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Download data/cases/B17/case_B.json from Louis0411/StateWorldModel: direct link, hf CLI and curl.
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https://huggingface.co/datasets/Louis0411/StateWorldModel/resolve/main/data/cases/B17/case_B.json
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hf download hf://datasets/Louis0411/StateWorldModel/data/cases/B17/case_B.json
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curl -L -o case_B.json https://huggingface.co/datasets/Louis0411/StateWorldModel/resolve/main/data/cases/B17/case_B.json
4.81 kB
| { | |
| "id": "B17-B", | |
| "counterpart": "B17-A", | |
| "genre": "card_game", | |
| "interaction_family": "trigger_mechanism", | |
| "initial_scene": { | |
| "description": "a card parlor with a large game table, a giant card lying face down showing its ornate back at the table center, a side flagpole with a red flag furled down, and a large button on the table edge a single player seen in third person from behind, standing at the table with a hand over the large button", | |
| "third_person_player": true, | |
| "player_pose_and_item": "a single player seen in third person from behind, standing at the table with a hand over the large button", | |
| "action_target": "the large table button", | |
| "other_key_objects": [ | |
| "giant_card", | |
| "side_flagpole", | |
| "table_button" | |
| ], | |
| "shared_visual_state": [ | |
| "the giant card lies face down showing its ornate back", | |
| "the red flag is furled down around the side flagpole" | |
| ], | |
| "camera": "locked third-person, fixed framing", | |
| "style": "stylized 3D third-person adventure game environment, clean uncluttered composition, readable silhouettes, medium-wide fixed gameplay camera, soft cool-neutral ambient lighting, restrained materials, no HUD, no subtitles, no readable text", | |
| "keyframe": "frames/B17.png" | |
| }, | |
| "hidden_state": { | |
| "variable": "table_mode", | |
| "A": "CARD", | |
| "B": "FLAG", | |
| "visible_in_initial_frame": false | |
| }, | |
| "rule": { | |
| "text": "If the table_mode is CARD, the giant card flips face up; if it is FLAG, the red flag rises high on the flagpole.", | |
| "precondition": "table_mode == 'CARD'", | |
| "effect": "card.face = 'up'", | |
| "else_effect": "flag.up = true", | |
| "mapping": { | |
| "CARD": "card.face = 'up'", | |
| "FLAG": "flag.up = true" | |
| } | |
| }, | |
| "shared_action": "The player presses the large button on the edge of the card table.", | |
| "instruction": "Preserve the first frame. table_mode = FLAG, so the resolved rule is: the red flag rises high on the flagpole. Action: The player presses the large button on the edge of the card table. Show the action, then exactly this consequence: the red flag rises high on the flagpole The counter-outcome must NOT happen at any point: the giant card lies face up showing its illustrated front. Instead, the giant card lies face down showing its ornate back throughout the clip. Hold the final state for about the last second. One continuous 3-second third-person clip, fixed camera, no HUD, no subtitles, no readable text.", | |
| "initial_state": { | |
| "card": { | |
| "face": "down" | |
| }, | |
| "flag": { | |
| "up": false | |
| }, | |
| "table_mode": "FLAG" | |
| }, | |
| "gold_end_state": { | |
| "card.face": "down", | |
| "flag.up": true | |
| }, | |
| "delta": { | |
| "flag.up": true | |
| }, | |
| "visual_vocab": { | |
| "card.face": { | |
| "down": "the giant card lies face down showing its ornate back", | |
| "up": "the giant card lies face up showing its illustrated front" | |
| }, | |
| "flag.up": { | |
| "false": "the red flag is furled down around the side flagpole", | |
| "true": "the large red flag is raised high on the side flagpole" | |
| } | |
| }, | |
| "gold_A": "the giant card flips face up", | |
| "gold_B": "the red flag rises high on the flagpole", | |
| "terminal_visual_states": { | |
| "occurs": { | |
| "variable": "flag.up", | |
| "value": true, | |
| "phrase": "the large red flag is raised high on the side flagpole", | |
| "judge_label": "the flag is raised", | |
| "in_final_frame": true | |
| }, | |
| "not_occurs": { | |
| "variable": "card.face", | |
| "value": "up", | |
| "phrase": "the giant card lies face up showing its illustrated front", | |
| "judge_label": "the card is face up", | |
| "in_final_frame": false, | |
| "instead_remains": "the giant card lies face down showing its ornate back" | |
| } | |
| }, | |
| "prompt_ok": [ | |
| "CARD", | |
| "FLAG" | |
| ], | |
| "judge": { | |
| "initial_questions": [ | |
| { | |
| "question": "Is it true that the player stands with a hand over the table button?", | |
| "statement": "the player stands with a hand over the table button", | |
| "answers": [ | |
| "yes", | |
| "no" | |
| ], | |
| "expected": "yes" | |
| }, | |
| { | |
| "question": "Is it true that the giant card is face down and the flag is furled?", | |
| "statement": "the giant card is face down and the flag is furled", | |
| "answers": [ | |
| "yes", | |
| "no" | |
| ], | |
| "expected": "yes" | |
| } | |
| ], | |
| "action_question": { | |
| "question": "Was the large table button pressed?", | |
| "answers": [ | |
| "yes", | |
| "no" | |
| ], | |
| "expected": "yes" | |
| }, | |
| "outcome_question": { | |
| "question": "At the end, is the giant card face up, or the red flag raised?", | |
| "answers": [ | |
| "the card is face up", | |
| "the flag is raised", | |
| "unclear" | |
| ], | |
| "expected": "the flag is raised", | |
| "not_expected": "the card is face up" | |
| } | |
| }, | |
| "constraints": { | |
| "identical_initial_frame": true, | |
| "hidden_state_not_visually_leaked": true, | |
| "same_action_across_twins": true, | |
| "both_outcomes_change": true, | |
| "one_action_per_chunk": true, | |
| "duration_seconds": "2-5" | |
| }, | |
| "input_image": "input.png" | |
| } |