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using AutoMapper; using AutoMapper.Configuration; namespace ExaLearn.Bl.Mapping { public static class MapperConfigurationProvider { public static MapperConfiguration GetConfig() { var cfg = new MapperConfigurationExpression(); cfg.AddProfile<UserProfile>(); ...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace Microsoft.Azure.I...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using System.Text.Json; using System.Text.Json.Serialization; using Azure.Core; namespace Azure.Messaging.EventGrid.SystemEvents { [JsonConverter(typeof(AppEventTy...
using System; namespace Trirand.Web.Mvc { public class LinkFormatter : JQGridColumnFormatter { public string Target { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleAppFirst { public class ExampleEnum { enum Days { Sun, Mon, tue, Wed, thu, Fri, Sat }; public void Run() { int WeekdayStart = (int)Days.Mon;...
using System.Collections.Generic; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace AssetsUtils { #if UNITY_EDITOR public class MissedAssetsLinksWindow : EditorWindow { #region Fields private static Vector2 scrollPos = Vector2.one * 100.0f; private static ...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using SurviveOnSotka.ViewModell.Requests; using System; namespace SurviveOnSotka.ViewModel.Implementanion { public class SimpleDeleteRequest : Request { public Guid Id { get; set; } } }
using System.Linq; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using Gicco.Infrastructure.Data; using Gicco.Infrastructure.Helpers; using Gicco.Module.Catalog.ViewModels; using Gicco.Module.Core.Models; namespace Gicco.Module.Catalog.Controllers { [Area("Catalo...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Flock : MonoBehaviour { // Flock Manager public FlockManager flockManager; // Variables public float angle = 270; public float damp = 1; private float speed; private Vector3 currentVelocity; ...
using System; using System.Collections.Generic; using System.Configuration; using System.Diagnostics; using System.Linq; using System.Text; using Inbox2.Platform.Channels.Interfaces; namespace Inbox2.Platform.Channels.Connections { public static class ConnectionPool<T> where T : class, IChannelConnection { privat...
/* _BEGIN_TEMPLATE_ { "id": "TB_SPT_DALA_BossHeroPower", "name": [ "达拉然防御者", "Dalaran Defenders" ], "text": [ "<b>英雄技能</b>\n随机召唤一名达拉然防御者。", "<b>Hero Power</b>\nSummon a random defender of Dalaran." ], "cardClass": "NEUTRAL", "type": "HERO_POWER", "cost": 2, "rarity": null, "set": "TB...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Mono.Cecil; namespace Mono.Linker.Steps { public abstract class BaseSubStep : ISubStep { protected Annot...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
/* Written by Peter O. Any copyright to this work is released to the Public Domain. In case this is not possible, this work is also licensed under Creative Commons Zero (CC0): http://creativecommons.org/publicdomain/zero/1.0/ If you like this, you should donate to Peter O. at: http://peteroupc.github.io/ */ using Syst...
using SimpleFixture.Conventions; using Xunit; namespace SimpleFixture.Tests.FixtureTests.Primitives { public class ByteFixtureTests { #region Generate Tests [Fact] public void Fixture_GenerateByte_ReturnsPopulatedValue() { var fixture = new Fixture(); v...
using System; namespace PB_May_2017_6_Number_Generator { class NumberGenerator { static void Main(string[] args) { int m = int.Parse(Console.ReadLine()); int n = int.Parse(Console.ReadLine()); int l = int.Parse(Console.ReadLine()); int specialNum...
//////////////////////////////// // // Copyright 2022 Battelle Energy Alliance, LLC // // //////////////////////////////// using System.Drawing; using System.Xml; namespace CSETWebCore.Business.Diagram.Analysis { public class NetworkGeometry { public Point point { get; private set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using DocumentFormat.OpenXml; using Kipon.Excel.Api; namespace Kipon.Excel.WriterImplementation.Serialization { internal interface IStyleResolver { uint Resolve(Kipon.Excel.Api.ICell cel...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProcessInvoke.Server.OutOfProcess.Restartable { public class RestartableOutOfProcessController : IOutOfProcessController { public IOutOfProcessFactory Factory { get; private set; ...
using Microsoft.EntityFrameworkCore.Migrations; namespace TicketScalper.ShowsAPI.Migrations { public partial class TruncateTickets : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AlterColumn<string>( name: "Seat", ...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Moq; using NUnit.Framework; using TddShop.Cli.Account; using TddShop.Cli.Account.Repositories; namespace TddShop.Cli.Tests.Account { [TestFixture] public class UserServiceTests { ...
/* Kiwi's Co-Op Mod for Half-Life: Alyx Copyright (c) 2022 KiwifruitDev All rights reserved. This software is licensed under the MIT License. ----------------------------------------------------------------------------- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR ...
using System.Collections.Generic; namespace LearnWordsFast.API.ViewModels { public class ErrorViewModel { public ErrorViewModel() { Errors = new List<string>(); } public ErrorViewModel(IEnumerable<string> errors) { Errors = new List<string>(erro...
using System; using NetPad.Scripts; namespace NetPad.Events { public class EnvironmentPropertyChanged : PropertyChangedEvent, IScriptEvent { public EnvironmentPropertyChanged(Guid scriptId, string propertyName, object? newValue) : base(propertyName, newValue) { ScriptId ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml...
/* * Copyright 2016 Jan Tschada * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
@using FreyaMusicStore @{ Layout = "layout"; } @section Main { <h3>Browse Genres</h3> <p> Select from @Model.Length genres: </p> <ul> @foreach (var genre in Model) { <li><a href="@String.Format(@Uris.genre, genre)">@genre</a></li> } </ul> }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; namespace EmployeeManagement.Web.Areas.Identity.Pages.Account.Ma...
namespace OpenMod.API.Plugins { /// <summary> /// Service used for resolving plugin instances. Must be lazy accessed on global scope services. /// </summary> /// <typeparam name="TPlugin">The plugin to resolve.</typeparam> public interface IPluginAccessor<out TPlugin> where TPlugin : IOpenModPlugi...
using System; using BizHawk.Common; using BizHawk.Common.BufferExtensions; using BizHawk.Emulation.Common; using BizHawk.Emulation.Cores.Nintendo.NES; namespace BizHawk.Client.Common { // FM2 file format: http://www.fceux.com/web/FM2.html // ReSharper disable once UnusedMember.Global [ImporterFor("FCEUX", ".fm2")...
// Copyright (c) Microsoft Corporation. All rights reserved. // MIT License // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, including without limitation the rights to use...
using System; using Microsoft.SPOT; namespace Verdant.ControlPoint.NETMF { public class Class1 { } }
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Reactive.Linq; using Avalonia.Media; using Avalonia.Threading; using Avalonia.VisualTree; namespace Avalonia.Controls.Presente...
using System; using System.Threading.Tasks; namespace CefSharp.Puppeteer.Transport { /// <summary> /// Connection transport abstraction. /// </summary> public interface IConnectionTransport : IDisposable { /// <summary> /// Gets a value indicating whether this <see cref="Transport.I...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Security.Claims; using IdentityServer4.AccessTokenValidation; using IdentityServer4.Models; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using M...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Threading.Tasks; using Dapper; using VinylStore.Catalog.Domain.Entities; namespace VinylStore.Catalog.InfrastructureSP { public class ItemRepository // : IItemRepository { private readonly SqlC...
using System; using System.Globalization; using System.Threading; using NUnit.Framework; using log4net.Core; namespace SharpRemote.Test { public abstract class AbstractTest { [OneTimeSetUp] public virtual void TestFixtureSetUp() { TestLogger.EnableConsoleLogging(Level.Error); var loggers = Loggers; i...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using HRM.DAL; using HRM.BOL; using System.Data; namespace HRM.BAL { public class EmpCodeSettBAL { public int Save(EmpCodeSettBOL objTrainingType) { EmpCodeSettDAL objDAL = new EmpCodeSettDAL(); ...
using System; using System.IO; using System.Text; /// <summary> /// Text Adventurer namespace /// </summary> namespace TextAdventurer { /// <summary> /// Logger class /// </summary> internal static class Logger { /// <summary> /// Info path /// </summary> private st...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Immutable; using System.ComponentModel.Composition; using Microsoft.VisualStudio.Imaging; using Microsoft.VisualStudio.Imaging.Inte...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EasyMobile.ManifestGenerator.Elements { [Serializable] public class PermissionElement : AndroidManifestElement { public PermissionElement() { Style = AndroidManifestElementStyles.Per...
using System.Text.Json.Serialization; namespace Essensoft.Paylink.Alipay.Domain { /// <summary> /// PromoAccessBaseCatalogVO Data Structure. /// </summary> public class PromoAccessBaseCatalogVO : AlipayObject { /// <summary> /// 类目节点描述 /// </summary> [JsonPropertyNa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Nehta.VendorLibrary.PCEHR.DocumentRegistry; using Nehta.VendorLibrary.Common; using System.Xml; namespace Nehta.VendorLibrary.PCEHR { /// <summary> /// Class to encapsulate data used for PCEHRHeader. /// </summary>...
/************************************************************************************ * * Umbraco Data Layer * MIT Licensed work * ©2008 Ruben Verborgh * ***********************************************************************************/ using System; using System.Collections; using System.Collections.Gen...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CharacterControl : MonoBehaviour { public float speed; public Vector3 jump_vector; private Vector3 start_pos; // Start is called before the first frame update void Start() { #if UNITY_EDITOR ...
using System.Text.Json.Serialization; using Essensoft.AspNetCore.Payment.Alipay.Domain; namespace Essensoft.AspNetCore.Payment.Alipay.Response { /// <summary> /// ZhimaMerchantCreditserviceDetailQueryResponse. /// </summary> public class ZhimaMerchantCreditserviceDetailQueryResponse : AlipayResponse ...
using System; using System.Diagnostics; using System.IO; using System.Net; using System.Threading; using NUnit.Framework; namespace Anothar.OpenTripPlannerClient.Tests { /// <summary> /// Class to start OTP /// </summary> [SetUpFixture] public class SetUpClass { public const int Port =...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ExpressionDemo { public class ActionFunc { public delegate void NoReturnNoParaDelegate(); public void Show() { //Action 表示0到16参数的没有返回值的泛型委托 Action action = () => {...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pa...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Pio...
namespace JumpWithJenny.Data { using JumpWithJenny.Data.Models; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; public class JumpWithJennyDbContext : IdentityDbContext<User> { public JumpWithJennyDbContext(DbContextOptions<JumpWithJennyDbCo...
using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace LearningSystem.Data.Migrations.LearningSystemPayments { public partial class AddPayments : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBu...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Cake.Core.Diagnostics; using Cake.Core.Tooling; namespace Ca...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Kontrol { ...
using Lpp.Objects.Dynamic; using Lpp.QueryComposer; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; namespace Lpp.Dns.DataMart.Model.QueryComposer.Adapters.PCORI.Terms { public class Race : TermImplementation { public Race(PCORIQuer...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.AwsN...
namespace FileTransfer.UnzipService { partial class ProjectInstaller { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </su...
// This file is auto-generated, don't edit it. Thanks. using System; using System.Collections.Generic; using System.IO; using Tea; namespace AntChain.SDK.RISKPLUS.Models { public class CreateRbbTenantResponse : TeaModel { // 请求唯一ID,用于链路跟踪和问题排查 [NameInMap("req_msg_id")] [Validation(Require...
using System; namespace Printing_triangle { class Program { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); PrintTriangle(n); //for (int i = 0; i < n; i++) //{ // PrintLine(1, i); //} ...
/* Copyright (c) 2019 ExT (V.Sigalkin) */ using System; using UnityEngine; using extOSC.Core.Events; namespace extOSC.Components.Events { public abstract class OSCReceiverEvent : OSCReceiverComponent { #region Public Vars public abstract Type ReceiverType { get; } #endregion }...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using Microsoft.Owin; using Owin; [assembly: OwinStartupAttribute(typeof(PlaymoWars.Startup))] namespace PlaymoWars { public partial class Startup { public void Configuration(IAppBuilder app) { ConfigureAuth(app); } } }
using UnityEngine; using UnityEngine.UI; public class TrackerManager_Menu_Main : MonoBehaviour { public RectTransform MainMenu; public RectTransform MainMenuTitle; public RectTransform GeneralMenu; public RectTransform BatterySettingsMenu; public RectTransform TrackerRolesMenu; public RectTran...
// Copyright (c) Tunnel Vision Laboratories, LLC. All Rights Reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. namespace StyleCop.Analyzers.Test.CSharp10.Lightup { using StyleCop.Analyzers.Test.CSharp9.Lightup; public class RefTypeSyntaxWrapperTestsCSharp10...
using Microsoft.EntityFrameworkCore; using PieShop.Core.Models; using PieShop.Data.Repository.Interfaces; using System.Collections.Generic; using System.Linq; namespace PieShop.Data.Repository { public class PieRepository : IPieRepository { private readonly ApplicationDbContext _applicationDbContext; ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System.Threading.Tasks; namespace NSubstitute.Analyzers.Tests.Shared.DiagnosticAnalyzers { public interface ICallInfoDiagnosticVerifier { Task ReportsNoDiagnostics_WhenSubstituteMethodCannotBeInferred(string method, string call, string argAccess); Task ReportsDiagnostic_WhenAccessingArgu...
// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.QuestMachine.Wrappers { public class SetQuestStateQuestAction : PixelCrushers.QuestMachine.SetQuestStateQuestAction { } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using Forum.Models; namespace Forum.Data { public class ForumDbContext : IdentityDbContext<ApplicationUser> { p...
namespace Codisa.InterwayDocs.Tools { partial class ImportForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Text; using System.Text.RegularExpressions; using Microsoft....
using System; using System.Collections.Generic; using ModestTree; using ModestTree.Util; #if ZEN_SIGNALS_ADD_UNIRX using UniRx; #endif namespace Zenject { // This is just used for generic constraints public interface ISignal<TParam1, TParam2, TParam3, TParam4> : ISignalBase { void Fire(TParam1 p1,...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //-----------------------------------------...
using CleanArch.WebApi.Application.Interfaces; using CleanArch.WebApi.Infrastructure.Persistence.Contexts; using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CleanArch.WebApi.Infrastructure.Persistence.Repo...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class ST_Logic : MonoBehaviour { int winLoose; private PSApi.Communication _api; void Awake() { _api = GameObject.Find("@ComAPI").GetComponent<PSApi.Communication>(); } void Start () { winLoose = Random.Range(0, 100) % 2; Debug.Lo...
using System; using System.Threading; using System.Threading.Tasks; namespace Topshelf.Leader.AzureBlob.Console { public class Service { public void Stop() { System.Console.WriteLine("Stopping."); } public async Task Start(CancellationToken token) { ...
// AdminMangaMetaJson.cs // using System; using System.Collections.Generic; namespace afung.MangaWeb3.Common { public class AdminMangaMetaJson { public string author; public string title; public int volume; public string series; public int year; public string pu...
#region using System; using System.Collections.Generic; using System.Linq; using System.Text; using WinterLeaf.Engine; using WinterLeaf.Engine.Classes; using WinterLeaf.Engine.Containers; using WinterLeaf.Engine.Enums; using System.ComponentModel; using System.Threading; using WinterLeaf.Engine.Classes.Interopt; using...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. #pragma warning disable 0162 using System; namespace FASTER.core { /// <summary> /// Wrapper to process log-related commands /// </summary> /// <typeparam name="Key"></typeparam> /// <typeparam name="...
// Copyright 2015 Xamarin Inc. #if IOS || TVOS using System; using System.Runtime.InteropServices; using XamCore.ObjCRuntime; using XamCore.Foundation; namespace XamCore.GameController { [iOS (10,0)][TV (9,0)] // GCMicroGamepadSnapshot.h // float_t are 4 bytes (at least for ARM64) [StructLayout (LayoutKind.Se...
@model IEnumerable<HelpingHands.Models.Dependent> @{ ViewData["Title"] = "Index"; Layout = "/Views/Shared/_LayoutLogin.cshtml"; } <h1>Dependents</h1> <p> <a asp-action="Create">Create New</a> </p> <table class="table table-striped table-bordered table-hover "> <thead> <tr> <th> ...
@* @model Tcc_Senai.Models.Coordenador @{ ViewData["Title"] = "Delete"; Layout = "~/Views/Shared/_LayoutSenai.cshtml"; } <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width" /> <title>Deletar coordenador</title> </head> <body> <hr /> <div class="row"> <div...
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers @addTagHelper *, Skoruba.IdentityServer4.STS.Identity @addTagHelper *, MatBlazor
using System; using System.Collections.Generic; using System.Text; using FlubuCore.Context; using FlubuCore.Tasks; using FlubuCore.Tasks.Process; namespace FlubuCore.Azure.Tasks.Dls { public partial class AzureDlsFsAccessRemoveAllTask : ExternalProcessTaskBase<AzureDlsFsAccessRemoveAllTask> { ...
// Copyright (c) Microsoft Corporation, Inc. All rights reserved. // Licensed under the MIT License, Version 2.0. See License.txt in the project root for license information. using System; using System.Globalization; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNet.Identity; using Xunit; ...
namespace BaristaLabs.Skrapr { using BaristaLabs.Skrapr.Converters; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.ComponentModel; public class SkraprDefinition { /// <summary> /// Gets or sets the name of...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using TML.Files.Generic.Files; using TML.Files.Generic.Utilities; using TML.Files.ModLoader.Files; using FileIO = System.IO.File; namespace TML.Patcher.Packing { /// <summary> /// .tmod file u...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30128.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------...
using System; using NUnit.Framework; using Puzzle.NPersist.Framework; using Puzzle.NPersist.Framework.Delegates; using Puzzle.NPersist.Framework.Enumerations; using Puzzle.NPersist.Framework.EventArguments; using Puzzle.NPersist.Framework.Exceptions; using Puzzle.NPersist.Framework.Interfaces; namespace Puzzle.NPersis...
using System; namespace Allowed.Telegram.Bot.Attributes { [AttributeUsage(AttributeTargets.Method, AllowMultiple = true)] public class CommandAttribute : Attribute { private readonly string _path; public CommandAttribute(string path) { _path = path; } ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Lclb.Cllb.Interfaces { using Microsoft.Rest; using Models; using Newtonsoft.Json; using System.Colle...
using Hexure.Results; namespace ModularMonolith.Exams.Domain { public static class ExamErrors { private static string Combine(string prefix, string key) => $"{prefix}_{key}"; public static class Actions { public static readonly Error.ErrorType UnableToOpenForRegist...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; namespace TaquinServer.Controllers { [ApiController] [Route("[controller]")] public class WeatherForecastController : ControllerBase { ...
using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Xml.Serialization; using UnityEngine; /// <summary> /// Contains all the information to be saved, except objectives /// </summary> public class SaveData { public int nbGames...