DragMesh-3-Scene / upstream /DragMesh-2 /scripts /evaluate_ppo_baseline.py
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"""
Evaluate an rl_games PPO checkpoint with HandDrag task metrics.
This complements ``ppo/train.py --play``: rl_games prints reward/steps only,
while this script writes the task metrics needed for baseline tables.
Example:
python scripts/evaluate_ppo_baseline.py \
--object_id 45936 \
--checkpoint runs/hand_drag_ppo_45936/nn \
--checkpoint-kind latest \
--episodes 20
"""
import argparse
import csv
import glob
import json
import os
import sys
from pathlib import Path
import yaml
# Isaac Gym MUST be imported before torch.
from isaacgym import gymapi, gymtorch # noqa: F401
import torch
from torch import nn
PROJECT_ROOT = Path(__file__).resolve().parents[1]
sys.path.insert(0, str(PROJECT_ROOT))
from dataset.geometric.hand_object_gym import HandObjectGym, N_HAND_DOFS # noqa: E402
from ppo.hand_drag_task import HandDragTask # noqa: E402
from ppo.rlgames_wrapper import resolve_handle_link_name # noqa: E402
# Make sure the vendored fla package is importable for GLA checkpoints.
_FLA_ROOT = str((PROJECT_ROOT / "flash-linear-attention").resolve())
if _FLA_ROOT not in sys.path:
sys.path.insert(0, _FLA_ROOT)
def _is_gla_checkpoint(model_state):
return any(
k.startswith("a2c_network.gla.") or k.startswith("a2c_network.token_proj")
for k in model_state
)
class RLGamesActor(nn.Module):
"""Actor matching configs/train/mlp/ppo.yaml.
Supports both deterministic mu and stochastic Gaussian sampling.
Stochastic mode loads ``a2c_network.sigma`` (logstd, shape [act_dim]),
which is what rl_games trains with under ``fixed_sigma=True``. The
deterministic mode is what a hand-engineered controller would do at
deploy time; stochastic mode is what produced the training reward
curve, so reporting both makes the sim2eval gap visible.
"""
def __init__(self, checkpoint, device, stochastic=False):
super().__init__()
model = checkpoint["model"]
obs_dim = int(model["a2c_network.actor_mlp.0.weight"].shape[1])
hidden0 = int(model["a2c_network.actor_mlp.0.weight"].shape[0])
hidden1 = int(model["a2c_network.actor_mlp.2.weight"].shape[0])
hidden2 = int(model["a2c_network.actor_mlp.4.weight"].shape[0])
act_dim = int(model["a2c_network.mu.weight"].shape[0])
self.obs_dim = obs_dim
self.stochastic = bool(stochastic)
self.actor_mlp = nn.Sequential(
nn.Linear(obs_dim, hidden0),
nn.ELU(),
nn.Linear(hidden0, hidden1),
nn.ELU(),
nn.Linear(hidden1, hidden2),
nn.ELU(),
)
self.mu = nn.Linear(hidden2, act_dim)
self.actor_mlp[0].weight.data.copy_(model["a2c_network.actor_mlp.0.weight"])
self.actor_mlp[0].bias.data.copy_(model["a2c_network.actor_mlp.0.bias"])
self.actor_mlp[2].weight.data.copy_(model["a2c_network.actor_mlp.2.weight"])
self.actor_mlp[2].bias.data.copy_(model["a2c_network.actor_mlp.2.bias"])
self.actor_mlp[4].weight.data.copy_(model["a2c_network.actor_mlp.4.weight"])
self.actor_mlp[4].bias.data.copy_(model["a2c_network.actor_mlp.4.bias"])
self.mu.weight.data.copy_(model["a2c_network.mu.weight"])
self.mu.bias.data.copy_(model["a2c_network.mu.bias"])
sigma_param = model.get("a2c_network.sigma")
if sigma_param is None:
self.register_buffer("logstd", torch.full((act_dim,), -2.0))
else:
self.register_buffer("logstd", sigma_param.float().view(-1))
rms = checkpoint.get("running_mean_std")
if rms is None:
self.register_buffer("running_mean", torch.zeros(obs_dim))
self.register_buffer("running_var", torch.ones(obs_dim))
else:
self.register_buffer("running_mean", rms["running_mean"].float())
self.register_buffer("running_var", rms["running_var"].float())
self.to(device)
self.eval()
@torch.no_grad()
def forward(self, obs):
if obs.shape[-1] > self.obs_dim:
obs = obs[..., :self.obs_dim]
elif obs.shape[-1] < self.obs_dim:
raise ValueError(
f"Observation dim {obs.shape[-1]} is smaller than checkpoint input {self.obs_dim}"
)
obs = (obs - self.running_mean) / torch.sqrt(self.running_var + 1e-5)
obs = torch.clamp(obs, -5.0, 5.0)
mu = self.mu(self.actor_mlp(obs))
if self.stochastic:
std = torch.exp(self.logstd).expand_as(mu)
mu = mu + torch.randn_like(mu) * std
return mu
class GLAActor(nn.Module):
"""Actor matching configs/train/gla/ppo.yaml.
Reconstructs the GLA Network from `backbones/gla/a2c_network.py` and copies
weights from a checkpoint. Architecture parameters are inferred from
the state-dict shapes:
base_dim = actor_mlp.0.weight.shape[1]
mlp_units = [actor_mlp.0.weight.shape[0],
actor_mlp.2.weight.shape[0],
actor_mlp.4.weight.shape[0]]
gla_hidden = token_proj.weight.shape[0]
token_dim = token_proj.weight.shape[1]
gla.num_heads = inferred indirectly from gla.q_proj.weight (we just
reuse the default of 4 since key_dim=hidden*0.5=64,
and 64/4 = 16 head_k_dim is the standard config).
"""
def __init__(self, checkpoint, device, history_length=16, stochastic=False,
pool="last", phys_aux=False):
super().__init__()
from backbones.gla.a2c_network import GLAA2CBuilder
model = checkpoint["model"]
base_dim = int(model["a2c_network.actor_mlp.0.weight"].shape[1])
h0 = int(model["a2c_network.actor_mlp.0.weight"].shape[0])
h1 = int(model["a2c_network.actor_mlp.2.weight"].shape[0])
h2 = int(model["a2c_network.actor_mlp.4.weight"].shape[0])
token_dim = int(model["a2c_network.token_proj.weight"].shape[1])
gla_hidden = int(model["a2c_network.token_proj.weight"].shape[0])
act_dim = int(model["a2c_network.mu.weight"].shape[0])
# ---- PICA v2b: auto-detect aux head from state_dict ----
# The presence of aux_head.* keys implies the checkpoint was trained
# under physical_auxiliary, which means obs_dim = base + history + aux.
# We honour an explicit `phys_aux` request as well so the caller can
# force a build (e.g. for shape-mismatch debugging).
aux_keys_present = any(
k.startswith("a2c_network.aux_head.") for k in model
)
aux_enabled = bool(aux_keys_present or phys_aux)
if aux_enabled and "a2c_network.aux_head.2.weight" in model:
aux_pred_dim = int(model["a2c_network.aux_head.2.weight"].shape[0])
aux_hidden = int(model["a2c_network.aux_head.2.weight"].shape[1])
elif aux_enabled:
# Forced via --phys_aux but no aux_head in state_dict; use defaults
# so the network exposes the right slot for the env's aux tail.
aux_pred_dim = 3
aux_hidden = 64
else:
aux_pred_dim = 0
aux_hidden = 64
# In v2b-init aux_target_dim == aux_pred_dim (no separate gate channel).
aux_target_dim = aux_pred_dim if aux_enabled else 0
self.base_dim = base_dim
self.history_length = int(history_length)
self.token_dim = token_dim
self.aux_enabled = aux_enabled
self.aux_pred_dim = aux_pred_dim
self.aux_target_dim = aux_target_dim
self.aux_hidden = aux_hidden
self.aux_keys_present_in_ckpt = bool(aux_keys_present)
self.obs_dim = (
base_dim + self.history_length * token_dim + self.aux_target_dim
)
self.stochastic = bool(stochastic)
params = {
"separate": False,
"mlp": {
"units": [h0, h1, h2],
"activation": "elu",
"initializer": {"name": "default"},
"d2rl": False,
"norm_only_first_layer": False,
},
"space": {"continuous": {
"mu_activation": "None",
"sigma_activation": "None",
"mu_init": {"name": "default"},
"sigma_init": {"name": "const_initializer", "val": -2.0},
"fixed_sigma": True,
}},
"gla": {
"history_length": self.history_length,
"token_dim": self.token_dim,
"hidden_size": gla_hidden,
"num_heads": 4,
"expand_k": 0.5,
"expand_v": 1.0,
"mode": "chunk",
"pool": str(pool).lower(),
},
# PICA v2b: build aux head exactly when checkpoint contains one,
# so load_state_dict produces no unexpected keys. The head is
# never read at inference because forward sets is_train=False.
"phys_aux": {
"enabled": bool(aux_enabled),
"pred_dim": int(aux_pred_dim),
"target_dim": int(aux_target_dim),
"hidden_size": int(aux_hidden),
},
"value_activation": "None",
"normalization": None,
}
builder = GLAA2CBuilder()
builder.load(params)
self.net = builder.build(
"a2c",
actions_num=act_dim,
input_shape=(self.obs_dim,),
value_size=1,
num_seqs=1,
)
# Strip the `a2c_network.` prefix from checkpoint keys before loading.
ckpt_state = {
k[len("a2c_network."):]: v
for k, v in model.items()
if k.startswith("a2c_network.")
}
missing, unexpected = self.net.load_state_dict(ckpt_state, strict=False)
if missing:
print(f" [gla-actor] missing keys: {missing[:5]}{'...' if len(missing) > 5 else ''}")
if unexpected:
print(f" [gla-actor] unexpected keys: {unexpected[:5]}{'...' if len(unexpected) > 5 else ''}")
# Logstd buffer (sigma is loaded as part of the net; expose for sampling).
sigma_param = model.get("a2c_network.sigma")
if sigma_param is None:
self.register_buffer("logstd", torch.full((act_dim,), -2.0))
else:
self.register_buffer("logstd", sigma_param.float().view(-1))
rms = checkpoint.get("running_mean_std")
if rms is None:
self.register_buffer("running_mean", torch.zeros(self.obs_dim))
self.register_buffer("running_var", torch.ones(self.obs_dim))
else:
self.register_buffer("running_mean", rms["running_mean"].float())
self.register_buffer("running_var", rms["running_var"].float())
self.to(device)
self.eval()
@torch.no_grad()
def forward(self, obs):
if obs.shape[-1] != self.obs_dim:
current_history_aux = self.history_length * self.token_dim + self.aux_target_dim
current_base_dim = obs.shape[-1] - current_history_aux
pad_dim = self.base_dim - current_base_dim
if 0 < pad_dim <= 8 and current_base_dim > 0:
# Eval-only compatibility for older PICA checkpoints whose
# base_obs had a few extra channels before the history block.
# Insert zeros between base_obs and history/aux so temporal
# tokens and aux targets remain aligned.
base = obs[..., :current_base_dim]
tail = obs[..., current_base_dim:]
pad = torch.zeros(*obs.shape[:-1], pad_dim, device=obs.device, dtype=obs.dtype)
obs = torch.cat([base, pad, tail], dim=-1)
if obs.shape[-1] != self.obs_dim:
raise ValueError(
f"Observation dim {obs.shape[-1]} != checkpoint obs_dim {self.obs_dim}"
)
obs_norm = (obs - self.running_mean) / torch.sqrt(self.running_var + 1e-5)
obs_norm = torch.clamp(obs_norm, -5.0, 5.0)
# PICA v2b: is_train=False short-circuits the aux head branch in
# GLAA2CBuilder.Network.forward so no aux compute happens at eval.
# Action selection therefore depends ONLY on the actor / GLA path,
# which is identical to v1 / v2a behaviour.
mu, sigma, _value, _states = self.net({"obs": obs_norm, "is_train": False})
if self.stochastic:
std = torch.exp(self.logstd).expand_as(mu)
mu = mu + torch.randn_like(mu) * std
return mu
def parse_args():
parser = argparse.ArgumentParser(description="Evaluate a HandDrag PPO checkpoint")
parser.add_argument("--config", default="configs/env/hand_config.yaml")
parser.add_argument("--object_id", default="45661")
parser.add_argument("--trajectory", default=None)
parser.add_argument("--checkpoint", required=True)
parser.add_argument("--checkpoint-kind", choices=("best", "latest"),
default="best")
parser.add_argument("--target_joint_idx", type=int, default=None)
parser.add_argument("--handle_link_name", default=None)
parser.add_argument("--episodes", type=int, default=10)
parser.add_argument("--max_episode_length", type=int, default=300)
parser.add_argument("--seed", type=int, default=42)
parser.add_argument("--ema_alpha", type=float, default=1.0,
help="Eval action EMA alpha; 1 disables smoothing")
parser.add_argument("--stochastic", action="store_true",
help="Sample actions from N(mu, exp(logstd)) instead "
"of using deterministic mu. Matches what the "
"training reward curve was actually computed on.")
parser.add_argument("--n_settle_substeps", type=int, default=None,
help="Override task.n_settle_substeps (eval only). "
"Default in task is 4. Larger values give the "
"PD controller more time to stabilize the grasp "
"after each reset before the policy starts "
"perturbing the state.")
parser.add_argument("--detach_arm_delay", type=int, default=0,
help="Number of post-reset steps during which the "
"detach gate is forcibly disarmed. The default "
"task arms detach the moment palm-handle "
"distance is <= 0.1, which means a saturated "
"first-step action can fire the -50 detach "
"penalty in one tick. Eval-only override.")
parser.add_argument("--no-headless", action="store_true")
parser.add_argument("--log_csv", default=None)
parser.add_argument("--summary_json", default=None)
# ---- OOD dynamics overrides (eval-only, training defaults preserved) ----
parser.add_argument("--object_damping_scale", type=float, default=1.0,
help="Multiply the articulated-object DOF damping by "
"this factor at eval time. Default 1.0 (training "
"value 10.0). Larger values make the joint more "
"viscous.")
parser.add_argument("--object_friction_scale", type=float, default=1.0,
help="Multiply the articulated-object rigid-shape "
"friction by this factor at eval time. Default "
"1.0 (training value 5.0). Affects hand <-> "
"object contact friction only; hand surface "
"friction is unchanged.")
parser.add_argument("--gla_pool", choices=("last", "mean"), default="last",
help="GLA temporal pool used at eval. Must match the "
"value the checkpoint was trained with: pool=last "
"(default, matches configs/train/gla/ppo.yaml) or "
"pool=mean (for checkpoints trained from "
"configs/train/gla/ppo_pool_mean.yaml). The state dict "
"is identical between the two so this cannot be "
"auto-detected from weights alone.")
parser.add_argument("--phys_aux", "--physical_auxiliary",
dest="phys_aux", type=int, default=None,
help="0/1: enable physical_auxiliary at eval time so "
"HandDragTask appends aux targets to obs and "
"GLAActor builds the aux head. When omitted "
"(default), it is auto-detected from the "
"checkpoint's state_dict (presence of "
"a2c_network.aux_head.* keys). Forcing 1 on a "
"non-aux checkpoint is a debug knob; forcing 0 "
"on an aux checkpoint will raise on load.")
return parser.parse_known_args()
def apply_ood_dynamics_overrides(env, damping_scale, friction_scale):
"""Eval-only override of articulated-object joint damping and shape friction.
Re-applies modified DOF properties and shape properties to every parallel
articulated actor that was already created by HandObjectGym.load_envs().
Hand DOF properties and hand contact friction are left untouched, and the
drive_mode (DOF_MODE_NONE) is preserved.
Returns the (final_damping, final_friction) actually read back from
Isaac Gym, so the caller can verify the override took effect.
"""
from isaacgym import gymapi # noqa: F401 (must be after env init)
if damping_scale == 1.0 and friction_scale == 1.0:
return None, None
# Joint damping (per-DOF, but currently set globally to 10.0 for object).
if damping_scale != 1.0:
new_damp = float(env.arti_obj_dof_props["damping"][0]) * damping_scale
env.arti_obj_dof_props["damping"][:] = new_damp
for i in range(env.num_envs):
env.gym.set_actor_dof_properties(
env.envs[i], env.arti_actors[i], env.arti_obj_dof_props,
)
# Verify by reading back env 0's DOF damping.
if damping_scale != 1.0:
ck_props = env.gym.get_actor_dof_properties(
env.envs[0], env.arti_actors[0],
)
damp_after = float(ck_props["damping"][0])
else:
damp_after = float(env.arti_obj_dof_props["damping"][0])
# Contact friction (per-shape).
if friction_scale != 1.0:
for i in range(env.num_envs):
sp = env.gym.get_actor_rigid_shape_properties(
env.envs[i], env.arti_actors[i],
)
for s in sp:
s.friction = float(s.friction) * friction_scale
env.gym.set_actor_rigid_shape_properties(
env.envs[i], env.arti_actors[i], sp,
)
sp_after = env.gym.get_actor_rigid_shape_properties(
env.envs[0], env.arti_actors[0],
)
fric_after = float(sp_after[0].friction) if len(sp_after) > 0 else None
else:
fric_after = 5.0
return damp_after, fric_after
def resolve_checkpoint_path(checkpoint_arg, checkpoint_kind, run_name="HandDrag"):
checkpoint_path = Path(checkpoint_arg).resolve()
if checkpoint_path.is_file():
return checkpoint_path
if not checkpoint_path.is_dir():
raise FileNotFoundError(f"Checkpoint not found: {checkpoint_arg}")
candidates = sorted(
glob.glob(str(checkpoint_path / "*.pth")),
key=os.path.getmtime,
reverse=True,
)
if not candidates:
raise FileNotFoundError(f"No .pth checkpoints found in: {checkpoint_path}")
if checkpoint_kind == "latest":
return Path(candidates[0])
preferred = checkpoint_path / f"{run_name}.pth"
return preferred if preferred.exists() else Path(candidates[0])
def infer_include_handle_rot(checkpoint, trajectory):
"""Infer (handle_rot, prev_action_in_history) from a checkpoint."""
if not trajectory:
raise ValueError("Empty trajectory")
state = checkpoint["model"]
input_dim = int(state["a2c_network.actor_mlp.0.weight"].shape[1])
is_gla_ckpt = _is_gla_checkpoint(state)
n_arti_dofs = len(trajectory[0]["joint_positions"])
palm_extra = 3 + 1
base_with_rot = 51 + 51 + 3 + 4 + palm_extra + n_arti_dofs + n_arti_dofs
base_without_rot = 51 + 51 + 3 + palm_extra + n_arti_dofs + n_arti_dofs
history_flat = 16 * 51
history_gla = 16 * 102
if is_gla_ckpt:
# GLA actor_mlp consumes only base_obs.
if input_dim == base_with_rot:
print(
f" [checkpoint] GLA ckpt: base_dim={input_dim}, "
"handle_rot=True, prev_action_in_history=True"
)
return True, True
if input_dim == base_with_rot + 3:
print(
f" [checkpoint] legacy GLA ckpt: base_dim={input_dim}, "
"handle_rot=True, prev_action_in_history=True, eval pads 3 base channels"
)
return True, True
if input_dim == base_without_rot:
print(
f" [checkpoint] GLA ckpt: base_dim={input_dim}, "
"handle_rot=False, prev_action_in_history=True"
)
return False, True
if input_dim == base_without_rot + 3:
print(
f" [checkpoint] legacy GLA ckpt: base_dim={input_dim}, "
"handle_rot=False, prev_action_in_history=True, eval pads 3 base channels"
)
return False, True
raise ValueError(
f"GLA ckpt base_dim {input_dim} does not match "
f"base_with_rot={base_with_rot} or base_without_rot={base_without_rot}"
)
if input_dim in (base_with_rot, base_with_rot + history_flat):
print(f" [checkpoint] flat-MLP obs_dim={input_dim} -> handle_rot=True, prev_action=False")
return True, False
if input_dim in (base_without_rot, base_without_rot + history_flat):
print(f" [checkpoint] flat-MLP obs_dim={input_dim} -> handle_rot=False, prev_action=False")
return False, False
if input_dim in (base_with_rot + history_gla, base_without_rot + history_gla):
# Defensive: unrecognised non-GLA but with 102-D history -- assume
# prev_action present even though we don't see GLA keys.
with_rot = (input_dim == base_with_rot + history_gla)
print(
f" [checkpoint] flat-history-with-prev_action obs_dim={input_dim} -> "
f"handle_rot={with_rot}, prev_action=True"
)
return with_rot, True
raise ValueError(
"Checkpoint input dim does not match known observation layouts: "
f"input_dim={input_dim}, base_with_rot={base_with_rot}, "
f"base_without_rot={base_without_rot}, history_flat={history_flat}, "
f"history_gla={history_gla}"
)
def load_config(args):
with open(PROJECT_ROOT / args.config) as f:
cfg = yaml.safe_load(f)
cfg["HEADLESS"] = not args.no_headless
cfg["num_envs"] = 1
cfg["cam"]["use_cam"] = False
cfg["asset"]["arti_gapartnet_ids"] = [int(args.object_id)]
return cfg
def trajectory_path(args):
if args.trajectory:
path = Path(args.trajectory)
print(f" [trajectory] using (--trajectory): {path}")
return path
manifest_path = Path(os.environ.get(
"HAND_DRAG_MANIFEST",
str(PROJECT_ROOT / "data" / "manifest.csv"),
))
if manifest_path.exists():
import csv
with manifest_path.open(newline="") as f:
for row in csv.DictReader(f):
if (
row.get("object_id") == str(args.object_id)
and row.get("enabled", "1").strip() == "1"
):
path = Path(row["trajectory"])
print(f" [trajectory] using (manifest:{manifest_path}): {path}")
return path
if os.environ.get("HAND_DRAG_ALLOW_DEFAULT_TRAJECTORY") == "1":
path = PROJECT_ROOT / "output" / "hand_drag" / args.object_id / "trajectory.json"
print(f" [trajectory] using (legacy output/hand_drag fallback): {path}")
return path
raise FileNotFoundError(
f"No canonical trajectory for object_id={args.object_id}. "
"Pass --trajectory or set HAND_DRAG_MANIFEST."
)
def eval_step(task: HandDragTask, action):
"""Single-env eval step that mirrors ``task.step()`` order.
rl_games' player goes through ``task.step()``, which runs
``pre_physics_step -> simulate -> compute_reward -> reset_idx (if done)
-> compute_observations``.
We deliberately skip the internal ``reset_idx`` here so the metric
capture in ``metric_row`` (which reads ``task.dof_pos`` directly) sees
the genuine episode-terminal state instead of a freshly reset one.
The outer evaluation loop calls ``task.reset()`` between episodes, so
inter-episode state is still reset cleanly via the public reset path.
The ordering ``compute_reward -> compute_observations`` matches
``task.step()`` exactly. For single-env non-done steps it is
functionally equivalent to the reverse order (compute_reward only
mutates reward / done buffers; compute_observations only reads
PhysX state), but matching the order keeps any future state
coupling consistent with the training-time path.
"""
task.pre_physics_step(action)
task.gym.simulate(task.sim)
task.gym.fetch_results(task.sim, True)
task._render_viewer()
reward, done = task.compute_reward()
task.compute_observations()
return task.obs_buf, reward, done
def metric_row(task, episode, step, reward, done):
cur_joint = task.dof_pos[0, N_HAND_DOFS + task.target_joint_idx, 0]
progress = (cur_joint - task.task_start_joint) / task.task_progress_denom
action_abs_max = task.actions[0].abs().max()
action_l2 = torch.linalg.vector_norm(task.actions[0])
return {
"episode": int(episode),
"step": int(step),
"target_joint": float(cur_joint.item()),
"normalized_progress": float(progress.item()),
"palm_to_handle_dist": float(task.palm_to_handle_dist[0].item()),
"reward": float(reward[0].item()),
"done": int(bool(done[0].item())),
"success": int(bool(task._success_flag[0].item())),
"action_abs_max": float(action_abs_max.item()),
"action_l2": float(action_l2.item()),
}
def summarize_episode(rows):
final = rows[-1]
return {
"episode": final["episode"],
"steps": len(rows),
"return": sum(row["reward"] for row in rows),
"success": int(any(row["success"] for row in rows)),
"final_target_joint": final["target_joint"],
"normalized_progress": final["normalized_progress"],
"mean_palm_handle_dist": sum(row["palm_to_handle_dist"] for row in rows) / len(rows),
"mean_action_l2": sum(row["action_l2"] for row in rows) / len(rows),
"mean_action_abs_max": sum(row["action_abs_max"] for row in rows) / len(rows),
}
def mean(items, key):
return sum(float(item[key]) for item in items) / max(1, len(items))
def main():
args, gym_args = parse_args()
sys.argv = [sys.argv[0]] + gym_args
torch.manual_seed(args.seed)
ckpt_path = resolve_checkpoint_path(args.checkpoint, args.checkpoint_kind)
checkpoint = torch.load(ckpt_path, map_location="cpu")
cfg = load_config(args)
traj_path = trajectory_path(args)
if not traj_path.exists():
raise FileNotFoundError(f"Trajectory not found: {traj_path}")
with open(traj_path) as f:
trajectory = json.load(f)
include_handle_rot, include_prev_action_in_history = infer_include_handle_rot(
checkpoint, trajectory,
)
is_gla = _is_gla_checkpoint(checkpoint["model"])
# ---- PICA v2b: decide whether the env should append aux targets to obs.
# Auto-detect from the checkpoint's state_dict (presence of aux_head.*)
# and let an explicit --phys_aux flag override. Only meaningful for GLA
# checkpoints; the flat-MLP actor has no aux head pathway.
aux_keys_in_ckpt = any(
k.startswith("a2c_network.aux_head.") for k in checkpoint["model"]
)
if args.phys_aux is None:
eval_phys_aux = bool(aux_keys_in_ckpt)
else:
eval_phys_aux = bool(int(args.phys_aux))
if eval_phys_aux and not is_gla:
print(
" [warn] --phys_aux requested but checkpoint is flat-MLP "
"(no aux head pathway). Disabling aux targets in env."
)
eval_phys_aux = False
eval_phys_aux_cfg = None
if eval_phys_aux:
# Infer aux_pred_dim from the checkpoint so the env emits the right
# number of aux-tail channels. The aux_head's last linear layer's
# output dim is the regression count; for v2b that is 3 and for v2c
# that is 4. If the checkpoint has no aux_head (forced --phys_aux 1
# on a non-aux ckpt), default to v2b's 3 channels.
ckpt_aux_pred_dim = 0
if "a2c_network.aux_head.2.weight" in checkpoint["model"]:
ckpt_aux_pred_dim = int(
checkpoint["model"]["a2c_network.aux_head.2.weight"].shape[0]
)
if ckpt_aux_pred_dim == 4:
# v2c causal_horizon mode. K is not stored in the checkpoint;
# default 5 matches the recommended training config. The actor
# never reads aux targets, so a different K only changes raw
# values, not behaviour.
eval_phys_aux_cfg = {
"enabled": True,
"mode": "causal_horizon",
"horizon": 5,
"targets": {
"q_response_K": {"enabled": True},
"max_dist_K": {"enabled": True},
"detach_proxy_K": {"enabled": True},
"tracking_stress": {"enabled": True},
},
"gating": {"enabled": False, "d_valid": 0.10, "sharpness": 80.0},
"warmup": {"enabled": False, "max_weight": 0.0},
}
else:
# v2b "current" mode (3 targets) or forced-on with no head.
eval_phys_aux_cfg = {
"enabled": True,
"mode": "current",
"targets": {
"dq_obj": {"enabled": True},
"slip_proxy": {"enabled": True},
"tracking_stress": {"enabled": True},
},
"gating": {"enabled": False, "d_valid": 0.10, "sharpness": 80.0},
"warmup": {"enabled": False, "max_weight": 0.0},
}
env = HandObjectGym(cfg)
env.get_gapartnet_anno()
env.run_steps(50, refresh_obs=True)
handle_link_name = resolve_handle_link_name(
env,
args.handle_link_name,
target_joint_idx=args.target_joint_idx,
trajectory_path=str(traj_path),
env_config=cfg,
object_id=args.object_id,
)
# ---- Apply OOD dynamics overrides BEFORE the eval loop and BEFORE the
# task is constructed. The task only reads object DOF state during the
# episode, not asset properties, so it is safe to swap props here.
damp_after, fric_after = apply_ood_dynamics_overrides(
env,
damping_scale=float(args.object_damping_scale),
friction_scale=float(args.object_friction_scale),
)
if args.object_damping_scale != 1.0 or args.object_friction_scale != 1.0:
print(
f" [ood] object damping x{args.object_damping_scale} "
f"-> {damp_after} (verified)"
)
print(
f" [ood] object friction x{args.object_friction_scale} "
f"-> {fric_after} (verified)"
)
task = HandDragTask(
env,
trajectory_path=str(traj_path),
target_joint_idx=args.target_joint_idx,
handle_link_name=handle_link_name,
include_handle_rot=include_handle_rot,
is_eval_mode=True,
epoch_log_path=None,
include_prev_action_in_history=include_prev_action_in_history,
physical_auxiliary=eval_phys_aux_cfg,
)
task.max_episode_length = int(args.max_episode_length)
task.eval_action_ema_alpha = float(args.ema_alpha)
if args.n_settle_substeps is not None:
task.n_settle_substeps = int(args.n_settle_substeps)
print(f" [override] n_settle_substeps = {task.n_settle_substeps}")
if args.detach_arm_delay > 0:
print(f" [override] detach_arm_delay = {args.detach_arm_delay} steps")
if is_gla:
actor = GLAActor(
checkpoint,
task.device,
history_length=task.history_len,
stochastic=args.stochastic,
pool=args.gla_pool,
phys_aux=eval_phys_aux,
)
print(f" [actor] type = GLA pool={args.gla_pool}")
else:
actor = RLGamesActor(checkpoint, task.device, stochastic=args.stochastic)
print(" [actor] type = flat-MLP")
print(f" [actor] mode = {'stochastic' if args.stochastic else 'deterministic'}")
# ---- PICA v2b: diagnostic startup banner for shape / aux alignment ----
# Helps catch the train/eval obs-dim mismatch class of bugs at a glance.
ckpt_obs_dim_inferred = (
actor.obs_dim if is_gla else getattr(actor, "obs_dim", None)
)
aux_size = getattr(actor, "aux_target_dim", 0) if is_gla else 0
actor_main_obs_dim = (
getattr(actor, "base_dim", None) if is_gla
else getattr(actor, "obs_dim", None)
)
print()
print(" [eval-diagnostic]")
print(f" checkpoint = {ckpt_path}")
print(f" aux_keys_in_ckpt = {aux_keys_in_ckpt}")
print(f" --phys_aux requested = {args.phys_aux}")
print(f" physical_auxiliary.enabled= {eval_phys_aux}")
print(f" inferred ckpt obs_dim = {ckpt_obs_dim_inferred}")
print(f" env obs_dim = {task.obs_dim}")
print(f" aux_size (sliced off) = {aux_size}")
print(f" actor_main_obs_dim = {actor_main_obs_dim}")
print(f" network type = {'GLA' if is_gla else 'flat-MLP'}")
print(f" actor / algo type = {type(actor).__name__}")
if is_gla and ckpt_obs_dim_inferred != task.obs_dim:
print(
f" [eval-diagnostic][WARN] obs_dim mismatch: ckpt expects "
f"{ckpt_obs_dim_inferred} but env emits {task.obs_dim}. "
"Verify --phys_aux flag and physical_auxiliary YAML config."
)
print()
all_rows = []
episodes = []
try:
for episode in range(args.episodes):
obs = task.reset()
rows = []
for step in range(args.max_episode_length):
if step < args.detach_arm_delay:
task.detach_armed_buf.zero_()
with torch.no_grad():
action = actor(obs).clamp(-1.0, 1.0)
obs, reward, done = eval_step(task, action)
row = metric_row(task, episode, step, reward, done)
rows.append(row)
all_rows.append(row)
if bool(done[0].item()):
break
episodes.append(summarize_episode(rows))
summary = {
"object_id": str(args.object_id),
"checkpoint": str(ckpt_path),
"trajectory": str(traj_path),
"target_joint_idx": int(task.target_joint_idx),
"handle_link_name": handle_link_name,
"episodes": int(args.episodes),
"success_rate": mean(episodes, "success"),
"return_mean": mean(episodes, "return"),
"steps_mean": mean(episodes, "steps"),
"final_target_joint_mean": mean(episodes, "final_target_joint"),
"normalized_progress_mean": mean(episodes, "normalized_progress"),
"mean_palm_handle_dist": mean(episodes, "mean_palm_handle_dist"),
"mean_action_l2": mean(episodes, "mean_action_l2"),
"mean_action_abs_max": mean(episodes, "mean_action_abs_max"),
"stochastic": bool(args.stochastic),
"episode_metrics": episodes,
"object_damping_scale": float(args.object_damping_scale),
"object_friction_scale": float(args.object_friction_scale),
"object_damping_actual": damp_after,
"object_friction_actual": fric_after,
}
if args.log_csv:
out = Path(args.log_csv)
out.parent.mkdir(parents=True, exist_ok=True)
with open(out, "w", newline="") as f:
writer = csv.DictWriter(f, fieldnames=list(all_rows[0].keys()))
writer.writeheader()
writer.writerows(all_rows)
if args.summary_json:
out = Path(args.summary_json)
out.parent.mkdir(parents=True, exist_ok=True)
with open(out, "w") as f:
json.dump(summary, f, indent=2)
print("\nPPO checkpoint evaluation")
print(f" checkpoint: {ckpt_path}")
print(f" object id: {args.object_id}")
print(f" target joint idx: {task.target_joint_idx}")
print(f" handle link: {handle_link_name}")
print(f" episodes: {args.episodes}")
print(f" success rate: {summary['success_rate']:.3f}")
print(f" return mean: {summary['return_mean']:.3f}")
print(f" steps mean: {summary['steps_mean']:.1f}")
print(f" final target joint mean: {summary['final_target_joint_mean']:.6f}")
print(f" normalized progress mean: {summary['normalized_progress_mean']:.3f}")
print(f" mean palm-handle dist: {summary['mean_palm_handle_dist']:.4f}")
print(f" mean action l2: {summary['mean_action_l2']:.3f}")
if args.log_csv:
print(f" wrote metrics: {args.log_csv}")
if args.summary_json:
print(f" wrote summary: {args.summary_json}")
finally:
env.clean_up()
if __name__ == "__main__":
main()