Datasets:
File size: 4,784 Bytes
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"id": "B23-A",
"counterpart": "B23-B",
"genre": "survival",
"interaction_family": "trigger_cast",
"initial_scene": {
"description": "a forest clearing in grey afternoon light, a large whole wood stump at the center, and a stone campfire ring with pale grey cold ash behind it a single woodsman seen in third person from behind, standing in place beside the stump with an axe held ready",
"third_person_player": true,
"player_pose_and_item": "a single woodsman seen in third person from behind, standing in place beside the stump with an axe held ready",
"action_target": "the player's axe swing",
"other_key_objects": [
"wood_stump",
"campfire_ring"
],
"shared_visual_state": [
"the large wood stump is whole, a single solid round log",
"the campfire ring holds only pale grey cold ash and charred black logs"
],
"camera": "locked third-person, fixed framing",
"style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text",
"keyframe": "frames/B23.png"
},
"hidden_state": {
"variable": "survival_mode",
"A": "LOG",
"B": "FIRE",
"visible_in_initial_frame": false
},
"rule": {
"text": "If the survival_mode is LOG, the stump splits into two halves; if it is FIRE, the campfire behind bursts into tall flames.",
"precondition": "survival_mode == 'LOG'",
"effect": "stump.state = 'split'",
"else_effect": "fire.lit = true",
"mapping": {
"LOG": "stump.state = 'split'",
"FIRE": "fire.lit = true"
}
},
"shared_action": "The player stays in place and performs one clear downward axe swing.",
"instruction": "Preserve the first frame. survival_mode = LOG, so the resolved rule is: the stump splits into two halves. Action: The player stays in place and performs one clear downward axe swing. Show the action, then exactly this consequence: the stump splits into two halves The counter-outcome must NOT happen at any point: the campfire burns with tall bright flames. Instead, the campfire ring holds only pale grey cold ash and charred black logs throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.",
"initial_state": {
"stump": {
"state": "whole"
},
"fire": {
"lit": false
},
"survival_mode": "LOG"
},
"gold_end_state": {
"stump.state": "split",
"fire.lit": false
},
"delta": {
"stump.state": "split"
},
"visual_vocab": {
"stump.state": {
"whole": "the large wood stump is whole, a single solid round log",
"split": "the large wood stump is split into two halves"
},
"fire.lit": {
"false": "the campfire ring holds only pale grey cold ash and charred black logs",
"true": "the campfire burns with tall bright flames"
}
},
"gold_A": "the stump splits into two halves",
"gold_B": "the campfire behind bursts into tall flames",
"terminal_visual_states": {
"occurs": {
"variable": "stump.state",
"value": "split",
"phrase": "the large wood stump is split into two halves",
"judge_label": "the stump is split",
"in_final_frame": true
},
"not_occurs": {
"variable": "fire.lit",
"value": true,
"phrase": "the campfire burns with tall bright flames",
"judge_label": "the campfire burns",
"in_final_frame": false,
"instead_remains": "the campfire ring holds only pale grey cold ash and charred black logs"
}
},
"prompt_ok": [
"LOG"
],
"judge": {
"initial_questions": [
{
"question": "Is it true that the player stands beside a whole wood stump with an axe?",
"statement": "the player stands beside a whole wood stump with an axe",
"answers": [
"yes",
"no"
],
"expected": "yes"
},
{
"question": "Is it true that the campfire ring holds only cold ash?",
"statement": "the campfire ring holds only cold ash",
"answers": [
"yes",
"no"
],
"expected": "yes"
}
],
"action_question": {
"question": "Did the player perform one clear downward axe swing?",
"answers": [
"yes",
"no"
],
"expected": "yes"
},
"outcome_question": {
"question": "At the end, is the stump split, or the campfire burning?",
"answers": [
"the stump is split",
"the campfire burns",
"unclear"
],
"expected": "the stump is split",
"not_expected": "the campfire burns"
}
},
"constraints": {
"identical_initial_frame": true,
"hidden_state_not_visually_leaked": true,
"same_action_across_twins": true,
"both_outcomes_change": true,
"one_action_per_chunk": true,
"duration_seconds": "2-5"
},
"input_image": "input.png"
} |