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// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com // ReSharper disable CheckNamespace // ReSharper disable ClassNeverInstantiated.Global // ReSharper disable CommentTypo // ReSharper disable IdentifierTypo //...
using PuzzleCollection.Games.Structures; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PuzzleCollection.Games.Untangle { public class UntangleGraph { internal int refcount; /* for deallocation */ internal Tree234<UntangleEdge> edges; ...
using System; using System.Collections.Generic; using System.Linq; using MwLanguageServer.Infrastructures; using Xunit; namespace UnitTestProject1 { public class TrieTests { [Fact] public void BasicTest() { var helper = new TestHelper<int>(); helper.Add("test", 1...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
///////////////////////////////////////////////////////////////////////////////// // paint.net // // Copyright (C) dotPDN LLC, Rick Brewster, and contributors. // // All Rights Reserved. ...
using System.Collections.Generic; using DLCS.Core.Collections; using DLCS.Core.Types; using DLCS.Model.Assets.CustomHeaders; using FluentAssertions; using Orchestrator.Assets; using Orchestrator.Features.Images; using Orchestrator.Infrastructure.ReverseProxy; using Xunit; namespace Orchestrator.Tests.Features.Images ...
using System.Collections; using System.Collections.Generic; namespace Xamarin.Forms.Platform.UWP { internal class ItemTemplateContextList : IReadOnlyList<ItemTemplateContext> { readonly IList _itemsSource; readonly DataTemplate _itemTemplate; readonly BindableObject _container; readonly double _itemHeight; ...
using System; using System.Collections.Generic; namespace Actress { class Observable<T> : IObservable<T>, IObserver<T>, IDisposable { public Observable() { _observers = new List<IObserver<T>>(); } private readonly List<IObserver<T>> _observers; public IDis...
// ---------------------------------------------------------------------- // <copyright file="AssemblyInfo.cs" company="Expensify"> // (c) Copyright Expensify. http://www.expensify.com // This source is subject to the Microsoft Public License (Ms-PL) // Please see license.txt on https://github.com/Exp...
using ProtoBuf; using System; using System.Collections.Generic; namespace GameData { [ProtoContract(Name = "RoleAttr_ARRAY")] [Serializable] public class RoleAttr_ARRAY : IExtensible { private readonly List<RoleAttr> _items = new List<RoleAttr>(); private IExtension extensionObject; [ProtoMember(1, Name = ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; ...
using System; using System.Linq; using System.Reflection; using Datadog.Core.Tools.Extensions; using Xunit; namespace Datadog.Trace.ClrProfiler.IntegrationTests.Helpers { public class TargetFrameworkVersionsFact : FactAttribute { public TargetFrameworkVersionsFact(string targetFrameworkMonikers) ...
/****************************************************************************** * Description: Simple webhook implementation for receiving events from Comapi * Author: Dave Baddeley *****************************************************************************/ using Microsoft.AspNetCore.Http; using Microsoft....
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.34209 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace C_Sharp { public class StringHas { /// <summary> /// 错误判断 /// </summary> /// <param name="str"></param> /// <returns></returns> ...
#region License /* Copyright © 2014-2021 European Support Limited Licensed under the Apache License, Version 2.0 (the "License") you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------...
namespace DB_PAPOAS_laba_6 { partial class Form1 { /// <summary> /// Обязательная переменная конструктора. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Освободить все используемые ресурсы. /// </summary> ...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Lclb.Cllb.Interfaces { using Microsoft.Rest; using Models; using System.Collections; using System.Co...
/* This file is part of the iText (R) project. Copyright (c) 1998-2020 iText Group NV Authors: iText Software. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Affero General Public License version 3 as published by the Free Software Foundation with the addition of the...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Threading.Tasks; namespace Microsoft.AspNetCore.Components.Electron { internal class NullDispatcher : Dispatcher { ...
using CrossCuttingConcerns.Instrumentation; using System.Collections.Generic; namespace CH13_CodeRefactoring.ProblemCode { public class Mutant { [InstrumentationAspect] public int IntegerSquaredSum(List<int> integers) { var squaredSum = 0; foreach (var integer i...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this lis...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Panini.Models { /// <summary> /// Model for displaying inline link data in the <c>Inline Links</c> tab of <c>Results View</c>. /// </summary> public class Inli...
// // Copyright (c) Microsoft. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable l...
using System.Collections.Generic; using System.IO; using System.Linq; using UnityEditor.SceneManagement; using UnityEngine.SceneManagement; using UnityEditor; using UnityEditorInternal; using UnityEngine; using ModestTree; namespace Zenject { [CustomEditor(typeof(SceneDecoratorContext))] public class SceneDeco...
using Chiota.ViewModels.Classes; namespace Chiota.ViewModels { using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows.Input; using Chiota.Messenger; using Chiota.Messenger.Enti...
using System; using System.Globalization; using System.Collections.Generic; namespace MyLibrary { public class Episode { List<double> scores = new List<double>(); //a list which will keep track of all generated ratings Description description = new Description(); public int Audience...
using Xunit; using DotNetCoreKoans.Engine; using System; using System.Globalization; namespace DotNetCoreKoans.Koans { public class AboutStrings : Koan { //Note: This is one of the longest katas and, perhaps, one //of the most important. String behavior in .NET is not //always what you ...
using System; namespace SuperSocket.WebSocket { public class WebSocketConstant { public const string Host = "Host"; public const string Connection = "Connection"; public const string SecWebSocketKey1 = "Sec-WebSocket-Key1"; public const string SecWebSocketKey2 = "Sec-WebSocket-K...
using System; namespace Example.StudentsManagement.Models { public class Student { public int Id { get; set; } public string Name { get; set; } public DateTime EnrollmentDate { get; set; } public DateTime DateOfBirth { get; set; } public string Address { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; namespace HelloLambda.Controllers { [Route("api/[controller]")] public class MetricsController : Controller { // GET api/values [HttpGet] public IEnumerab...
using System; namespace _01._Blank_Receipt { class Program { static void Main(string[] args) { PrintReceip(); } static void PrintReceip() { PrintReceipHeader(); PrintReceipBody(); PrintReceipFooter(); } st...
using Contoso.Events.Data; using Contoso.Events.Models; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; namespace Contoso.Events.Web { public class Startup { ...
using System; using System.Collections.Generic; using System.Text; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Storage; using Microsoft.EntityFrameworkCore.Infrastructure; using System.Reflection; using System.Linq; using Riven.Reflection; using Riven.Entities; namespace Riven.Extensions {...
using System; using System.Xml.Serialization; using System.ComponentModel.DataAnnotations; using BroadWorksConnector.Ocip.Validation; using System.Collections.Generic; namespace BroadWorksConnector.Ocip.Models { /// <summary> /// Delete a Calling Party Category from system. The category cannot be deleted if it...
using System; using System.Collections.Generic; using System.Numerics; namespace BorsukSoftware.Testing.Comparison.Plugins { /// <summary> /// Comparer plugin for <see cref="BigInteger"/> objects /// </summary> public class BigIntegerComparerPlugin : IObjectComparerPlugin { /// <summary> /// Get / set whethe...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using FlightFinder.Client.Services; using Microsoft.AspNetCore.Components.Builder; using Microsoft.Extensions.DependencyInjection; namespace FlightFinder.Client { public class Startup { public void ConfigureServices(IServiceCollection services) { services.AddSingleton<AppState>(); ...
/** * Copyright 2013 Canada Health Infoway, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
/* * Copyright 2006 Jeremias Maerki * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information. #if CODEANALYSIS_V3_OR_BETTER using System; using System.IO; namespace Analyzer.Utilities { internal static class PathHelper { private static readonly char...
using System; using System.Collections.Generic; using System.Linq; using RabbitMQ.Client; namespace PowerLinesMessaging { public class Connection : IConnection { protected ConnectionFactory connectionFactory; protected RabbitMQ.Client.IConnection connection; protected List<Channel> chan...
/* * Written by Trevor Barnett, <mr.ullet@gmail.com>, 2015 * Released to the Public Domain. See http://unlicense.org/ or the * UNLICENSE file accompanying this source code. */ using System.Collections; using NUnit.Framework; namespace Ullet.Strix.Number.Tests.Unit.NumberExtensionsTests { [TestFixture] public...
#if !NETSTANDARD13 /* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 ...
using MyXObject; using System.Windows; using MyCodeBox; using MyXAribute; namespace MyPicTabPage { /// <summary> /// 按照步骤 1a 或 1b 操作,然后执行步骤 2 以在 XAML 文件中使用此自定义控件。 /// /// 步骤 1a) 在当前项目中存在的 XAML 文件中使用该自定义控件。 /// 将此 XmlNamespace 特性添加到要使用该特性的标记文件的根 /// 元素中: /// /// xmlns:MyNamespace=...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Xml.Linq; namespace SqlSugar { public class EntityMaintenance { public SqlSugarProvider Context { get; set; } public EntityInfo GetEntityInfo<T>() { re...
using BasicMvcSample.Helpers; using Box.V2.Models; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; namespace BasicMvcSample.Controllers { [Authorize] public class AppController : Controller { // GET: App public asy...
using UnityEngine; using System.Collections; public class CoOpSign : MonoBehaviour { public Main Main; public Trigger Trigger; public CoOpShelter CoOpShelter; public MeshRenderer Face; public Material FaceNone; public Material FaceSoupKitchen; public Material FaceTherapy; public Materi...
using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using FluentAssertions; using Microsoft.Extensions.DependencyInjection; using Moq; using MorseCode.ITask; using TypedRest; using TypedRest.Endpoints.Generic; using Xunit; using Xunit.Abstractions; namespace MyVendor.MyServic...
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace ParallelSample1 { class Program { [STAThread] static void Main(string[] args) { //ThreadPool.QueueUserWorkItem(new WaitCallback(Foo)); //ThreadPool.GetMaxThreads(ou...
using System.Collections.Generic; using System.Threading; using FubuMVC.Core.Http.Owin; using Shouldly; using NUnit.Framework; namespace FubuMVC.Tests.Http.Owin { [TestFixture] public class OwinCurrentHttpRequest_ClientConnectivityTester { private CancellationToken theToken; private OwinHt...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using lessonweb.Data; namespace lessonweb.web { public partial class PGUpdateCourse : System.Web.UI.Page { protected AppUser mUser = null; protected AppUse...
using Autofac; using Autofac.Integration.Mvc; using HelloWorld.V2.Domain; using HelloWorld.V2.Infrastructure; using System.Web.Mvc; namespace HelloWorld_V2.App_Start { public class ContainerConfiguration { public static void ConfigureContainer() { var builder = new ContainerBuilder...
using System; using System.IO; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace ADTBulkImportConverter { public class BulkImportInputGenerator { public void GenerateBulkModelImportInputFile(string inputPath, string outputFileName) { if (string.IsNullOrWhiteSpace(inputPa...
using System.Windows; using Autofac; using Inifinal.CarPc.Bar; using Inifinal.CarPc.View; using Prism.Autofac; using Prism.Regions; namespace Infinal.CarPc.Ui { public class Bootstrapper : AutofacBootstrapper { protected override void ConfigureContainerBuilder(ContainerBuilder builder) { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections; using System.Reflection; using System.Runtime.Serialization.Json; using System.Xml; using System.Diagnostics; namespace System.Runtime.Serial...
 namespace MacroAutomation { partial class MainWindow { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /...
using System.Collections.Generic; using SMLDC.Simulator.Schedules; using SMLDC.Simulator.Models.HeartRate; using SMLDC.Simulator.Schedules.Events; using System; using SMLDC.Simulator.DiffEquations.Models; using SMLDC.Simulator.DiffEquations.Solvers; using static SMLDC.Simulator.Utilities.Enums; using SMLDC.Simulator.U...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Elasticsearch.Net; namespace Nest { public partial class ElasticClient { /// <inheritdoc /> public IShardsOperationResponse GatewaySnapshot(Func<GatewaySnapshotDescriptor, GatewaySnapshotDescriptor> snapshotSelector = null) { ...
//--------------------------------------------------------------------- // <copyright file="PrimitiveValueConverterConstants.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.Json.Serialization; using System.Threading.Tasks; namespace StarfallTactics.StarfallTacticsServers.Database { public class ShipDecalEntry { [JsonPropertyName("id")] public int Id { get; set;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information. using Steeltoe.Connector.Services; using Steeltoe.Extensions.Configuration; namespace External.Connector.Te...
using System.ComponentModel.DataAnnotations; using System; using System.Collections.Generic; using FashiShop.Core.Entity; namespace FashiShop.Model { public class Order:BaseEntity { public int UserDetailID { get; set; } public DateTime OrderDate { get; set; } public DateTime ShippedDate...
namespace JustOrderIt.Web.Infrastructure.Extensions { using System; using System.Linq; using System.Linq.Expressions; using AutoMapper.QueryableExtensions; using JustOrderIt.Web.Infrastructure.Mapping; public static class QueryableExtensions { public static IQueryable<TDestination...
using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; namespace Exercism.Analyzers.CSharp.Syntax.Rewriting { internal static class SyntaxNodeSimplifier { private static readonly CSharpSyntaxRewriter[] SyntaxRewriters = { new RemoveOptionalParentheses...
using EPiServer.DataAbstraction; using EPiServer.DataAnnotations; using Foundation.Features.Shared; using Foundation.Infrastructure; namespace Foundation.Features.MyOrganization.Orders { [ContentType(DisplayName = "Organization Orders Page", GUID = "3c436a14-38d1-4fd1-ab37-15f0848cfa24", Descriptio...
using System; namespace W3SavegameEditor.Core.Exceptions { [Serializable] public class ParseVariableException : Exception { public ParseVariableException() { } public ParseVariableException(string message) : base(message) { } public ParseVariableE...
using System.Linq; namespace TT.Domain.Statics { public static class TrustStatics { // also banned names public static string[] ReservedNames = { "Judoo", "Juderp", "Testbot", "Psychopath", "Admin", "Administrator", ...
// ReSharper disable All using Lumina.Text; using Lumina.Data; using Lumina.Data.Structs.Excel; namespace Lumina.Excel.GeneratedSheets { [Sheet( "ContentGauge", columnHash: 0x55e3560d )] public partial class ContentGauge : ExcelRow { public byte Unknown0 { get; set; } public SeStr...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; namespace MvcApplication5 { public class RouteConfig { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd...
public class SideWinder : Missile { void Awake() { seekBehavior = new SeekWithHeat(); } }
namespace RetroDevStudio { public partial class ConstantData { public static Palette PaletteMega65() { var pal = new Palette( 256 ); for ( int i = 0; i < 16; ++i ) { // hard coded c64 colors pal.ColorValues[i * 16 + 0] = 0xff000000; pal.ColorValues[i * 16 + 1] = 0...
using ChatCore.Interfaces; using IPA.Loader; using SiraUtil.Sabers; using StreamPartyCommand.Configuration; using StreamPartyCommand.Interfaces; using StreamPartyCommand.Models; using StreamPartyCommand.Staics; using StreamPartyCommand.Utilities; using UnityEngine; using Zenject; namespace StreamPartyCommand.CommandC...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System.Threading; using Microsoft.CodeAnalysis.CSharp.Extensions.ContextQuery; using Micro...
using Kit; using OsmDataKit; using OsmSharp; using System; using System.Linq; namespace Toponym.Tools { public static class GeoService { public static RelationObject LoadRelation(string cacheName, long relationId, string sourcePath = null) { var request = new GeoRequest { RelationI...
using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Text; using Machine.Specifications; using Symbiote.Core; namespace Core.Tests.DI { public interface AnInterfaceOf<T> : AnInterfaceOf { } public abstract class with_assembly_scanning : with_assimila...
using System; // ReSharper disable once CheckNamespace namespace NClient.Exceptions { public class ClientBuildException : NClientException { public ClientBuildException(string message) : base(message) { } public ClientBuildException(string message, Exception innerExcep...
using UnityEngine; using UnityEngine.Events; namespace Gameframe.GUI { using Camera = UnityEngine.Camera; /// <summary> /// Takes care of managing a set of components that control camera movement and behavior /// </summary> public class CameraDirector : MonoBehaviour { /// <summary> ...
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> <title>Speedy - @ViewData["Title"]</title> <link href="~/favicon.ico" rel="shortcut icon" type="image/x-icon"...
using System; using System.Diagnostics.CodeAnalysis; using System.IO.MemoryMappedFiles; using System.Threading; using System.Threading.Tasks; using TinyIpc.Synchronization; namespace TinyIpc.IO { /// <summary> /// Wraps a MemoryMappedFile with inter process synchronization and signaling /// </summary> public class...
using AnyRPG; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace AnyRPG { public class VendorComponent : InteractableOptionComponent { public VendorProps Props { get => interactableOptionProps as VendorProps; } public VendorComponent(Int...
using System.IO; using FluentAssertions; using Moq; using NUnit.Framework; using Perka.Apply.Client.Adapters; using Perka.Apply.Client.Helpers; namespace Perka.Apply.Client.Tests.Adapters { [TestFixture] public class FileSystemAdapterTests { [SetUp] public void SetUp() { ...
#region samples_concat_playlist using VideoCataloger; using System.IO; using System; using VideoCataloger.RemoteCatalogService; using System.Globalization; using System.Collections.Generic; public class ConcatPlaylist { static public string GetFFMPEGPath() { string tool_path = "c:\\ffmpeg\\bin\\ffmp...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Waypoint : Node { }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace coderush.Models { public class UserProfile { public int UserProfileId { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public strin...
using System; using System.IO; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using Xunit; namespace Microsoft.CodeAnalysis.Tools.Tests { public class CodeFormatterTests : IClassFixture<MSBuildFixture> { private static string SolutionPath => Directory.GetPa...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("HID OMNIKEY Smart Card Readers' Sample Cod...
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\mfcaptureengine.h(1758,5) using System; using System.Runtime.InteropServices; namespace DirectN { [ComImport, Guid("8f02d140-56fc-4302-a705-3a97c78be779"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public partial interface IMFCapture...
#pragma checksum "C:\Users\Water\Source\DynamoDCS\DynamoDCS\MissionPage.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "4917D50CF7345C94B8A97C2C26BBA1EF" //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to t...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated ...
using System.IO; namespace PDGToolkitCLI { /// <summary> /// Makes use of the builder pattern to: /// Load the config.json file into a dynamic <see cref="settings"/> variable /// Set different values to said variable based on called methods /// Persist those changes back into config.json /// ...
// Copyright (c) Lykke Corp. // See the LICENSE file in the project root for more information. namespace Ironclad.Models { public class LoggedOutModel { #pragma warning disable CA1056 public string PostLogoutRedirectUri { get; set; } public string ClientName { get; set; } public stri...
using System; using System.Linq; namespace BytexDigital.Blazor.Components.CookieConsent { public class CookiePreferences : IEquatable<CookiePreferences> { public int AcceptedRevision { get; set; } = 0; public string[] AllowedCategories { get; set; } = new string[0]; public string[] All...
// // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. // using UnityEngine; using HoloToolkit.Unity; using HoloToolkit.Sharing.SyncModel; namespace HoloToolkit.Sharing { /// <summary> /// Synchronizer to upda...
//---------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. // All rights reserved. // // This code is licensed under the MIT License. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentat...
using System; using System.Globalization; using System.Linq; using FluentAssertions; using FsCheck; using FsCheck.Xunit; using Toggl.Multivac.Extensions; using Xunit; using static System.Math; namespace Toggl.Multivac.Tests { public sealed class StringExtensionTests { public sealed class TheContainsIg...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Do...