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using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using CoreSpatial.BasicGeometrys; namespace CoreSpatial.Utility { /// <summary> /// 用户将byte数组解析成几何要素实体类 /// </summary> internal static class BytesToGeometry { public static IGeometr...
//******************************************************************************************** //Author: Sergey Stoyan // sergey.stoyan@gmail.com // sergey.stoyan@hotmail.com // stoyan@cliversoft.com // http://www.cliversoft.com //************************************************************...
//------------------------------------------------------------------------------ // <auto-generated> // Dieser Code wurde von einem Tool generiert. // Laufzeitversion:4.0.30319.18444 // // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn // der Code erneut gener...
/* * This file is part of - WebExtras Demo application * Copyright (C) 2014 Mihir Mone * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your op...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis.Text; namespace Microsoft.CodeAnalysis.Shared.Utilities { ...
using FeatureSwitch.Strategies; namespace FeatureSwitch.Web.Optimization { [QueryString(Key = "DisableStyleOptimization")] [HttpSession(Key = "FeatureSwitch_DisableStyleOptimization", Order = 1)] public class DisableStyleOptimization : BaseFeature { } }
/******************************************************************************* * Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc.Rendering; namespace MonuGuardaApp.Areas.Identity.Pages.Account.Manage { public static class ManageNavPages { public static string Index => "Index"; public static st...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //-----------------------------------------...
using Messages; using MessageServiceWeb.Hubs; using Microsoft.AspNet.SignalR; using Rebus; namespace MessageServiceWeb.Handlers { public class NotificationMessageHandler : IHandleMessages<NotificationMessage> { public IBus Bus { get; set; } public void Handle(NotificationMessage message) ...
namespace OrderSystem { partial class Form1 { /// <summary> /// 設計工具所需的變數。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清除任何使用中的資源。 /// </summary> /// <param name="disposing">如果應該處置受控資源則為 true,否則為 f...
using System.Net.Http; using EnsureThat; using MyCouch.Net; using MyCouch.Requests; namespace MyCouch.HttpRequestFactories { public class HeadDocumentHttpRequestFactory { public virtual HttpRequest Create(HeadDocumentRequest request) { Ensure.That(request, "request").IsNotNull(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; namespace System { public static class DocumentExtensions { public static async Task<INamedT...
using System; using Xamarin.Forms.Platform.Android; using Android.Support.V7.Widget; using Xamarin.Forms; using Android.Content.Res; using Android.Views; using FormsGridView = Plugin.GridViewControl.Common.GridView; using Android.Widget; using Plugin.GridViewControl.Droid.Renderers; using System.Reflection; using Syst...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Garm.Base.Interfaces; namespace Garm.Audio.Synth { public class SynthMusicProvider : NAudio.Wave.WaveProvider32, IDisposable { public Dictionary<int, InstrumentSynth> Instruments; public float MusicVolu...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Unity.Tilemaps { /// <summary> /// 平铺模式 /// </summary> [Serializable] public class TilePattern : IEquatable<TilePattern> { [SerializeField] private TilePatternGrid[] grids; ...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace Microsoft.ServiceFab...
using System.Collections.Generic; using UnityEngine; public static class TimescaleStack { private static Stack<float> stack = new Stack<float>(); public static void Push(float scale) { stack.Push(Time.timeScale); Time.timeScale = scale; } public static float Pop() { var last...
// Copyright (c) Tunnel Vision Laboratories, LLC. All Rights Reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. namespace StyleCop.Analyzers.Test.CSharp9.OrderingRules { using StyleCop.Analyzers.Test.CSharp8.OrderingRules; public class SA1206CSharp9CodeFixPr...
/******************************************************************************* * Copyright 2012-2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Threading.Tasks; using Microsoft.VisualStudio.Shell;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MordorsCrueltyPlan.Models.FoodModels; namespace MordorsCrueltyPlan.Models { public class MoodFacctory { internal static Mood GetMood(List<Food> foods) { int hap...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using ServerCore.DataModel; using ServerCore.ModelBases; ...
using System; using System.Linq; using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace ScenarioController.Editor { /// <summary> /// Scenarioの描画 /// </summary> [CustomPropertyDrawer(typeof(Scenario))] public class ScenarioDrawer : PropertyDrawe...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. using FluentAssertions; using Microsoft.OpenApi.Models; using Microsoft.OpenApi.Readers.V3; using Xunit; namespace Microsoft.OpenApi.Readers.Tests { public class ConvertToOpenApiReferenceV3Tests { public ...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.IO; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using UnrealBinaryBuilder.UserControls; using System.Diagnostics; namespace UnrealBinaryBuilder.Classes { public class BuilderSettingsJson { // A...
using System.ComponentModel.DataAnnotations; namespace AlinSpace.Database { /// <summary> /// Represents the entity with ID interface. /// </summary> /// <typeparam name="TPrimaryKey">Type of primary key.</typeparam> public interface IEntityWithId<TPrimaryKey> : IEntity where TPrimaryKey : struct ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using HoloToolkit.Unity; using HoloToolkit.Unity.InputModule; using HoloToolkit.Unity.SpatialMapping; using UnityEngine; namespace Holola { /// <summary> //...
using UnityEngine; using UnityEditor; using System.Collections.Generic; /* * Custom editor insepectors don't support inheritance.. get around that by subclassing */ [CustomEditor(typeof(SceneObject))] public class SceneObjectInspector : InfiniteObjectInspector { // Intentionally left blank, use the parent class ...
using System; using System.Runtime.CompilerServices; using Microsoft.Xna.Framework; namespace Nez.PhysicsShapes { /// <summary> /// various collision routines for Shapes. Most of these expect the first Shape to be in the space of the second (i.e. shape1.pos should /// be set to shape1.pos - shape2.pos). ...
// Decompiled with JetBrains decompiler // Type: SqlDataProvider.Data.PetConfig // Assembly: SqlDataProvider, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: E6C792E1-372D-46D0-B366-36ACC93C90BB // Assembly location: C:\Users\Pham Van Hungg\Desktop\Decompiler\Road\SqlDataProvider.dll namespace SqlDataP...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Mail; using System.Text; using System.Threading.Tasks; namespace jcconsultingti.winerie.model { public class Email { public Email() { } public Email(string _de, string _para, string _assunto, ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Cherry : Obstacle, IScore { [SerializeField] private int scorePoint = 100; [SerializeField] private float speedX; [SerializeField] private float speedY; [SerializeField] private float minY, maxY; void OnEn...
using AutoMapper; using Bbt.Campaign.Core.DbEntities; using Bbt.Campaign.Core.Helper; using Bbt.Campaign.EntityFrameworkCore.UnitOfWork; using Bbt.Campaign.Public.BaseResultModels; using Bbt.Campaign.Public.Dtos.Campaign; using Bbt.Campaign.Public.Dtos.Customer; using Bbt.Campaign.Public.Dtos.Target; using Bbt.Campaig...
namespace Nancy.ModelBinding { using System; public class PropertyBindingException : Exception { private const string ExceptionMessage = "Unable to bind property: {0}; Attempted value: {1}"; /// <summary> /// Gets the property name for which the bind failed /// </summary> ...
using System; using BenchmarkDotNet.Running; namespace FluentlyHttpClient.Benchmarks { static class Program { static void Main(string[] args) { //var benchmarking = new Benchmarking(); //benchmarking.Setup(); //benchmarking.PostAsMessagePack().Wait(); //benchmarking.PostAsJson().Wait(); var summ...
using UnityEditor; using UnityEditorInternal; using UnityEngine; using System.Linq; namespace Coffee.UIExtensions.Editors { /// <summary> /// UIEffect editor. /// </summary> [CustomEditor(typeof(UIHsvModifier))] [CanEditMultipleObjects] public class UIHsvModifierEditor : BaseMeshEffectEditor { //############...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; namespace Obi { /** * Foam generators create diffuse particles in areas where certain conditions meet (high velocity constrasts, high vorticity, low density, high normal values, etc.). These particles * are then advected...
using InstanceGenerator.InstanceData; using InstanceGenerator.Interfaces; using InstanceGenerator.SolutionObjects; using InstanceSolvers.Transformations; using InstanceSolvers.Solvers.Base; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Thre...
namespace CsWpfShader { using System; using System.Diagnostics; using System.Windows; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Effects; using System.Windows.Threading; public partial class MainWindow : Window { readonly Ba...
using NineCubed.Common.Collections; using NineCubed.Common.Files; using NineCubed.Common.Utils; using NineCubed.Memo.Plugins.Events; using NineCubed.Memo.Plugins.Interfaces; using NineCubed.Memo.Plugins.TextEditor; using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; u...
using AutoMapper; using Core.Application.IRepositories; using Core.Application.Models; using Core.Application.Utils; using MediatR; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Core.Application.Mediator.Incomes { public class GetInco...
using System; namespace CommandDotNet.Builders { /// <summary> /// Subscribe to <see cref="OnCommandCreated"/> to enhance <see cref="Command"/>s on creation.<br/> /// Set in <see cref="AppRunner.Configure"/> /// </summary> public class BuildEvents { /// <summary> /// Emitted fo...
#pragma checksum "P:\Backend\ControlDashboard\ControlDashboard\Pages\Products Components\InputFeatures.razor" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "b609132d721dac89233073758c675c5dd53bdfec" // <auto-generated/> #pragma warning disable 1591 #pragma warning disable 0414 #pragma warning disable 0649 #pragma warning di...
namespace SoftJail.DataProcessor { using Data; using Newtonsoft.Json; using SoftJail.DataProcessor.ExportDto; using System; using System.Globalization; using System.IO; using System.Linq; using System.Text; using System.Xml; using System.Xml.Serialization; public class Ser...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Diagnostics.Tracing; namespace Azure.Messaging.EventHubs.Processor.Diagnostics { /// <summary> /// EventSource for Azure-Messaging-EventHubs-Processor-BlobEventStore traces. /// </summary> //...
using System; using System.Collections.Immutable; using DotVVM.Framework.Runtime; namespace DotVVM.Framework.Routing { public record DotvvmRouteException(string msg, RouteBase Route, Exception? InnerException = null) : DotvvmExceptionBase(msg, InnerException: InnerException); public record RouteMissin...
// Copyright (c) Amer Koleci and contributors. // Distributed under the MIT license. See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace Vortice.Windows { public static class ...
using System.Collections.Generic; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using CustomizeItExtended.Internal; using CustomizeItExtended.Internal.Buildings; using CustomizeItExtended.Internal.Citizens; using CustomizeItExtended.Internal.Vehicles; using ICities; namespace CustomizeItExten...
// Copyright (c) Microsoft. All rights reserved. namespace Microsoft.Azure.Devices.Edge.Storage.RocksDb.Test { using System.Linq; using System.Threading.Tasks; using Microsoft.Azure.Devices.Edge.Util; using Microsoft.Azure.Devices.Edge.Util.Test.Common; using Xunit; [Unit] public class Colu...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using System.Reflection; using System.Windows.Forms; using System.Security.AccessControl; using System.Security.Principal; using Microsoft.Win32; namespace Charlotte.Commons { public static ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //-----------------------------------------...
namespace Kabatra.SwimmingPoolHoopStressCalculator.UnitTests.Measures { using Measures = SwimmingPoolHoopStressCalculator.Measures; using Xunit; /// <summary> /// Exercises TensileStrength. /// </summary> public class TensileStrengthTests { [Fact] public void CanBui...
namespace Dsp.Web.Areas.Members.Models { using System.ComponentModel.DataAnnotations; public class LoginModel { [Required] [Display(Name = "User name")] public string UserName { get; set; } [Required] [Display(Name = "Password")] public string Password { ge...
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under the GNU LGPL (for details please see \doc\license.txt) using System; using ICSharpCode.Reports.Expressions.ReportingLanguage; using NUnit.Framework; using SimpleExpressionEvaluator;...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
using System; namespace ACTransit.Framework.Infrastructure { /// <summary> /// Provide the microsoft recommended Disposable pattern implementation /// http://msdn.microsoft.com/en-us/library/b1yfkh5e%28v=vs.110%29.aspx /// </summary> public abstract class DisposableObject : IDisposable { ...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Runtime.CompilerServices; using System.Text.Encodings.Web; using Parlot; namespace Fluid.Values { public sealed class StringValue : FluidValue, IEquatable<StringValue> { public static readonly Str...
using System; using System.ComponentModel; using System.IO; using System.Runtime.CompilerServices; using System.Windows; using Microsoft.Win32; using NtfsSharp.Explorer.Properties; namespace NtfsSharp.Explorer { /// <inheritdoc cref="Window" /> /// <summary> /// Interaction logic for Open.xaml /// </s...
using Microsoft.EntityFrameworkCore.Migrations; namespace EWork.Migrations { public partial class AddIsBlockedPropertyToTheUserModel : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<bool>( name: "IsBlocked", ...
#Sat Mar 10 00:28:31 GMT 2018 lib/com.ibm.ws.ejbcontainer.war_1.0.20.jar=9e9013d4962310ad596a29bab8d7e587 lib/features/com.ibm.websphere.appserver.managedBeansWar-1.0.mf=76982f4f877afffbcf110544216528ff
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---------------------------------------------...
using System.Collections.Generic; using JetBrains.Annotations; using SkbKontur.Cassandra.DistributedTaskQueue.Cassandra.Entities; using SkbKontur.Cassandra.DistributedTaskQueue.Cassandra.Repositories.Indexes; using SkbKontur.Cassandra.DistributedTaskQueue.Cassandra.Repositories.Indexes.StartTicksIndexes; namespace ...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace System.Fabric.Fabric...
using Newtonsoft.Json; using System; using System.Diagnostics; namespace EveOnlineApi.Models { [DebuggerDisplay("{SenderName}, {Title}")] public sealed class MailMessageItem { [XmlDeserializerAttribute("messageID")] [JsonProperty("messageID")] public int MessageId { get; internal s...
using System; using System.Collections.Generic; using System.Text; namespace Wyj.Core.Model.ViewModels { /// <summary> /// 微信推送所需信息(OpenID版本) /// 作者:胡丁文 /// 时间:2020-11-23 16:27:29 /// </summary> public class WeChatUserInfoOpenID { /// <summary> /// 微信公众号ID /// </sum...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using RadarrSharp.Enums; using RadarrSharp.Helpers; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text.Json; using System.Threading.Tasks; namespace RadarrSharp.Endpoints.Movie { /// <summary> /// Movie endpoint client /// </summary> /// <seealso cref="RadarrShar...
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\d3d10umddi.h(1844,9) using System; using System.Runtime.InteropServices; using PFND3D10_1DDI_CALCPRIVATEBLENDSTATESIZE = System.IntPtr; using PFND3D10_1DDI_CALCPRIVATESHADERRESOURCEVIEWSIZE = System.IntPtr; using PFND3D10_1DDI_CREATEBLENDSTATE = System....
// Copyright 2011 Chris Patterson // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or ag...
namespace CloudCopy { using System; public static class TargetFactory { public static IRemoteResource CreateC4CTarget(string entityName, string entityObjectID) { return CreateC4CTarget(entityName, entityObjectID, "10001"); } public static IRemoteResource CreateC...
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; using System; public class SceneController : MonoBehaviour { public string sceneNameToLoad; private static SceneController instance; private static GameObject container; private string prevScene; private string currentScene; publ...
using System; using System.Web.Mvc; using System.Web.Routing; using NUnit.Framework; using Rhino.Mocks; namespace MvcContrib.UnitTests { [TestFixture] public class UrlHelperExtensionsTester { private UrlHelper _urlHelper; [SetUp] public void Setup() { _urlHelper = new UrlHelper(new RequestContext(MvcMoc...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace RunnerTest { public class PlayerHealth : MonoBehaviour { [Header("Links")] [SerializeField] private PlayerData _playerData; private void Awake() { if (_playerData == null) ...
/* Copyright (c) 2021 John Evans Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, subl...
namespace ProjectManagement.Tools.Synchronize { using Newtonsoft.Json; using ProjectManagement.Commun; using RestSharp; using System; using System.Windows.Forms; public class SyncModel { public SyncModel() { } /// <summary> /// The FirstCommit ...
#region using using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; #endregion namespace Xigadee { /// <summary> /// This is the base exception class for the CSV enumerator. /// </summary> public class PayloadTypeSerializationNotSupportedException : Exc...
using System; using System.Linq; namespace Pvp.App.ViewModel { public static class CommandConstants { public const string Open = "Open"; public const string Close = "Close"; public const string Info = "Info"; public const string Play = "Play"; public const string PlayP...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
//////////////////////////////////////////////////////////////////////////////// //NUnit tests for "EF Core Provider for LCPI OLE DB" // IBProvider and Contributors. 28.12.2020. using System; using System.Data; using System.ComponentModel.DataAnnotations; using System.ComponentMode...
 namespace SampleNet4.Trash { public class Piping { public static string PipeString(string input, string fileName, string arguments) { System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo(); startInfo.FileName = fil...
using System; using System.ComponentModel.DataAnnotations; namespace Makro.DTO { public class FeedbackDto { public string UUID { get; set; } public string UserId { get; set; } public string Username { get; set; } [Required] public string FeedbackBody { get; set; } ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.AwsN...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Glam { public class Music { public string Path { get; set; } public string Tags { get; set; } public string Name { get; set; } public Music(string path...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // 有关程序集的常规信息通过以下 // 特性集控制。更改这些特性值可修改 // 与程序集关联的信息。 [assembly: AssemblyTitle("win3")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly:...
using System; using VSDebugCoreLib.Utils; namespace VSDebugCoreLib.Commands { public class HelpCommand : ShellCommand { public override void MenuCallback(object sender, EventArgs e) { MiscHelpers.LaunchLink(@"http://" + VSDebugCoreLib.Resources.HelpWebsite); } publ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Zeus.Storage.Faster.Store.Internal; using Zeus.Storage.Models.Alerts; using Zeus.Storage.Stores.Abstractions; namespace Zeus.Storage.Faster.Store.Subscriptions { internal class FasterSubs...
namespace BtInjector.Test.Models { public class Authenticator : IAuthenticator { ILogger logger; IErrorHandler handler; IDatabase database; public Authenticator(ILogger logger, IErrorHandler handler, IDatabase database) { this.logger = logger; thi...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
/* Copyright 2010-present MongoDB Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
using YAF.Lucene.Net.Analysis.Util; namespace YAF.Lucene.Net.Analysis.Ar { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF license...
// ----------------------------------------------------------------------------------------- // <copyright file="SharedAccessTablePolicies.cs" company="Microsoft"> // Copyright 2013 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except...
/* SPDX-License-Identifier: Apache-2.0 * * The OpenSearch Contributors require contributions made to * this file be licensed under the Apache-2.0 license or a * compatible open source license. * * Modifications Copyright OpenSearch Contributors. See * GitHub history for details. * * Licensed to Elasticsearch B.V. unde...
#pragma warning disable 108 // new keyword hiding #pragma warning disable 114 // new keyword hiding namespace Windows.ApplicationModel.DataTransfer.DragDrop.Core { #if __ANDROID__ || __IOS__ || NET461 || __WASM__ || __MACOS__ [global::Uno.NotImplemented] #endif public partial interface ICoreDropOperationTarget {...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="TileMapAnnotation.cs" company="OxyPlot"> // Copyright (c) 2014 OxyPlot contributors // </copyright> // <summary> // Provides an annotation that shows a tile based map. // </su...