Datasets:
Tasks:
Text Generation
Modalities:
Text
Formats:
parquet
Languages:
Polish
Size:
10K - 100K
License:
Card: license at the origin (Wayback snapshot), inline samples, time span, NERGAL gate, residue note
Browse files
README.md
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---
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license: cc-by-sa-3.0
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language:
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- pl
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task_categories:
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- text-generation
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configs:
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- config_name: default
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data_files:
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- split: train
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path: data/train-00000-of-00001.parquet
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---
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# Polish Fandom wikis (fan-content, ns0 articles)
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Content pages from 12 Polish-language Fandom wikis, fetched via MediaWiki API
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and filtered to namespace 0 (articles). Fandom wikis are community-run fan sites
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for video games, TV series, books and franchises - containing lore, walkthroughs,
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guides, infobox-heavy pages and fan-created content. This is informal, hobbyist
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Polish covering fandom topics (gaming, fantasy, sci-fi, horror) - a register
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complementary to factual sources.
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- Wikis: 12 (elderscrolls, wiedzmin, gothic, harrypotter, gta, sims, starwars, naruto, pokemon, dragonage, fallout, creepypasta)
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- Total ns0 articles enumerated: 140,323
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- Retained after text QA and within-source deduplication: 57,954
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- Characters: 132,237,079
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- Tokens: 49,638,742 (`cl100k_base` proxy)
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- License: CC BY-SA 3.0 per record (Fandom site license, per Wayback snapshot 2024-12-31); authorship via per-page history link
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---
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license: cc-by-sa-3.0
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language:
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- pl
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task_categories:
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- text-generation
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configs:
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- config_name: default
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data_files:
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- split: train
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path: data/train-00000-of-00001.parquet
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---
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# Polish Fandom wikis (fan-content, ns0 articles)
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Content pages from 12 Polish-language Fandom wikis, fetched via MediaWiki API
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and filtered to namespace 0 (articles). Fandom wikis are community-run fan sites
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for video games, TV series, books and franchises - containing lore, walkthroughs,
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+
guides, infobox-heavy pages and fan-created content. This is informal, hobbyist
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+
Polish covering fandom topics (gaming, fantasy, sci-fi, horror) - a register
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complementary to factual sources.
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+
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- Wikis: 12 (elderscrolls, wiedzmin, gothic, harrypotter, gta, sims, starwars, naruto, pokemon, dragonage, fallout, creepypasta)
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- Total ns0 articles enumerated: 140,323
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- Retained after text QA and within-source deduplication: 57,954
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- Characters: 132,237,079
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- Tokens: 49,638,742 (`cl100k_base` proxy)
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- License: CC BY-SA 3.0 per record (Fandom site license, per Wayback snapshot 2024-12-31 — links below); authorship via per-page history link
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- Time span: page last-revision dates **2007-08-04 – 2026-10-02** (`created` is the last revision date, not page creation)
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## License at the origin
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The CC BY-SA 3.0 grant is Fandom's site-wide default license for community
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wikis, stated on the **official licensing page**:
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<https://www.fandom.com/licensing>. The evidence used for this build is the
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pinned Wayback snapshot of that page dated **2024-12-31**:
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<http://web.archive.org/web/20241231234031/https://www.fandom.com/licensing>
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(the site is JS-rendered, so the snapshot is the citable copy). Deed:
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<https://creativecommons.org/licenses/by-sa/3.0/>. Per record, the canonical
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page URL + page revision history is the attribution trail; additional
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third-party attribution notices must be preserved and remain a review item.
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## Sample
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Three records, verbatim (metadata, blank line, text with real line breaks):
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```
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id: fandom_pl_elderscrolls_5304
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source: fandom_pl
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added: 2026-10-02
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created: 2019-05-02
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token_count: 288
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license: CC-BY-SA-3.0
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author: elderscrolls contributors
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Ebonowe ostrze (ang. Ebony Blade) – broń dwuręczna, którą można znaleźć w grze The Elder Scrolls V: Skyrim. Jest to daedryczny artefakt, który należał do daedrycznej bogini Mephaly. Znajduje się on w Smoczej Przystani w Białej Grani. Ostrza nie można zniszczyć, albowiem rozgrzane węgle gasną w jego pobliżu. Katana staje się coraz silniejsza w miarę zabijania przyjaźnie nastawionych postaci.
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Lokalizacja
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Artefakt otrzymujemy po wykonaniu zadania Szepczące drzwi.
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Artefakt posiada efekt absorpcji esencji życiowej twoich wrogów.
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Zastosowanie
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Broni nie można umieścić w żadnym stojaku na broń.
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de:Ebenerzklinge en:Ebony Blade (Skyrim) es:Hoja de ébano (Skyrim) fr:Lame d'ébonite (Skyrim) it:Lama d'ebano ru:Эбонитовый Клинок
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Kategoria:Skyrim: Wielkie miecze
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```
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```
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id: fandom_pl_elderscrolls_16405
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source: fandom_pl
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added: 2026-10-02
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created: 2019-10-26
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token_count: 651
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license: CC-BY-SA-3.0
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author: elderscrolls contributors
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W The Elder Scrolls V: Skyrim występuje wiele chorób, którymi można zarazić się najczęściej podczas walki.
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Lista chorób
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Choroba Efekt Nosiciel Ataksja Otwieranie zamków i kradzież są trudniejsze o 25% Pułapki, Ślizgacz, Zębacz, Śnieżny pająk Gorączka Łamignata Zmniejszenie kondycji o 25 punktów Pułapki, Niedźwiedzie Likantropia Możliwość przemiany w wilkołaka Towarzysze Skamienica Skuteczność w walce w zwarciu spada o 25% Pułapki, Horker, Wilk, Lis Sanguinare Vampiris Zmniejszenie zdrowia o 25 punktów, możliwość przemiany w wampira Wampiry Zmora dla sprytu Magia regeneruje się o 50% wolniej Pułapki, Kot szablozębny Grzechotnica Kondycja regeneruje się o 50% wolniej Pułapki, Chaurusy Zgnilizna mózgu Zmniejsza magię o 25 punktów Pułapki, Wiedźmokruki
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Leczenie chorób
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W Świątyni Mary można […]
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```
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```
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id: fandom_pl_gta_5363
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source: fandom_pl
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added: 2026-10-02
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created: 2025-01-15
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token_count: 796
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license: CC-BY-SA-3.0
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author: gta contributors
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Czas apokalipsy '86 – druga misja w Grand Theft Auto: Vice City, którą zleca nam Ricardo Diaz. W wersji The Definitive Edition misja nazywa się tak samo, co w wersji anglojęzycznej – Phnom Penh '86.
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Solucja
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W tej misji, zajmiemy się odzyskaniem skradzionych pieniędzy Diaza od złodzieja, którego kryjówkę wytropiliśmy w poprzedniej misji. Z racji tego, iż dostanie się na miejsce lądem jest niemal niemożliwe, gdyż posiadłości są bardzo dobrze chronione, Diaz chce, abyśmy polecieli tam z Lance'em helikopterem.
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Po skończonej cut-scence wsiadamy do helikoptera – tym razem jako pasażer przy zamontowanym działku – i lecimy na wyspę Prawn. Po drodze, możemy się „podszkolić” w strzelaniu, niszcząc różne rzeczy (na drodze stanie nam kilka łodzi, wózków golfowych oraz dwa helikoptery). Gdy dolecimy […]
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```
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(The `de:…`/`Kategoria:…` tails in the first record are a known residue — see Limitations.)
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## Processing and limitations
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Wikitext is stripped with mwparserfromhell; lines occurring in at least
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1% of documents are removed as
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cross-document boilerplate (see `artifacts/boilerplate_lines.json`). Unicode and
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whitespace normalization, email/labelled-phone/IP/labelled-national-ID/account-candidate pattern redaction, three-window langid
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vote, exact and near deduplication within source. The final text must contain at
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least 500 characters after redaction. Rejection counts:
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```json
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{
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"too_little_text": 80443,
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"near_duplicate": 191,
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"normalized_duplicate": 3,
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"non_polish_text": 1712,
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"low_letter_ratio": 20
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}
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```
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**PII scrubber and NERGAL gate.** The scrubber is the `redact_pii()` pattern
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pass in `src/build_fandom_pl.py` (e-mail, labelled phone, IPv4, parsed IPv6,
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labelled PESEL/NIP/REGON, 26-digit account candidates -> `[REDACTED:*]`;
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counts over the source: 44 e-mail, 89 IPv4, 3+1 IPv6, 259 account candidates,
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0 labelled phones/IDs). This is **not**
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[SlayerLab/NERGAL](https://huggingface.co/SlayerLab/NERGAL): fan wikis are
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user-generated and free-form names/personal disclosures survive pattern
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matching, so the shard must be re-run through NERGAL before it is admitted to a
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release. `release: None` until then.
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Known text residue (visible in the sample above): interwiki link blocks
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("de:… en:…") and category names ("Kategoria:…") survive wikitext stripping as
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plain lines; tables are flattened and figures/infobox markup collapses. A v2
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pass should drop interwiki/category lines at extraction (the current
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boilerplate filter only removes lines frequent in >=1% of documents).
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The register is fan-created content: lore, walkthroughs, guides, infobox-heavy pages
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and hobbyist writing. Pages may quote or copy official game materials or other
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copyrighted works; quoted passages are not guaranteed disjoint from other corpus
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shards. The record model is a whole page; individual sections are not split.
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## Review artifacts
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See `artifacts/sample.jsonl`, `attribution.jsonl`, `decisions.jsonl`,
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`source_manifest.jsonl`, `overlap_audit.json`, `stats.json`, `qa.json`,
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`checksums.json`, `run.json` and `ontology.json`.
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