Datasets:
Download data/cases/B01/case_B.json from Louis0411/StateWorldModel: direct link, hf CLI and curl.
- Browser
- Download file 4.58 kB
-
https://huggingface.co/datasets/Louis0411/StateWorldModel/resolve/main/data/cases/B01/case_B.json
- Command line
-
hf download hf://datasets/Louis0411/StateWorldModel/data/cases/B01/case_B.json
-
curl -L -o case_B.json https://huggingface.co/datasets/Louis0411/StateWorldModel/resolve/main/data/cases/B01/case_B.json
4.58 kB
| { | |
| "id": "B01-B", | |
| "counterpart": "B01-A", | |
| "genre": "magic_academy", | |
| "interaction_family": "trigger_gesture", | |
| "initial_scene": { | |
| "description": "a mage practice hall with tall arched windows and a plain stone floor, a large white magic orb resting on a stone pedestal across the room a single wizard in a blue robe seen in third person from behind, standing in place at mid-room, holding a wooden wand down at the side", | |
| "third_person_player": true, | |
| "player_pose_and_item": "a single wizard in a blue robe seen in third person from behind, standing in place at mid-room, holding a wooden wand down at the side", | |
| "action_target": "the wizard's wand raise", | |
| "other_key_objects": [ | |
| "magic_orb", | |
| "pedestal" | |
| ], | |
| "shared_visual_state": [ | |
| "the large white orb is plain matte white, completely dark with no glow" | |
| ], | |
| "camera": "locked third-person, fixed framing", | |
| "style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text", | |
| "keyframe": "frames/B01.png" | |
| }, | |
| "hidden_state": { | |
| "variable": "element_mode", | |
| "A": "RED_FLAME", | |
| "B": "BLUE_FLAME", | |
| "visible_in_initial_frame": false | |
| }, | |
| "rule": { | |
| "text": "If the element_mode is RED_FLAME, the magic orb erupts with large red flames; if it is BLUE_FLAME, the magic orb erupts with large blue flames.", | |
| "precondition": "element_mode == 'RED_FLAME'", | |
| "effect": "orb.flame = 'red'", | |
| "else_effect": "orb.flame = 'blue'", | |
| "mapping": { | |
| "RED_FLAME": "orb.flame = 'red'", | |
| "BLUE_FLAME": "orb.flame = 'blue'" | |
| } | |
| }, | |
| "shared_action": "The wizard stays in place and raises the wand clearly above the head.", | |
| "instruction": "Preserve the first frame. element_mode = BLUE_FLAME, so the resolved rule is: the magic orb erupts with large blue flames. Action: The wizard stays in place and raises the wand clearly above the head. Show the action, then exactly this consequence: the magic orb erupts with large blue flames The counter-outcome must NOT happen at any point: the orb erupts with large bright red flames. Instead, the orb erupts with large bright blue flames throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.", | |
| "initial_state": { | |
| "orb": { | |
| "flame": "none" | |
| }, | |
| "element_mode": "BLUE_FLAME" | |
| }, | |
| "gold_end_state": { | |
| "orb.flame": "blue" | |
| }, | |
| "delta": { | |
| "orb.flame": "blue" | |
| }, | |
| "visual_vocab": { | |
| "orb.flame": { | |
| "none": "the large white orb is plain matte white, completely dark with no glow", | |
| "red": "the orb erupts with large bright red flames", | |
| "blue": "the orb erupts with large bright blue flames" | |
| } | |
| }, | |
| "gold_A": "the magic orb erupts with large red flames", | |
| "gold_B": "the magic orb erupts with large blue flames", | |
| "terminal_visual_states": { | |
| "occurs": { | |
| "variable": "orb.flame", | |
| "value": "blue", | |
| "phrase": "the orb erupts with large bright blue flames", | |
| "judge_label": "blue flames", | |
| "in_final_frame": true | |
| }, | |
| "not_occurs": { | |
| "variable": "orb.flame", | |
| "value": "red", | |
| "phrase": "the orb erupts with large bright red flames", | |
| "judge_label": "red flames", | |
| "in_final_frame": false, | |
| "instead_remains": "the orb erupts with large bright blue flames" | |
| } | |
| }, | |
| "prompt_ok": [], | |
| "judge": { | |
| "initial_questions": [ | |
| { | |
| "question": "Is it true that a wizard stands in the room holding a wand?", | |
| "statement": "a wizard stands in the room holding a wand", | |
| "answers": [ | |
| "yes", | |
| "no" | |
| ], | |
| "expected": "yes" | |
| }, | |
| { | |
| "question": "Is it true that the large white orb is completely unlit?", | |
| "statement": "the large white orb is completely unlit", | |
| "answers": [ | |
| "yes", | |
| "no" | |
| ], | |
| "expected": "yes" | |
| } | |
| ], | |
| "action_question": { | |
| "question": "Did the wizard raise the wand clearly above the head?", | |
| "answers": [ | |
| "yes", | |
| "no" | |
| ], | |
| "expected": "yes" | |
| }, | |
| "outcome_question": { | |
| "question": "At the end, does the orb burn with red flames or blue flames?", | |
| "answers": [ | |
| "red flames", | |
| "blue flames", | |
| "unclear" | |
| ], | |
| "expected": "blue flames", | |
| "not_expected": "red flames" | |
| } | |
| }, | |
| "constraints": { | |
| "identical_initial_frame": true, | |
| "hidden_state_not_visually_leaked": true, | |
| "same_action_across_twins": true, | |
| "both_outcomes_change": true, | |
| "one_action_per_chunk": true, | |
| "duration_seconds": "2-5" | |
| }, | |
| "input_image": "input.png" | |
| } |