Download export_batch.py from Neptune-T/DragMesh-3-Scene: direct link, hf CLI and curl.
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https://huggingface.co/datasets/Neptune-T/DragMesh-3-Scene/resolve/main/export_batch.py
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2.75 kB
| #!/usr/bin/env python3 | |
| """Batch export scenesmith outputs -> self-contained MuJoCo scene dirs. | |
| Mirrors export_full.py (house_state build + export_scene_to_mujoco.py) for | |
| every scene that batch generation produced. Runs inside the scenesmith docker | |
| image so pydrake/mujoco/trimesh are available. | |
| Usage (on server, scenesmith conda env): | |
| python export_batch.py # all scenes in batch_logs | |
| python export_batch.py <scene_000_path> <name> # single scene | |
| """ | |
| import json | |
| import subprocess | |
| import sys | |
| from pathlib import Path | |
| REPO = Path("/home/zhanghao/scene/scenesmith_full") | |
| LOG_DIR = Path("/home/zhanghao/scene/batch_logs") | |
| def export_one(scene_dir: Path, name: str) -> str: | |
| # The scene generator already wrote scene_000/combined_house/house_state.json | |
| # with all asset paths relative to scene_000 - pass scene_000 as the scene | |
| # path so every reference (SDF, floor gltf, furniture assets) resolves. | |
| scene_dir = Path(scene_dir) | |
| if not scene_dir.exists(): | |
| return "dir-missing" | |
| s000 = scene_dir / "scene_000" | |
| if not (s000 / "combined_house" / "house_state.json").exists(): | |
| return "no-house-state" | |
| out_name = f"mujoco_scene_{name}" | |
| rel = s000.relative_to(REPO / "outputs") | |
| cmd = [ | |
| "docker", "run", "--rm", "--network", "host", | |
| "-v", f"{REPO}:/app", | |
| "scenesmith:latest", | |
| "python", "scripts/export_scene_to_mujoco.py", | |
| f"/app/outputs/{rel}", "--output", f"/app/outputs/{out_name}", | |
| ] | |
| print(f"[{name}] exporting scene_000 -> outputs/{out_name} ...") | |
| proc = subprocess.run(cmd, capture_output=True, text=True, timeout=2400) | |
| combined_out = proc.stdout + proc.stderr | |
| out_dir = REPO / "outputs" / out_name | |
| ok = (out_dir / "scene.xml").exists() and (out_dir / "meshes").is_dir() | |
| if not ok: | |
| print(combined_out[-1800:]) | |
| return "OK" if ok else f"FAIL rc={proc.returncode}" | |
| def main(): | |
| if len(sys.argv) >= 3: | |
| print(f"[{sys.argv[2]}] -> {export_one(Path(sys.argv[1]), sys.argv[2])}") | |
| return | |
| names = sorted(p.stem for p in LOG_DIR.glob("home_*.dir")) | |
| print(f"{len(names)} scenes from batch_logs: {names}") | |
| results = {} | |
| for name in names: | |
| dirfile = LOG_DIR / f"{name}.dir" | |
| scene_dir = Path(dirfile.read_text().strip()) | |
| if not scene_dir.exists() or "FAILED" in dirfile.read_text(): | |
| results[name] = "skipped(failed)" | |
| print(f"[{name}] -> {results[name]}") | |
| continue | |
| results[name] = export_one(scene_dir, name) | |
| print(f"[{name}] -> {results[name]}") | |
| print("\n=== SUMMARY ===") | |
| for n, r in results.items(): | |
| print(f" {n}: {r}") | |
| if __name__ == "__main__": | |
| main() | |