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framework module AntiAddictionUI {
umbrella header "AntiAddictionUI.h"
export *
module * { export * }
}
module AntiAddictionUI.Swift {
header "AntiAddictionUI-Swift.h"
requires objc
}
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framework module TapCommonSDK {
umbrella header "TapCommonSDK.h"
export *
module * { export * }
}
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using System.IO;
using TapTap.Common.Editor;
using UnityEditor;
using UnityEditor.Callbacks;
#if UNITY_IOS || UNITY_STANDALONE_OSX
using UnityEditor.iOS.Xcode;
#endif
using UnityEngine;
namespace TapTap.Login.Editor
{
#if UNITY_IOS || UNITY_STANDALONE_OSX
public static class TapLoginIOSProcessor
{
// 添... | jynew/jyx2/TapSdkFiles/TapTap/Login/Editor/TapLoginIOSProcessor.cs/0 | {
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//
// AccountGlobalError.h
// TapTapLoginSource
//
// Created by Bottle K on 2020/12/15.
//
#import <Foundation/Foundation.h>
NS_ASSUME_NONNULL_BEGIN
FOUNDATION_EXPORT NSString *const LOGIN_ERROR_ACCESS_DENIED;
FOUNDATION_EXPORT NSString *const LOGIN_ERROR_INVALID_GRANT;
FOUNDATION_EXPORT NSString *const LOGIN_ERR... | jynew/jyx2/TapSdkFiles/TapTap/Login/Plugins/iOS/TapLoginSDK.framework/Headers/AccountGlobalError.h/0 | {
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//
// TapLoginSDK.h
// TapLoginSDK
//
// Created by Bottle K on 2021/3/25.
//
#import <Foundation/Foundation.h>
//! Project version number for TapLoginSDK.
FOUNDATION_EXPORT double TapLoginSDKVersionNumber;
//! Project version string for TapLoginSDK.
FOUNDATION_EXPORT const unsigned char TapLoginSDKVersionString[... | jynew/jyx2/TapSdkFiles/TapTap/Login/Plugins/iOS/TapLoginSDK.framework/Headers/TapLoginSDK.h/0 | {
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{% metadata_file .yamato/coverage_tests.metafile %}
---
{% for package in coverage_test_packages %}
{% for editor in coverage_test_editors %}
{% for platform in coverage_test_platforms %}
{% capture coverageOptions %} --enable-code-coverage --code-coverage-options 'generateHtmlReport;assemblyFilters:+{{ package.assembl... | ml-agents/.yamato/com.unity.ml-agents-coverage.yml/0 | {
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{% metadata_file .yamato/test_versions.metafile %}
---
{% for editor in test_editors %}
test_linux_training_int_{{ editor.version }}_{{ editor.extra_test }}:
name: Test Linux Fast Training {{ editor.version }} {{ editor.extra_test }}
agent:
type: Unity::VM
image: ml-agents/ml-agents-ubuntu-18.04:latest
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{
"displayName": "3D Ball",
"description": "The 3D Ball sample is a simple environment that is a great for jumping into Ml-Agents to see how things work.",
"scenes": [
"Scenes/3DBall.unity"
]
}
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using UnityEngine;
public class FoodLogic : MonoBehaviour
{
public bool respawn;
public FoodCollectorArea myArea;
public void OnEaten()
{
if (respawn)
{
transform.position = new Vector3(Random.Range(-myArea.range, myArea.range),
3f,
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using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using Unity.MLAgents;
using UnityEngine.Serialization;
public class GridArea : MonoBehaviour
{
[HideInInspector]
public List<GameObject> actorObjs;
[HideInInspector]
public int[] players;
public GameObject trueAgent;
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
using Unity.MLAgents;
namespace Unity.MLAgentsExamples
{
/// <summary>
/// Used to store relevant information for acting and learning for each body part in agent.
/// </summary>
[System.Serializable]
public class ... | ml-agents/Project/Assets/ML-Agents/Examples/SharedAssets/Scripts/JointDriveController.cs/0 | {
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"repo_id": "ml-agents",
"token_count": 3377
} | 1,912 |
using UnityEngine;
using Random = UnityEngine.Random;
using Unity.MLAgents;
using UnityEngine.Events;
namespace Unity.MLAgentsExamples
{
/// <summary>
/// Utility class to allow target placement and collision detection with an agent
/// Add this script to the target you want the agent to touch.
/// Cal... | ml-agents/Project/Assets/ML-Agents/Examples/SharedAssets/Scripts/TargetController.cs/0 | {
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using UnityEngine;
using Unity.MLAgents;
using Unity.MLAgents.Actuators;
using Unity.MLAgentsExamples;
using Unity.MLAgents.Sensors;
[RequireComponent(typeof(JointDriveController))] // Required to set joint forces
public class WormAgent : Agent
{
const float m_MaxWalkingSpeed = 10; //The max walking speed
[He... | ml-agents/Project/Assets/ML-Agents/Examples/Worm/Scripts/WormAgent.cs/0 | {
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#if MLA_INPUT_SYSTEM
using Unity.MLAgents.Actuators;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.LowLevel;
namespace Unity.MLAgents.Extensions.Input
{
/// <summary>
/// Translates data from a <see cref="UnityEngine.InputSystem.Controls.DoubleControl"/>.
... | ml-agents/com.unity.ml-agents.extensions/Runtime/Input/Adaptors/DoubleInputActionAdaptor.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents.extensions/Runtime/Input/Adaptors/DoubleInputActionAdaptor.cs",
"repo_id": "ml-agents",
"token_count": 540
} | 1,924 |
#if MLA_INPUT_SYSTEM
using System;
using System.Collections.Generic;
using Unity.Collections;
using Unity.MLAgents.Actuators;
using Unity.MLAgents.Policies;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.LowLevel;
usi... | ml-agents/com.unity.ml-agents.extensions/Runtime/Input/InputActuatorComponent.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents.extensions/Runtime/Input/InputActuatorComponent.cs",
"repo_id": "ml-agents",
"token_count": 7243
} | 1,925 |
{
"createSeparatePackage": false
}
| ml-agents/com.unity.ml-agents.extensions/Tests/.tests.json/0 | {
"file_path": "ml-agents/com.unity.ml-agents.extensions/Tests/.tests.json",
"repo_id": "ml-agents",
"token_count": 13
} | 1,926 |
#if MLA_INPUT_TESTS
using System;
using System.Linq;
using NUnit.Framework;
using Unity.MLAgents.Actuators;
using Unity.MLAgents.Extensions.Input;
using Unity.MLAgents.Policies;
using UnityEngine;
using UnityEngine.InputSystem;
namespace Unity.MLAgents.Extensions.Tests.Runtime.Input
{
class TestProvider : MonoBeha... | ml-agents/com.unity.ml-agents.extensions/Tests/Runtime/Input/InputActuatorComponentTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents.extensions/Tests/Runtime/Input/InputActuatorComponentTests.cs",
"repo_id": "ml-agents",
"token_count": 2086
} | 1,927 |
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| ml-agents/com.unity.ml-agents/CODEOWNERS.meta/0 | {
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"token_count": 61
} | 1,929 |
using System.Collections.Generic;
using System.Text;
using UnityEditor;
using Unity.MLAgents.Demonstrations;
namespace Unity.MLAgents.Editor
{
/// <summary>
/// Renders a custom UI for DemonstrationSummary ScriptableObject.
/// </summary>
[CustomEditor(typeof(DemonstrationSummary))]
[CanEditMultipl... | ml-agents/com.unity.ml-agents/Editor/DemonstrationDrawer.cs/0 | {
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"repo_id": "ml-agents",
"token_count": 2397
} | 1,930 |
fileFormatVersion: 2
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"file_path": "ml-agents/com.unity.ml-agents/Editor/Match3ActuatorComponentEditor.cs.meta",
"repo_id": "ml-agents",
"token_count": 39
} | 1,931 |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Profiling;
namespace Unity.MLAgents.Actuators
{
/// <summary>
/// A class that manages the delegation of events, action buffers, and action mask for a list of IActuators.
/// </summary>
intern... | ml-agents/com.unity.ml-agents/Runtime/Actuators/ActuatorManager.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Actuators/ActuatorManager.cs",
"repo_id": "ml-agents",
"token_count": 9136
} | 1,932 |
fileFormatVersion: 2
guid: 8b12ac54c5224758af88c67e2af4a01e
timeCreated: 1604359666 | ml-agents/com.unity.ml-agents/Runtime/Analytics.meta/0 | {
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"token_count": 40
} | 1,933 |
fileFormatVersion: 2
guid: 0b604cddc07e4484a2cdaba630a971ea
timeCreated: 1613617949 | ml-agents/com.unity.ml-agents/Runtime/Communicator/CommunicatorFactory.cs.meta/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Communicator/CommunicatorFactory.cs.meta",
"repo_id": "ml-agents",
"token_count": 39
} | 1,934 |
using System.IO.Abstractions;
using System.Text.RegularExpressions;
using UnityEngine;
using System.IO;
using Unity.MLAgents.Policies;
using UnityEngine.Serialization;
namespace Unity.MLAgents.Demonstrations
{
/// <summary>
/// The Demonstration Recorder component facilitates the recording of demonstrations
... | ml-agents/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs",
"repo_id": "ml-agents",
"token_count": 3569
} | 1,935 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/agent_info.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Co... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/AgentInfo.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/AgentInfo.cs",
"repo_id": "ml-agents",
"token_count": 5550
} | 1,936 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/header.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collec... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/Header.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/Header.cs",
"repo_id": "ml-agents",
"token_count": 2734
} | 1,937 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/unity_rl_initialization_output.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/UnityRlInitializationOutput.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/UnityRlInitializationOutput.cs",
"repo_id": "ml-agents",
"token_count": 5398
} | 1,938 |
fileFormatVersion: 2
guid: 99d5dc2d52e442d1a1f466a246cfb28d
timeCreated: 1539118675 | ml-agents/com.unity.ml-agents/Runtime/Inference/ApplierImpl.cs.meta/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Inference/ApplierImpl.cs.meta",
"repo_id": "ml-agents",
"token_count": 42
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fileFormatVersion: 2
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"file_path": "ml-agents/com.unity.ml-agents/Runtime/Inference/TensorGenerator.cs.meta",
"repo_id": "ml-agents",
"token_count": 42
} | 1,940 |
using Unity.MLAgents.Actuators;
using Debug = UnityEngine.Debug;
namespace Unity.MLAgents.Integrations.Match3
{
/// <summary>
/// Actuator for a Match3 game. It translates valid moves (defined by AbstractBoard.IsMoveValid())
/// in action masks, and applies the action to the board via AbstractBoard.MakeMo... | ml-agents/com.unity.ml-agents/Runtime/Integrations/Match3/Match3Actuator.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Integrations/Match3/Match3Actuator.cs",
"repo_id": "ml-agents",
"token_count": 3542
} | 1,941 |
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folderAsset: yes
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externalObjects: {}
userData:
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assetBundleVariant:
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"file_path": "ml-agents/com.unity.ml-agents/Runtime/Policies.meta",
"repo_id": "ml-agents",
"token_count": 74
} | 1,942 |
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Profiling;
namespace Unity.MLAgents.Sensors
{
/// <summary>
/// The way the GridSensor process detected colliders in a cell.
/// </summary>
public enum ProcessCollidersMethod
{
/// <summary>
/// Get... | ml-agents/com.unity.ml-agents/Runtime/Sensors/GridSensorBase.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Sensors/GridSensorBase.cs",
"repo_id": "ml-agents",
"token_count": 6017
} | 1,943 |
using System;
using System.Collections.Generic;
using Unity.Collections;
using Unity.Jobs;
using UnityEngine;
namespace Unity.MLAgents.Sensors
{
/// <summary>
/// Determines which dimensions the sensor will perform the casts in.
/// </summary>
public enum RayPerceptionCastType
{
/// <summar... | ml-agents/com.unity.ml-agents/Runtime/Sensors/RayPerceptionSensor.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Sensors/RayPerceptionSensor.cs",
"repo_id": "ml-agents",
"token_count": 12226
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using System.Collections.Generic;
using System;
namespace Unity.MLAgents.SideChannels
{
/// <summary>
/// Side channel that is comprised of a collection of float variables.
/// </summary>
public class FloatPropertiesChannel : SideChannel
{
Dictionary<string, float> m_FloatProperties = new D... | ml-agents/com.unity.ml-agents/Runtime/SideChannels/FloatPropertiesChannel.cs/0 | {
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} | 1,946 |
using System;
using System.Linq;
using System.Collections.Generic;
namespace Unity.MLAgents
{
/// <summary>
/// A basic class implementation of MultiAgentGroup.
/// </summary>
public class SimpleMultiAgentGroup : IMultiAgentGroup, IDisposable
{
readonly int m_Id = MultiAgentGroupIdCounter.G... | ml-agents/com.unity.ml-agents/Runtime/SimpleMultiAgentGroup.cs/0 | {
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using NUnit.Framework;
using UnityEngine.TestTools;
namespace Unity.MLAgents.Tests.Communicator
{
[TestFixture]
public class RpcCommunicatorTests
{
[Test]
public void TestCheckCommunicationVersionsAreCompatible()
{
var unityVerStr = "1.0.0";
var pythonVerStr ... | ml-agents/com.unity.ml-agents/Tests/Editor/Communicator/RpcCommunicatorTests.cs/0 | {
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#if MLA_UNITY_PHYSICS_MODULE
using System.Collections.Generic;
using System.Reflection;
using NUnit.Framework;
using UnityEngine;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Tests
{
internal class TestBoxOverlapChecker : BoxOverlapChecker
{
public TestBoxOverlapChecker(
Vector3 c... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/BoxOverlapCheckerTests.cs/0 | {
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using System;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using Unity.MLAgents.Sensors;
using Unity.MLAgents.Sensors.Reflection;
namespace Unity.MLAgents.Tests
{
[TestFixture]
public class ObservableAttributeTests
{
public enum TestEnum
{
ValueA =... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/ObservableAttributeTests.cs/0 | {
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"repo_id": "ml-agents",
"token_count": 6135
} | 1,954 |
using System.Collections.Generic;
using UnityEngine;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Tests
{
public static class TestGridSensorConfig
{
public static int ObservationSize;
public static bool IsNormalized;
public static bool ParseAllColliders;
public static... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/SimpleTestGridSensor.cs/0 | {
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