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/*--------------------------------------------------------------------------------------------- * Copyright (c) Dolittle. All rights reserved. * Licensed under the MIT License. See LICENSE in the project root for license information. *-------------------------------------------------------------------------------...
namespace Kerrimo { partial class frmOrdersList { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <pa...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--------------------------------------------...
namespace CleanArchitecture.Application.Common { public static class Constants { public static class UserRoles { public const string GlobalAdmin = "GlobalAdmin"; } } }
using GhostCore; using KeepTrack.Components.ViewModels.Data; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; us...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Net.Http; using System.Text.Json.Serialization; using System.Threading.Tasks; using FluentAssertions; using JsonApiDotNetCore.Configuration; using JsonApiDotNetCore.Resources; using Microsoft.Ex...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace CommunityToolkit.WinUI.Notifications { internal static class ArgumentValidator { ...
using UnityEngine; using System.Collections; public static class HP { public static int health = 5; public static void damage(int change) { health -= change; if(health <= 0) { health = 0; Dieded(); } } public static void recover(int c...
@model SeuServico.Models.TipoServico @{ ViewBag.Title = "Details"; } <h2>Details</h2> <div> <h4>TipoServico</h4> <hr /> <dl class="dl-horizontal"> <dt> @Html.DisplayNameFor(model => model.Tipo) </dt> <dd> @Html.DisplayFor(model => model.Tipo) ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using CoreWeb.Models; namespace CoreWeb.Controllers { public class HomeController : Controller { public IActionResult Index() { ...
using System; using System.Collections.Generic; using AdventureWorks.Core.Interfaces; namespace AdventureWorks.Core.Entities { public class SpecialOfferProduct : BaseEntity, IAggregateRoot { public int SpecialOfferId { get; set; } public int ProductId { get; set; } public Guid Rowguid ...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; namespace Book.DataAccess.Repository.IRepository { public interface IRepository<T> where T : class { T Get(int id); IEnumerable<T> GetAll( Expression<Func<T, bool>> filter = null, ...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Serialization; using Nodegem.Engine.Data.Attributes; using Nodegem.Engine.Data.Fields; namespace Nodegem.Engine.Core.Nodes.Utils { [DefinedNode("02EC5BD2-CE4F-482B-9F7B-72BF53C9BF80", Title = "To JSON")] [NodeNamespace("Core.Utils")] ...
namespace Ads.Models { using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; [Table("AdStatuses")] public partial class AdStatus { public AdStatus() { Ads = new HashSet<Ad>(); } ...
using DefenceFactory.Game.World; using Leopotam.Ecs; namespace DefenceFactory { sealed class DestroyChunkSystem : IEcsRunSystem { //readonly EcsWorld _world = default; //private readonly GameWorld _gameWorld = default; readonly EcsFilter<Ecs.Chunk> _filter = default; void IEcsR...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.ResponseCompression; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using BlazorSignalRApp.Server.Hubs; using System.Linq; namespace BlazorSi...
using System; using System.Collections.Generic; using System.Linq; namespace _06.TargetPractice { public class Startup { public static void Main() { var stairs = InitializeMAtrix(); ShotOnSnake(stairs); Console.WriteLine(string.Join(Environment.NewLine, stai...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
//Author: JMY //Date: 15.02.2018 //Place: ETML //Description: Base version of Sirtana using System; using System.IO; namespace Sirtana { /// <summary> /// Speaking drone /// </summary> public class Drone //TODO : become observable { private Random random = new Random(); private str...
using System; using System.Linq; using eQuantic.Core.Ioc.Extensions; using eQuantic.Core.Ioc.Scanning; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection.Extensions; namespace eQuantic.Core.Ioc.Conventions { public class FirstInterfaceConvention : IRegistrationConvention...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Cake.Core.IO; using Cake.Core.Tooling; namespace Cake.Common.Tools.NuGet.Delete; /// <summary...
using Datadog.Trace; using NLog; namespace NLog45Example { class Program { private static readonly Logger Logger = LogManager.GetCurrentClassLogger(); static void Main(string[] args) { using (MappedDiagnosticsLogicalContext.SetScoped("order-number", 1024)) { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace Microsoft.AspNetCore.Components.Test.Helpers; public static class IComponentExtensions { public static void SetParameters( this IComponent component, D...
@using Seal.Model @using Seal.Helpers @{ Report report = Model; ReportView view = report.CurrentView; Repository repository = report.Repository; } <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="X-UA-Compatible" content="IE=edge" /> <meta charset="utf-8"> <meta name="viewport" conten...
using System.Resources; using System.Reflection; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("VirtoCommerce.Mobile.ApiClient")] [assembly: AssemblyDe...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Gam...
using System; using System.Web.UI; using System.Web.UI.WebControls; using ZS.KIT; using ZS.TCDOS; public partial class cms_system_module : znManage { private string _labelName = "ZS.CMS.Config.System.Module"; private string _pageUrl = "module.aspx"; /// <summary> /// 页面初始化 /// </summary> prot...
using System; using System.Xml.Serialization; using System.ComponentModel.DataAnnotations; using BroadWorksConnector.Ocip.Validation; using System.Collections.Generic; namespace BroadWorksConnector.Ocip.Models { /// <summary> /// Get a call center's DNIS Announcements. The response is either a GroupCallCenterG...
//////////////////////////////////////////// // CameraFilterPack - by VETASOFT 2016 ///// //////////////////////////////////////////// using UnityEngine; using System.Collections; [ExecuteInEditMode] [AddComponentMenu ("Camera Filter Pack/3D/Mirror")] public class CameraFilterPack_3D_Mirror : MonoBehaviour { #region...
using InstantDelivery.Common.Enums; using InstantDelivery.Model; using InstantDelivery.ViewModel.Dialogs; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System.Collections.Generic; using System.Net.Http; using System.Net.Http.Headers; using System.Threading.Tasks; namespace InstantDelivery.ViewModel.Proxies...
using BTCPayServer.Controllers; using System.Linq; using BTCPayServer.Models.AccountViewModels; using BTCPayServer.Models.StoreViewModels; using BTCPayServer.Services.Invoices; using Microsoft.AspNetCore.Mvc; using NBitcoin; using NBitpayClient; using System; using System.Collections.Generic; using System.Text; using ...
using PowerRqlite.Exceptions; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace PowerRqlite.Models.PowerDNS.Responses { public class StringArrayResponse : IResponse { private bool isDisposed; public List<string> result { get; set; } ...
using Imagin.Common; using Imagin.Common.Linq; using System.IO; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Markup; using System.Xml; namespace Notes { public static class TableExtensions { public static DataTemplate Create(string column) { ...
using Unity.Entities; using Unity.Transforms; using UnityEngine; namespace EcsWar { [CreateAssetMenu] public class EcsSceneInfo : ScriptableObject { public GameObject playerPrefab; public Vector3[] startingPoints; public void CreateScene(World activeWorld) { activeWorld.E...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Serialization; using Pipedrive.CustomFields; namespace Pipedrive.Internal { public class CustomFieldConverter : JsonConverter { public...
// <copyright file="FtpConnectionOptions.cs" company="Fubar Development Junker"> // Copyright (c) Fubar Development Junker. All rights reserved. // </copyright> using System.Text; namespace FubarDev.FtpServer { /// <summary> /// Options for the FTP connection. /// </summary> public class FtpConnection...
// <copyright file="BDDLoggingCheckboxEventHandlers.cs" company="Automate The Planet Ltd."> // Copyright 2021 Automate The Planet Ltd. // Licensed under the Apache License, Version 2.0 (the "License"); // You may not use this file except in compliance with the License. // You may obtain a copy of the License at http:/...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using BarsGroup.CodeGuard.Exceptions; using BarsGroup.CodeGuard.Internals; namespace BarsGroup.CodeGuard { public static class ObjectValidatorExtensions { public static ArgBase<T> IsNotNull<T>(this ArgBase<T> a...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc.Formatters; using Microsoft.Extensions.Logging; namespace Microsoft.AspNetC...
using System.Collections.Generic; using System.Threading.Tasks; using SFA.DAS.Apim.Developer.Domain.Models; namespace SFA.DAS.Apim.Developer.Domain.Interfaces { public interface ISubscriptionService { Task<Subscription> CreateSubscription(string internalUserId, ApimUserType apimUserType, st...
using System.Collections.Generic; using System.Text; namespace HoLLy.DiscordBot { internal static class Extensions { /// <summary> /// A safer version of <code>IEnumerable&lt;String&gt;.Aggregate</code> that's faster and doesn't crash as easily. /// </summary> /// <param name="...
using System.ServiceModel; using System.Threading.Tasks; using Service.SmsSender.Domain.Models; using Service.SmsSender.Grpc.Models.Responses; namespace Service.SmsSender.Grpc { [ServiceContract] public interface ISmsProviderService { [OperationContract] Task<AllProvidersResponse> GetAllPr...
// <auto-generated /> using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata; using WeLearn.Data; namespace ...
#pragma checksum "..\..\ventanaFSL.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "05B4EF391438A37F9EDAC0B0D2408769" //------------------------------------------------------------------------------ // <auto-generated> // Este código fue generado por una herramienta. // Versión de runtime:4.0.30319.34011 // // ...
using System; using System.Collections.Generic; using System.Windows.Forms; namespace pKillPopup { static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { Application.EnableVi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Griffin.Container; namespace Griffin.Core.Microsoft.Extensions.DependencyInjection { class MicrosoftDependencyInjectionScopeAdapter : IContainer...
using System; using System.Collections.Generic; namespace ClosedXML.Excel { public interface IXLRanges: IEnumerable<IXLRange>, IDisposable { /// <summary> /// Adds the specified range to this group. /// </summary> /// <param name="range">The range to add to this group.</param> ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
namespace Sentinel.Views.Heartbeat { using Support.Wpf; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Windows; using System.Windows.Media; using System.Windows.Shapes; using Syst...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Text.RegularExpressions; namespace Roslyn.Test.Utilities { public static class RegexExtensions { ...
/** * The MIT License * Copyright (c) 2016 Population Register Centre (VRK) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the righ...
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.ComponentModel.Composition.Hosting; using System.ComponentModel.Composition.Registration; using System.Linq; using System.Text; using System.Threading.Tasks; using CShell.Hosting.Package; using CShell.Hosting.ReplComm...
using Entitas; using UnityEngine; public interface IViewController { GameObject gameObject { get; } Vector3 position { get; set; } void Link(Entity entity, Pool pool); void Show(bool animated); void Hide(bool animated); void Reset(); }
namespace Couchbase.KeyValue { public enum ReplicateTo { None, One, Two, Three } }
// DigitalRune Engine - Copyright (C) DigitalRune GmbH // This file is subject to the terms and conditions defined in // file 'LICENSE.TXT', which is part of this source code package. using System; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Reactive.Linq; using System.Win...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Runtime.Serialization; #if ES_BUILD_STANDALONE namespace Microsoft.Diagnostics.Tracing #else namespace System.Diagnostics.Tracing #endif { /// <summar...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using OpenCvSharp; using OpenCvSharp.CPlusPlus; namespace CppStyleSamplesCS { class Program { [STAThread] static void Main(string[] args) { ISample sample = new ClaheTest()...
namespace DateTimeGuess.Tests { using System.Linq; using DateTimeGuess; using Xunit; /// <summary> /// ISO 8601 extended date time formats. /// ISO 8601 basic date time formats. /// </summary> public class ISO8601DateTimeFormat { [Fact] public void CalendarDatePart(...
namespace Wave.Schema.Responses { public record Query<T>(T data); }
namespace Octokit.Webhooks.Models.CheckRunEvent { using System.Runtime.Serialization; using System.Text.Json.Serialization; [JsonConverter(typeof(JsonStringEnumMemberConverter))] public enum CheckSuiteStatus { [EnumMember(Value = "queued")] Queued, [EnumMember(Value = "in_p...
using System; class BonusScore { static void Main() { int num = int.Parse(Console.ReadLine()); double bonus = 0.0; if (num <= 100) { bonus += 5; } else if (num > 100 && num <= 1000) { bonus += num * 0.2; } else if ...
 @{ ViewBag.Title = "注销"; Layout = "~/Views/Shared/Mange.cshtml"; } <h2>Cancellation</h2>
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
//-------------------------------------------------- // <copyright file="DriverManager.cs" company="Magenic"> // Copyright 2021 Magenic, All rights Reserved // </copyright> // <summary>Base driver manager</summary> //-------------------------------------------------- using Magenic.Maqs.Utilities.Logging; using System...
@page @model ExternalLoginModel @{ ViewData["Title"] = "Register"; } <h2>@ViewData["Title"]</h2> <h4 id="external-login-title">Associate your @Model.ProviderDisplayName account.</h4> <hr /> <p id="external-login-description" class="text-info"> You've successfully authenticated with <strong>@Model.ProviderDisp...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SharpKit.JavaScript; namespace SharpKit.Three { [JsType(JsMode.Json, Export = false)] public class TypeValue { public string type { get; set; } public object value { get; set; } } }
using System.Text.RegularExpressions; namespace Marathon.Helpers { public class StringHelper { /// <summary> /// Returns the full extension from the file name (with a dot prefix). /// </summary> public static string GetFullExtension(string fileName) => Regex.Match(P...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; namespace LearningNgSpa.Pages { [ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true)] ...
using System; using System.Collections.Generic; using OrderCloud.Catalyst; using Stripe; namespace OrderCloud.Integrations.Payment.Stripe.Mappers { /// <summary> /// https://stripe.com/docs/api/payment_intents /// </summary> public class StripePaymentIntentMapper { // See https://stripe.co...
using SuperMap.WinRT.Utilities; using System; using Windows.Data.Json; namespace SuperMap.WinRT.REST { /// <summary> /// <para>${REST_Projection_Title}</para> /// <para>${REST_Projection_Description}</para> /// </summary> public class Projection { /// <summary>${REST_Projection_constr...
@model RegisterViewModel @{ ViewData["Title"] = "حساب جديد"; } <h2>@ViewData["Title"]</h2> <div class="row"> <div class="col-md-offset-4 col-md-4" dir="ltr"> <form asp-route-returnUrl="@ViewData["ReturnUrl"]" method="post"> <hr /> <div asp-validation-summary="All" class="text-...
//----------------------------------------------------------------------- // <copyright file="RecordingResult.cs" company="Google LLC"> // // Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obt...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Tera.Game.Messages; namespace DamageMeter.Heuristic { class C_ASK_INTERACTIVE : AbstractPacketHeuristic { public static ushort PossibleOpcode; public new void Process(Parse...
using UnityEngine; using System.Collections; [AddComponentMenu("Cocuy/Particles Area")] public class ParticlesArea : MonoBehaviour { int READ = 0; int WRITE = 1; public FluidSimulator m_simulation; // Colour gradient public Gradient m_colourGradient; public bool m_updateGradient = false; ComputeBuffer ...
using System; using System.Collections.Generic; using System.Text; namespace ClipboardMonitorLite.Functions.Data { public class ChangePasswordInfo { public string GroupId { get; set; } public string ApplicationId { get; set; } public string Password { get; set; } public string ...
// This file is part of YamlDotNet - A .NET library for YAML. // Copyright (c) Antoine Aubry and contributors // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, inc...
// // System.Security.AccessControl.NativeObjectSecurity implementation // // Author: // Dick Porter <dick@ximian.com> // // Copyright (C) 2005, 2006 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation f...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
using Ryujinx.Common.Logging; using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap; using Ryujinx.HLE.HOS.Services.Nv.Types; u...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class UtilitiesHandler : Moderator { [SerializeField] GameObject StudyWindow; [SerializeField] GameObject ExitMenu; void Start() { DeactivateMe(StudyWindow); DeactivateMe(ExitMenu); } ...
using System; using System.Globalization; using System.IO; using System.Linq; using System.Net.NetworkInformation; using System.Text; using System.Web; using System.Xml; using Raven.Abstractions.Logging; namespace Raven.Database.Util { public static class PortUtil { private static readonly ILog logger ...
namespace RippleDotNetCore.Rippled.Models.Requests.AccountInformation { public class NorippleCheckRequestParams { public string Account { get; set; } public string Role { get; set; } public bool Transactions { get; set; } public int Limit { get; set; } public string Ledg...
using EInfrastructure.Core.Test.Base; namespace EInfrastructure.Core.Test { public class UniqueCommonUnitTest : BaseUnitTest { } }
using System.Collections.Generic; using System.Linq; using static Gamer.Core.Debug; namespace Gamer.Format.Cry.Core { public abstract class ChunkCompiledBones : Chunk // 0xACDC0000: Bones info { public string RootBoneName; // Controller ID? Name? Not sure yet. public CompiledBo...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.IO; using System.Windows.Forms; using WinTlx.Languages; namespace WinTlx.Scheduler { public partial class SchedulerForm : Form { private const string TAG = nameof(SchedulerForm); public delegate void Cl...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace UnityEngine.XR.WindowsMR.Tests { public class FpsMeasure : MonoBehaviour { public int m_NonPerformantFrameCount; // we have observed a drop in performance between simulation and runtime // on the ...
using System.Threading.Tasks; using SimpleSlackBot; namespace TestBot.Handlers { public class MentionHandler : Handler { public override async Task OnMessage(Channel channel, User user, string text, bool botIsMentioned) { if (botIsMentioned) await SendMessage(channel, string.Format("<@{0}> Hello!", user....
// Copyright (c) 2021, Siemens AG // // SPDX-License-Identifier: MIT using Siemens.Simatic.S7.Webserver.API.Models.Responses.ResponseResults; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Siemens.Simatic.S7.Webserver.API.Models.Responses ...
using NHM.Common.Configs; using NHM.Common.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace NHM.Common { public static class StratumServiceHelpers { #region CUSTOM_ENDPOINTS internal class ServiceCustomSettings { ...
using System.Runtime.Serialization; using System.Text.Json.Serialization; namespace YGOProDeckWrapper.Library.Models { public enum MonsterCardRace { Aqua, Beast, [EnumMember(Value = "beast-warrior")] BeastWarrior, [EnumMember(Value = "Creator-god")] CreatorGod, ...
using System; namespace Android { public class NotifyJobListUserChangedQuery { public string Query { get; set; } } }
//------------------------------------------------------------------------------ // <auto-generated /> // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.12 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //----...
using System; using System.Collections.Generic; namespace Assimalign.Extensions.FileSystemGlobbing; /// <summary> /// This API supports infrastructure and is not intended to be used /// directly from your code. This API may change or be removed in future releases. /// </summary> public interface IFileLinearPattern :...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace P2PNET.FileLayer.SendableObjects { public class FileAck { //set true to let sender know to keep sending the //file parts public bool AcceptedFile { get; set; } ...
using System; using System.Globalization; using System.IO; using System.Windows.Data; // ReSharper disable UnusedType.Global // ReSharper disable MemberCanBePrivate.Global // ReSharper disable UnusedMember.Global // ReSharper disable UnusedAutoPropertyAccessor.Global // ReSharper disable InheritdocConsiderUsage // Re...
// SSRT. Copyright (c) 2019 CDRIN. MIT license (see LICENSE file) using UnityEngine; using UnityEngine.Rendering; [RequireComponent(typeof(Camera))] public class SSRT : MonoBehaviour { #region Properties public enum DebugMode { AO = RenderPass.DebugModeAO, BentNormal = RenderPass.DebugModeBentNormal, GI = RenderP...
using System.Windows; using System.Windows.Controls; namespace TrueMiningDesktop.Janelas.SubMenuSettings { /// <summary> /// Interação lógica para SettingsCUDA.xam /// </summary> public partial class SettingsCUDA : UserControl { public SettingsCUDA() { InitializeCompone...
using System; using System.Threading; using System.Net.Http; using System.Threading.Tasks; using Newtonsoft.Json; using TransparentApiClient.Google.Core; namespace TransparentApiClient.Google.Gmail.V1.Resources { public class Threads : BaseClient { public Threads(byte[] serviceAccountCredentials) : base(se...
/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...