python ./src.depth_visualizer.py` -> for checkign the depth results
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+ ## Acknowledgments
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+ This project builds upon [LuisaRender](https://github.com/LuisaRender/LuisaRender), used under the [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause). Copyright (c) LuisaGroup.