bugged
stringlengths
4
228k
fixed
stringlengths
0
96.3M
__index_level_0__
int64
0
481k
def loadScript( self, button_obj ): self.theStepperChacker = 1 aFileName = self.theScriptFileSelection.get_filename() self.theScriptFileSelection.hide() self.theSession.printMessage( 'load script file %s\n' % aFileName ) aGlobalNameMap = { 'aMainWindow' : self } execfile(aFileName, aGlobalNameMap) self.update()
def loadScript( self, button_obj ): self.theStepperChacker = 1 aFileName = self.theScriptFileSelection.get_filename() self.theScriptFileSelection.hide() self.theSession.printMessage( 'loading script file %s\n' % aFileName ) aGlobalNameMap = { 'theMainWindow' : self } execfile( aFileName, aGlobalNameMap ) self.update()
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def exit( self, obj ): mainQuit() os.rename(self.theTmpSessionRecordFilename, self.thePreSessionRecordFilename)
def exit( self, obj ): mainQuit()
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def toggleEntryList( self, button_obj ):
def toggleEntryList( self, button_obj ):
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def toggleEntryList( self, button_obj ):
def toggleEntryList( self, button_obj ):
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def openPreferences( self ) : pass
def openPreferences( self ) : pass
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def openAbout( self ) : pass
def openAbout( self ) : pass
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def getEntityList( self ):
def getEntityList( self ):
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def getEntityList( self ):
def getEntityList( self ):
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def getSystemEntityList( self ):
def getSystemEntityList( self ):
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def usage(): aProgramName = 'ecell3-session-monitor' print '''
def usage(): aProgramName = 'ecell3-session-monitor' print '''
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def usage(): aProgramName = 'ecell3-session-monitor' print '''
def usage(): aProgramName = 'ecell3-session-monitor' print '''
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def save( self, anOutputFile ): """save domtree as an EML file""" anEmlString = self.asString()
def save( self, anOutputFile ): """save domtree as an EML file""" anEmlString = self.asString()
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def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
def createEntity( self, anEntityType, aClass, aFullId, aName ): """create an entity: system, substance and reactor"""
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def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
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def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
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def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
def createEntity( self, anEntityType, aClass, anId, aName ): """create an entity: system, substance and reactor"""
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def setProperty( self, aFullId, aName, aValueList ):
def setProperty( self, aFullId, aName, aValueList ):
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def setProperty( self, aFullId, aName, aValueList ):
def setProperty( self, aFullId, aName, aValueList ):
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def setProperty( self, aFullId, aName, aValueList ):
def setProperty( self, aFullId, aName, aValueList ):
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def setProperty( self, aFullId, aName, aValueList ):
def setProperty( self, aFullId, aName, aValueList ):
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def asPathToSystem( self, aFullPathOfSystem ):
def asPathToSystem( self, aFullPathOfSystem ):
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def asPathToSystem( self, aFullPathOfSystem ):
def asPathToSystem( self, aFullPathOfSystem ):
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def asSystemPath( self, aTargetSystem ): """convert fullid of system to fullpath ex.) System:/CELL:CYTOPLASM -> /CELL/CYTOPLASM """
defasSystemPath(self,aTargetSystem):"""convertfullidofsystemtofullpathex.)System:/CELL:CYTOPLASM->/CELL/CYTOPLASM"""
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def asSystemPath( self, aTargetSystem ): """convert fullid of system to fullpath ex.) System:/CELL:CYTOPLASM -> /CELL/CYTOPLASM """
defasSystemPath(self,aTargetSystem):"""convertfullidofsystemtofullpathex.)System:/CELL:CYTOPLASM->/CELL/CYTOPLASM"""
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def saveData( self, obj ):
def saveData( self, obj ):
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def saveLoggerData( self, fullpn=0, aSaveDirectory='./Data', aStartTime=-1, anEndTime=-1, anInterval=-1 ): Session.saveLoggerData( self, fullpn=0, aSaveDirectory='./Data', aStartTime=-1, anEndTime=-1, anInterval=-1 )
def saveLoggerData( self, fullpn=0, aSaveDirectory='./Data', aStartTime=-1, anEndTime=-1, anInterval=-1 ): Session.saveLoggerData( self, fullpn=0, aSaveDirectory='./Data', aStartTime=-1, anEndTime=-1, anInterval=-1 )
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def convertUnit( self, aValueUnit, aValue ):
def convertUnit( self, aValueUnit, aValue ):
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def convertUnit( self, aValueUnit, aValue ):
def convertUnit( self, aValueUnit, aValue ):
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def openWindow( self ):
defopenWindow(self):
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
defself['EntityPopupMenu'].append( gtk.MenuItem() ) __initializePopupMenu(self['EntityPopupMenu'].append( gtk.MenuItem() ) selfself['EntityPopupMenu'].append( gtk.MenuItem() ) ):self['EntityPopupMenu'].append( gtk.MenuItem() ) """Initializeself['EntityPopupMenu'].append( gtk.MenuItem() ) popupself['EntityPopupMenu'].ap...
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
defself['EntityPopupMenu'].append( aMenuItem ) __initializePopupMenu(self['EntityPopupMenu'].append( aMenuItem ) selfself['EntityPopupMenu'].append( aMenuItem ) ):self['EntityPopupMenu'].append( aMenuItem ) """Initializeself['EntityPopupMenu'].append( aMenuItem ) popupself['EntityPopupMenu'].append( aMenuItem ) menusel...
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
defself['EntityPopupMenu'].append( gtk.MenuItem() ) __initializePopupMenu(self['EntityPopupMenu'].append( gtk.MenuItem() ) selfself['EntityPopupMenu'].append( gtk.MenuItem() ) ):self['EntityPopupMenu'].append( gtk.MenuItem() ) """Initializeself['EntityPopupMenu'].append( gtk.MenuItem() ) popupself['EntityPopupMenu'].ap...
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
defself['EntityPopupMenu'].append( aMenuItem ) __initializePopupMenu(self['EntityPopupMenu'].append( aMenuItem ) selfself['EntityPopupMenu'].append( aMenuItem ) ):self['EntityPopupMenu'].append( aMenuItem ) """Initializeself['EntityPopupMenu'].append( aMenuItem ) popupself['EntityPopupMenu'].append( aMenuItem ) menusel...
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
defself['EntityPopupMenu'].append( gtk.MenuItem() ) __initializePopupMenu(self['EntityPopupMenu'].append( gtk.MenuItem() ) selfself['EntityPopupMenu'].append( gtk.MenuItem() ) ):self['EntityPopupMenu'].append( gtk.MenuItem() ) """Initializeself['EntityPopupMenu'].append( gtk.MenuItem() ) popupself['EntityPopupMenu'].ap...
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def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
def __initializePopupMenu( self ): """Initialize popup menu Returns None [Note]:In this method, only 'PluginWindow type' menus, 'Create Logger' menu and 'Add to Board' menu are created. The menus of PluginWindow instances are appended dinamically in self.popupMenu() method. """
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ):self.theScriptFileSelection.complete( '*.' + self.ScriptFileExtension ) Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ):self.theRuleFileSelection.complete( '*.' + self.RuleFileExtension ) Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ):self.theSaveFileSelection.complete( '*.' + self.CellStateFileExtension ) Window.__init__( self )
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def __init__( self ): Window.__init__( self )
def __init__( self ): Window.__init__( self )
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def closeParentWindow( self, button_obj): aParentWindow = button_obj.get_parent_window() aParentWindow.hide()
def closeParentWindow( self, button_obj): aParentWindow = button_obj.get_parent_window() aParentWindow.hide()
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def loadRule( self, button_obj ) : self.theStepperChecker = 1 aFileName = self.theRuleFileSelection.get_filename() self.theRuleFileSelection.hide() self.theSession.printMessage( 'loading rule file %s\n' % aFileName) aModelFile = open( aFileName ) self.theSession.loadModel( aModelFile ) aModelFile.close() self.theSessio...
def loadRule( self, button_obj ) : self.theStepperChecker = 1 aFileName = self.theRuleFileSelection.get_filename() self.theRuleFileSelection.hide() self.theSession.printMessage( 'loading rule file %s\n' % aFileName) aModelFile = open( aFileName ) self.theSession.loadModel( aModelFile ) aModelFile.close() self.theSessio...
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def loadScript( self, button_obj ): self.theStepperChecker = 1 aFileName = self.theScriptFileSelection.get_filename() self.theScriptFileSelection.hide() self.theSession.printMessage( 'loading script file %s\n' % aFileName ) aGlobalNameMap = { 'theMainWindow' : self } execfile( aFileName, aGlobalNameMap ) self.update()
def loadScript( self, button_obj ): self.theStepperChecker = 1 aFileName = self.theScriptFileSelection.get_filename() self.theScriptFileSelection.hide() self.theSession.printMessage( 'loading script file %s\n' % aFileName ) aGlobalNameMap = { 'theMainWindow' : self } execfile( aFileName, aGlobalNameMap ) self.update()
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def saveCellState ( self, button_obj ) : pass
def saveCellState ( self, obj ) : pass
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def saveCellState ( self, button_obj ) : pass
def saveCellState ( self, button_obj ) : pass
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def startSimulation( self, a ) :
def startSimulation( self, a ) :
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def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
def stopSimulation( self, obj ) : try: if self.theRunningFlag: self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update() except: import sys import traceback aErrorMessage = traceback.format_exception(sys.exc_type,sys.exc_value,sys.exc_trace...
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def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 def stepSimulation( self, obj ) : try: self.theSession.theSimulator.initialize() self.theSession.printMessage( "Step\n" ) self['step_combo_entry'].set_text( str( self.theStepSize ) ) self.theTimer = gtk.timeout_add( self.theUp...
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def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
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def changeStepType ( self, a ): self.theStepType = 1 - self.theStepType
def changeStepType ( self, obj ): self.theStepType = 1 - self.theStepType
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def updateByTimeOut( self, a ): self.update() self.theTimer = gtk.timeout_add( self.theUpdateInterval, self.updateByTimeOut, 0 )
def updateByTimeOut( self, obj ): self.update() self.theTimer = gtk.timeout_add( self.theUpdateInterval, self.updateByTimeOut, 0 )
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def toggleEntryList( self, button_obj ): #fix me: this part is Root System's bug. if self.theStepperChecker == 1 and self.theEntryChecker == 0: self.theEntryListWindow = EntryListWindow.EntryListWindow( self ) self.theEntryListWindowWindow = self.theEntryListWindow[ 'entry_list_window' ] self.theEntryChecker = 1 if sel...
def toggleEntryList( self, button_obj ): #fix me: this part is Root System's bug. if self.theStepperChecker == 1 and self.theEntryChecker == 0: self.theEntryListWindow = EntryListWindow.EntryListWindow( self ) self.theEntryChecker = 1 if self.theStepperChecker == 0 and self.theEntryChecker == 0: self.theSession.printMe...
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def toggleEntryList( self, button_obj ): #fix me: this part is Root System's bug. if self.theStepperChecker == 1 and self.theEntryChecker == 0: self.theEntryListWindow = EntryListWindow.EntryListWindow( self ) self.theEntryListWindowWindow = self.theEntryListWindow[ 'entry_list_window' ] self.theEntryChecker = 1 if sel...
def toggleEntryList( self, button_obj ): #fix me: this part is Root System's bug. if self.theStepperChecker == 1 and self.theEntryChecker == 0: self.theEntryListWindow = EntryListWindow.EntryListWindow( self ) self.theEntryListWindowWindow = self.theEntryListWindow[ 'entry_list_window' ] self.theEntryChecker = 1 if sel...
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def toggleLoggerWindow( self, button_obj ):
def toggleLoggerWindow( self, button_obj ):
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def toggleMessageWindow( self, button_obj ) :
def toggleMessageWindow( self, button_obj ) :
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def openAbout( self, button_obj ): anAboutDialog = gnome.ui.GnomeAbout( NAME, VERSION, COPYRIGHT, AUTHORLIST, DESCRIPTION ) anAboutDialog.set_title( 'about osogo' ) anAboutDialog.show_all()
def openAbout( self, button_obj ): anAboutDialog = gnome.ui.GnomeAbout( NAME, VERSION, COPYRIGHT, AUTHORLIST, DESCRIPTION ) anAboutDialog.set_title( 'about osog...
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def openPreferences( self, button_obj ): aPropertyBox = gnome.ui.GnomePropertyBox() aLabel = gtk.GtkLabel( 'NOT IMPLEMENTED YET' ) aTabLabel = gtk.GtkLabel( 'warning' ) aPropertyBox.append_page( aLabel, aTabLabel )
def openPreferences( self, button_obj ): aPropertyBox = gnome.ui.GnomePropertyBox() aLabel = gtk.GtkLabel( 'NOT IMPLEMENTED YET' ) aTabLabel = gtk.GtkLabel( 'warning' ) aPropertyBox.append_page( aLabel, aTabLabel )
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def togglePaletteWindow( self, button_obj ) : if button_obj.get_active() : self.thePaletteWindow.show_all() else : self.thePaletteWindow.hide()
def togglePaletteWindow( self, button_obj ) : if button_obj.get_active(): if self.thePaletteWindow.getExist() == 0: self.initializePaletteWindow() else: pass self.thePaletteWindow.show_all() else : self.thePaletteWindow.hide()
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def togglePaletteWindow( self, button_obj ) : if button_obj.get_active() : self.thePaletteWindow.show_all() else : self.thePaletteWindow.hide()
def togglePaletteWindow( self, button_obj ) : if button_obj.get_active() : self.thePaletteWindow.show_all() else: if self.thePaletteWindow.getExist() == 0: pass else: self.thePaletteWindow.hide()
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def toggleInterfaceListWindow( self, button_obj ) : if button_obj.get_active() : self.theInterfaceWindowWindow.show_all() else : self.theInterfaceWindowWindow.hide()
def toggleInterfaceListWindow( self, button_obj ) : if button_obj.get_active() : self.theInterfaceWindowWindow.show_all() else : self.theInterfaceWindowWindow.hide()
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def getEntityProperty( self, aFullPNString ):
def getEntityProperty( self, aFullPNString ):
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def __createValueList( self, aValueNode ): if aValueNode.firstChild.nodeType == minidom.Node.TEXT_NODE:
def __createValueList( self, aValueNode ): if aValueNode.firstChild.nodeType == minidom.Node.TEXT_NODE:
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def __createValueList( self, aValueNode ): if aValueNode.firstChild.nodeType == minidom.Node.TEXT_NODE:
def__createValueList(self,aValueNode):ifaValueNode.firstChild.nodeType==minidom.Node.TEXT_NODE:
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def __createValueList( self, aValueNode ): if aValueNode.firstChild.nodeType == minidom.Node.TEXT_NODE:
def __createValueList( self, aValueNode ): if aValueNode.firstChild.nodeType == minidom.Node.TEXT_NODE:
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def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
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def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
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def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
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def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
def __init__( self, dirname, data, pluginmanager, root=None ): OsogoPluginWindow.__init__( self, dirname, data, pluginmanager, root )
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def update( self ):
def update( self ):
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def update( self ):
def update( self ):
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def update( self ):
def update( self ):
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def fix_mode( self, a ) : self.theFixFlag = 1 - self.theFixFlag if self.theFixFlag == 0: self.theSession.message( "not fixed" ) else: self.theSession.message( "fixed" )
def fix_mode( self, a ) : self.theFixFlag = 1 - self.theFixFlag if self.theFixFlag == 0: self.theSession.message( "not fixed" ) else: self.theSession.message( "fixed" )
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#def inputValue( self, obj ):
#definputValue(self,obj):
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def changeValue( self, obj ):
def changeValue( self, obj ):
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def inputConcentration( self, obj ): self.theConcValue = string.atof( obj.get_text() ) self.setValue( self.theConcFPN, self.theConcValue )
def inputConcentration( self, obj ): self.theConcValue = string.atof( obj.get_text() ) self.setValue( self.theConcFPN, self.theConcValue )
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def increaseValue( self, button_object ):
def increaseValue( self, button_object ):
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def increaseValue( self, button_object ):
def increaseValue( self, button_object ):
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def increaseValue( self, button_object ):
def increaseValue( self, button_object ):
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def decreaseValue( self, button_object ):
def decreaseValue( self, button_object ):
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def increaseConcentration( self, button_object ):
def increaseConcentration( self, button_object ):
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def decreaseConcentration( self, button_object ):
def decreaseConcentration( self, button_object ):
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def saveCellState ( self, button_obj ) : pass
def saveCellState ( self, button_obj ) : pass
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def startSimulation( self, a ) : self.theRunningFlag = 1 self.theSession.printMessage( "Start\n" ) self.theTimer = gtk.timeout_add(self.theUpdateInterval, self.updateByTimeOut, 0) self.theLoggerWindow.update() self.theSession.run() self.removeTimeOut()
def startSimulation( self, a ) : self.theRunningFlag = 1 self.theSession.printMessage( "Start\n" ) self.theTimer = gtk.timeout_add(self.theUpdateInterval, self.updateByTimeOut, 0) self.theLoggerWindow.update() self.theSession.run() self.removeTimeOut()
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def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
def stopSimulation( self, a ) : if self.theLoadModelChecker == 1: if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update() def stepSimulation( self, a ) : if self.theLoadModelChecker == 1: self.theSe...
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def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
def stopSimulation( self, a ) : if self.theRunningFlag: self.theRunningFlag = 0 self.theSession.stop() self.theSession.printMessage( "Stop\n" ) self.removeTimeOut() self.update() self.theLoggerWindow.update()
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def toggleEntryList( self, button_obj ):
def toggleEntryList( self, button_obj ):
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def toggleEntryList( self, button_obj ):
def toggleEntryList( self, button_obj ):
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def __saveStepper( self , anEml ): """stepper loader"""
def __saveStepper( self , anEml ): """stepper loader"""
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def __saveStepper( self , anEml ): """stepper loader"""
def __saveStepper( self , anEml ): """stepper loader"""
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def __savePropertyList( self, anEml, anEntityTypeString,\ aSystemPath, anIDList ):
def __savePropertyList( self, anEml, anEntityTypeString,\ aSystemPath, anIDList ):
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def __savePropertyList( self, anEml, anEntityTypeString,\ aSystemPath, anIDList ):
def __savePropertyList( self, anEml, anEntityTypeString,\ aSystemPath, anIDList ):
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def __savePropertyList( self, anEml, anEntityTypeString,\ aSystemPath, anIDList ):
def __savePropertyList( self, anEml, anEntityTypeString,\ aSystemPath, anIDList ):
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def step( self, num = None ): """ step according to num, if num is not given, according to set step parameters """ if self.theRunningFlag == 1: return
def step( self, num = None ): """ step according to num, if num is not given, according to set step parameters """ if self.theRunningFlag == 1: return
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