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snapshots/jotego_jtcores_pr1111/cores/kiwi/cfg/files.yaml ADDED
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1
+ kiwi:
2
+ - get:
3
+ - jtkiwi_game.v
4
+ - jtkiwi_main.v
5
+ - jtkiwi_video.v
6
+ - jtkiwi_colmix.v
7
+ - jtkiwi_snd.v
8
+ - jtkiwi_gfx.v
9
+ - jtkiwi_obj.v
10
+ - jtkiwi_draw.v
11
+ - jtkiwi_tilemap.v
12
+ jtframe:
13
+ - get:
14
+ - jtframe_ff.v
15
+ - jtframe_sort.v
16
+ - from: clocking
17
+ get:
18
+ - jtframe_cen48.v
19
+ - jtframe_cen24.v
20
+ - from: ram
21
+ get:
22
+ - jtframe_ram.v
23
+ - jtframe_dual_ram16.v
24
+ - jtframe_obj_buffer.v
25
+ - jtframe_prom.v
26
+ - from: video
27
+ get:
28
+ - jtframe_vtimer.v
29
+ - jtframe_blank.v
30
+ - from: cpu
31
+ get:
32
+ # Z80
33
+ - jtframe_z80.yaml
34
+ # MCU
35
+ - jtframe_i8742.v
36
+ - upi41.yaml
37
+ jt12:
38
+ - get:
39
+ - jt03.yaml
snapshots/jotego_jtcores_pr1111/cores/kiwi/cfg/macros.def ADDED
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1
+ [*]
2
+ CORENAME=JTKIWI
3
+
4
+ # Controls
5
+ JTFRAME_BUTTONS=3
6
+ JTFRAME_JOY_DURL
7
+ JTFRAME_DIAL
8
+ JTFRAME_DIALEMU_LEFT=0
9
+ JTFRAME_NOMULTIWAY
10
+
11
+ # Extermination, Kageki, etc. are vertical games
12
+ JTFRAME_VERTICAL
13
+ JTFRAME_CREDITS_HIDEVERT
14
+
15
+ # ROM loading
16
+ BRAM_OFFSET=0x100000
17
+ JTFRAME_HEADER=4
18
+ JTFRAME_BA1_START=0x20000
19
+ JTFRAME_BA2_START=0x30000
20
+ PCM_START=0x40000
21
+ JTFRAME_BA3_START=0x50000
22
+ JTFRAME_PROM_START=0x250000
23
+ MCU_START=0x251000
24
+
25
+ # Video
26
+ JTFRAME_COLORW=5
27
+ JTFRAME_WIDTH=256
28
+ JTFRAME_HEIGHT=224
29
+
30
+ # Debug options
31
+ JTFRAME_STATUS
32
+
33
+ # Clocks
34
+ JTFRAME_PXLCLK=6
35
+
36
+ [mister]
37
+ JTFRAME_ARX=5
38
+ JTFRAME_ARY=4
39
+ CORE_OSD=OD,Button aid,Off,On
40
+
41
+ [mist]
42
+ -JTFRAME_CREDITS
43
+ NOCREDITS
44
+ JTFRAME_OSD_NOCREDITS
45
+ NOKABUKIZ
46
+
47
+ [sidi]
48
+ # does not fit any more
49
+ JTFRAME_SKIP
snapshots/jotego_jtcores_pr1111/cores/kiwi/cfg/mame2mra.toml ADDED
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1
+ [global]
2
+ author=["jotego"]
3
+ platform="jtkiwi"
4
+
5
+ [parse]
6
+ sourcefile=[ "tnzs.cpp" ]
7
+ skip = { setnames = [
8
+ # Inputs not working
9
+ "plumppop", # most left column missing, see service screen
10
+ "chukatai", # top screen row missing for objects plus garbage at top left
11
+ "chukataij",
12
+ "chukataija",
13
+ "chukataiu",
14
+
15
+ # Korean hack on mostly unrelated hardware
16
+ "jpopnics",
17
+ ]}
18
+ debug = { machine="kabukiz" }
19
+
20
+ [Audio]
21
+ volume = [
22
+ { machine="arknoid2", value=0x93 },
23
+ { machine="drtoppel", value=0x66 },
24
+ { machine="extrmatn", value=0x71 },
25
+ { machine="insectx", value=0xAD },
26
+ { machine="kageki", value=0x86 },
27
+ { machine="tnzs", value=0xFF },
28
+ { machine="kabukiz", value=0xFF },
29
+ ]
30
+
31
+ [header]
32
+ info="""bit 0 = MCU
33
+ bit 1 = color PROM
34
+ bit 2 = Kabuki Z (specific sound features)
35
+ bit 3 = Kageki (specific sound features)
36
+ bit 4 = banked RAM
37
+ bit 5 = coin XOR
38
+ bit 6 = dip_flip XOR
39
+ bit 7 = HB delay
40
+ Byte 1:
41
+ bit 0 = service XOR
42
+ bit 1 = button aid
43
+ bit 2 = 3 MHz for FM module
44
+ bit 3 = Kabuki Z with different memory map """
45
+ data=[
46
+ { setnames=["tnzso","tnzsjo","tnzsoa","tnzsop","tnzsuo"], data="B1 04" }, # HB dly, Banked RAM, MCU, 3MHz FM
47
+ { machines=["chukatai"], data="41" }, # MCU
48
+ { machines=["insectx"], data="40" }, # dip_flip inversion
49
+ { machines=["drtoppel"], data="03" },
50
+ { machines=["extrmatn","plumppop" ], data="03" }, # MCU - Color PROM
51
+ { machines=["arknoid2"], data="03 03" }, # MCU - Color PROM, Service XOR, Button aid
52
+ { machine="kabukiz", data="14 04" }, # Kabuki Z sound subsystem, Banked RAM, 3MHz FM
53
+ { setnames=["tnzs","tnzsj"], data="94 0C" }, # Kabuki Z sound subsystem (with mod), Banked RAM, 3MHz FM, HB dly
54
+ { machine="kageki" , data="08" }, # Kageki sound subsystem
55
+ ]
56
+
57
+ [buttons]
58
+ Names = [ { machine="insectx", names="Fire,Warp"},
59
+ { machine="extrmatn", names="Fire,Warp"},
60
+ { machine="tnzs", names="Shoot,Jump"},
61
+ { machine="kabuki", names="Attack,Block"},
62
+ { machine="kageki", names="Left jab,Right hook"},
63
+ { machine="arknoid2", names="Shoot"},
64
+ ]
65
+
66
+ [dipsw]
67
+ bitcnt = 16
68
+ delete=[{names=["Unused","Unknown"]}]
69
+ rename = [{ name="P1 & P2 Children Collision", to="P1/P2 Collision" }]
70
+
71
+ [ROM]
72
+ regions = [
73
+ { name="maincpu", No_offset=true },
74
+ { name="sub", start="JTFRAME_BA1_START" },
75
+ { name="audiocpu", start="JTFRAME_BA2_START" },
76
+ { name="samples", start="PCM_START" },
77
+ { name="gfx1", start="JTFRAME_BA3_START", width=32, sequence=[2,0,3,1] },
78
+ { machines=["kageki", "tnzs", "chukatai","drtoppel" ], name="gfx1", start="JTFRAME_BA3_START", width=32, sequence=[4,0,6,2, 5,1,7,3] },
79
+ { machines=["plumppop"], name="gfx1", start="JTFRAME_BA3_START", width=32, sequence=[4,0,6,2, 4,0,6,2, 5,1,7,3, 5,1,7,3 ] },
80
+ { machine="insectx", name="gfx1", start="JTFRAME_BA3_START", width=16, no_offset=true },
81
+ { name="proms", start="JTFRAME_PROM_START", No_offset=true },
82
+ { name="mcu", start="MCU_START", No_offset=true, len=0x800, custom={ dev="8042" } },
83
+ { name="pal", skip=true },
84
+ ]
85
+
86
+ order = [
87
+ "maincpu", "sub", "audiocpu", "samples",
88
+ "gfx1", "proms", "mcu"
89
+ ]
90
+
91
+
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/arkanoid2.cpp ADDED
@@ -0,0 +1,242 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ void arknoid2_state::mcu_reset()
2
+ {
3
+ m_mcu_initializing = 3;
4
+ m_mcu_coinage_init = 0;
5
+ m_mcu_coinage[0] = 1;
6
+ m_mcu_coinage[1] = 1;
7
+ m_mcu_coinage[2] = 1;
8
+ m_mcu_coinage[3] = 1;
9
+ m_mcu_coins_a = 0;
10
+ m_mcu_coins_b = 0;
11
+ m_mcu_credits = 0;
12
+ m_mcu_reportcoin = 0;
13
+ m_mcu_command = 0;
14
+ }
15
+
16
+ void arknoid2_state::mcu_handle_coins( int coin )
17
+ {
18
+ /* The coin inputs and coin counters are managed by the i8742 mcu. */
19
+ /* Here we simulate it. */
20
+ /* Credits are limited to 9, so more coins should be rejected */
21
+ /* Coin/Play settings must also be taken into consideration */
22
+
23
+ if (coin & 0x08) /* tilt */
24
+ m_mcu_reportcoin = coin;
25
+ else if (coin && coin != m_insertcoin)
26
+ {
27
+ if (coin & 0x01) /* coin A */
28
+ {
29
+ // logerror("Coin dropped into slot A\n");
30
+ machine().bookkeeping().coin_counter_w(0,1); machine().bookkeeping().coin_counter_w(0,0); /* Count slot A */
31
+ m_mcu_coins_a++;
32
+ if (m_mcu_coins_a >= m_mcu_coinage[0])
33
+ {
34
+ m_mcu_coins_a -= m_mcu_coinage[0];
35
+ m_mcu_credits += m_mcu_coinage[1];
36
+ if (m_mcu_credits >= 9)
37
+ {
38
+ m_mcu_credits = 9;
39
+ machine().bookkeeping().coin_lockout_global_w(1); /* Lock all coin slots */
40
+ }
41
+ else
42
+ {
43
+ machine().bookkeeping().coin_lockout_global_w(0); /* Unlock all coin slots */
44
+ }
45
+ }
46
+ }
47
+
48
+ if (coin & 0x02) /* coin B */
49
+ {
50
+ // logerror("Coin dropped into slot B\n");
51
+ machine().bookkeeping().coin_counter_w(1,1); machine().bookkeeping().coin_counter_w(1,0); /* Count slot B */
52
+ m_mcu_coins_b++;
53
+ if (m_mcu_coins_b >= m_mcu_coinage[2])
54
+ {
55
+ m_mcu_coins_b -= m_mcu_coinage[2];
56
+ m_mcu_credits += m_mcu_coinage[3];
57
+ if (m_mcu_credits >= 9)
58
+ {
59
+ m_mcu_credits = 9;
60
+ machine().bookkeeping().coin_lockout_global_w(1); /* Lock all coin slots */
61
+ }
62
+ else
63
+ {
64
+ machine().bookkeeping().coin_lockout_global_w(0); /* Unlock all coin slots */
65
+ }
66
+ }
67
+ }
68
+
69
+ if (coin & 0x04) /* service */
70
+ {
71
+ // logerror("Coin dropped into service slot C\n");
72
+ m_mcu_credits++;
73
+ }
74
+
75
+ m_mcu_reportcoin = coin;
76
+ }
77
+ else
78
+ {
79
+ if (m_mcu_credits < 9)
80
+ machine().bookkeeping().coin_lockout_global_w(0); /* Unlock all coin slots */
81
+
82
+ m_mcu_reportcoin = 0;
83
+ }
84
+ m_insertcoin = coin;
85
+ }
86
+
87
+ uint8_t arknoid2_state::mcu_r(offs_t offset)
88
+ {
89
+ static const char mcu_startup[] = "\x55\xaa\x5a";
90
+
91
+ //logerror("%s: read mcu %04x\n", m_maincpu->pc(), 0xc000 + offset);
92
+
93
+ if (offset == 0)
94
+ {
95
+ /* if the mcu has just been reset, return startup code */
96
+ if (m_mcu_initializing)
97
+ {
98
+ m_mcu_initializing--;
99
+ return mcu_startup[2 - m_mcu_initializing];
100
+ }
101
+
102
+ switch (m_mcu_command)
103
+ {
104
+ case 0x41:
105
+ return m_mcu_credits;
106
+
107
+ case 0xc1:
108
+ /* Read the credit counter or the inputs */
109
+ if (m_mcu_readcredits == 0)
110
+ {
111
+ m_mcu_readcredits = 1;
112
+ if (m_mcu_reportcoin & 0x08)
113
+ {
114
+ m_mcu_initializing = 3;
115
+ return 0xee; /* tilt */
116
+ }
117
+ else return m_mcu_credits;
118
+ }
119
+ else return m_in0->read(); /* buttons */
120
+
121
+ default:
122
+ logerror("error, unknown mcu command\n");
123
+ /* should not happen */
124
+ return 0xff;
125
+ }
126
+ }
127
+ else
128
+ {
129
+ /*
130
+ status bits:
131
+ 0 = mcu is ready to send data (read from c000)
132
+ 1 = mcu has read data (from c000)
133
+ 2 = unused
134
+ 3 = unused
135
+ 4-7 = coin code
136
+ 0 = nothing
137
+ 1,2,3 = coin switch pressed
138
+ e = tilt
139
+ */
140
+ if (m_mcu_reportcoin & 0x08) return 0xe1; /* tilt */
141
+ if (m_mcu_reportcoin & 0x01) return 0x11; /* coin 1 (will trigger "coin inserted" sound) */
142
+ if (m_mcu_reportcoin & 0x02) return 0x21; /* coin 2 (will trigger "coin inserted" sound) */
143
+ if (m_mcu_reportcoin & 0x04) return 0x31; /* coin 3 (will trigger "coin inserted" sound) */
144
+ return 0x01;
145
+ }
146
+ }
147
+
148
+ void arknoid2_state::mcu_w(offs_t offset, uint8_t data)
149
+ {
150
+ if (offset == 0)
151
+ {
152
+ //logerror("%s: write %02x to mcu %04x\n", m_maincpu->pc(), data, 0xc000 + offset);
153
+ if (m_mcu_command == 0x41)
154
+ {
155
+ m_mcu_credits = (m_mcu_credits + data) & 0xff;
156
+ }
157
+ }
158
+ else
159
+ {
160
+ /*
161
+ 0xc1: read number of credits, then buttons
162
+ 0x54+0x41: add value to number of credits
163
+ 0x15: sub 1 credit (when "Continue Play" only)
164
+ 0x84: coin 1 lockout (issued only in test mode)
165
+ 0x88: coin 2 lockout (issued only in test mode)
166
+ 0x80: release coin lockout (issued only in test mode)
167
+ during initialization, a sequence of 4 bytes sets coin/credit settings
168
+ */
169
+ //logerror("%s: write %02x to mcu %04x\n", m_maincpu->pc(), data, 0xc000 + offset);
170
+
171
+ if (m_mcu_initializing)
172
+ {
173
+ /* set up coin/credit settings */
174
+ m_mcu_coinage[m_mcu_coinage_init++] = data;
175
+ if (m_mcu_coinage_init == 4)
176
+ m_mcu_coinage_init = 0; /* must not happen */
177
+ }
178
+
179
+ if (data == 0xc1)
180
+ m_mcu_readcredits = 0; /* reset input port number */
181
+
182
+ if (data == 0x15)
183
+ {
184
+ m_mcu_credits = (m_mcu_credits - 1) & 0xff;
185
+ if (m_mcu_credits == 0xff)
186
+ m_mcu_credits = 0;
187
+ }
188
+ m_mcu_command = data;
189
+ }
190
+ }
191
+
192
+ INTERRUPT_GEN_MEMBER(arknoid2_state::mcu_interrupt)
193
+ {
194
+ int coin = ((m_coin1->read() & 1) << 0);
195
+ coin |= ((m_coin2->read() & 1) << 1);
196
+ coin |= ((m_in2->read() & 3) << 2);
197
+ coin ^= 0x0c;
198
+ mcu_handle_coins(coin);
199
+
200
+ device.execute().set_input_line(0, HOLD_LINE);
201
+ }
202
+
203
+ void arknoid2_state::machine_reset()
204
+ {
205
+ /* initialize the mcu simulation */
206
+ mcu_reset();
207
+
208
+ m_mcu_readcredits = 0;
209
+ m_insertcoin = 0;
210
+ }
211
+
212
+ void arknoid2_state::machine_start()
213
+ {
214
+ tnzs_base_state::machine_start();
215
+
216
+ save_item(NAME(m_mcu_readcredits));
217
+ save_item(NAME(m_insertcoin));
218
+ save_item(NAME(m_mcu_initializing));
219
+ save_item(NAME(m_mcu_coinage_init));
220
+ save_item(NAME(m_mcu_coinage));
221
+ save_item(NAME(m_mcu_coins_a));
222
+ save_item(NAME(m_mcu_coins_b));
223
+ save_item(NAME(m_mcu_credits));
224
+ save_item(NAME(m_mcu_reportcoin));
225
+ save_item(NAME(m_mcu_command));
226
+
227
+ // kludge to make device work with active-high coin inputs
228
+ m_upd4701->left_w(0);
229
+ m_upd4701->middle_w(0);
230
+ }
231
+
232
+ void arknoid2_state::bankswitch1_w(uint8_t data)
233
+ {
234
+ tnzs_base_state::bankswitch1_w(data);
235
+
236
+ if (BIT(data, 2))
237
+ mcu_reset();
238
+
239
+ // never actually written by arknoid2 (though code exists to do it)
240
+ m_upd4701->resetx_w(BIT(data, 5));
241
+ m_upd4701->resety_w(BIT(data, 5));
242
+ }
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/seta001.cpp ADDED
@@ -0,0 +1,502 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // license:BSD-3-Clause
2
+ // copyright-holders:Luca Elia, David Haywood
3
+ /*
4
+ emulation of Seta sprite chips
5
+ X1-001A X1-002A (SDIP64)
6
+
7
+ these always seem to be used as a pair, some board have been seen without the
8
+ 'A', so it's probably a chip revision / bugfix.
9
+
10
+ used by:
11
+
12
+ seta.cpp
13
+ taito_x.cpp
14
+ tnzs.cpp
15
+ srmp2.cpp
16
+ champbwl.cpp
17
+ cchance.cpp
18
+ thedealr.cpp
19
+
20
+ note: the data bus is almost certainly 8-bit, dating back to the earliest
21
+ hardware the games were used on. the RAM arrangements changes
22
+ slightly between games depending on how the RAM is hooked up to the
23
+ main cpu.
24
+
25
+ 'y' low bits are NEVER buffered?
26
+
27
+ TODO:
28
+ use getter callbacks in drivers for spriterams rather than allocating memory
29
+ here, then we won't have to allocate extra memory for seta.cpp games which
30
+ appear to have 0x800 bytes of RAM that isn't connected to the sprite chip
31
+ between the banks.
32
+
33
+ This should implement device_video_interface, since it generates the vertical
34
+ and horizontal blanking and sync signals from a master clock.
35
+
36
+ understand sprite limits / how sprite 0 sometimes must be skipped, maybe
37
+ layers being enabled counts against limits? maybe some chip revisions skip
38
+ the first sprite? see note in device_start
39
+
40
+ understand why we need offset kludges for some games, they can even differ
41
+ from layer to layer
42
+
43
+ */
44
+
45
+ #include "emu.h"
46
+ #include "seta001.h"
47
+ #include "screen.h"
48
+
49
+
50
+ DEFINE_DEVICE_TYPE(SETA001_SPRITE, seta001_device, "seta001", "Seta SETA001 Sprites")
51
+
52
+ seta001_device::seta001_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
53
+ : device_t(mconfig, SETA001_SPRITE, tag, owner, clock)
54
+ , device_gfx_interface(mconfig, *this)
55
+ , m_gfxbank_cb(*this)
56
+ , m_fg_flipxoffs(0)
57
+ , m_fg_noflipxoffs(0)
58
+ , m_fg_flipyoffs(0)
59
+ , m_fg_noflipyoffs(0)
60
+ , m_bg_flipyoffs(0)
61
+ , m_bg_noflipyoffs(0)
62
+ , m_bg_flipxoffs(0)
63
+ , m_bg_noflipxoffs(0)
64
+ , m_colorbase(0)
65
+ , m_spritelimit(0x1ff)
66
+ , m_transpen(0)
67
+ {
68
+ }
69
+
70
+ void seta001_device::device_start()
71
+ {
72
+ m_spriteylow = std::make_unique<uint8_t[]>(0x300); // 0x200 low y + 0x100 bg stuff
73
+ m_spritecodelow = std::make_unique<uint8_t[]>(0x2000);
74
+ m_spritecodehigh = std::make_unique<uint8_t[]>(0x2000);
75
+
76
+ /* chukatai draws a column on the left from uninitialized RAM which causes garbage
77
+
78
+ the reason for this is because the m_spriteylow only gets populated from 0x000 to 0x17d
79
+ with the remainder of the ram (0x17e - 0x1ff) never being written to.
80
+
81
+ If we initialize ram to 0xff it has a single line in the top left instead, but
82
+ the PCB has no error at all, initializing to 0xf8 is better, but unlikely from a hardware
83
+ perspective.
84
+
85
+ jjsquawk has a garbage tile in the bottom left instead, but in this case the entire
86
+ m_spriteylow is initalized (to 0), but sprite entry 0 for the other tables is never
87
+ written to, again meaning it picks up whatever we clear the RAM to as positional
88
+ values.
89
+
90
+ we can't simply skip sprite 0 as other games (mostly tnzs.cpp ones, eg. kabukiz) rely
91
+ on it being rendered, even if a number of seta.cpp games specifically avoid it.
92
+
93
+ maybe other components on the board determine the sprite start / end limits on a per
94
+ game basis?
95
+
96
+ */
97
+
98
+ memset(m_spritectrl,0xff,4);
99
+ memset(m_spriteylow.get(),0xff,0x300);
100
+ memset(m_spritecodelow.get(),0xff,0x2000);
101
+ memset(m_spritecodehigh.get(),0xff,0x2000);
102
+
103
+ m_bgflag = 0x00;
104
+
105
+ m_gfxbank_cb.resolve();
106
+
107
+ save_item(NAME(m_bgflag));
108
+ save_item(NAME(m_spritectrl));
109
+ save_pointer(NAME(m_spriteylow),0x300);
110
+ save_pointer(NAME(m_spritecodelow),0x2000);
111
+ save_pointer(NAME(m_spritecodehigh),0x2000);
112
+ }
113
+
114
+ void seta001_device::device_reset()
115
+ {
116
+ }
117
+
118
+ uint16_t seta001_device::spritectrl_r16(offs_t offset)
119
+ {
120
+ return m_spritectrl[offset];
121
+ }
122
+
123
+ void seta001_device::spritectrl_w16(offs_t offset, uint16_t data, uint16_t mem_mask)
124
+ {
125
+ if (ACCESSING_BITS_0_7)
126
+ {
127
+ m_spritectrl[offset] = data;
128
+ }
129
+ }
130
+
131
+ uint8_t seta001_device::spritectrl_r8(offs_t offset)
132
+ {
133
+ return m_spritectrl[offset];
134
+ }
135
+
136
+ void seta001_device::spritectrl_w8(offs_t offset, uint8_t data)
137
+ {
138
+ m_spritectrl[offset] = data;
139
+ }
140
+
141
+ uint16_t seta001_device::spriteylow_r16(offs_t offset)
142
+ {
143
+ return m_spriteylow[offset];
144
+ }
145
+
146
+ void seta001_device::spriteylow_w16(offs_t offset, uint16_t data, uint16_t mem_mask)
147
+ {
148
+ if (ACCESSING_BITS_0_7)
149
+ {
150
+ m_spriteylow[offset] = data;
151
+ }
152
+ }
153
+
154
+ uint8_t seta001_device::spriteylow_r8(offs_t offset)
155
+ {
156
+ return m_spriteylow[offset];
157
+ }
158
+
159
+ void seta001_device::spriteylow_w8(offs_t offset, uint8_t data)
160
+ {
161
+ m_spriteylow[offset] = data;
162
+ }
163
+
164
+
165
+ uint8_t seta001_device::spritecodelow_r8(offs_t offset)
166
+ {
167
+ return m_spritecodelow[offset];
168
+ }
169
+
170
+ void seta001_device::spritecodelow_w8(offs_t offset, uint8_t data)
171
+ {
172
+ m_spritecodelow[offset] = data;
173
+ }
174
+
175
+ uint8_t seta001_device::spritecodehigh_r8(offs_t offset)
176
+ {
177
+ return m_spritecodehigh[offset];
178
+ }
179
+
180
+ void seta001_device::spritecodehigh_w8(offs_t offset, uint8_t data)
181
+ {
182
+ m_spritecodehigh[offset] = data;
183
+ }
184
+
185
+ uint16_t seta001_device::spritecode_r16(offs_t offset)
186
+ {
187
+ uint16_t ret = m_spritecodelow[offset];
188
+ ret |= m_spritecodehigh[offset] << 8;
189
+ return ret;
190
+ }
191
+
192
+ void seta001_device::spritecode_w16(offs_t offset, uint16_t data, uint16_t mem_mask)
193
+ {
194
+ if (ACCESSING_BITS_0_7) m_spritecodelow[offset] = data & 0x00ff;
195
+ if (ACCESSING_BITS_8_15) m_spritecodehigh[offset] = (data & 0xff00)>>8;
196
+ }
197
+
198
+ void seta001_device::spritebgflag_w8(uint8_t data)
199
+ {
200
+ m_bgflag = data;
201
+ }
202
+
203
+ /***************************************************************************
204
+
205
+
206
+ Sprites Drawing
207
+
208
+
209
+ ***************************************************************************/
210
+
211
+ /*
212
+
213
+ these mostly seem to be controlling the tilemap part of the chip
214
+
215
+ twineagl: 10 2d 0f 10 (ship)
216
+ tndrcade: 58 2d 07 18 (start of game - yes, flip on!)
217
+ arbalest: 18 2d 0f 10 (logo)
218
+ metafox : 18 21 0f f0 (bomb)
219
+ zingzip : 10 2c 00 0f (bomb)
220
+ wrofaero: 10 21 00 ff (test mode)
221
+ thunderl: 10 6c 00 ff (always?)
222
+ krzybowl: 11 28 c0 ff (game)
223
+ kiwame : 16 21 7f 00 (logo)
224
+ oisipuzl: 59 20 00 00 (game - yes, flip on!)
225
+ superman: 10 21 07 38 (game)
226
+ twineagl: 00 27 00 0f (test mode)
227
+ doraemon: 19 2a 00 03 (always)
228
+ srmp2: 1e 20 xx xx
229
+ tnzs: 1a 20 xx xx
230
+
231
+ format
232
+ byte 0 byte 1 byte 2 byte3
233
+ -f-e uUss -Bb- cccc ---- ---- ---- ----
234
+
235
+ f = flipy
236
+ e = possible enable (only disabled in twineagl test mode? check if it needs sprites)
237
+ u = sometimes set
238
+ U = sometimes set (srmp2)
239
+ s = start column
240
+ B = buffering control - toggles often (kabukiz doesn't seem to use these like the other games)
241
+ b = buffering control
242
+ c = number of columns, 0x0 = disabled, 0x01 = 16 columns 0x2 = 2 coluns ... 0xf = 15 columns
243
+
244
+ bytes 2 and 3 get set in a bitwize way in the tnzs driver games while horizontal scrolling happens, dependong on how
245
+ far we've scrolled, what they actually do is unclear.
246
+
247
+ */
248
+
249
+
250
+
251
+
252
+ void seta001_device::draw_background( bitmap_ind16 &bitmap, const rectangle &cliprect, int bank_size)
253
+ {
254
+ int transpen;
255
+
256
+ int offs, col;
257
+ int xoffs, yoffs;
258
+
259
+ int const total_color_codes = gfx(0)->colors();
260
+
261
+ int const ctrl = m_spritectrl[0];
262
+ int const ctrl2 = m_spritectrl[1];
263
+
264
+ bool const flip = BIT(ctrl, 6);
265
+ int numcol = ctrl2 & 0x0f;
266
+
267
+ int scrollx, scrolly;
268
+
269
+ uint32_t upper;
270
+
271
+ const uint8_t* scrollram = &m_spriteylow[0x200];
272
+
273
+ /* Sprites Banking and/or Sprites Buffering */
274
+ uint16_t bank = ( ((ctrl2 ^ (~ctrl2<<1)) & 0x40) ? bank_size : 0 ); // bank_size = 0x800
275
+
276
+ int const max_y = 0xf0;
277
+
278
+ int startcol = 0;
279
+
280
+ if (ctrl & 0x01)
281
+ startcol += 0x4;
282
+
283
+ if (ctrl & 0x02)
284
+ startcol += 0x8;
285
+
286
+ xoffs = flip ? m_bg_flipxoffs : m_bg_noflipxoffs;
287
+ yoffs = flip ? m_bg_flipyoffs : m_bg_noflipyoffs;
288
+
289
+ if (m_bgflag & 0x80)
290
+ transpen = -1;
291
+ else
292
+ transpen = m_transpen;
293
+
294
+ if (numcol == 1)
295
+ numcol = 16;
296
+
297
+ upper = m_spritectrl[2] + m_spritectrl[3] * 256;
298
+
299
+ for (col = 0; col < numcol; col++)
300
+ {
301
+ scrollx = scrollram[col * 0x10 + 4];
302
+ scrolly = scrollram[col * 0x10];
303
+
304
+ /* draw this column */
305
+ for ( offs = 0 ; offs < 0x20; offs += 1 )
306
+ {
307
+ int i = ((col+startcol)&0xf) * 32 + offs;
308
+
309
+ int code = ((m_spritecodehigh[i+0x400+bank]) << 8) | m_spritecodelow[i+0x400+bank];
310
+ int color =((m_spritecodehigh[i+0x600+bank]) << 8) | m_spritecodelow[i+0x600+bank];
311
+
312
+ int flipx = code & 0x8000;
313
+ int flipy = code & 0x4000;
314
+
315
+ int sx = scrollx + xoffs + (offs & 1) * 16;
316
+ int sy = -(scrolly + yoffs) + (offs / 2) * 16;
317
+
318
+ if (upper & (1 << col)) sx -= 256;
319
+
320
+ if (flip)
321
+ {
322
+ sy = max_y - sy;
323
+ flipx = !flipx;
324
+ flipy = !flipy;
325
+ }
326
+
327
+ color = ( color >> (16-5) ) % total_color_codes;
328
+ code &= 0x3fff;
329
+
330
+ gfx(0)->transpen(bitmap,cliprect,
331
+ code,
332
+ color,
333
+ flipx,flipy,
334
+ ((sx) & 0x1ff),((sy) & 0x0ff),
335
+ transpen);
336
+
337
+ gfx(0)->transpen(bitmap,cliprect,
338
+ code,
339
+ color,
340
+ flipx,flipy,
341
+ ((sx) & 0x1ff)-512,((sy) & 0x0ff),
342
+ transpen);
343
+
344
+ gfx(0)->transpen(bitmap,cliprect,
345
+ code,
346
+ color,
347
+ flipx,flipy,
348
+ ((sx) & 0x1ff),((sy) & 0x0ff)-256,
349
+ transpen);
350
+
351
+ gfx(0)->transpen(bitmap,cliprect,
352
+ code,
353
+ color,
354
+ flipx,flipy,
355
+ ((sx) & 0x1ff)-512,((sy) & 0x0ff)-256,
356
+ transpen);
357
+
358
+ }
359
+ }
360
+ }
361
+
362
+
363
+ void seta001_device::draw_foreground( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int bank_size)
364
+ {
365
+ int const screenflip = (m_spritectrl[0] & 0x40) >> 6;
366
+ int const ctrl2 = m_spritectrl[1];
367
+
368
+ int const total_color_codes = gfx(0)->colors();
369
+
370
+ uint8_t *char_pointer = &m_spritecodelow[0x0000];
371
+ uint8_t *ctrl_pointer = &m_spritecodehigh[0x0000];
372
+ uint8_t *x_pointer = &m_spritecodelow[0x0200];
373
+ uint8_t *color_pointer = &m_spritecodehigh[0x0200];
374
+
375
+ // note that drgnunit, stg and qzkklogy run on the same board, yet they need different alignment
376
+ int xoffs = screenflip ? m_fg_flipxoffs : m_fg_noflipxoffs;
377
+ int yoffs = screenflip ? m_fg_flipyoffs : m_fg_noflipyoffs;
378
+
379
+ if ((ctrl2 ^ (~ctrl2 << 1)) & 0x40)
380
+ {
381
+ char_pointer += bank_size;
382
+ x_pointer += bank_size;
383
+ ctrl_pointer += bank_size;
384
+ color_pointer += bank_size;
385
+ }
386
+
387
+ int const max_y = screen.height();
388
+
389
+ /* Draw up to 512 sprites, mjyuugi has glitches if you draw them all.. */
390
+ for (int i = m_spritelimit; i >= 0; i--)
391
+ {
392
+ int code, color, sx, sy, flipx, flipy;
393
+
394
+ code = char_pointer[i] + ((ctrl_pointer[i] & 0x3f) << 8);
395
+ color = (color_pointer[i] & 0xf8) >> 3;
396
+
397
+ sx = x_pointer[i] - ((color_pointer[i] & 1) << 8);
398
+ sy = (m_spriteylow[i] & 0xff);
399
+ flipx = ctrl_pointer[i] & 0x80;
400
+ flipy = ctrl_pointer[i] & 0x40;
401
+
402
+ if (!m_gfxbank_cb.isnull()) code = m_gfxbank_cb(code, color_pointer[i]);
403
+
404
+ color %= total_color_codes;
405
+
406
+ color += m_colorbase;
407
+
408
+ if (screenflip)
409
+ {
410
+ sy = max_y - sy
411
+ +(screen.height() - (screen.visible_area().max_y + 1));
412
+ flipx = !flipx;
413
+ flipy = !flipy;
414
+ }
415
+
416
+ gfx(0)->transpen(bitmap,cliprect,
417
+ code,
418
+ color,
419
+ flipx,flipy,
420
+ ((sx + xoffs)&0x1ff),
421
+ max_y - ((sy + yoffs) & 0x0ff),m_transpen);
422
+
423
+ /* wrap around x */
424
+ gfx(0)->transpen(bitmap,cliprect,
425
+ code,
426
+ color,
427
+ flipx,flipy,
428
+ ((sx + xoffs)&0x1ff) - 512,
429
+ max_y - ((sy + yoffs) & 0x0ff),m_transpen);
430
+
431
+
432
+ gfx(0)->transpen(bitmap,cliprect,
433
+ code,
434
+ color,
435
+ flipx,flipy,
436
+ ((sx + xoffs)&0x1ff),
437
+ max_y - ((sy + yoffs) & 0x0ff)-256,m_transpen);
438
+
439
+ /* wrap around x */
440
+ gfx(0)->transpen(bitmap,cliprect,
441
+ code,
442
+ color,
443
+ flipx,flipy,
444
+ ((sx + xoffs)&0x1ff) - 512,
445
+ max_y - ((sy + yoffs) & 0x0ff)-256,m_transpen);
446
+
447
+ }
448
+ }
449
+
450
+
451
+
452
+ void seta001_device::setac_eof()
453
+ {
454
+ // is this handling right?
455
+ // it differs to tnzs, and thundercade has sprite flickering issues (not related to the devicification)
456
+
457
+ int const ctrl2 = m_spritectrl[1];
458
+
459
+ if (~ctrl2 & 0x20)
460
+ {
461
+ if (ctrl2 & 0x40)
462
+ {
463
+ memcpy( &m_spritecodelow[0x0000], &m_spritecodelow[0x1000],0x800);
464
+ memcpy(&m_spritecodehigh[0x0000],&m_spritecodehigh[0x1000],0x800);
465
+ }
466
+ else
467
+ {
468
+ memcpy( &m_spritecodelow[0x1000], &m_spritecodelow[0x0000],0x800);
469
+ memcpy(&m_spritecodehigh[0x1000],&m_spritecodehigh[0x0000],0x800);
470
+ }
471
+ }
472
+ }
473
+
474
+ void seta001_device::tnzs_eof( void )
475
+ {
476
+ int const ctrl2 = m_spritectrl[1];
477
+ if (~ctrl2 & 0x20)
478
+ {
479
+ // note I copy sprites only. setac implementation also copies the "floating tilemap"
480
+ if (ctrl2 & 0x40)
481
+ {
482
+ memcpy( &m_spritecodelow[0x0000], &m_spritecodelow[0x0800], 0x0400);
483
+ memcpy(&m_spritecodehigh[0x0000], &m_spritecodehigh[0x0800], 0x0400);
484
+ }
485
+ else
486
+ {
487
+ memcpy( &m_spritecodelow[0x0800], &m_spritecodelow[0x0000], 0x0400);
488
+ memcpy(&m_spritecodehigh[0x0800], &m_spritecodehigh[0x0000], 0x0400);
489
+ }
490
+
491
+ // and I copy the "floating tilemap" BACKWARDS - this fixes kabukiz
492
+ memcpy( &m_spritecodelow[0x0400], &m_spritecodelow[0x0c00], 0x0400);
493
+ memcpy(&m_spritecodehigh[0x0400], &m_spritecodehigh[0x0c00], 0x0400);
494
+ }
495
+
496
+ }
497
+
498
+ void seta001_device::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int bank_size)
499
+ {
500
+ draw_background(bitmap, cliprect, bank_size);
501
+ draw_foreground(screen, bitmap, cliprect, bank_size);
502
+ }
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/seta001.h ADDED
@@ -0,0 +1,91 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // license:BSD-3-Clause
2
+ // copyright-holders:Luca Elia, David Haywood
3
+ #ifndef MAME_VIDEO_SETA001_H
4
+ #define MAME_VIDEO_SETA001_H
5
+
6
+ #pragma once
7
+
8
+ typedef device_delegate<int (uint16_t code, uint8_t color)> gfxbank_cb_delegate;
9
+
10
+ #define SETA001_SPRITE_GFXBANK_CB_MEMBER(_name) int _name(uint16_t code, uint8_t color)
11
+
12
+ class seta001_device : public device_t, public device_gfx_interface
13
+ {
14
+ public:
15
+ seta001_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
16
+ template <typename T> seta001_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock, T &&palette_tag, const gfx_decode_entry *gfxinfo)
17
+ : seta001_device(mconfig, tag, owner, clock)
18
+ {
19
+ set_info(gfxinfo);
20
+ set_palette(std::forward<T>(palette_tag));
21
+ }
22
+
23
+ // configuration
24
+ template <typename... T> void set_gfxbank_callback(T &&... args) { m_gfxbank_cb.set(std::forward<T>(args)...); }
25
+
26
+ void spritebgflag_w8(uint8_t data);
27
+
28
+ uint16_t spritectrl_r16(offs_t offset);
29
+ void spritectrl_w16(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
30
+ uint8_t spritectrl_r8(offs_t offset);
31
+ void spritectrl_w8(offs_t offset, uint8_t data);
32
+
33
+ uint16_t spriteylow_r16(offs_t offset);
34
+ void spriteylow_w16(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
35
+ uint8_t spriteylow_r8(offs_t offset);
36
+ void spriteylow_w8(offs_t offset, uint8_t data);
37
+
38
+ uint8_t spritecodelow_r8(offs_t offset);
39
+ void spritecodelow_w8(offs_t offset, uint8_t data);
40
+ uint8_t spritecodehigh_r8(offs_t offset);
41
+ void spritecodehigh_w8(offs_t offset, uint8_t data);
42
+ uint16_t spritecode_r16(offs_t offset);
43
+ void spritecode_w16(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
44
+
45
+ void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int bank_size);
46
+
47
+ void setac_eof();
48
+ void tnzs_eof();
49
+
50
+ // position kludges for seta.cpp & srmp2.cpp
51
+ void set_fg_xoffsets(int flip, int noflip) { m_fg_flipxoffs = flip; m_fg_noflipxoffs = noflip; }
52
+ void set_fg_yoffsets(int flip, int noflip) { m_fg_flipyoffs = flip; m_fg_noflipyoffs = noflip; }
53
+ void set_bg_yoffsets(int flip, int noflip) { m_bg_flipyoffs = flip; m_bg_noflipyoffs = noflip; }
54
+ void set_bg_xoffsets(int flip, int noflip) { m_bg_flipxoffs = flip; m_bg_noflipxoffs = noflip; }
55
+
56
+ void set_colorbase(int base) { m_colorbase = base; }
57
+ void set_spritelimit(int limit) { m_spritelimit = limit; }
58
+ void set_transpen(int pen) { m_transpen = pen; }
59
+
60
+ int is_flipped() { return ((m_spritectrl[ 0 ] & 0x40) >> 6); }
61
+
62
+ protected:
63
+ virtual void device_start() override;
64
+ virtual void device_reset() override;
65
+
66
+ private:
67
+ void draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect, int bank_size);
68
+ void draw_foreground(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int bank_size);
69
+
70
+ gfxbank_cb_delegate m_gfxbank_cb;
71
+
72
+ // configuration
73
+ int m_fg_flipxoffs, m_fg_noflipxoffs;
74
+ int m_fg_flipyoffs, m_fg_noflipyoffs;
75
+ int m_bg_flipyoffs, m_bg_noflipyoffs;
76
+ int m_bg_flipxoffs, m_bg_noflipxoffs;
77
+ int m_colorbase;
78
+ int m_spritelimit;
79
+ int m_transpen;
80
+
81
+ // live state
82
+ uint8_t m_bgflag = 0;
83
+ uint8_t m_spritectrl[4];
84
+ std::unique_ptr<uint8_t[]> m_spriteylow;
85
+ std::unique_ptr<uint8_t[]> m_spritecodelow; // tnzs.cpp stuff only uses half?
86
+ std::unique_ptr<uint8_t[]> m_spritecodehigh; // ^
87
+ };
88
+
89
+ DECLARE_DEVICE_TYPE(SETA001_SPRITE, seta001_device)
90
+
91
+ #endif // MAME_VIDEO_SETA001_H
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/tnzs.cpp ADDED
The diff for this file is too large to render. See raw diff
 
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/tnzs.h ADDED
@@ -0,0 +1,302 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // license:BSD-3-Clause
2
+ // copyright-holders:Luca Elia, Mirko Buffoni, Takahiro Nogi
3
+ #ifndef MAME_INCLUDES_TNZS_H
4
+ #define MAME_INCLUDES_TNZS_H
5
+
6
+ #pragma once
7
+
8
+
9
+ #include "cpu/mcs48/mcs48.h"
10
+ #include "machine/bankdev.h"
11
+ #include "machine/gen_latch.h"
12
+ #include "machine/upd4701.h"
13
+ #include "sound/dac.h"
14
+ #include "sound/samples.h"
15
+ #include "video/seta001.h"
16
+ #include "emupal.h"
17
+ #include "screen.h"
18
+
19
+ class tnzs_base_state : public driver_device
20
+ {
21
+ public:
22
+ tnzs_base_state(const machine_config &mconfig, device_type type, const char *tag)
23
+ : driver_device(mconfig, type, tag)
24
+ , m_maincpu(*this, "maincpu")
25
+ , m_subcpu(*this, "sub")
26
+ , m_seta001(*this, "spritegen")
27
+ , m_palette(*this, "palette")
28
+ , m_screen(*this, "screen")
29
+ , m_mainbank(*this, "mainbank")
30
+ , m_subbank(*this, "subbank")
31
+ { }
32
+
33
+ void tnzs_base(machine_config &config);
34
+ void tnzs_mainbank(machine_config &config);
35
+
36
+ protected:
37
+ virtual void machine_start() override;
38
+
39
+ virtual void bankswitch1_w(uint8_t data);
40
+
41
+ void ramrom_bankswitch_w(uint8_t data);
42
+
43
+ void prompalette(palette_device &palette) const;
44
+ uint32_t screen_update_tnzs(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
45
+ DECLARE_WRITE_LINE_MEMBER(screen_vblank_tnzs);
46
+
47
+ void base_sub_map(address_map &map);
48
+ void main_map(address_map &map);
49
+ void mainbank_map(address_map &map);
50
+
51
+ /* devices */
52
+ required_device<cpu_device> m_maincpu;
53
+ optional_device<cpu_device> m_subcpu;
54
+ required_device<seta001_device> m_seta001;
55
+ required_device<palette_device> m_palette;
56
+ required_device<screen_device> m_screen;
57
+ optional_device<address_map_bank_device> m_mainbank; /* FIXME: optional because of reuse from cchance.cpp */
58
+ optional_memory_bank m_subbank; /* FIXME: optional because of reuse from cchance.cpp */
59
+
60
+ /* misc / mcu */
61
+ int m_bank2 = 0;
62
+ };
63
+
64
+ class tnzs_mcu_state : public tnzs_base_state
65
+ {
66
+ public:
67
+ tnzs_mcu_state(const machine_config &mconfig, device_type type, const char *tag, bool lockout_level)
68
+ : tnzs_base_state(mconfig, type, tag)
69
+ , m_mcu(*this, "mcu")
70
+ , m_upd4701(*this, "upd4701")
71
+ , m_in0(*this, "IN0")
72
+ , m_in1(*this, "IN1")
73
+ , m_in2(*this, "IN2")
74
+ , m_input_select(0)
75
+ , m_lockout_level(lockout_level)
76
+ { }
77
+
78
+ void tnzs(machine_config &config);
79
+
80
+ protected:
81
+ virtual void bankswitch1_w(uint8_t data) override;
82
+
83
+ uint8_t mcu_port1_r();
84
+ void mcu_port2_w(uint8_t data);
85
+ uint8_t mcu_r(offs_t offset);
86
+ void mcu_w(offs_t offset, uint8_t data);
87
+
88
+ uint8_t analog_r(offs_t offset);
89
+
90
+ void tnzs_sub_map(address_map &map);
91
+
92
+ required_device<upi41_cpu_device> m_mcu;
93
+ optional_device<upd4701_device> m_upd4701;
94
+
95
+ required_ioport m_in0;
96
+ required_ioport m_in1;
97
+ required_ioport m_in2;
98
+
99
+ int m_input_select = 0;
100
+ bool m_lockout_level = false;
101
+ };
102
+
103
+ class tnzs_state : public tnzs_mcu_state
104
+ {
105
+ public:
106
+ tnzs_state(const machine_config &mconfig, device_type type, const char *tag)
107
+ : tnzs_mcu_state(mconfig, type, tag, true)
108
+ { }
109
+ };
110
+
111
+ class extrmatn_state : public tnzs_mcu_state
112
+ {
113
+ public:
114
+ extrmatn_state(const machine_config &mconfig, device_type type, const char *tag)
115
+ : tnzs_mcu_state(mconfig, type, tag, false)
116
+ { }
117
+ void extrmatn(machine_config &config);
118
+ void plumppop(machine_config &config);
119
+
120
+ protected:
121
+ void prompal_main_map(address_map &map);
122
+ };
123
+
124
+ class arknoid2_state : public extrmatn_state
125
+ {
126
+ public:
127
+ arknoid2_state(const machine_config &mconfig, device_type type, const char *tag)
128
+ : extrmatn_state(mconfig, type, tag)
129
+ , m_coin1(*this, "COIN1")
130
+ , m_coin2(*this, "COIN2")
131
+ , m_in0(*this, "IN0")
132
+ , m_in1(*this, "IN1")
133
+ , m_in2(*this, "IN2")
134
+ { }
135
+
136
+ void arknoid2(machine_config &config);
137
+
138
+ private:
139
+ virtual void machine_start() override;
140
+ virtual void machine_reset() override;
141
+
142
+ virtual void bankswitch1_w(uint8_t data) override;
143
+
144
+ uint8_t mcu_r(offs_t offset);
145
+ void mcu_w(offs_t offset, uint8_t data);
146
+ INTERRUPT_GEN_MEMBER(mcu_interrupt);
147
+
148
+ void arknoid2_sub_map(address_map &map);
149
+
150
+ required_ioport m_coin1;
151
+ required_ioport m_coin2;
152
+ required_ioport m_in0;
153
+ required_ioport m_in1;
154
+ required_ioport m_in2;
155
+
156
+ void mcu_reset();
157
+
158
+ int m_mcu_initializing = 0;
159
+ int m_mcu_coinage_init = 0;
160
+ int m_mcu_command = 0;
161
+ int m_mcu_readcredits = 0;
162
+ int m_mcu_reportcoin = 0;
163
+ int m_insertcoin = 0;
164
+ uint8_t m_mcu_coinage[4]{};
165
+ uint8_t m_mcu_coins_a = 0;
166
+ uint8_t m_mcu_coins_b = 0;
167
+ uint8_t m_mcu_credits = 0;
168
+
169
+ void mcu_handle_coins(int coin);
170
+ };
171
+
172
+ class kageki_state : public tnzs_base_state
173
+ {
174
+ public:
175
+ kageki_state(const machine_config &mconfig, device_type type, const char *tag)
176
+ : tnzs_base_state(mconfig, type, tag)
177
+ , m_samples(*this, "samples")
178
+ , m_dswa(*this, "DSWA")
179
+ , m_dswb(*this, "DSWB")
180
+ , m_csport_sel(0)
181
+ { }
182
+
183
+ void kageki(machine_config &config);
184
+
185
+ void init_kageki();
186
+
187
+ protected:
188
+ virtual void machine_start() override;
189
+ virtual void machine_reset() override;
190
+
191
+ private:
192
+ static constexpr unsigned MAX_SAMPLES = 0x2f;
193
+
194
+ virtual void bankswitch1_w(uint8_t data) override;
195
+
196
+ uint8_t csport_r();
197
+ void csport_w(uint8_t data);
198
+
199
+ DECLARE_MACHINE_RESET(kageki);
200
+
201
+ SAMPLES_START_CB_MEMBER(init_samples);
202
+
203
+ void kageki_sub_map(address_map &map);
204
+
205
+ required_device<samples_device> m_samples;
206
+
207
+ required_ioport m_dswa;
208
+ required_ioport m_dswb;
209
+
210
+ /* sound-related */
211
+ std::unique_ptr<int16_t[]> m_sampledata[MAX_SAMPLES];
212
+ int m_samplesize[MAX_SAMPLES]{};
213
+
214
+ int m_csport_sel = 0;
215
+ };
216
+
217
+ class jpopnics_state : public tnzs_base_state
218
+ {
219
+ public:
220
+ jpopnics_state(const machine_config &mconfig, device_type type, const char *tag)
221
+ : tnzs_base_state(mconfig, type, tag)
222
+ , m_upd4701(*this, "upd4701")
223
+ { }
224
+
225
+ void jpopnics(machine_config &config);
226
+
227
+ protected:
228
+ virtual void machine_reset() override;
229
+
230
+ private:
231
+ void subbankswitch_w(uint8_t data);
232
+
233
+ void jpopnics_main_map(address_map &map);
234
+ void jpopnics_sub_map(address_map &map);
235
+ required_device<upd4701_device> m_upd4701;
236
+ };
237
+
238
+ class insectx_state : public tnzs_base_state
239
+ {
240
+ public:
241
+ insectx_state(const machine_config &mconfig, device_type type, const char *tag)
242
+ : tnzs_base_state(mconfig, type, tag)
243
+ { }
244
+
245
+ void insectx(machine_config &config);
246
+
247
+ private:
248
+ virtual void bankswitch1_w(uint8_t data) override;
249
+ void insectx_sub_map(address_map &map);
250
+ };
251
+
252
+ class tnzsb_state : public tnzs_base_state
253
+ {
254
+ public:
255
+ tnzsb_state(const machine_config &mconfig, device_type type, const char *tag)
256
+ : tnzs_base_state(mconfig, type, tag)
257
+ , m_audiocpu(*this, "audiocpu")
258
+ , m_soundlatch(*this, "soundlatch")
259
+ { }
260
+
261
+ void tnzsb(machine_config &config);
262
+
263
+ protected:
264
+ DECLARE_WRITE_LINE_MEMBER(ym2203_irqhandler);
265
+
266
+ void sound_command_w(uint8_t data);
267
+
268
+ virtual void bankswitch1_w(uint8_t data) override;
269
+
270
+ void tnzsb_base_sub_map(address_map &map);
271
+ void tnzsb_cpu2_map(address_map &map);
272
+ void tnzsb_io_map(address_map &map);
273
+ void tnzsb_main_map(address_map &map);
274
+ void tnzsb_sub_map(address_map &map);
275
+
276
+ required_device<cpu_device> m_audiocpu;
277
+ required_device<generic_latch_8_device> m_soundlatch;
278
+ };
279
+
280
+ class kabukiz_state : public tnzsb_state
281
+ {
282
+ public:
283
+ kabukiz_state(const machine_config &mconfig, device_type type, const char *tag)
284
+ : tnzsb_state(mconfig, type, tag)
285
+ , m_audiobank(*this, "audiobank")
286
+ { }
287
+
288
+ void kabukiz(machine_config &config);
289
+
290
+ protected:
291
+ virtual void machine_start() override;
292
+
293
+ private:
294
+ void sound_bank_w(uint8_t data);
295
+
296
+ void kabukiz_cpu2_map(address_map &map);
297
+ void kabukiz_sub_map(address_map &map);
298
+
299
+ required_memory_bank m_audiobank;
300
+ };
301
+
302
+ #endif // MAME_INCLUDES_TNZS_H
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/tnzs_m.cpp ADDED
@@ -0,0 +1,498 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // license:BSD-3-Clause
2
+ // copyright-holders:Luca Elia, Mirko Buffoni, Takahiro Nogi,Stephane Humbert
3
+ /***************************************************************************
4
+
5
+ machine.c
6
+
7
+ Functions to emulate general aspects of the machine (RAM, ROM, interrupts,
8
+ I/O ports)
9
+
10
+ The I8742 MCU takes care of handling the coin inputs and the tilt switch.
11
+ To simulate this, we read the status in the interrupt handler for the main
12
+ CPU and update the counters appropriately. We also must take care of
13
+ handling the coin/credit settings ourselves.
14
+
15
+ ***************************************************************************/
16
+
17
+ #include "emu.h"
18
+ #include "cpu/mcs48/mcs48.h"
19
+ #include "tnzs.h"
20
+
21
+ uint8_t tnzs_mcu_state::mcu_r(offs_t offset)
22
+ {
23
+ uint8_t data = m_mcu->upi41_master_r(offset & 1);
24
+ m_subcpu->yield();
25
+
26
+ // logerror("%s: read %02x from mcu $c00%01x\n", m_maincpu->pcbase(), data, offset);
27
+
28
+ return data;
29
+ }
30
+
31
+ void tnzs_mcu_state::mcu_w(offs_t offset, uint8_t data)
32
+ {
33
+ // logerror("%s: write %02x to mcu $c00%01x\n", m_maincpu->pcbase(), data, offset);
34
+
35
+ m_mcu->upi41_master_w(offset & 1, data);
36
+ }
37
+
38
+ uint8_t tnzs_mcu_state::mcu_port1_r()
39
+ {
40
+ int data = 0;
41
+
42
+ switch (m_input_select)
43
+ {
44
+ case 0x0a: data = m_in2->read(); break;
45
+ case 0x0c: data = m_in0->read(); break;
46
+ case 0x0d: data = m_in1->read(); break;
47
+ default: data = 0xff; break;
48
+ }
49
+
50
+ // logerror("%s: Read %02x from port 1\n", m_maincpu->pcbase(), data);
51
+
52
+ return data;
53
+ }
54
+
55
+ void tnzs_mcu_state::mcu_port2_w(uint8_t data)
56
+ {
57
+ machine().bookkeeping().coin_lockout_w(0, (data & 0x40) != 0 ? m_lockout_level : !m_lockout_level);
58
+ machine().bookkeeping().coin_lockout_w(1, (data & 0x80) != 0 ? m_lockout_level : !m_lockout_level);
59
+ machine().bookkeeping().coin_counter_w(0, (~data & 0x10));
60
+ machine().bookkeeping().coin_counter_w(1, (~data & 0x20));
61
+
62
+ m_input_select = data & 0xf;
63
+ }
64
+
65
+ uint8_t tnzs_mcu_state::analog_r(offs_t offset)
66
+ {
67
+ return m_upd4701.found() ? m_upd4701->read_xy(offset) : 0;
68
+ }
69
+
70
+ void arknoid2_state::mcu_reset()
71
+ {
72
+ m_mcu_initializing = 3;
73
+ m_mcu_coinage_init = 0;
74
+ m_mcu_coinage[0] = 1;
75
+ m_mcu_coinage[1] = 1;
76
+ m_mcu_coinage[2] = 1;
77
+ m_mcu_coinage[3] = 1;
78
+ m_mcu_coins_a = 0;
79
+ m_mcu_coins_b = 0;
80
+ m_mcu_credits = 0;
81
+ m_mcu_reportcoin = 0;
82
+ m_mcu_command = 0;
83
+ }
84
+
85
+ void arknoid2_state::mcu_handle_coins( int coin )
86
+ {
87
+ /* The coin inputs and coin counters are managed by the i8742 mcu. */
88
+ /* Here we simulate it. */
89
+ /* Credits are limited to 9, so more coins should be rejected */
90
+ /* Coin/Play settings must also be taken into consideration */
91
+
92
+ if (coin & 0x08) /* tilt */
93
+ m_mcu_reportcoin = coin;
94
+ else if (coin && coin != m_insertcoin)
95
+ {
96
+ if (coin & 0x01) /* coin A */
97
+ {
98
+ // logerror("Coin dropped into slot A\n");
99
+ machine().bookkeeping().coin_counter_w(0,1); machine().bookkeeping().coin_counter_w(0,0); /* Count slot A */
100
+ m_mcu_coins_a++;
101
+ if (m_mcu_coins_a >= m_mcu_coinage[0])
102
+ {
103
+ m_mcu_coins_a -= m_mcu_coinage[0];
104
+ m_mcu_credits += m_mcu_coinage[1];
105
+ if (m_mcu_credits >= 9)
106
+ {
107
+ m_mcu_credits = 9;
108
+ machine().bookkeeping().coin_lockout_global_w(1); /* Lock all coin slots */
109
+ }
110
+ else
111
+ {
112
+ machine().bookkeeping().coin_lockout_global_w(0); /* Unlock all coin slots */
113
+ }
114
+ }
115
+ }
116
+
117
+ if (coin & 0x02) /* coin B */
118
+ {
119
+ // logerror("Coin dropped into slot B\n");
120
+ machine().bookkeeping().coin_counter_w(1,1); machine().bookkeeping().coin_counter_w(1,0); /* Count slot B */
121
+ m_mcu_coins_b++;
122
+ if (m_mcu_coins_b >= m_mcu_coinage[2])
123
+ {
124
+ m_mcu_coins_b -= m_mcu_coinage[2];
125
+ m_mcu_credits += m_mcu_coinage[3];
126
+ if (m_mcu_credits >= 9)
127
+ {
128
+ m_mcu_credits = 9;
129
+ machine().bookkeeping().coin_lockout_global_w(1); /* Lock all coin slots */
130
+ }
131
+ else
132
+ {
133
+ machine().bookkeeping().coin_lockout_global_w(0); /* Unlock all coin slots */
134
+ }
135
+ }
136
+ }
137
+
138
+ if (coin & 0x04) /* service */
139
+ {
140
+ // logerror("Coin dropped into service slot C\n");
141
+ m_mcu_credits++;
142
+ }
143
+
144
+ m_mcu_reportcoin = coin;
145
+ }
146
+ else
147
+ {
148
+ if (m_mcu_credits < 9)
149
+ machine().bookkeeping().coin_lockout_global_w(0); /* Unlock all coin slots */
150
+
151
+ m_mcu_reportcoin = 0;
152
+ }
153
+ m_insertcoin = coin;
154
+ }
155
+
156
+ /*********************************
157
+
158
+ TNZS sync bug kludge
159
+
160
+ In all TNZS versions there is code like this:
161
+
162
+ 0C5E: ld ($EF10),a
163
+ 0C61: ld a,($EF10)
164
+ 0C64: inc a
165
+ 0C65: ret nz
166
+ 0C66: jr $0C61
167
+
168
+ which is sometimes executed by the main cpu when it writes to shared RAM a
169
+ command for the second CPU. The intended purpose of the code is to wait an
170
+ acknowledge from the sub CPU: the sub CPU writes FF to the same location
171
+ after reading the command.
172
+
173
+ However the above code is wrong. The "ret nz" instruction means that the
174
+ loop will be exited only when the contents of $EF10 are *NOT* $FF!!
175
+ On the real board, this casues little harm: the main CPU will just write
176
+ the command, read it back and, since it's not $FF, return immediately. There
177
+ is a chance that the command might go lost, but this will cause no major
178
+ harm, the worse that can happen is that the background tune will not change.
179
+
180
+ In MAME, however, since CPU interleaving is not perfect, it can happen that
181
+ the main CPU ends its timeslice after writing to EF10 but before reading it
182
+ back. In the meantime, the sub CPU will run, read the command and write FF
183
+ there - therefore causing the main CPU to enter an endless loop.
184
+
185
+ Unlike the usual sync problems in MAME, which can be fixed by increasing the
186
+ interleave factor, in this case increasing it will actually INCREASE the
187
+ chance of entering the endless loop - because it will increase the chances of
188
+ the main CPU ending its timeslice at the wrong moment.
189
+
190
+ So what we do here is catch writes by the main CPU to the RAM location, and
191
+ process them using a timer, in order to
192
+ a) force a resync of the two CPUs
193
+ b) make sure the main CPU will be the first one to run after the location is
194
+ changed
195
+
196
+ Since the answer from the sub CPU is ignored, we don't even need to boost
197
+ interleave.
198
+
199
+ *********************************/
200
+
201
+ /*
202
+ TIMER_CALLBACK_MEMBER(tnzs_base_state::kludge_callback)
203
+ {
204
+ tnzs_sharedram[0x0f10] = param;
205
+ }
206
+
207
+ void tnzs_base_state::tnzs_sync_kludge_w(uint8_t data)
208
+ {
209
+ machine().scheduler().synchronize(timer_expired_delegate(FUNC(tnzs_base_state::kludge_callback),this), data);
210
+ }
211
+ */
212
+
213
+ uint8_t arknoid2_state::mcu_r(offs_t offset)
214
+ {
215
+ static const char mcu_startup[] = "\x55\xaa\x5a";
216
+
217
+ //logerror("%s: read mcu %04x\n", m_maincpu->pc(), 0xc000 + offset);
218
+
219
+ if (offset == 0)
220
+ {
221
+ /* if the mcu has just been reset, return startup code */
222
+ if (m_mcu_initializing)
223
+ {
224
+ m_mcu_initializing--;
225
+ return mcu_startup[2 - m_mcu_initializing];
226
+ }
227
+
228
+ switch (m_mcu_command)
229
+ {
230
+ case 0x41:
231
+ return m_mcu_credits;
232
+
233
+ case 0xc1:
234
+ /* Read the credit counter or the inputs */
235
+ if (m_mcu_readcredits == 0)
236
+ {
237
+ m_mcu_readcredits = 1;
238
+ if (m_mcu_reportcoin & 0x08)
239
+ {
240
+ m_mcu_initializing = 3;
241
+ return 0xee; /* tilt */
242
+ }
243
+ else return m_mcu_credits;
244
+ }
245
+ else return m_in0->read(); /* buttons */
246
+
247
+ default:
248
+ logerror("error, unknown mcu command\n");
249
+ /* should not happen */
250
+ return 0xff;
251
+ }
252
+ }
253
+ else
254
+ {
255
+ /*
256
+ status bits:
257
+ 0 = mcu is ready to send data (read from c000)
258
+ 1 = mcu has read data (from c000)
259
+ 2 = unused
260
+ 3 = unused
261
+ 4-7 = coin code
262
+ 0 = nothing
263
+ 1,2,3 = coin switch pressed
264
+ e = tilt
265
+ */
266
+ if (m_mcu_reportcoin & 0x08) return 0xe1; /* tilt */
267
+ if (m_mcu_reportcoin & 0x01) return 0x11; /* coin 1 (will trigger "coin inserted" sound) */
268
+ if (m_mcu_reportcoin & 0x02) return 0x21; /* coin 2 (will trigger "coin inserted" sound) */
269
+ if (m_mcu_reportcoin & 0x04) return 0x31; /* coin 3 (will trigger "coin inserted" sound) */
270
+ return 0x01;
271
+ }
272
+ }
273
+
274
+ void arknoid2_state::mcu_w(offs_t offset, uint8_t data)
275
+ {
276
+ if (offset == 0)
277
+ {
278
+ //logerror("%s: write %02x to mcu %04x\n", m_maincpu->pc(), data, 0xc000 + offset);
279
+ if (m_mcu_command == 0x41)
280
+ {
281
+ m_mcu_credits = (m_mcu_credits + data) & 0xff;
282
+ }
283
+ }
284
+ else
285
+ {
286
+ /*
287
+ 0xc1: read number of credits, then buttons
288
+ 0x54+0x41: add value to number of credits
289
+ 0x15: sub 1 credit (when "Continue Play" only)
290
+ 0x84: coin 1 lockout (issued only in test mode)
291
+ 0x88: coin 2 lockout (issued only in test mode)
292
+ 0x80: release coin lockout (issued only in test mode)
293
+ during initialization, a sequence of 4 bytes sets coin/credit settings
294
+ */
295
+ //logerror("%s: write %02x to mcu %04x\n", m_maincpu->pc(), data, 0xc000 + offset);
296
+
297
+ if (m_mcu_initializing)
298
+ {
299
+ /* set up coin/credit settings */
300
+ m_mcu_coinage[m_mcu_coinage_init++] = data;
301
+ if (m_mcu_coinage_init == 4)
302
+ m_mcu_coinage_init = 0; /* must not happen */
303
+ }
304
+
305
+ if (data == 0xc1)
306
+ m_mcu_readcredits = 0; /* reset input port number */
307
+
308
+ if (data == 0x15)
309
+ {
310
+ m_mcu_credits = (m_mcu_credits - 1) & 0xff;
311
+ if (m_mcu_credits == 0xff)
312
+ m_mcu_credits = 0;
313
+ }
314
+ m_mcu_command = data;
315
+ }
316
+ }
317
+
318
+ INTERRUPT_GEN_MEMBER(arknoid2_state::mcu_interrupt)
319
+ {
320
+ int coin = ((m_coin1->read() & 1) << 0);
321
+ coin |= ((m_coin2->read() & 1) << 1);
322
+ coin |= ((m_in2->read() & 3) << 2);
323
+ coin ^= 0x0c;
324
+ mcu_handle_coins(coin);
325
+
326
+ device.execute().set_input_line(0, HOLD_LINE);
327
+ }
328
+
329
+ void arknoid2_state::machine_reset()
330
+ {
331
+ /* initialize the mcu simulation */
332
+ mcu_reset();
333
+
334
+ m_mcu_readcredits = 0;
335
+ m_insertcoin = 0;
336
+ }
337
+
338
+ void kageki_state::machine_reset()
339
+ {
340
+ tnzs_base_state::machine_reset();
341
+ m_csport_sel = 0;
342
+ }
343
+
344
+ void tnzs_base_state::machine_start()
345
+ {
346
+ uint8_t *sub = memregion("sub")->base();
347
+
348
+ m_bank2 = 0;
349
+ m_mainbank->set_bank(2);
350
+
351
+ m_subbank->configure_entries(0, 4, &sub[0x08000], 0x2000);
352
+ m_subbank->set_entry(m_bank2);
353
+
354
+ save_item(NAME(m_bank2));
355
+ }
356
+
357
+ void arknoid2_state::machine_start()
358
+ {
359
+ tnzs_base_state::machine_start();
360
+
361
+ save_item(NAME(m_mcu_readcredits));
362
+ save_item(NAME(m_insertcoin));
363
+ save_item(NAME(m_mcu_initializing));
364
+ save_item(NAME(m_mcu_coinage_init));
365
+ save_item(NAME(m_mcu_coinage));
366
+ save_item(NAME(m_mcu_coins_a));
367
+ save_item(NAME(m_mcu_coins_b));
368
+ save_item(NAME(m_mcu_credits));
369
+ save_item(NAME(m_mcu_reportcoin));
370
+ save_item(NAME(m_mcu_command));
371
+
372
+ // kludge to make device work with active-high coin inputs
373
+ m_upd4701->left_w(0);
374
+ m_upd4701->middle_w(0);
375
+ }
376
+
377
+ void kageki_state::machine_start()
378
+ {
379
+ tnzs_base_state::machine_start();
380
+ save_item(NAME(m_csport_sel));
381
+ }
382
+
383
+ void kabukiz_state::machine_start()
384
+ {
385
+ tnzs_base_state::machine_start();
386
+ uint8_t *sound = memregion("audiocpu")->base();
387
+ m_audiobank->configure_entries(0, 8, &sound[0x00000], 0x4000);
388
+ }
389
+
390
+ void tnzs_base_state::ramrom_bankswitch_w(uint8_t data)
391
+ {
392
+ // logerror("%s: writing %02x to bankswitch\n", m_maincpu->pc(),data);
393
+
394
+ // bit 4 resets the second CPU
395
+ m_subcpu->set_input_line(INPUT_LINE_RESET, BIT(data, 4) ? CLEAR_LINE : ASSERT_LINE);
396
+
397
+ // bits 0-2 select RAM/ROM bank
398
+ m_mainbank->set_bank(data & 0x07);
399
+ }
400
+
401
+ void arknoid2_state::bankswitch1_w(uint8_t data)
402
+ {
403
+ tnzs_base_state::bankswitch1_w(data);
404
+
405
+ if (BIT(data, 2))
406
+ mcu_reset();
407
+
408
+ // never actually written by arknoid2 (though code exists to do it)
409
+ m_upd4701->resetx_w(BIT(data, 5));
410
+ m_upd4701->resety_w(BIT(data, 5));
411
+ }
412
+
413
+ void insectx_state::bankswitch1_w(uint8_t data)
414
+ {
415
+ tnzs_base_state::bankswitch1_w(data);
416
+
417
+ machine().bookkeeping().coin_lockout_w(0, BIT(~data, 2));
418
+ machine().bookkeeping().coin_lockout_w(1, BIT(~data, 3));
419
+ machine().bookkeeping().coin_counter_w(0, BIT(data, 4));
420
+ machine().bookkeeping().coin_counter_w(1, BIT(data, 5));
421
+ }
422
+
423
+ void tnzsb_state::bankswitch1_w(uint8_t data) // kabukiz_state
424
+ {
425
+ tnzs_base_state::bankswitch1_w(data);
426
+
427
+ machine().bookkeeping().coin_lockout_w(0, BIT(~data, 4));
428
+ machine().bookkeeping().coin_lockout_w(1, BIT(~data, 5));
429
+ machine().bookkeeping().coin_counter_w(0, BIT(data, 2));
430
+ machine().bookkeeping().coin_counter_w(1, BIT(data, 3));
431
+ }
432
+
433
+ void kageki_state::bankswitch1_w(uint8_t data)
434
+ {
435
+ tnzs_base_state::bankswitch1_w(data);
436
+
437
+ machine().bookkeeping().coin_lockout_global_w(BIT(~data, 5));
438
+ machine().bookkeeping().coin_counter_w(0, BIT(data, 2));
439
+ machine().bookkeeping().coin_counter_w(1, BIT(data, 3));
440
+ }
441
+
442
+ void tnzs_mcu_state::bankswitch1_w(uint8_t data)
443
+ {
444
+ tnzs_base_state::bankswitch1_w(data);
445
+
446
+ if (BIT(data, 2) && m_mcu)
447
+ m_mcu->pulse_input_line(INPUT_LINE_RESET, attotime::zero);
448
+
449
+ // written only at startup by plumppop?
450
+ if (m_upd4701.found())
451
+ {
452
+ m_upd4701->resetx_w(BIT(data, 5));
453
+ m_upd4701->resety_w(BIT(data, 5));
454
+ }
455
+ }
456
+
457
+ void tnzs_base_state::bankswitch1_w(uint8_t data)
458
+ {
459
+ // logerror("%s: writing %02x to bankswitch 1\n", m_maincpu->pc(),data);
460
+
461
+ // bits 0-1 select ROM bank
462
+ m_bank2 = data & 0x03;
463
+ m_subbank->set_entry(m_bank2);
464
+ }
465
+
466
+ void jpopnics_state::machine_reset()
467
+ {
468
+ tnzs_base_state::machine_reset();
469
+ }
470
+
471
+ void jpopnics_state::subbankswitch_w(uint8_t data)
472
+ {
473
+ // bits 0-1 select ROM bank
474
+ m_subbank->set_entry(data & 0x03);
475
+
476
+ // written once at startup
477
+ m_upd4701->resetx_w(BIT(data, 5));
478
+ m_upd4701->resety_w(BIT(data, 5));
479
+ }
480
+
481
+ void tnzsb_state::sound_command_w(uint8_t data)
482
+ {
483
+ m_soundlatch->write(data);
484
+ m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80
485
+ }
486
+
487
+ // handler called by the 2203 emulator when the internal timers cause an IRQ
488
+ WRITE_LINE_MEMBER(tnzsb_state::ym2203_irqhandler)
489
+ {
490
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, state ? ASSERT_LINE : CLEAR_LINE);
491
+ }
492
+
493
+ void kabukiz_state::sound_bank_w(uint8_t data)
494
+ {
495
+ // to avoid the write when the sound chip is initialized
496
+ if (data != 0xff)
497
+ m_audiobank->set_entry(data & 0x07);
498
+ }
snapshots/jotego_jtcores_pr1111/cores/kiwi/doc/x1-007.v ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // x1-007 model by Furrtek
2
+
3
+ module x1_007(
4
+ input PXCLK,
5
+ input nVBLK,
6
+ input nHSYNC, nVSYNC,
7
+ input RGB[14:0],
8
+ input PIN26,
9
+ output CSYNC,
10
+ output reg R[5:0],
11
+ output reg G[5:0],
12
+ output reg B[5:0],
13
+ output reg PIN11
14
+ );
15
+
16
+ reg PIN26_reg;
17
+ reg [14:0] RGB_reg;
18
+ reg nVBLK_A_reg, nVBLK_B_reg;
19
+
20
+ assign CSYNC = ~(nHSYNC | nVSYNC); // BOTO
21
+
22
+ always @(negedge PXCLK) begin
23
+ PIN26_reg <= PIN26; // AGIT
24
+ nVBLK_A_reg <= nVBLK; // AFAX
25
+ nVBLK_B_reg <= nVBLK_A_reg; // BOLO
26
+ PIN11 <= nVBLK_A_reg ? PIN26_reg : 1'b0; // BEDI
27
+ end
28
+
29
+ always @(posedge PXCLK)
30
+ RGB_reg <= RGB; // 15x FD1S cells
31
+
32
+ always @(posedge PXCLK or negedge nVBLK_B_reg) begin
33
+ if (!nVBLK_B_reg)
34
+ {R, G, B} <= 18'd0; // 18x FD2S cells
35
+ else
36
+ {R, G, B} <= {RGB_reg[14:10], |{RGB_reg[14:10]}, RGB_reg[9:5], |{RGB_reg[9:5]} , RGB_reg[4:0], |{RGB_reg[4:0]}};
37
+ end
38
+
39
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_colmix.v ADDED
@@ -0,0 +1,140 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 18-9-2022 */
18
+
19
+ module jtkiwi_colmix(
20
+ input clk,
21
+ input clk_cpu,
22
+ input pxl_cen,
23
+ input LHBL,
24
+ input LVBL,
25
+
26
+ input [8:0] scr_pxl,
27
+ input [8:0] obj_pxl,
28
+
29
+ input [9:0] cpu_addr,
30
+ input [7:0] cpu_dout,
31
+ input cpu_rnw,
32
+ output [7:0] cpu_din,
33
+ input pal_cs,
34
+
35
+ input pal2_cs,
36
+ input [7:0] cpu2_dout,
37
+ input cpu2_rnw,
38
+ input [9:0] cpu2_addr,
39
+
40
+ input [9:0] prog_addr,
41
+ input [7:0] prog_data,
42
+ input prom_we,
43
+ input colprom_en,
44
+
45
+ input [7:0] debug_bus,
46
+ input [3:0] gfx_en,
47
+ output [4:0] red,
48
+ output [4:0] green,
49
+ output [4:0] blue
50
+ );
51
+
52
+ wire [ 7:0] pal_dout;
53
+ wire [ 9:0] pal_addr;
54
+ reg [ 7:0] pall;
55
+ reg [ 8:0] coll, col_addr;
56
+ reg [14:0] rgb;
57
+ wire pal_we;
58
+ wire blank;
59
+ reg half, obj_sel;
60
+ // PROM variation
61
+ wire [15:0] prom_dout;
62
+ wire promhi_we, promlo_we;
63
+ wire [ 3:0] sort;
64
+
65
+ assign pal_addr = { coll, half };
66
+ assign pal_we = (pal_cs & ~cpu_rnw) | (pal2_cs & ~cpu2_rnw);
67
+ assign blank = ~(LVBL & LHBL);
68
+ assign {red,green,blue} = {15{~blank}} & rgb;
69
+ // PROM
70
+ assign promhi_we = prom_we & ~prog_addr[9];
71
+ assign promlo_we = prom_we & prog_addr[9];
72
+
73
+ always @* begin
74
+ obj_sel = obj_pxl[3:0] != 4'h0;
75
+ case( {gfx_en[3],gfx_en[0]})
76
+ 2'b00: col_addr = 0;
77
+ 2'b01: col_addr = scr_pxl;
78
+ 2'b10: col_addr = obj_pxl;
79
+ 2'b11: col_addr = obj_sel ? obj_pxl : scr_pxl; // simple priority for now.
80
+ endcase
81
+ end
82
+
83
+ always @(posedge clk) begin
84
+ half <= ~half;
85
+ if( pxl_cen ) begin
86
+ `ifdef GRAY
87
+ rgb <= ~{3{ {coll[3:0]}, 1'b0 } };
88
+ `else
89
+ rgb <= colprom_en ? prom_dout[14:0] : { pal_dout[6:0], pall };
90
+ `endif
91
+ half <= 1;
92
+ coll <= col_addr;
93
+ end
94
+ pall <= pal_dout;
95
+ end
96
+
97
+ jtframe_sort u_sort(
98
+ .debug_bus ( debug_bus ),
99
+ .busin ( col_addr[3:0] ),
100
+ .busout ( sort )
101
+ );
102
+
103
+ // Palette RAM X1-007 chip
104
+ jtframe_dual_ram #(.AW(10),.SIMFILE("pal.bin")) u_comm(
105
+ .clk0 ( clk_cpu ),
106
+ .clk1 ( clk ),
107
+ // Main/Sub CPU
108
+ .addr0 ( pal2_cs ? cpu2_addr : cpu_addr ),
109
+ .data0 ( pal2_cs ? cpu2_dout : cpu_dout ),
110
+ .we0 ( pal_we ),
111
+ .q0 ( cpu_din ),
112
+ // Color mixer
113
+ .addr1 ( pal_addr ),
114
+ .data1 ( ),
115
+ .we1 ( 1'b0 ),
116
+ .q1 ( pal_dout )
117
+ );
118
+
119
+ // PROM for Extermination
120
+ jtframe_prom #( .AW(9), .SIMFILE("../../../../rom/extrmatn/b06-09.15f")) u_promhi(
121
+ .clk ( clk ),
122
+ .cen ( 1'b1 ),
123
+ .data ( prog_data ),
124
+ .rd_addr( {col_addr[8:4], sort} ),
125
+ .wr_addr( prog_addr[8:0] ),
126
+ .we ( promhi_we ),
127
+ .q ( prom_dout[15:8] )
128
+ );
129
+
130
+ jtframe_prom #( .AW(9), .SIMFILE("../../../../rom/extrmatn/b06-08.17f")) u_promlo(
131
+ .clk ( clk ),
132
+ .cen ( 1'b1 ),
133
+ .data ( prog_data ),
134
+ .rd_addr( {col_addr[8:4], sort} ),
135
+ .wr_addr( prog_addr[8:0] ),
136
+ .we ( promlo_we ),
137
+ .q ( prom_dout[7:0] )
138
+ );
139
+
140
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_draw.v ADDED
@@ -0,0 +1,108 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 7-11-2022 */
18
+
19
+ // This is tile map section of the SETA chip
20
+ // This one uses an independent line buffer
21
+ // from that of the sprites
22
+
23
+ module jtkiwi_draw(
24
+ input rst,
25
+ input clk,
26
+
27
+ input draw,
28
+ output reg busy,
29
+ input [13:0] code,
30
+ input [ 8:0] xpos,
31
+ input [ 3:0] ysub,
32
+ input flip,
33
+
34
+ input hflip,
35
+ input vflip,
36
+ input [ 4:0] pal,
37
+
38
+ output [20:2] rom_addr,
39
+ output reg rom_cs,
40
+ input rom_ok,
41
+ input [31:0] rom_data,
42
+
43
+ output reg [ 8:0] buf_addr,
44
+ output buf_we,
45
+ output [ 8:0] buf_din,
46
+
47
+ input [ 7:0] debug_bus
48
+ );
49
+
50
+ // Each tile is 16x16 and comes from the same ROM
51
+ // but it looks like the sprites have the two 8x16 halves swapped
52
+ parameter SWAP_HALVES = 1'b0;
53
+
54
+ reg [31:0] pxl_data;
55
+ reg rom_lsb;
56
+ reg [ 3:0] cnt;
57
+ wire [ 3:0] ysubf, pxl_in;
58
+
59
+ assign ysubf = ysub^{4{vflip}};
60
+ assign buf_din = { pal, pxl_in };
61
+ assign pxl_in = hflip ?
62
+ { pxl_data[23], pxl_data[ 7], pxl_data[31], pxl_data[15] } :
63
+ { pxl_data[16], pxl_data[ 0], pxl_data[24], pxl_data[ 8] };
64
+
65
+ // { pxl_data[15], pxl_data[31], pxl_data[ 7], pxl_data[23] } :
66
+ // { pxl_data[ 8], pxl_data[24], pxl_data[ 0], pxl_data[16] } };
67
+
68
+ assign rom_addr = { code, ysubf[3], rom_lsb^SWAP_HALVES, ysubf[2:0] };
69
+ assign buf_we = busy & ~cnt[3];
70
+
71
+ always @(posedge clk, posedge rst) begin
72
+ if( rst ) begin
73
+ rom_cs <= 0;
74
+ buf_addr <= 0;
75
+ pxl_data <= 0;
76
+ busy <= 0;
77
+ cnt <= 0;
78
+ end else begin
79
+ if( !busy ) begin
80
+ if( draw ) begin
81
+ rom_lsb <= hflip; // 14+4 = 18 (+2=20)
82
+ rom_cs <= 1;
83
+ buf_addr <= xpos;
84
+ busy <= 1;
85
+ cnt <= 8;
86
+ end
87
+ end else begin
88
+ if( rom_ok && rom_cs && cnt[3]) begin
89
+ pxl_data <= rom_data;
90
+ cnt[3] <= 0;
91
+ if( rom_lsb^hflip ) begin
92
+ rom_cs <= 0;
93
+ end else begin
94
+ rom_cs <= 1;
95
+ end
96
+ end
97
+ if( !cnt[3] ) begin
98
+ cnt <= cnt+1'd1;
99
+ buf_addr <= buf_addr+1'd1;
100
+ pxl_data <= hflip ? pxl_data << 1 : pxl_data >> 1;
101
+ rom_lsb <= ~hflip;
102
+ if( cnt[2:0]==7 && !rom_cs ) busy <= 0;
103
+ end
104
+ end
105
+ end
106
+ end
107
+
108
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_game.v ADDED
@@ -0,0 +1,246 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 02-05-2020 */
18
+
19
+ module jtkiwi_game(
20
+ `include "jtframe_game_ports.inc" // see $JTFRAME/hdl/inc/jtframe_game_ports.inc
21
+ );
22
+
23
+ wire sub_rnw, shr_cs, mshramen, snd_rstn;
24
+ wire [ 7:0] shr_din, shr_dout, main_st, gfx_st, snd_st,
25
+ vram_dout, pal_dout, cpu_dout;
26
+ wire [ 8:0] hdump;
27
+ wire [ 1:0] eff_coin;
28
+ wire [12:0] shr_addr, cpu_addr;
29
+
30
+ wire bram_cs, vram_cs, pal_cs, pal2_cs, flip;
31
+ wire cpu_rnw, vctrl_cs, vflag_cs,
32
+ button_aid, // merges 1P, coin and
33
+ colprom_we, mcuprom_we, eff_service;
34
+ reg hb_dly=0, dip_flip_xor=0,
35
+ coin_xor=0, banked_ram=0,
36
+ kageki=0, kabuki=0, kabuki_mod = 0, service_xor=0,
37
+ colprom_en=0, mcu_en=0, aid_en, fast_fm=0;
38
+
39
+ assign dip_flip = ~flip ^ dip_flip_xor;
40
+ assign debug_view = st_addr[7:6]==0 ? { hb_dly, dip_flip_xor, coin_xor, banked_ram,
41
+ kageki, kabuki, colprom_en, mcu_en } :
42
+ st_addr[7:6]==1 ? main_st :
43
+ st_addr[7:6]==2 ? gfx_st : snd_st;
44
+ assign colprom_we = prom_we && prog_addr[15:10]==0;
45
+ assign mcuprom_we = prom_we && prog_addr >= `MCU_START;
46
+ assign st_dout = debug_view;
47
+ // Banked RAM
48
+ assign bram_we = bram_cs & ~cpu_rnw;
49
+ // assign bram_dsn = { 1'd1, bram_cs & cpu_rnw };
50
+ assign bram_din = cpu_dout;
51
+ // button_aid will make up/down inputs to work as coins too. This helps
52
+ // button mapping for spinners in MiSTer
53
+ assign eff_coin = {2{coin_xor}}^( coin[1:0] & ({2{~button_aid}}| {&joystick2[3:2],&joystick1[3:2]}));
54
+ assign eff_service= service_xor ^ service;
55
+ assign button_aid = `ifdef MISTER status[13]&aid_en `else 0 `endif ;
56
+
57
+ always @(posedge clk) begin
58
+ if( prog_we && header ) begin
59
+ if( prog_addr==0 )
60
+ { hb_dly, dip_flip_xor, coin_xor, banked_ram,
61
+ kageki, kabuki, colprom_en, mcu_en } <= prog_data;
62
+ else if( prog_addr==1 )
63
+ { kabuki_mod, fast_fm, aid_en, service_xor } <= prog_data[3:0];
64
+ end
65
+ end
66
+
67
+ /* verilator tracing_on */
68
+ jtkiwi_main u_main(
69
+ .rst ( rst ),
70
+ .clk ( clk ),
71
+ .cen6 ( cen6 ),
72
+
73
+ .LVBL ( LVBL ),
74
+ .hcnt ( hdump ),
75
+ .colprom_en ( colprom_en ),
76
+ // Banked RAM
77
+ .banked_ram ( banked_ram ),
78
+ .bram_cs ( bram_cs ),
79
+ .bram_ok ( 1'b1 ), //bram_ok ),
80
+ .bram_data ( bram_dout ),
81
+ .bram_addr ( bram_addr ),
82
+ // Main CPU ROM
83
+ .rom_addr ( main_addr ),
84
+ .rom_cs ( main_cs ),
85
+ .rom_data ( main_data ),
86
+
87
+ // Sub CPU access to shared RAM
88
+ .shr_addr ( shr_addr ),
89
+ .shr_dout ( shr_dout ),
90
+ .sub_rnw ( sub_rnw ),
91
+ .shr_din ( shr_din ),
92
+ .shr_cs ( shr_cs ),
93
+ .mshramen ( mshramen ),
94
+ // Sound
95
+ .snd_rstn ( snd_rstn ),
96
+
97
+ // Video
98
+ .cpu_addr ( cpu_addr ),
99
+ .cpu_dout ( cpu_dout ),
100
+ .cpu_rnw ( cpu_rnw ),
101
+
102
+ .vctrl_cs ( vctrl_cs ),
103
+ .vram_cs ( vram_cs ),
104
+ .vflag_cs ( vflag_cs ),
105
+ .vram_dout ( vram_dout ),
106
+
107
+ .pal_cs ( pal_cs ),
108
+ .pal_dout ( pal_dout ),
109
+ .dip_pause ( dip_pause ),
110
+ .debug_bus ( debug_bus ),
111
+ .st_dout ( main_st )
112
+ );
113
+
114
+ /* verilator tracing_on */
115
+ jtkiwi_video u_video(
116
+ .rst ( rst ),
117
+ .clk ( clk ),
118
+ .clk_cpu ( clk ),
119
+
120
+ .pxl2_cen ( pxl2_cen ),
121
+ .pxl_cen ( pxl_cen ),
122
+ .hb_dly ( hb_dly ),
123
+ .LHBL ( LHBL ),
124
+ .LVBL ( LVBL ),
125
+ .HS ( HS ),
126
+ .VS ( VS ),
127
+ .flip ( flip ),
128
+ .hdump ( hdump ),
129
+ // PROMs
130
+ .prom_we ( colprom_we ),
131
+ .prog_addr ( prog_addr[9:0]),
132
+ .prog_data ( prog_data ),
133
+ .colprom_en ( colprom_en ),
134
+ // GFX - CPU interface
135
+ .cpu_rnw ( cpu_rnw ),
136
+ .cpu_addr ( cpu_addr ),
137
+ .cpu_dout ( cpu_dout ),
138
+
139
+ .vram_cs ( vram_cs ),
140
+ .vctrl_cs ( vctrl_cs ),
141
+ .vflag_cs ( vflag_cs ),
142
+ .vram_dout ( vram_dout ),
143
+
144
+ .pal_cs ( pal_cs ),
145
+ .pal_dout ( pal_dout ),
146
+
147
+ .pal2_cs ( pal2_cs ),
148
+ .cpu2_dout ( shr_din ),
149
+ .cpu2_rnw ( sub_rnw ),
150
+ .cpu2_addr ( shr_addr[9:0] ),
151
+
152
+ // SDRAM
153
+ .scr_addr ( scr_addr ),
154
+ .scr_data ( scr_data ),
155
+ .scr_ok ( scr_ok ),
156
+ .scr_cs ( scr_cs ),
157
+
158
+ .obj_addr ( obj_addr ),
159
+ .obj_data ( obj_data ),
160
+ .obj_ok ( obj_ok ),
161
+ .obj_cs ( obj_cs ),
162
+ // pixels
163
+ .red ( red ),
164
+ .green ( green ),
165
+ .blue ( blue ),
166
+ // Test
167
+ .gfx_en ( gfx_en ),
168
+ .debug_bus ( debug_bus ),
169
+ .st_dout ( gfx_st )
170
+ );
171
+
172
+ /* verilator tracing_off */
173
+ jtkiwi_snd u_sound(
174
+ .rst ( rst ),
175
+ .clk ( clk ),
176
+ .snd_rstn ( snd_rstn ),
177
+ .fast_fm ( fast_fm ),
178
+ .cen6 ( cen6 ),
179
+ .cen3 ( cen3 ),
180
+ .cen1p5 ( cen1p5 ),
181
+ .LVBL ( LVBL ),
182
+ // Game variations
183
+ `ifdef NOKABUKIZ
184
+ .kabuki ( 1'b0 ),
185
+ .kabuki_mod ( 1'b0 ),
186
+ `else
187
+ .kabuki ( kabuki ),
188
+ .kabuki_mod ( kabuki_mod ), // different memory map for TNZS
189
+ `endif
190
+ .kageki ( kageki ),
191
+
192
+ // PCM
193
+ .pcm_addr ( pcm_addr ),
194
+ .pcm_data ( pcm_data ),
195
+ .pcm_ok ( pcm_ok ),
196
+ .pcm_cs ( pcm_cs ),
197
+
198
+ // cabinet I/O
199
+ .cab_1p ( cab_1p[1:0] ),
200
+ .coin ( eff_coin ),
201
+ .joystick1 ( joystick1 ),
202
+ .joystick2 ( joystick2 ),
203
+ .service ( eff_service ),
204
+ .tilt ( tilt ),
205
+ .dial_x ( dial_x ),
206
+ .dial_y ( dial_y ),
207
+ // DIP switches
208
+ .dipsw ( dipsw[15:0] ),
209
+ .dip_pause ( dip_pause ),
210
+
211
+ // Shared RAM
212
+ .ram_addr ( shr_addr ),
213
+ .ram_din ( shr_din ),
214
+ .ram_dout ( shr_dout ),
215
+ .cpu_rnw ( sub_rnw ),
216
+ .ram_cs ( shr_cs ),
217
+ .mshramen ( mshramen ),
218
+ .pal_cs ( pal2_cs ),
219
+ .pal_dout ( pal_dout ),
220
+ // MCU
221
+ .mcu_en ( mcu_en ),
222
+ .prog_addr ( prog_addr[10:0]),
223
+ .prog_data ( prog_data ),
224
+ .prom_we ( mcuprom_we ),
225
+
226
+ // ROM
227
+ .rom_addr ( sub_addr ),
228
+ .rom_cs ( sub_cs ),
229
+ .rom_data ( sub_data ),
230
+
231
+ .audiocpu_addr ( audiocpu_addr ),
232
+ .audiocpu_cs ( audiocpu_cs ),
233
+ .audiocpu_data ( audiocpu_data ),
234
+ .audiocpu_ok ( audiocpu_ok ),
235
+
236
+ // Sound output
237
+ .fm ( fm ),
238
+ .psg ( psg ),
239
+ .pcm ( pcm ),
240
+ // Debug
241
+ .debug_bus ( debug_bus ),
242
+ .st_addr ( st_addr ),
243
+ .st_dout ( snd_st )
244
+ );
245
+
246
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_gfx.v ADDED
@@ -0,0 +1,308 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a dma_bsy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 18-09-2022 */
18
+
19
+ // There is bus contention to access the memories
20
+ // in this module, based. When H4 is high, the
21
+ // GPU is in control. When H4 is low, it's the CPU
22
+
23
+ module jtkiwi_gfx(
24
+ input rst,
25
+ input clk,
26
+ input clk_cpu,
27
+
28
+ input pxl2_cen,
29
+ input pxl_cen,
30
+
31
+ input LHBL,
32
+ input LVBL,
33
+ input hs,
34
+ input vs,
35
+ output flip,
36
+
37
+ input [ 8:0] vdump,
38
+ input [ 8:0] vrender,
39
+ input [ 8:0] hdump,
40
+
41
+ input cpu_rnw,
42
+ input [12:0] cpu_addr,
43
+ input [ 7:0] cpu_dout,
44
+ input vram_cs,
45
+ input vctrl_cs,
46
+ input vflag_cs,
47
+ output [ 7:0] cpu_din,
48
+
49
+ // SDRAM interface
50
+ output [20:2] scr_addr,
51
+ input [31:0] scr_data,
52
+ input scr_ok,
53
+ output scr_cs,
54
+
55
+ output [20:2] obj_addr,
56
+ input [31:0] obj_data,
57
+ input obj_ok,
58
+ output obj_cs,
59
+
60
+ output [ 8:0] scr_pxl,
61
+ output [ 8:0] obj_pxl,
62
+ input [ 7:0] debug_bus,
63
+ output [ 7:0] st_dout
64
+ );
65
+
66
+ wire yram_we, video_en;
67
+ wire [ 1:0] vram_we;
68
+ wire [11:0] tm_addr, lut_addr;
69
+ reg [11:0] code_addr;
70
+ reg [ 9:0] col_addr;
71
+ wire [ 7:0] yram_dout, col_data;
72
+ wire [ 7:0] scol_addr;
73
+ reg [ 7:0] attr, xpos, ypos;
74
+ reg [ 7:0] cfg[0:3], flag;
75
+ reg scan_cen, done, dr_start, dr_busy,
76
+ match, xflip, yflip,
77
+ yram_cs, cfg_cs;
78
+ reg [ 2:0] st;
79
+ reg [13:0] code;
80
+ reg [ 1:0] cen_cnt;
81
+ wire tm_page, obj_bufb;
82
+ wire [15:0] vram_dout, code_dout, col_xmsb;
83
+ wire [ 3:0] col_cfg;
84
+ wire [ 1:0] col0;
85
+ reg tm_cen, lut_cen;
86
+ // Objects
87
+ wire [ 8:0] y_addr;
88
+
89
+ `ifdef SIMULATION
90
+ wire [7:0] cfg0 = cfg[0], cfg1 = cfg[1], cfg2 = cfg[2], cfg3 = cfg[3];
91
+ `endif
92
+
93
+ assign vram_we = {2{vram_cs & ~cpu_rnw}} & { cpu_addr[12], ~cpu_addr[12] };
94
+ assign yram_we = yram_cs & ~cpu_rnw;
95
+ assign flip = ~cfg[0][6]; // only flip y?
96
+ assign video_en = cfg[0][4]; // uncertain
97
+ assign col0 = cfg[0][1:0]; // start column in the tilemap VRAM
98
+ assign tm_page = cfg[1][6];
99
+ assign obj_bufb = cfg[1][5];
100
+ assign col_cfg = cfg[1][3:0];
101
+ assign col_xmsb = { cfg[3], cfg[2] };
102
+ assign cpu_din = yram_cs ? yram_dout :
103
+ vram_cs ? (cpu_addr[12] ? vram_dout[15:8] : vram_dout[7:0]) : 8'h00;
104
+ assign st_dout = { flip, video_en, col0, col_cfg };
105
+
106
+ always @* begin
107
+ yram_cs = 0;
108
+ cfg_cs = 0;
109
+ if( vctrl_cs ) case( cpu_addr[9:8] )
110
+ 0,1,2: yram_cs = 1;
111
+ 3: cfg_cs = 1;
112
+ default:;
113
+ endcase
114
+ end
115
+
116
+ always @(posedge clk, posedge rst) begin
117
+ if( rst ) begin
118
+ cen_cnt <= 0;
119
+ tm_cen <= 0;
120
+ lut_cen <= 0;
121
+ end else begin
122
+ cen_cnt <= cen_cnt + 1'd1;
123
+ tm_cen <= cen_cnt==0;
124
+ lut_cen <= cen_cnt==2;
125
+ end
126
+ end
127
+
128
+ `ifdef NOMAIN
129
+ initial $readmemh("seta_cfg.hex",cfg);
130
+ `endif
131
+
132
+ always @(posedge clk, posedge rst) begin
133
+ `ifndef NOMAIN
134
+ if( rst ) begin
135
+ cfg[0] <= 0;
136
+ cfg[1] <= 9;
137
+ cfg[2] <= 0;
138
+ cfg[3] <= 0;
139
+ end else
140
+ `endif
141
+ begin
142
+ if( cfg_cs ) cfg[ cpu_addr[1:0] ] <= cpu_dout;
143
+ if( vflag_cs ) flag <= cpu_dout;
144
+ end
145
+ end
146
+
147
+ always @* begin
148
+ case( cen_cnt )
149
+ 0,1: begin
150
+ col_addr = { 2'b10, scol_addr };
151
+ code_addr = tm_addr;
152
+ end
153
+ 2,3: begin // objects
154
+ col_addr = { 1'b0, y_addr };
155
+ code_addr = lut_addr;
156
+ end
157
+ endcase
158
+ end
159
+
160
+ jtkiwi_tilemap u_tilemap(
161
+ .rst ( rst ),
162
+ .clk ( clk ),
163
+ .pxl_cen ( pxl_cen ),
164
+ .tm_cen ( tm_cen ),
165
+
166
+ .hs ( hs ),
167
+ .flip ( flip ),
168
+ .page ( tm_page ),
169
+
170
+ .col_xmsb ( col_xmsb ),
171
+ .col_cfg ( col_cfg ),
172
+ .col0 ( col0 ),
173
+
174
+ .tm_addr ( tm_addr ),
175
+ .tm_data ( code_dout ),
176
+
177
+ // Column scroll
178
+ .col_addr ( scol_addr ),
179
+ .col_data ( col_data ),
180
+
181
+ .rom_addr ( scr_addr ),
182
+ .rom_cs ( scr_cs ),
183
+ .rom_ok ( scr_ok ),
184
+ .rom_data ( scr_data ),
185
+
186
+ .vrender ( vdump ),
187
+ .hdump ( hdump ),
188
+ .pxl ( scr_pxl ),
189
+ .debug_bus ( debug_bus )
190
+ );
191
+
192
+ jtkiwi_obj u_obj(
193
+ .rst ( rst ),
194
+ .clk ( clk ),
195
+ .lut_cen ( lut_cen ),
196
+ .pxl_cen ( pxl_cen ),
197
+
198
+ .hs ( hs ),
199
+ .flip ( flip ),
200
+ .page ( tm_page ^ ~obj_bufb),
201
+
202
+ .lut_addr ( lut_addr ),
203
+ .lut_data ( code_dout ),
204
+
205
+ // Column scroll
206
+ .y_addr ( y_addr ),
207
+ .y_data ( col_data ),
208
+
209
+ .rom_addr ( obj_addr ),
210
+ .rom_cs ( obj_cs ),
211
+ .rom_ok ( obj_ok ),
212
+ .rom_data ( obj_data ),
213
+
214
+ .vdump ( vdump ),
215
+ .hdump ( hdump ),
216
+ .pxl ( obj_pxl ),
217
+ .debug_bus ( debug_bus )
218
+ );
219
+
220
+ // This is an external memory chip. The original
221
+ // one is an 8-bit memory. Changed to 16-bit access
222
+ // to ease the drawing logic
223
+ // the upper byte refers to the upper half of the
224
+ // memory for the CPU
225
+ // In MAME the lower half is called spritecodelow
226
+ // and the upper spritecodehigh
227
+
228
+ reg [9:0] dma_addr;
229
+ reg LVBLl;
230
+ reg dma_st;
231
+ reg dma_obj = 0;
232
+ reg dma_tm = 0;
233
+ reg dma_start = 0;
234
+ wire dma_bsy = dma_obj | dma_tm;
235
+
236
+ // DMA when cfg[1][5] == 0
237
+ // Sprite DMA starts with VBLANK
238
+ // Tilemap DMA starts with writing to cfg[1]
239
+ always @(posedge clk) begin
240
+ if (cfg_cs && cpu_addr[1:0] == 1 && !cpu_rnw && !cpu_dout[5]) dma_start <= 1;
241
+ LVBLl <= LVBL;
242
+
243
+ if (~obj_bufb && LVBLl && !LVBL) begin
244
+ // Start sprite dma_bsy
245
+ dma_addr <= 0;
246
+ dma_obj <= 1;
247
+ dma_st <= 0;
248
+ end else if (dma_start && !dma_bsy) begin
249
+ // Start tilemap dma_bsy
250
+ dma_start <= 0;
251
+ dma_addr <= 0;
252
+ dma_tm <= 1;
253
+ dma_st <= 0;
254
+ end else if (dma_bsy && pxl_cen ) begin // executed at 6MHz. Needs confirmation from PCB measurements
255
+ dma_st <= ~dma_st;
256
+ if (!dma_st) begin
257
+ // read phase
258
+ ;
259
+ end else begin
260
+ // write phase
261
+ dma_addr <= dma_addr + 1'd1;
262
+ if (&dma_addr) begin
263
+ dma_addr <= 0;
264
+ dma_obj <= 0;
265
+ dma_tm <= 0;
266
+ end
267
+ end
268
+ end
269
+ end
270
+
271
+ jtframe_dual_ram16 #(.AW(12),
272
+ .SIMFILE_LO("vram_lo.bin"),
273
+ .SIMFILE_HI("vram_hi.bin")
274
+ ) u_vram(
275
+ .clk0 ( clk_cpu ),
276
+ .clk1 ( clk ),
277
+ // Main CPU
278
+ // probably the CPU should be WAIT-ed during DMA access, but it's
279
+ // very fast, thus there's no overlap with CPU VRAM access
280
+ .addr0 ( dma_bsy ? {dma_tm ^ tm_page ^ dma_st, dma_tm, dma_addr} : cpu_addr[11:0] ),
281
+ .data0 ( dma_bsy ? vram_dout : {2{cpu_dout}} ),
282
+ .we0 ( dma_bsy ? {2{dma_st}} : vram_we ),
283
+ .q0 ( vram_dout ),
284
+ // GFX
285
+ .addr1 ( code_addr ),
286
+ .data1 ( 16'd0 ),
287
+ .we1 ( 2'd0 ),
288
+ .q1 ( code_dout )
289
+ );
290
+
291
+ // This memory is internal to the SETA-X1-001 chip
292
+ // this is called spriteylow by MAME
293
+ jtframe_dual_ram #(.AW(10),.SIMFILE("col.bin")) u_yram(
294
+ .clk0 ( clk_cpu ),
295
+ .clk1 ( clk ),
296
+ // Main CPU
297
+ .addr0 (cpu_addr[9:0]),
298
+ .data0 ( cpu_dout ),
299
+ .we0 ( yram_we ),
300
+ .q0 ( yram_dout ),
301
+ // GFX
302
+ .addr1 ( col_addr ),
303
+ .data1 ( 8'd0 ),
304
+ .we1 ( 1'd0 ),
305
+ .q1 ( col_data )
306
+ );
307
+
308
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_main.v ADDED
@@ -0,0 +1,254 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 17-9-2022 */
18
+
19
+ module jtkiwi_main(
20
+ input rst,
21
+ input clk,
22
+ input cen6,
23
+ input LVBL,
24
+ input colprom_en,
25
+
26
+ // Video devices
27
+ output reg vram_cs,
28
+ output reg vctrl_cs,
29
+ output reg vflag_cs,
30
+ output reg pal_cs,
31
+ input [ 7:0] pal_dout,
32
+ input [ 7:0] vram_dout,
33
+ input [ 8:0] hcnt,
34
+
35
+ output [12:0] cpu_addr,
36
+ output [ 7:0] cpu_dout,
37
+ output cpu_rnw,
38
+
39
+ // Sub CPU (sound)
40
+ output reg snd_rstn,
41
+ // access to RAM
42
+ input [12:0] shr_addr,
43
+ input [ 7:0] shr_din,
44
+ input sub_rnw,
45
+ input shr_cs,
46
+ output reg mshramen,
47
+ output [ 7:0] shr_dout,
48
+
49
+ input dip_pause,
50
+
51
+ // Banked RAM (TNZS)
52
+ input banked_ram,
53
+ input [ 7:0] bram_data,
54
+ output reg [14:0] bram_addr,
55
+ output reg bram_cs,
56
+ input bram_ok,
57
+ // ROM interface
58
+ output [16:0] rom_addr,
59
+ output reg rom_cs,
60
+ input [ 7:0] rom_data,
61
+ // Debug
62
+ input [ 7:0] debug_bus,
63
+ output [ 7:0] st_dout
64
+ );
65
+ `ifndef NOMAIN
66
+ wire irq_ack, mreq_n, m1_n, iorq_n, rd_n, wr_n,
67
+ rfsh_n, int_n, ram_we, cpu_cen;
68
+ reg [ 7:0] din;
69
+ wire [ 7:0] dout, ram_dout;
70
+ reg [ 2:0] bank;
71
+ wire [15:0] A;
72
+ reg ram_cs, bank_cs,
73
+ sshramen, dev_busy, obj_vram_en;
74
+ wire mem_acc;
75
+
76
+ assign cpu_rnw = wr_n | ~cpu_cen;
77
+ assign cpu_addr = A[12:0];
78
+ assign cpu_dout = dout;
79
+ assign irq_ack = /*!m1_n &&*/ !iorq_n; // The original PCB just uses iorq_n,
80
+ // the orthodox way to do it is to use m1_n too
81
+ assign ram_we = mshramen & ~wr_n;
82
+ assign rom_addr = { A[15] ? bank : {2'd0, A[14]}, A[13:0] };
83
+ assign st_dout = { 3'd0, ~snd_rstn, 1'd0, bank };
84
+ assign mem_acc = ~mreq_n & rfsh_n;
85
+
86
+ `ifdef SIMULATION
87
+ wire rombank_cs = rom_cs && A[15:12]>=8;
88
+ `endif
89
+
90
+ always @(posedge clk, posedge rst) begin
91
+ if ( rst ) begin
92
+ bram_cs <= 0;
93
+ rom_cs <= 0;
94
+ vram_cs <= 0;
95
+ ram_cs <= 0;
96
+ vctrl_cs <= 0;
97
+ vflag_cs <= 0;
98
+ bank_cs <= 0;
99
+ pal_cs <= 0;
100
+ bram_addr <= 0;
101
+ end else begin
102
+ bram_cs <= 0;
103
+ rom_cs <= mem_acc && A[15:12] < 4'hc;
104
+ vram_cs <= mem_acc && A[15:13] == 3'b110; // C,D
105
+ ram_cs <= mem_acc && A[15:12] == 4'he; // A[12:0] used in Insector X (?)
106
+ vctrl_cs <= mem_acc && A[15:10] == 6'b1111_00; // internal RAM and config registers
107
+ vflag_cs <= mem_acc && A[15: 9] == 7'b1111_010 && !wr_n; // config registers
108
+ bank_cs <= mem_acc && A[15: 9] == 7'b1111_011 && !wr_n; // f6xx/f7xx
109
+ pal_cs <= mem_acc && A[15:11] == 5'h1f && !colprom_en;
110
+ if( mem_acc && banked_ram && bank<2 && A[15:12]>=8 && A[15:12]<4'hc ) begin
111
+ rom_cs <= 0;
112
+ bram_cs <= 1;
113
+ bram_addr <= { bank[0], A[13:0] };
114
+ end
115
+ end
116
+ end
117
+
118
+ always @* begin
119
+ obj_vram_en = mem_acc && (
120
+ (A[15:11]==5'b11110 && !A[9]) ||
121
+ A[15:10]==6'b111100 ||
122
+ A[15:13]==3'b110 );
123
+ dev_busy = (sshramen & ram_cs) || (obj_vram_en && hcnt[1:0]!=0) || (bram_cs&&!bram_ok);
124
+ end
125
+
126
+ always @(posedge clk) begin
127
+ din <= rom_cs ? rom_data :
128
+ ram_cs ? ram_dout :
129
+ bram_cs ? bram_data :
130
+ (vram_cs | vctrl_cs) ? vram_dout :
131
+ pal_cs ? pal_dout : 8'h00;
132
+ end
133
+
134
+ always @(posedge clk, posedge rst) begin
135
+ if( rst ) begin
136
+ bank <= 0;
137
+ snd_rstn <= 0;
138
+ end else begin
139
+ if( bank_cs ) begin
140
+ bank <= dout[2:0];
141
+ snd_rstn <= dout[4];
142
+ `ifdef SIMULATION
143
+ if( !snd_rstn && dout[4] ) $display("Sound CPU reset released");
144
+ if( snd_rstn && !dout[4] ) $display("Sound CPU reset");
145
+ `endif
146
+ end
147
+ end
148
+ end
149
+
150
+ `ifdef SIMULATION
151
+ integer line_cnt=1;
152
+
153
+ always @(negedge ram_cs, posedge rst) begin
154
+ if( rst )
155
+ line_cnt <= 1;
156
+ else
157
+ line_cnt <= line_cnt+1;
158
+ end
159
+ `endif
160
+
161
+ jtframe_ff u_irq(
162
+ .clk ( clk ),
163
+ .rst ( rst ),
164
+ .cen ( 1'b1 ),
165
+ .din ( 1'b1 ),
166
+ .q ( ),
167
+ .qn ( int_n ),
168
+ .set ( 1'b0 ),
169
+ .clr ( irq_ack ),
170
+ .sigedge( ~LVBL & dip_pause )
171
+ );
172
+
173
+ // To do: add dev_busy to match the wait signal
174
+ // when accessing the VRAM
175
+ jtframe_z80_devwait #(.RECOVERY(0)) u_gamecpu(
176
+ .rst_n ( ~rst ),
177
+ .clk ( clk ),
178
+ .cen ( cen6 ),
179
+ .cpu_cen ( cpu_cen),
180
+ `ifdef NOINT
181
+ .int_n ( 1'b1 ),
182
+ `else
183
+ .int_n ( int_n ),
184
+ `endif
185
+ .nmi_n ( 1'b1 ),
186
+ .busrq_n ( 1'b1 ),
187
+ .m1_n ( m1_n ),
188
+ .mreq_n ( mreq_n ),
189
+ .iorq_n ( iorq_n ),
190
+ .rd_n ( rd_n ),
191
+ .wr_n ( wr_n ),
192
+ .rfsh_n ( rfsh_n ),
193
+ .halt_n ( ),
194
+ .busak_n ( ),
195
+ .A ( A ),
196
+ .din ( din ),
197
+ .dout ( dout ),
198
+ .rom_cs ( rom_cs ),
199
+ .rom_ok ( 1'b1 ),
200
+ .dev_busy ( dev_busy )
201
+ );
202
+
203
+ // first come, first served
204
+ always @(posedge clk, posedge rst) begin
205
+ if( rst ) begin
206
+ mshramen <= 0;
207
+ sshramen <= 0;
208
+ end else begin
209
+ // Main CPU drives the RAM
210
+ if( ram_cs && !sshramen )
211
+ mshramen <= 1;
212
+ if( !ram_cs ) mshramen <= 0;
213
+ // Sub CPU drives the RAM
214
+ if( shr_cs && !mshramen && !ram_cs )
215
+ sshramen <= 1;
216
+ if( !shr_cs ) sshramen <= 0;
217
+ end
218
+ end
219
+
220
+ jtframe_dual_ram #(.AW(13),.DUMPFILE("mainmem")) u_comm(
221
+ .clk0 ( clk ),
222
+ .clk1 ( clk ),
223
+ // Main CPU
224
+ .addr0 ( A[12:0] ),
225
+ .data0 ( dout ),
226
+ .we0 ( ram_we ),
227
+ .q0 ( ram_dout ),
228
+ // MCU
229
+ .addr1 ( shr_addr ),
230
+ .data1 ( shr_din ),
231
+ .we1 ( sshramen & ~sub_rnw ),
232
+ .q1 ( shr_dout )
233
+ `ifdef JTFRAME_DUAL_RAM_DUMP
234
+ ,.dump ( LVBL )
235
+ `endif
236
+ );
237
+ `else // NOMAIN
238
+ initial begin
239
+ rom_cs = 0;
240
+ rom_addr = 0;
241
+ vram_cs = 0;
242
+ vflag_cs = 0;
243
+ vctrl_cs = 0;
244
+ pal_cs = 0;
245
+ snd_rstn = 0;
246
+ mshramen = 0;
247
+ end
248
+ assign cpu_rnw = 1;
249
+ assign cpu_addr = 1;
250
+ assign cpu_dout = 0;
251
+ assign shr_dout = 0;
252
+ assign st_dout = 0;
253
+ `endif
254
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_obj.v ADDED
@@ -0,0 +1,172 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 7-11-2022 */
18
+
19
+ // This is object processor section of the SETA chip
20
+
21
+ module jtkiwi_obj(
22
+ input rst,
23
+ input clk,
24
+ input lut_cen,
25
+ input pxl_cen,
26
+
27
+ input hs,
28
+ input flip,
29
+ input page,
30
+
31
+ output [11:0] lut_addr,
32
+ input [15:0] lut_data,
33
+
34
+ output [ 8:0] y_addr,
35
+ input [ 7:0] y_data,
36
+
37
+ output [20:2] rom_addr,
38
+ output rom_cs,
39
+ input rom_ok,
40
+ input [31:0] rom_data,
41
+
42
+ input [ 8:0] vdump,
43
+ input [ 8:0] hdump,
44
+ output [ 8:0] pxl,
45
+
46
+ input [ 7:0] debug_bus
47
+ );
48
+
49
+ reg done;
50
+ reg [ 8:0] objcnt;
51
+ reg [ 4:0] pal, dr_pal;
52
+ reg [ 3:0] dr_ysub, ysub;
53
+ reg [ 8:0] ydiff, dr_xpos;
54
+ reg [ 8:0] xpos;
55
+ wire [ 8:0] vf;
56
+ reg [ 1:0] st;
57
+ reg dr_draw, dr_hflip, dr_vflip,
58
+ match, vflip, hflip;
59
+ reg [15:0] code;
60
+ reg [13:0] dr_code;
61
+ wire dr_busy;
62
+ wire [ 8:0] buf_din, buf_addr;
63
+ wire buf_we;
64
+
65
+ assign lut_addr = { page, 1'b0, ~st[1], objcnt }; // 1 + 1 + 1 + 9 = 12
66
+ assign y_addr = objcnt;
67
+ assign vf = {9{flip}} ^ (vdump-9'd1);
68
+
69
+ always @* begin
70
+ ydiff = { 1'b0, vf[7:0] } - {1'b0, y_data };
71
+ match = ydiff[8:4]==0;
72
+ end
73
+
74
+ // Columns are 32-pixel wide
75
+ always @(posedge clk, posedge rst) begin
76
+ if( rst ) begin
77
+ st <= 0;
78
+ objcnt <= 0;
79
+ dr_draw <= 0;
80
+ dr_code <= 0;
81
+ dr_pal <= 0;
82
+ dr_hflip<= 0;
83
+ dr_vflip<= 0;
84
+ dr_xpos <= 0;
85
+ dr_ysub <= 0;
86
+ end else begin
87
+ dr_draw <= 0;
88
+ if( hs || vdump>9'hf8 ) begin
89
+ objcnt <= 9'h1ff;
90
+ done <= 0;
91
+ st <= 0;
92
+ dr_draw <= 0;
93
+ end else if( !done && lut_cen ) begin
94
+ st <= st + 1'd1;
95
+ case( st )
96
+ 0: begin
97
+ ysub <= ydiff[3:0];
98
+ if( !match ) begin
99
+ objcnt <= objcnt - 1'd1;
100
+ st <= 0;
101
+ done <= objcnt==0;
102
+ end
103
+ end
104
+ 1: { pal, code[15:14], xpos } <= lut_data;
105
+ 2: { hflip, vflip, code[13:0] } <= lut_data;
106
+ 3: begin
107
+ if( !dr_busy ) begin
108
+ dr_draw <= 1;
109
+ dr_code <= code[13:0];
110
+ dr_hflip <= hflip^flip;
111
+ dr_vflip <= vflip;
112
+ dr_pal <= pal;
113
+ dr_xpos <= xpos;
114
+ dr_ysub <= ~ysub;
115
+ objcnt <= objcnt - 1'd1;
116
+ done <= objcnt==0;
117
+ end else begin
118
+ st <= st;
119
+ end
120
+ end
121
+ endcase
122
+ end
123
+ end
124
+ end
125
+
126
+ jtkiwi_draw #(.SWAP_HALVES(1'b1)) u_draw (
127
+ .rst ( rst ),
128
+ .clk ( clk ),
129
+
130
+ .draw ( dr_draw ),
131
+ .busy ( dr_busy ),
132
+ .code ( dr_code ),
133
+ .pal ( dr_pal ),
134
+ .hflip ( dr_hflip ),
135
+ .vflip ( dr_vflip ),
136
+ .xpos ( dr_xpos ),
137
+ .ysub ( dr_ysub ),
138
+ .flip ( flip ),
139
+
140
+ .rom_addr ( rom_addr ),
141
+ .rom_cs ( rom_cs ),
142
+ .rom_ok ( rom_ok ),
143
+ .rom_data ( rom_data ),
144
+
145
+ .buf_addr ( buf_addr ),
146
+ .buf_we ( buf_we ),
147
+ .buf_din ( buf_din ),
148
+ .debug_bus ( 8'd0 )
149
+ //.debug_bus ( debug_bus )
150
+ );
151
+
152
+ // During HS the contents of the memory are cleared
153
+
154
+ jtframe_obj_buffer #(
155
+ .DW ( 9 ),
156
+ .ALPHA( 0 ),
157
+ .FLIP_OFFSET(9'h100)
158
+ ) u_linebuf(
159
+ .clk ( clk ),
160
+ .flip ( 1'b0 ),
161
+ .LHBL ( ~hs ),
162
+ // New line writting
163
+ .we ( buf_we ),
164
+ .wr_data( buf_din ),
165
+ .wr_addr( buf_addr ),
166
+ // Previous line reading
167
+ .rd ( pxl_cen ),
168
+ .rd_addr( hdump ),
169
+ .rd_data( pxl )
170
+ );
171
+
172
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_snd.v ADDED
@@ -0,0 +1,543 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 18-9-2022 */
18
+
19
+ module jtkiwi_snd(
20
+ input rst,
21
+ input clk,
22
+ input cen6,
23
+ input cen3,
24
+ input cen1p5,
25
+
26
+ input LVBL,
27
+ input fast_fm,
28
+
29
+ // MCU
30
+ input mcu_en,
31
+ input kabuki,
32
+ input kabuki_mod,
33
+ input kageki,
34
+ input [10:0] prog_addr, // 2kB
35
+ input [ 7:0] prog_data,
36
+ input prom_we,
37
+
38
+ // Cabinet inputs
39
+ input [ 1:0] cab_1p,
40
+ input [ 1:0] coin,
41
+ input [ 6:0] joystick1,
42
+ input [ 6:0] joystick2,
43
+ input [ 1:0] dial_x,
44
+ input [ 1:0] dial_y,
45
+
46
+ // ROM interface
47
+ output reg [15:0] rom_addr,
48
+ output reg rom_cs,
49
+ input [ 7:0] rom_data,
50
+
51
+ // Audio CPU (Z80)
52
+ output [16:0] audiocpu_addr,
53
+ output audiocpu_cs,
54
+ input [ 7:0] audiocpu_data,
55
+ input audiocpu_ok,
56
+
57
+ // Sub CPU (sound)
58
+ input snd_rstn,
59
+
60
+ // PCM (Kageki)
61
+ output reg [15:0] pcm_addr,
62
+ input [ 7:0] pcm_data,
63
+ input pcm_ok,
64
+ output pcm_cs,
65
+ // access to RAM
66
+ output [12:0] ram_addr,
67
+ output [ 7:0] ram_din,
68
+ output cpu_rnw,
69
+ output reg ram_cs,
70
+ input [ 7:0] ram_dout,
71
+ input mshramen,
72
+ output reg pal_cs,
73
+ input [ 7:0] pal_dout,
74
+
75
+ // DIP switches
76
+ input dip_pause,
77
+ input service,
78
+ input tilt,
79
+ input [15:0] dipsw,
80
+
81
+ // Sound output
82
+ output signed [15:0] fm,
83
+ output [ 9:0] psg,
84
+ output [ 7:0] pcm,
85
+ // Debug
86
+ input [ 7:0] debug_bus,
87
+ input [ 7:0] st_addr,
88
+ output reg [ 7:0] st_dout
89
+ );
90
+ `ifndef NOSOUND
91
+
92
+ wire irq_ack, mreq_n, m1_n, iorq_n, rd_n, wr_n, sample,
93
+ fmint_n, int_n, cpu_cen, rfsh_n;
94
+ reg [ 7:0] din, cab_dout, psg_gain, p1_din, porta_din;
95
+ wire [ 7:0] fm_dout, dout, p2_din, p2_dout, mcu_dout, mcu_st, porta_dout, portb_dout,
96
+ dial_dout, p1_dout;
97
+ reg [ 1:0] bank, dial_rst;
98
+ wire [15:0] A;
99
+ reg bank_cs, fm_cs, cab_cs, mcu_cs, dial_cs, kabuki_dipsnd,
100
+ dev_busy, fm_busy, fmcs_l,
101
+ mcu_rstn, comb_rstn=0;
102
+ wire mem_acc, mcu_comb_rst;
103
+ wire [1:0] mcu_we, mcu_rd;
104
+
105
+ `ifdef SIMULATION
106
+ wire shared_rd = ram_cs && !A[0] && !rd_n;
107
+ wire shared_wr = ram_cs && !A[0] && !wr_n;
108
+ `endif
109
+
110
+ assign mem_acc = ~mreq_n & rfsh_n;
111
+ assign ram_din = dout;
112
+ assign ram_addr = A[12:0];
113
+ assign cpu_rnw = wr_n | ~cpu_cen;
114
+ assign mcu_comb_rst = ~(mcu_rstn & comb_rstn);
115
+ // assign mcu_comb_rst = ~comb_rstn;
116
+ assign p2_din = { 6'h3f, tilt, service };
117
+ assign pcm_cs = kageki;
118
+ assign mcu_we = {2{mcu_cs & ~wr_n}} & { A[0], ~A[0] };
119
+ assign mcu_rd = {2{mcu_cs & ~rd_n}} & { A[0], ~A[0] };
120
+ assign pcm = kabuki ? portb_dout : pcm_re;
121
+
122
+ assign irq_ack = /*!m1_n &&*/ !iorq_n; // The original PCB just uses iorq_n,
123
+ // the orthodox way to do it is to use m1_n too
124
+
125
+ always @* begin
126
+ rom_addr = A;
127
+ if( A[15] ) begin // Bank access
128
+ rom_addr[14:13] = bank;
129
+ end
130
+ end
131
+
132
+ always @* begin
133
+ dev_busy = mshramen & ram_cs | fm_busy;
134
+ end
135
+
136
+ always @(posedge clk) begin
137
+ comb_rstn <= snd_rstn & ~rst;
138
+ if( cen6 ) begin
139
+ fmcs_l <= fm_cs;
140
+ fm_busy <= fm_cs & ~fmcs_l;
141
+ end
142
+ end
143
+
144
+ always @(posedge clk) begin
145
+ rom_cs <= mem_acc && A[15:12] < 4'ha;
146
+ bank_cs <= mem_acc && A[15:12] == 4'ha; // this cleans the watchdog counter - not implemented
147
+ fm_cs <= mem_acc && A[15:12] == 4'hb && !kabuki;
148
+ kabuki_dipsnd <= mem_acc && A[15:12] == 4'hb && kabuki;
149
+ cab_cs <= mem_acc && A[15:12] == 4'hc && !mcu_en;
150
+ mcu_cs <= mem_acc && A[15:12] == 4'hc && mcu_en;
151
+ ram_cs <= mem_acc && (A[15:12] == 4'hd || A[15:12] == 4'he);
152
+ dial_cs <= mem_acc && A[15:12] == 4'hf;
153
+ pal_cs <= mem_acc && A[15:12] == 4'hf && (A[11] ^ kabuki_mod) && !A[10] && kabuki;
154
+ end
155
+
156
+ always @(posedge clk, negedge comb_rstn) begin
157
+ if( !comb_rstn ) begin
158
+ bank <= 0;
159
+ mcu_rstn <= 1;
160
+ dial_rst <= 0;
161
+ end else begin
162
+ if( bank_cs ) begin
163
+ bank <= dout[1:0];
164
+ dial_rst <= dout[3:2];
165
+ mcu_rstn <= dout[4];
166
+ `ifdef SIMULATION
167
+ if( !mcu_rstn && dout[4] ) $display("MCU reset released");
168
+ if( mcu_rstn && !dout[4] ) $display("MCU reset");
169
+ `endif
170
+ end
171
+ end
172
+ end
173
+
174
+ wire [7:0] kabuki_dipsw = A[0] ? dipsw[15:8] : dipsw[7:0];
175
+
176
+ always @(posedge clk) begin
177
+ if( !dip_pause )
178
+ cab_dout <= 8'hff; // do not let inputs disturb the pause
179
+ else begin
180
+ case( A[2:0] )
181
+ 0: cab_dout <= { cab_1p[0], joystick1 };
182
+ 1: cab_dout <= { cab_1p[1], joystick2 };
183
+ 2: cab_dout <= (kabuki | kageki) ?
184
+ { 2'h3, coin[1], coin[0], 2'h3, tilt, service } :
185
+ { 4'hf, coin[0], coin[1], tilt, service };
186
+ // 3: cab_dout <= { 7'h7f, ~coin[0] };
187
+ // 4: cab_dout <= { 7'h7f, ~coin[1] };
188
+ default: cab_dout <= 8'h00;
189
+ endcase
190
+ end
191
+ din <= rom_cs ? rom_data :
192
+ ram_cs ? ram_dout :
193
+ fm_cs ? fm_dout :
194
+ mcu_cs ? mcu_dout :
195
+ cab_cs ? cab_dout :
196
+ pal_cs ? pal_dout :
197
+ (kabuki_dipsnd & !A[2]) ? kabuki_dipsw :
198
+ dial_cs ? dial_dout :
199
+ 8'h00;
200
+ end
201
+
202
+ always @(posedge clk) begin
203
+ case( p2_dout[2:0] )
204
+ 3'h4: p1_din <= { cab_1p[0], joystick1 };
205
+ 3'h5: p1_din <= { cab_1p[1], joystick2 };
206
+ 3'h2: p1_din <= { 6'h3f, tilt, service };
207
+ default: p1_din <= 8'hff;
208
+ endcase
209
+ end
210
+
211
+ // Kageki's PCM
212
+ reg [7:0] pcm_lsb, pcm_re;
213
+ wire [7:0] pcm_dcrm;
214
+ reg [1:0] pcm_st;
215
+ reg [2:0] pcm_cnt;
216
+ reg pcm_cen, sample_l, pb7l;
217
+
218
+ always @(posedge clk, negedge comb_rstn) begin
219
+ if( !comb_rstn ) begin
220
+ pcm_cnt <= 1;
221
+ pcm_cen <= 0;
222
+ sample_l <= 0;
223
+ end else begin
224
+ sample_l <= sample;
225
+ pcm_cen <= 0;
226
+ if( sample && !sample_l ) begin
227
+ pcm_cnt <= { pcm_cnt[1:0], pcm_cnt[2] };
228
+ pcm_cen <= pcm_cnt[2];
229
+ end
230
+ end
231
+ end
232
+
233
+ always @(posedge clk) begin
234
+ case( st_addr[5:4] )
235
+ 0: st_dout <= { 3'd0, mcu_en, 3'd0, mcu_comb_rst };
236
+ 1: st_dout <= mcu_st;
237
+ 2: case( st_addr[1:0])
238
+ 0: st_dout <= { pcm_st, portb_dout[5:0] };
239
+ 1: st_dout <= pcm_addr[15:8];
240
+ 2: st_dout <= pcm_re;
241
+ default: st_dout <= 0;
242
+ endcase
243
+ 3: case( st_addr[1:0] )
244
+ 0: st_dout <= p1_din;
245
+ 1: st_dout <= p2_din;
246
+ 3: st_dout <= p2_dout;
247
+ default: st_dout <= 0;
248
+ endcase
249
+ endcase
250
+ end
251
+
252
+ always @(posedge clk, negedge comb_rstn) begin
253
+ if( !comb_rstn ) begin
254
+ pcm_st <= 0;
255
+ pcm_addr <= 0;
256
+ pcm_re <= 8'h80;
257
+ pb7l <= 0;
258
+ end else begin
259
+ pb7l <= portb_dout[7];
260
+ if( pcm_cen && pcm_ok ) begin
261
+ case( pcm_st )
262
+ default:;
263
+ 1: begin
264
+ pcm_lsb <= pcm_data;
265
+ pcm_addr[0] <= 1;
266
+ pcm_st <= 2;
267
+ end
268
+ 2: begin
269
+ pcm_addr <= { pcm_data, pcm_lsb };
270
+ pcm_st <= 3;
271
+ end
272
+ 3: begin
273
+ if( pcm_data == 0 || (&pcm_addr) ) begin
274
+ pcm_st <= 0;
275
+ pcm_re <= 8'h80;
276
+ end else begin
277
+ // the 0 value is not part of the sample.
278
+ // pcm_re will keep the last valid value
279
+ // this prevents noise at the start and end of samples
280
+ pcm_re <= pcm_data;
281
+ end
282
+ pcm_addr <= pcm_addr + 1'd1;
283
+ end
284
+ endcase
285
+ end
286
+ if( portb_dout[7] && !pb7l ) begin
287
+ pcm_st <= 1;
288
+ pcm_addr <= { 9'd0, portb_dout[5:0], 1'b0 } + 16'h90;
289
+ end
290
+ end
291
+ end
292
+
293
+ `ifdef SIMULATION
294
+ integer line_cnt=1;
295
+
296
+ always @(negedge ram_cs, posedge rst) begin
297
+ if( rst )
298
+ line_cnt <= 1;
299
+ else
300
+ line_cnt <= line_cnt+1;
301
+ end
302
+ `endif
303
+
304
+ jtframe_ff u_irq(
305
+ .clk ( clk ),
306
+ .rst ( ~comb_rstn),
307
+ .cen ( 1'b1 ),
308
+ .din ( 1'b1 ),
309
+ .q ( ),
310
+ .qn ( int_n ),
311
+ .set ( 1'b0 ),
312
+ .clr ( irq_ack ),
313
+ .sigedge( ~LVBL )
314
+ );
315
+
316
+ jtframe_z80_devwait #(.RECOVERY(0)) u_gamecpu(
317
+ .rst_n ( comb_rstn ),
318
+ .clk ( clk ),
319
+ .cen ( cen6 ),
320
+ .cpu_cen ( cpu_cen ),
321
+ `ifdef NOINT
322
+ .int_n ( 1'b1 ),
323
+ .nmi_n ( 1'b1 ),
324
+ `else
325
+ .int_n ( int_n ),
326
+ .nmi_n ( kabuki | fmint_n ),
327
+ `endif
328
+ .busrq_n ( 1'b1 ),
329
+ .m1_n ( m1_n ),
330
+ .mreq_n ( mreq_n ),
331
+ .iorq_n ( iorq_n ),
332
+ .rd_n ( rd_n ),
333
+ .wr_n ( wr_n ),
334
+ .rfsh_n ( rfsh_n ),
335
+ .halt_n ( ),
336
+ .busak_n ( ),
337
+ .A ( A ),
338
+ .din ( din ),
339
+ .dout ( dout ),
340
+ .rom_cs ( rom_cs ),
341
+ .rom_ok ( 1'b1 ),
342
+ .dev_busy ( dev_busy )
343
+ );
344
+
345
+ `ifndef NOMCU
346
+ // `ifdef SIMULATION
347
+ // reg mcu_rdl, mcu_wel;
348
+
349
+ // always @(posedge clk ) begin
350
+ // mcu_rdl <= |mcu_rd;
351
+ // mcu_wel <= |mcu_we;
352
+ // if( mcu_we==0 && mcu_wel ) $display("Wr %X to %X", dout, A);
353
+ // if( mcu_rd==0 && mcu_rdl ) $display("Rd %X from %X",din, A);
354
+ // end
355
+ // `endif
356
+
357
+ jtframe_i8742 #(
358
+ .SIMFILE("../../firmware/arknoid2.bin")
359
+ ) u_mcu(
360
+ .rst ( mcu_comb_rst ),
361
+ .clk ( clk ),
362
+ .cen ( cen6 ),
363
+
364
+ // CPU communication
365
+ .a0 ( A[0] ),
366
+ .cs_n ( ~mcu_cs ),
367
+ .cpu_rdn ( rd_n ),
368
+ .cpu_wrn ( wr_n ),
369
+ .din ( dout ),
370
+ .dout ( mcu_dout ),
371
+
372
+ // Ports
373
+ .p1_din ( p1_din ),
374
+ .p2_din ( p2_din ),
375
+ .p1_dout ( p1_dout ),
376
+ .p2_dout ( p2_dout ),
377
+
378
+ // Test pins (used in the assembler TEST instruction)
379
+ .t0_din (~coin[0]),
380
+ .t1_din (~coin[1]),
381
+
382
+ .prog_addr ( prog_addr ),
383
+ .prog_data ( prog_data ),
384
+ .prom_we ( prom_we ),
385
+
386
+ // Debug
387
+ .st_addr ( st_addr ),
388
+ .st_dout ( mcu_st )
389
+ );
390
+ `else
391
+ assign p2_dout = 0;
392
+ assign mcu_dout = 8'hff;
393
+ `endif
394
+
395
+ always @(posedge clk) begin
396
+ if( kageki ) begin
397
+ case( portb_dout[1:0] )
398
+ 0: porta_din <= { 4'd0, dipsw[4+8], dipsw[0+8], dipsw[4], dipsw[0] };
399
+ 2: porta_din <= { 4'd0, dipsw[5+8], dipsw[1+8], dipsw[5], dipsw[1] };
400
+ 1: porta_din <= { 4'd0, dipsw[6+8], dipsw[2+8], dipsw[6], dipsw[2] };
401
+ 3: porta_din <= { 4'd0, dipsw[7+8], dipsw[3+8], dipsw[7], dipsw[3] };
402
+ endcase
403
+ end else porta_din <= dipsw[7:0];
404
+ end
405
+
406
+ // Kabuki sound CPU
407
+ wire snd_mreq_n, snd_m1_n, snd_iorq_n, snd_rd_n, snd_wr_n, snd_rfsh_n, snd_cpu_cen;
408
+ reg snd_int_n;
409
+ reg [ 7:0] snd_latch;
410
+ wire [ 7:0] snd_dout, snd_ram_dout;
411
+ wire [15:0] snd_A;
412
+ wire [2:0] snd_bank = porta_dout[2:0];
413
+ reg snd_rom_cs, snd_ram_cs, snd_bank_cs, snd_fm_cs, snd_latch_cs;
414
+ assign audiocpu_cs = snd_rom_cs | snd_bank_cs;
415
+ assign audiocpu_addr = {snd_bank_cs ? snd_bank[2:0] : {2'd0, snd_A[14]}, snd_A[13:0]};
416
+
417
+ always @(posedge clk) begin
418
+ snd_rom_cs <= ~snd_mreq_n && snd_rfsh_n && !snd_A[15];
419
+ snd_ram_cs <= ~snd_mreq_n && snd_rfsh_n && snd_A[15:14] == 2'b11 && (snd_A[13] ^ kabuki_mod); // E000-FFFF or C000-DFFF
420
+ snd_bank_cs <= ~snd_mreq_n && snd_rfsh_n && snd_A[15:14] == 2'b10 && !kabuki_mod; // 8000-BFFF
421
+ snd_fm_cs <= ~snd_iorq_n && snd_m1_n && !snd_A[1];
422
+ snd_latch_cs<= ~snd_iorq_n && snd_m1_n && snd_A[1];
423
+
424
+ if (kabuki_dipsnd && !A[1]) begin
425
+ snd_int_n <= 0;
426
+ snd_latch <= dout;
427
+ end
428
+ if (snd_latch_cs) snd_int_n <= 1;
429
+ end
430
+
431
+ wire [7:0] snd_din =
432
+ (snd_rom_cs | snd_bank_cs) ? audiocpu_data :
433
+ snd_ram_cs ? snd_ram_dout :
434
+ snd_fm_cs ? fm_dout :
435
+ snd_latch_cs ? snd_latch : 8'hFF;
436
+
437
+ jtframe_z80_devwait #(.RECOVERY(0)) u_sndcpu(
438
+ .rst_n ( comb_rstn & kabuki ),
439
+ .clk ( clk ),
440
+ .cen ( cen6 ),
441
+ .cpu_cen ( snd_cpu_cen ),
442
+ `ifdef NOINT
443
+ .int_n ( 1'b1 ),
444
+ .nmi_n ( 1'b1 ),
445
+ `else
446
+ .int_n ( snd_int_n ),
447
+ .nmi_n ( fmint_n ),
448
+ `endif
449
+ .busrq_n ( 1'b1 ),
450
+ .m1_n ( snd_m1_n ),
451
+ .mreq_n ( snd_mreq_n ),
452
+ .iorq_n ( snd_iorq_n ),
453
+ .rd_n ( snd_rd_n ),
454
+ .wr_n ( snd_wr_n ),
455
+ .rfsh_n ( snd_rfsh_n ),
456
+ .halt_n ( ),
457
+ .busak_n ( ),
458
+ .A ( snd_A ),
459
+ .din ( snd_din ),
460
+ .dout ( snd_dout ),
461
+ .rom_cs ( audiocpu_cs ),
462
+ .rom_ok ( audiocpu_ok ),
463
+ .dev_busy ( dev_busy )
464
+ );
465
+
466
+ jtframe_ram #(.AW(13)) u_sndram(
467
+ .clk ( clk ),
468
+ .cen ( 1'b1 ),
469
+ // Main CPU
470
+ .addr ( snd_A[12:0] ),
471
+ .data ( snd_dout ),
472
+ .we ( snd_ram_cs & ~snd_wr_n ),
473
+ .q ( snd_ram_dout )
474
+ );
475
+
476
+ // only used by Arkanoid 2
477
+ jt4701 u_dial(
478
+ .rst ( rst ),
479
+ .clk ( clk ),
480
+ .x_in ( dial_x ),
481
+ .y_in ( dial_y ),
482
+ .rightn ( service ),
483
+ .leftn (coin[0]),
484
+ .middlen(coin[1]),
485
+ .x_rst (dial_rst[0]),
486
+ .y_rst (dial_rst[1]),
487
+ .csn ( ~dial_cs ),
488
+ .uln ( A[0] ),
489
+ .xn_y ( A[1] ),
490
+ .cfn ( ),
491
+ .sfn ( ),
492
+ .dout ( dial_dout ),
493
+ .dir ( )
494
+ );
495
+
496
+ `ifndef VERILATOR_KEEP_JT03
497
+ /* verilator tracing_off */
498
+ `endif
499
+ reg fm_cen;
500
+
501
+ always @(negedge clk) fm_cen <= fast_fm ? cen3 : cen1p5;
502
+
503
+ jt03 #(.YM2203_LUMPED(1)) u_2203(
504
+ .rst ( ~comb_rstn ),
505
+ .clk ( clk ),
506
+ .cen ( fm_cen ),
507
+ .din ( kabuki ? snd_dout : dout ),
508
+ .dout ( fm_dout ),
509
+ .addr ( kabuki ? snd_A[0] : A[0] ),
510
+ .cs_n ( ~fm_cs & ~snd_fm_cs ),
511
+ .wr_n ( kabuki ? snd_wr_n : wr_n ),
512
+ .psg_snd ( psg ),
513
+ .fm_snd ( fm ),
514
+ .snd_sample ( sample ),
515
+ .irq_n ( fmint_n ),
516
+ // IO ports
517
+ .IOA_in ( porta_din ),
518
+ .IOB_in ( dipsw[15:8]),
519
+ .IOA_oe ( ),
520
+ .IOA_out ( porta_dout ),
521
+ .IOB_out ( portb_dout ),
522
+ .IOB_oe ( ),
523
+ // unused outputs
524
+ .psg_A ( ),
525
+ .psg_B ( ),
526
+ .psg_C ( ),
527
+ .snd ( ),
528
+ .debug_view ( )
529
+ );
530
+ `else
531
+ initial begin
532
+ rom_addr = 0;
533
+ rom_cs = 0;
534
+ $display("WARNING: without the sound CPU, the main CPU won't work correctly");
535
+ end
536
+ assign ram_addr = 0;
537
+ assign ram_din = 0;
538
+ initial ram_cs = 0;
539
+ assign cpu_rnw = 1;
540
+ assign snd = 0;
541
+ assign sample = 0;
542
+ `endif
543
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_tilemap.v ADDED
@@ -0,0 +1,180 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 7-11-2022 */
18
+
19
+ // This is tile map section of the SETA chip
20
+ // This one uses an independent line buffer
21
+ // from that of the sprites
22
+
23
+ module jtkiwi_tilemap(
24
+ input rst,
25
+ input clk,
26
+ input pxl_cen,
27
+ input tm_cen,
28
+
29
+ input hs,
30
+ input flip,
31
+ input page,
32
+ input [15:0] col_xmsb,
33
+ input [ 3:0] col_cfg,
34
+ input [ 1:0] col0,
35
+
36
+ output [11:0] tm_addr,
37
+ input [15:0] tm_data,
38
+
39
+ // Column scroll
40
+ output [ 7:0] col_addr,
41
+ input [ 7:0] col_data,
42
+
43
+ output [20:2] rom_addr,
44
+ output rom_cs,
45
+ input rom_ok,
46
+ input [31:0] rom_data,
47
+
48
+ input [ 8:0] vrender,
49
+ input [ 8:0] hdump,
50
+ output [ 8:0] pxl,
51
+
52
+ input [ 7:0] debug_bus
53
+ );
54
+
55
+ reg line, done, hsl, video_en;
56
+ reg [ 4:0] col_cnt, dr_pal;
57
+ reg [ 3:0] dr_ysub, col_end;
58
+ reg [ 8:0] eff_h, eff_v, dr_xpos;
59
+ reg [ 7:0] yscr;
60
+ reg [ 8:0] xscr;
61
+ wire [ 8:0] vf, raw_pxl;
62
+ reg [ 1:0] st;
63
+ reg dr_draw, dr_hflip, dr_vflip, hflip, vflip;
64
+ reg [13:0] dr_code, code;
65
+ wire dr_busy;
66
+ wire [ 8:0] buf_din, buf_addr;
67
+ wire buf_we;
68
+
69
+ assign tm_addr = { page, 1'b1, st[0], eff_h[8:5], eff_v[7:4], eff_h[4] }; // 1 + 1 + 1 + 4 + 5 = 12
70
+ assign col_addr = { col_cnt[4:1], 1'd0, st[0], 2'd0 };
71
+ assign vf = {9{~flip}} ^ vrender;
72
+ assign pxl = video_en ? raw_pxl : 9'd0;
73
+
74
+ always @* begin
75
+ eff_v = vf + { 1'b0, yscr };
76
+ eff_h = { col_cnt + {col0,3'd0}, 4'b0 };
77
+ end
78
+
79
+ // Columns are 32-pixel wide
80
+ always @(posedge clk, posedge rst) begin
81
+ if( rst ) begin
82
+ col_cnt <= 0;
83
+ line <= 0;
84
+ hsl <= 0;
85
+ dr_code <= 0;
86
+ dr_hflip <= 0;
87
+ dr_vflip <= 0;
88
+ dr_xpos <= 0;
89
+ dr_ysub <= 0;
90
+ video_en <= 0;
91
+ end else begin
92
+ hsl <= hs;
93
+ dr_draw <= 0;
94
+ if ( hs & ~hsl ) line <= ~line;
95
+ if( hs || (vrender>9'hf0 && vrender<8) || col_cfg==0 ) begin
96
+ col_cnt <= 0;
97
+ done <= col_cfg==0; // don't do anything for col_cfg==0
98
+ video_en <= col_cfg!=0;
99
+ st <= 0;
100
+ dr_draw <= 0;
101
+ col_end <= col_cfg==1 ? 4'hf : col_cfg-4'd1;
102
+ end else if( !done && tm_cen ) begin
103
+ st <= st + 1'd1;
104
+ case( st )
105
+ 0: yscr <= col_data;
106
+ 1: begin
107
+ xscr <= { col_xmsb[col_cnt[4:1]], col_data };
108
+ end
109
+ 2: begin
110
+ { hflip, vflip } <= tm_data[15:14];
111
+ code <= tm_data[13:0];
112
+ end
113
+ 3: begin
114
+ if( !dr_busy ) begin
115
+ dr_draw <= 1;
116
+ dr_code <= code;
117
+ dr_hflip <= hflip^flip;
118
+ dr_vflip <= vflip;
119
+ dr_pal <= tm_data[11+:5]; //{1'b1, tm_data[12:9] }; // some games seem to use the fifth bit too. This is probably some config setting unexplored by MAME
120
+ dr_xpos <= { 4'd0, col_cnt[0], 4'd0 } + xscr;
121
+ dr_ysub <= eff_v[3:0];
122
+ col_cnt <= col_cnt + 1'd1;
123
+ done <= col_cnt[4:1]==col_end && col_cnt[0];
124
+ end else begin
125
+ st <= st;
126
+ end
127
+ end
128
+ endcase
129
+ end
130
+ end
131
+ end
132
+
133
+ jtkiwi_draw #(.SWAP_HALVES(1'b1)) u_draw(
134
+ .rst ( rst ),
135
+ .clk ( clk ),
136
+
137
+ .draw ( dr_draw ),
138
+ .busy ( dr_busy ),
139
+ .code ( dr_code ),
140
+ .pal ( dr_pal ),
141
+ .hflip ( dr_hflip ),
142
+ .vflip ( dr_vflip ),
143
+ .xpos ( dr_xpos ),
144
+ .ysub ( dr_ysub ),
145
+ .flip ( flip ),
146
+
147
+ .rom_addr ( rom_addr ),
148
+ .rom_cs ( rom_cs ),
149
+ .rom_ok ( rom_ok ),
150
+ .rom_data ( rom_data ),
151
+
152
+ .buf_addr ( buf_addr ),
153
+ .buf_we ( buf_we ),
154
+ .buf_din ( buf_din ),
155
+ .debug_bus ( 8'd0 )
156
+ //.debug_bus ( debug_bus )
157
+ );
158
+
159
+ // The tilemap is made of transparent tiles
160
+ // that can be drawn on top of other ones. That's
161
+ // how the sky in TNZS intro scene is drawn
162
+
163
+ jtframe_obj_buffer #(
164
+ .DW ( 9 ),
165
+ .ALPHA( 0 )
166
+ ) u_linebuf(
167
+ .clk ( clk ),
168
+ .flip ( 1'b0 ),
169
+ .LHBL ( ~hs ),
170
+ // New line writting
171
+ .we ( buf_we ),
172
+ .wr_data( buf_din ),
173
+ .wr_addr( buf_addr ),
174
+ // Previous line reading
175
+ .rd ( pxl_cen ),
176
+ .rd_addr( hdump ),
177
+ .rd_data( raw_pxl )
178
+ );
179
+
180
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/hdl/jtkiwi_video.v ADDED
@@ -0,0 +1,187 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ /* This file is part of JTCORES.
2
+ JTCORES program is free software: you can redistribute it and/or modify
3
+ it under the terms of the GNU General Public License as published by
4
+ the Free Software Foundation, either version 3 of the License, or
5
+ (at your option) any later version.
6
+
7
+ JTCORES program is distributed in the hope that it will be useful,
8
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
9
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10
+ GNU General Public License for more details.
11
+
12
+ You should have received a copy of the GNU General Public License
13
+ along with JTCORES. If not, see <http://www.gnu.org/licenses/>.
14
+
15
+ Author: Jose Tejada Gomez. Twitter: @topapate
16
+ Version: 1.0
17
+ Date: 18-09-2022 */
18
+
19
+ module jtkiwi_video(
20
+ input rst,
21
+ input clk,
22
+ input clk_cpu,
23
+ input pxl2_cen,
24
+ input pxl_cen,
25
+ input hb_dly,
26
+
27
+ output LHBL,
28
+ output LVBL,
29
+ output HS,
30
+ output VS,
31
+ output flip,
32
+ output [ 8:0] hdump,
33
+ // PROMs
34
+ input [ 9:0] prog_addr,
35
+ input [ 7:0] prog_data,
36
+ input prom_we,
37
+ input colprom_en,
38
+ // CPU interface
39
+ input pal_cs,
40
+ output [ 7:0] pal_dout,
41
+ input cpu_rnw,
42
+ input [12:0] cpu_addr,
43
+ input [ 7:0] cpu_dout,
44
+ input vram_cs,
45
+ input vctrl_cs,
46
+ input vflag_cs,
47
+ output [ 7:0] vram_dout,
48
+ // Sub-CPU interface
49
+ input pal2_cs,
50
+ input [ 7:0] cpu2_dout,
51
+ input cpu2_rnw,
52
+ input [ 9:0] cpu2_addr,
53
+ // SDRAM interface
54
+ output [20:2] scr_addr,
55
+ input [31:0] scr_data,
56
+ input scr_ok,
57
+ output scr_cs,
58
+
59
+ output [20:2] obj_addr,
60
+ input [31:0] obj_data,
61
+ input obj_ok,
62
+ output obj_cs,
63
+ // Colours
64
+ output [ 4:0] red,
65
+ output [ 4:0] green,
66
+ output [ 4:0] blue,
67
+ // Test
68
+ input [ 3:0] gfx_en,
69
+ input [ 7:0] debug_bus,
70
+ output [ 7:0] st_dout
71
+ );
72
+
73
+ wire [ 8:0] vrender, vrender1, vdump;
74
+ wire [ 8:0] scr_pxl, obj_pxl;
75
+ reg [ 7:0] LHBL_l;
76
+ wire preLHBL;
77
+
78
+ assign LHBL = hb_dly ? LHBL_l[4] : preLHBL; // used by JTKIWI
79
+
80
+ always @(posedge clk) begin
81
+ LHBL_l <= LHBL_l<<1;
82
+ LHBL_l[0] <= preLHBL;
83
+ end
84
+
85
+ jtframe_vtimer #(
86
+ .HB_START( 9'd256 ),
87
+ .HS_START( 9'd297 ),
88
+ .HCNT_END( 9'd383 ),
89
+ .HB_END ( 9'd0 ),
90
+ .V_START ( 9'd008 ),
91
+ .VS_START( 9'd254 ),
92
+ .VB_START( 9'd239 ),
93
+ .VCNT_END( 9'd271 ),
94
+ .VB_END ( 9'd015 )
95
+ ) u_timer(
96
+ .clk ( clk ),
97
+ .pxl_cen ( pxl_cen ),
98
+ .vdump ( vdump ),
99
+ .vrender ( vrender ),
100
+ .vrender1 ( vrender1 ),
101
+ .H ( hdump ),
102
+ .Hinit ( ),
103
+ .Vinit ( ),
104
+ .LHBL ( preLHBL ),
105
+ .LVBL ( LVBL ),
106
+ .HS ( HS ),
107
+ .VS ( VS )
108
+ );
109
+
110
+ jtkiwi_gfx u_gfx(
111
+ .rst ( rst ),
112
+ .clk ( clk ),
113
+ .clk_cpu ( clk_cpu ),
114
+ .pxl_cen ( pxl_cen ),
115
+ .pxl2_cen ( pxl2_cen ),
116
+ // PROMs
117
+ // .prog_addr ( prog_addr ),
118
+ // .prog_data ( prog_data ),
119
+ // .prom_we ( prom_we ),
120
+ // Screen
121
+ .flip ( flip ),
122
+ .LHBL ( LHBL ),
123
+ .LVBL ( LVBL ),
124
+ .vs ( VS ),
125
+ .hs ( HS ),
126
+ .vdump ( vdump ),
127
+ .vrender ( vrender ),
128
+ .hdump ( hdump ),
129
+ // CPU interface
130
+ .vram_cs ( vram_cs ),
131
+ .vctrl_cs ( vctrl_cs ),
132
+ .vflag_cs ( vflag_cs ),
133
+ .cpu_din ( vram_dout ),
134
+ .cpu_addr ( cpu_addr ),
135
+ .cpu_rnw ( cpu_rnw ),
136
+ .cpu_dout ( cpu_dout ),
137
+ // SDRAM
138
+ .scr_addr ( scr_addr ),
139
+ .scr_data ( scr_data ),
140
+ .scr_ok ( scr_ok ),
141
+ .scr_cs ( scr_cs ),
142
+
143
+ .obj_addr ( obj_addr ),
144
+ .obj_data ( obj_data ),
145
+ .obj_ok ( obj_ok ),
146
+ .obj_cs ( obj_cs ),
147
+ // Color address to palette
148
+ .scr_pxl ( scr_pxl ),
149
+ .obj_pxl ( obj_pxl ),
150
+ .debug_bus ( debug_bus ),
151
+ .st_dout ( st_dout )
152
+ );
153
+
154
+ jtkiwi_colmix u_colmix(
155
+ .clk ( clk ),
156
+ .clk_cpu ( clk_cpu ),
157
+ .pxl_cen ( pxl_cen ),
158
+ // Screen
159
+ .LHBL ( LHBL ),
160
+ .LVBL ( LVBL ),
161
+ // CPU interface
162
+ .cpu_addr ( cpu_addr[9:0] ),
163
+ .cpu_rnw ( cpu_rnw ),
164
+ .cpu_dout ( cpu_dout ),
165
+ .cpu_din ( pal_dout ),
166
+ .pal_cs ( pal_cs ),
167
+ // Sub-CPU interface
168
+ .pal2_cs ( pal2_cs ),
169
+ .cpu2_addr ( cpu2_addr[9:0] ),
170
+ .cpu2_rnw ( cpu2_rnw ),
171
+ .cpu2_dout ( cpu2_dout ),
172
+ // PROMs
173
+ .prog_addr ( prog_addr ),
174
+ .prog_data ( prog_data ),
175
+ .prom_we ( prom_we ),
176
+ .colprom_en ( colprom_en ),
177
+ // Colour output
178
+ .scr_pxl ( scr_pxl ),
179
+ .obj_pxl ( obj_pxl ),
180
+ .red ( red ),
181
+ .green ( green ),
182
+ .blue ( blue ),
183
+ .gfx_en ( gfx_en ),
184
+ .debug_bus ( debug_bus )
185
+ );
186
+
187
+ endmodule
snapshots/jotego_jtcores_pr1111/cores/kiwi/ver/extrm/sim.sh ADDED
@@ -0,0 +1,34 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #!/bin/bash
2
+
3
+ # The MCU gets out of reset at frame 19
4
+
5
+ # Use cpsnap.sh to copy MAME scenes to a new folder
6
+
7
+ ARG=
8
+ SCENE=
9
+
10
+ touch seta_cfg.hex
11
+
12
+ while [ $# -gt 0 ]; do
13
+ case $1 in
14
+ -s) shift
15
+ SCENE=$1
16
+ ARG="$ARG -d NOMAIN -d NOMCU -nosnd -video 2"
17
+ ;;
18
+ *) ARG="$ARG $1";;
19
+ esac
20
+ shift
21
+ done
22
+
23
+ if [ ! -z "$SCENE" ]; then
24
+ if [ ! -d "$SCENE" ]; then
25
+ echo "Requested scene $SCENE cannot be found"
26
+ exit 1
27
+ fi
28
+ cp $SCENE/* .
29
+ fi
30
+
31
+
32
+ if [ ! -e rom.bin ]; then ln -sf $ROM/extrmatn.rom rom.bin; fi
33
+
34
+ jtsim -sysname kiwi -d JTFRAME_SIM_ROMRQ_NOCHECK $ARG