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1.84 kB
| # A very basic ComfyUI plugin to patch anima, which is based cosmos pt2, | |
| # to use fp16 "safely" on old GPUs. | |
| # Only tested for anima. | |
| # Written by reakaakasky (https://civitai.com/user/reakaakasky). | |
| # To clarify, this plugin isn't uploaded to GitHub because it's a very "dirty" plugin. | |
| # "dirty" means it hot-patches/monkey patches the comfyui core code. | |
| # This approach is terrible from a programming perspective. | |
| # But this is the simplest approach I can think of. | |
| # How to use: | |
| # Put this file in the ComfyUI "custom_nodes" dir. | |
| # Use "ModelComputeDtype" node and set dtype to "fp16". | |
| # To disable the patch, remove the file, or rename the ".py" suffix, to something | |
| # like ".disable", whatever. | |
| # Version: v1 (2/2/2026) | |
| # Version: v1.1 (2/2/2026) optimazed for torch.compile | |
| import torch | |
| import logging | |
| logger = logging.getLogger(__name__) | |
| logger.info("[anima fp16 patch] patch loading") | |
| NODE_CLASS_MAPPINGS = {} | |
| NODE_DISPLAY_NAME_MAPPINGS = {} | |
| import comfy.ldm.cosmos.predict2 as p2 | |
| ampf16 = torch.autocast("cuda", dtype=torch.float16) | |
| ampf32 = torch.autocast("cuda", dtype=torch.float32) | |
| def p2_Block_init_patch(self: p2.Block, *args, **kwargs): | |
| self.__init_org(*args, **kwargs) | |
| self.adaln_modulation_self_attn.forward = ampf16(self.adaln_modulation_self_attn.forward) | |
| self.adaln_modulation_cross_attn.forward = ampf16(self.adaln_modulation_cross_attn.forward) | |
| self.self_attn.forward = ampf16(self.self_attn.forward) | |
| self.cross_attn.forward = ampf16(self.cross_attn.forward) | |
| self.mlp.forward = ampf16(self.mlp.forward) | |
| self.forward = ampf32(self.forward) | |
| p2.Block.__init_org = p2.Block.__init__ | |
| p2.Block.__init__ = p2_Block_init_patch | |
| torch.set_float32_matmul_precision("high") | |
| torch.backends.cuda.matmul.allow_fp16_accumulation = True | |
| logger.info("[anima fp16 patch] patch loaded") | |