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4.23 kB
| """Reachability check: damped least-squares IK from the home pose to every square and the bin. | |
| Target: gripperframe site at square centre + the selected mesh's grasp height. | |
| This is a kinematic check only, not a collision-free pick-and-place validation. | |
| Reports position error and tilt for each square. Run: .venv/bin/python sim/check_reach.py | |
| """ | |
| from __future__ import annotations | |
| import argparse | |
| import json | |
| from pathlib import Path | |
| import mujoco | |
| import numpy as np | |
| HERE = Path(__file__).resolve().parent | |
| POS_TOL = 0.003 | |
| TILT_TOL_DEG = 45.0 | |
| APPROACH_TILTS = (0, 15, 30, 40) # degrees forward from vertical | |
| ARM_DOF = 5 # pan, lift, elbow, wrist_flex, wrist_roll | |
| def ik(m, d, site_id, target_pos, target_axis=np.array([0, 0, -1.0]), iters=300, damping=1e-4): | |
| lo, hi = m.jnt_range[:ARM_DOF, 0], m.jnt_range[:ARM_DOF, 1] | |
| jacp = np.zeros((3, m.nv)); jacr = np.zeros((3, m.nv)) | |
| for _ in range(iters): | |
| mujoco.mj_forward(m, d) | |
| p = d.site_xpos[site_id] | |
| R = d.site_xmat[site_id].reshape(3, 3) | |
| a = R[:, 0] # gripper axis in world | |
| e_pos = target_pos - p | |
| e_rot = np.cross(a, target_axis) # small-angle rotation aligning a to target | |
| mujoco.mj_jacSite(m, d, jacp, jacr, site_id) | |
| J = np.vstack([jacp[:, :ARM_DOF], 0.3 * jacr[:, :ARM_DOF]]) | |
| e = np.concatenate([e_pos, 0.3 * e_rot]) | |
| dq = J.T @ np.linalg.solve(J @ J.T + damping * np.eye(6), e) | |
| dq = np.clip(dq, -0.15, 0.15) | |
| d.qpos[:ARM_DOF] = np.clip(d.qpos[:ARM_DOF] + dq, lo, hi) | |
| mujoco.mj_forward(m, d) | |
| p = d.site_xpos[site_id]; a = d.site_xmat[site_id].reshape(3, 3)[:, 0] | |
| tilt = np.degrees(np.arccos(np.clip(a @ target_axis, -1, 1))) | |
| return np.linalg.norm(target_pos - p), tilt, d.qpos[:ARM_DOF].copy() | |
| def main(): | |
| pieces = json.loads((HERE / "assets/chess/manifest.json").read_text())["pieces"] | |
| ap = argparse.ArgumentParser(description=__doc__) | |
| ap.add_argument("--piece", choices=pieces, default="pawn") | |
| args = ap.parse_args() | |
| grasp_h = pieces[args.piece]["grasp_z_m"] | |
| m = mujoco.MjModel.from_xml_path(str(HERE / "chess_scene.xml")) | |
| d = mujoco.MjData(m) | |
| home = m.key("home").qpos[:ARM_DOF].copy() | |
| sid = m.site("gripperframe").id | |
| mujoco.mj_forward(m, d) | |
| targets = {} | |
| for f in "abcdefgh": | |
| for r in range(1, 9): | |
| targets[f"{f}{r}"] = m.site(f"sq_{f}{r}").pos + m.body("board").pos + [0, 0, grasp_h] | |
| targets["bin"] = m.body("bin").pos + [0, 0, 0.06] | |
| ok, bad = [], [] | |
| grid = {} | |
| for name, t in targets.items(): | |
| best = None | |
| # try a vertical approach first, then progressively tilt the gripper forward (toward the human) | |
| for tilt_deg in APPROACH_TILTS: | |
| th = np.radians(tilt_deg) | |
| axis = np.array([np.sin(th), 0.0, -np.cos(th)]) | |
| for seed in (home, np.array([0, -0.5, 0.8, 1.2, 0]), np.array([0, 0.3, 0.3, 1.2, 0]), np.array([0, 0.8, -0.3, 1.0, 0])): | |
| d.qpos[:ARM_DOF] = seed | |
| err, tilt, q = ik(m, d, sid, t, target_axis=axis) | |
| tilt_total = np.degrees(np.arccos(np.clip(-d.site_xmat[sid].reshape(3, 3)[2, 0], -1, 1))) | |
| if best is None or err < best[0]: | |
| best = (err, tilt_total, q) | |
| if best[0] < POS_TOL: | |
| break | |
| err, tilt, q = best | |
| good = err < POS_TOL and tilt < TILT_TOL_DEG | |
| (ok if good else bad).append(name) | |
| grid[name] = (err, tilt) | |
| print(f"{args.piece}: grasp height {grasp_h*1000:.2f} mm; kinematic reach only") | |
| print("rank " + " ".join(f" {f} " for f in "abcdefgh") + " (pos err mm / gripper tilt from vertical deg)") | |
| for r in range(8, 0, -1): | |
| row = [] | |
| for f in "abcdefgh": | |
| err, tilt = grid[f"{f}{r}"] | |
| mark = " " if f"{f}{r}" in ok else "X" | |
| row.append(f"{err*1000:4.1f}/{tilt:2.0f}{mark}") | |
| print(f" {r} " + " ".join(row)) | |
| e, t = grid["bin"] | |
| print(f"bin: {e*1000:.1f} mm / {t:.0f} deg {'ok' if 'bin' in ok else 'X'}") | |
| print(f"\nreachable: {len(ok)}/{len(targets)} unreachable: {bad if bad else 'none'}") | |
| if __name__ == "__main__": | |
| main() | |