StateWorldModel / data /cases /B04 /case_B.json
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{
"id": "B04-B",
"counterpart": "B04-A",
"genre": "healer",
"interaction_family": "trigger_gesture",
"initial_scene": {
"description": "a calm infirmary in cool north light, a bed in the near foreground, and a large healing crystal resting on a low stand beside the bed exactly two people, both fully visible and large in the frame: a healer in white robes standing at the bedside with arms at the sides, and the patient standing upright beside the foreground bed, both figures full-body",
"third_person_player": true,
"player_pose_and_item": "exactly two people, both fully visible and large in the frame: a healer in white robes standing at the bedside with arms at the sides, and the patient standing upright beside the foreground bed, both figures full-body",
"action_target": "the healer's arm spread",
"other_key_objects": [
"patient_bed",
"healing_crystal"
],
"shared_visual_state": [
"the patient stands beside the bed with no glow around them",
"the large healing crystal rests low on its stand, dull matte glass"
],
"camera": "locked third-person, fixed framing",
"style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text",
"keyframe": "frames/B04.png"
},
"hidden_state": {
"variable": "healing_mode",
"A": "PATIENT",
"B": "CRYSTAL",
"visible_in_initial_frame": false
},
"rule": {
"text": "If the healing_mode is PATIENT, a large green glowing aura surrounds the patient; if it is CRYSTAL, the healing crystal rises up glowing bright white.",
"precondition": "healing_mode == 'PATIENT'",
"effect": "patient.aura = true",
"else_effect": "crystal.up = true",
"mapping": {
"PATIENT": "patient.aura = true",
"CRYSTAL": "crystal.up = true"
}
},
"shared_action": "The healer stays in place and clearly spreads both arms.",
"instruction": "Preserve the first frame. healing_mode = CRYSTAL, so the resolved rule is: the healing crystal rises up glowing bright white. Action: The healer stays in place and clearly spreads both arms. Show the action, then exactly this consequence: the healing crystal rises up glowing bright white The counter-outcome must NOT happen at any point: the patient is surrounded by a large bright green glowing aura. Instead, the patient stands beside the bed with no glow around them throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.",
"initial_state": {
"patient": {
"aura": false
},
"crystal": {
"up": false
},
"healing_mode": "CRYSTAL"
},
"gold_end_state": {
"patient.aura": false,
"crystal.up": true
},
"delta": {
"crystal.up": true
},
"visual_vocab": {
"patient.aura": {
"false": "the patient stands beside the bed with no glow around them",
"true": "the patient is surrounded by a large bright green glowing aura"
},
"crystal.up": {
"false": "the large healing crystal rests low on its stand, dull matte glass",
"true": "the large healing crystal rises up glowing bright white"
}
},
"gold_A": "a large green glowing aura surrounds the patient",
"gold_B": "the healing crystal rises up glowing bright white",
"terminal_visual_states": {
"occurs": {
"variable": "crystal.up",
"value": true,
"phrase": "the large healing crystal rises up glowing bright white",
"judge_label": "the crystal rises glowing",
"in_final_frame": true
},
"not_occurs": {
"variable": "patient.aura",
"value": true,
"phrase": "the patient is surrounded by a large bright green glowing aura",
"judge_label": "a green aura on the patient",
"in_final_frame": false,
"instead_remains": "the patient stands beside the bed with no glow around them"
}
},
"prompt_ok": [
"PATIENT",
"CRYSTAL"
],
"judge": {
"initial_questions": [
{
"question": "Is it true that a healer and a standing patient are both beside the bed?",
"statement": "a healer and a standing patient are both beside the bed",
"answers": [
"yes",
"no"
],
"expected": "yes"
},
{
"question": "Is it true that the healing crystal is dull and resting low?",
"statement": "the healing crystal is dull and resting low",
"answers": [
"yes",
"no"
],
"expected": "yes"
}
],
"action_question": {
"question": "Did the healer clearly spread both arms?",
"answers": [
"yes",
"no"
],
"expected": "yes"
},
"outcome_question": {
"question": "At the end, does the patient have a green aura, or does the crystal rise glowing white?",
"answers": [
"a green aura on the patient",
"the crystal rises glowing",
"unclear"
],
"expected": "the crystal rises glowing",
"not_expected": "a green aura on the patient"
}
},
"constraints": {
"identical_initial_frame": true,
"hidden_state_not_visually_leaked": true,
"same_action_across_twins": true,
"both_outcomes_change": true,
"one_action_per_chunk": true,
"duration_seconds": "2-5"
},
"input_image": "input.png"
}