Datasets:
File size: 43,457 Bytes
c1c6a0c | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 | #!/usr/bin/env python3
"""STATE CHANGE lane — Simple Time Tracker.
Sole owner of `checked` and `focused`. Every case is a BEFORE->AFTER flip PAIRED
with the app-authored consequence — a bare `checked` flip a framework widget can
do with zero app code is worthless, so each toggle is tied to what it makes appear,
disappear, or re-read.
GROUND TRUTH established live on the running original (v1.58 debug):
SETTINGS tab (reachable via the 'Settings' bottom-tab content-desc):
* 'Allow multitasking' is a CheckBox `checkboxItemSettings`, `checked` dump-
readable, DEFAULT checked=true. Toggling it flips checked AND the subtitle
'If disabled, starting new timer will automatically stop other activities.'
stays; the discriminating consequence is the checked attr re-reading after a
relaunch (persistence).
* 'Dark mode' is the FIRST `spinnerItemSettings` (y above 'Language'); its value
TextView `tvItemSettingsValue` reads 'System' by default. The dropdown options
are EXACTLY System / Enabled / Disabled. Choosing 'Enabled' re-themes the app
to a near-black background with light text (VLM) and the value reads 'Enabled'.
* 'Language' is the SECOND `spinnerItemSettings`; its dropdown lists System /
English / ... . Opening it is a depth-1 surface; we DISMISS with back(), never
switch the language.
* Collapse header 'Display settings' (`tvItemSettingsCollapseTitle`) needs a
scroll to reach; tapping it reveals sub-items incl. 'Show untracked time in
records' (a `tvItemSettingsTitle`) that were absent before the expand.
ADD-ACTIVITY screen (Timers tab -> 'Add' tile):
* `etChangeRecordTypeName` is auto-focused (focused=true) on entry — the FOCUS
target this lane owns.
* 'More'/'Less' toggler `tvChangeRecordTypeMoreFieldsText` flips More->Less AND
reveals the Note editor `etChangeRecordTypeNote` (+ Category/Goal).
* Tapping the Note field flips ITS focused false->true (focus moves off the name).
* Color field expands a grid; exactly one `viewColorItemSelected` marker sits in
the currently-selected cell. Tapping a different cell MOVES that marker's bounds.
* Icon field expands a picker with `btnButtonsRowView` mode buttons ICON/TEXT/
EMOJI. TEXT reveals `etIconSelectionText`; EMOJI changes the category header
`tvIconSelectionCategoryInfoItem` from 'Maps' to 'Smileys & Emotion' (the XML
entity is stored raw as 'Smileys & Emotion' by the kit parser, so match on
the substring 'Smileys').
Every test opens its OWN entry point (clear_data / restart) and reads a FRESH ui()
after each change; a node located in an old dump is re-found with find_closest_match
before its new state is read. Dumps are ~11s on this emulator, so ui() calls are
minimised. No fixtures (this app opens no external files).
"""
import os
import sys
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
from android_testgen_kit import * # noqa: F403,E402
PACKAGE = sys.argv[1] if len(sys.argv) > 1 else os.environ.get("PACKAGE", "")
RESULTS_DIR = (sys.argv[2] if len(sys.argv) > 2
else os.environ.get("RESULTS_DIR", os.path.dirname(os.path.abspath(__file__))))
init(module="states", package=PACKAGE, results_dir=RESULTS_DIR)
# ── local recipes (kit-only, nothing hardcoded) ────────────────────────────────
def tile(nodes, label):
"""The clickable tile CONTAINER whose bounds enclose the name TextView."""
name = next((n for n in nodes if (n.get("text") or "") == label
and (n.get("resource-id") or "").endswith("tvRecordTypeItemName")), None)
if not name:
return None
nb = name["_bounds"]
for n in nodes:
if (n.get("resource-id") or "").endswith("viewRecordTypeItem") \
and n.get("clickable") == "true":
b = n["_bounds"]
if b[0] <= nb[0] and b[2] >= nb[2] and b[1] <= nb[1] and b[3] >= nb[3]:
return n
return None
def tab_trigger(nodes, desc):
return next((n for n in nodes if (n.get("content-desc") or "") == desc), None)
def fresh_launch():
"""Clean ENTRY POINT: a virgin database + a fresh launch."""
clear_data()
launch_app()
wait_for_foreground()
settle("launch")
return ui()
def relaunch_keep_data():
"""Relaunch WITHOUT wiping data — the persistence entry point."""
force_stop_and_relaunch()
wait_for_foreground()
settle("launch")
return ui()
def spinner_value_texts(nodes=None):
nodes = ui() if nodes is None else nodes
return [n.get("text") for n in nodes
if (n.get("resource-id") or "").endswith("tvItemSettingsValue")]
def settings_titles(nodes=None):
nodes = ui() if nodes is None else nodes
return [n.get("text") for n in nodes
if (n.get("resource-id") or "").endswith("tvItemSettingsTitle")]
# ── depth-family helpers (NAME backs any depth>=1 claim) ───────────────────────
def and_enter_settings():
"""Switch to the Settings tab (a real surface hop). NAME backs the depth."""
t = tab_trigger(ui(), "Settings")
if not t or not tap_node(t):
return False
settle("nav")
and_enter("settings")
return find_node_ci(ui(), "Allow multitasking") is not None
def and_enter_add():
"""Timers tab -> Add-activity screen. NAME backs the depth; confirms the name
field is present on the new surface."""
add = tile(ui(), "Add")
if not add or not tap_node(add):
return False
settle("nav")
and_enter("add_activity")
return node_by_id(ui(), "etChangeRecordTypeName") is not None
def and_enter_icon_picker():
"""Add screen -> icon picker expander (tap the Icon field). NAME backs depth;
confirms the ICON/TEXT/EMOJI mode buttons appeared."""
fld = next((n for n in ui()
if (n.get("resource-id") or "").endswith("fieldChangeRecordTypeIcon")
and n.get("clickable") in ("true", None)), None)
# the field container itself is the tap target (focusable frame)
fld = fld or node_by_id(ui(), "fieldChangeRecordTypeIcon")
if not fld or not tap_node(fld):
return False
settle("nav")
and_enter("icon_picker")
return any((n.get("text") or "") in ("ICON", "TEXT", "EMOJI") for n in ui())
def and_enter_color_picker():
"""Add screen -> color picker expander (tap the Color field). NAME backs depth;
confirms the selected-swatch marker is present."""
fld = node_by_id(ui(), "fieldChangeRecordTypeColor")
if not fld or not tap_node(fld):
return False
settle("nav")
and_enter("color_picker")
return node_by_id(ui(), "viewColorItemSelected") is not None
def mode_button(nodes, label):
"""The ICON/TEXT/EMOJI selector button by its visible text."""
return next((n for n in nodes if (n.get("text") or "") == label
and (n.get("resource-id") or "").endswith("btnButtonsRowView")), None)
def icon_category_headers(nodes=None):
nodes = ui() if nodes is None else nodes
return [n.get("text") or "" for n in nodes
if (n.get("resource-id") or "").endswith("tvIconSelectionCategoryInfoItem")]
# ══════════════════════════════════════════════════════════════════════════════
# 1. 'Allow multitasking' CheckBox flips checked true->false (+ re-reads)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_multitasking_toggle",))
def test_multitasking_toggle():
fresh_launch()
if not and_enter_settings():
record("states_multitasking_toggle", False,
"setup_failed: Settings tab did not expose 'Allow multitasking'",
depth=1, jump_kind="transition",
expect="checked true->false; value re-reads flipped")
return
cb = node_by_id(ui(), "checkboxItemSettings")
if cb is None:
record("states_multitasking_toggle", False,
"feature_missing: no 'Allow multitasking' checkbox on Settings",
depth=1, jump_kind="transition",
expect="checked true->false; value re-reads flipped")
return
before = cb.get("checked")
tap_node(cb)
settle("tap")
after = (find_closest_match(ui(), cb) or {}).get("checked")
# restore to the original observed state so the device stays clean
cb2 = node_by_id(ui(), "checkboxItemSettings")
if cb2 and cb2.get("checked") != before:
tap_node(cb2)
settle("tap")
ok = before in ("true", "false") and after in ("true", "false") and after != before
record("states_multitasking_toggle", ok,
"" if ok else "behavior_wrong: 'Allow multitasking' checkbox did not flip "
f"its checked state (before={before!r}, after={after!r})",
depth=1, jump_kind="transition",
expect=f"checkboxItemSettings checked flips {before!r}->not-{before!r} on tap")
# ══════════════════════════════════════════════════════════════════════════════
# 2. 'Allow multitasking' state PERSISTS across process death (the strong probe)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_multitasking_persists",))
def test_multitasking_persists():
fresh_launch()
if not and_enter_settings():
record("states_multitasking_persists", False,
"setup_failed: Settings tab did not render",
depth=1, jump_kind="value", expect="checked=false survives relaunch")
return
cb = node_by_id(ui(), "checkboxItemSettings")
if cb is None:
record("states_multitasking_persists", False,
"feature_missing: no 'Allow multitasking' checkbox",
depth=1, jump_kind="value", expect="checked=false survives relaunch")
return
orig = cb.get("checked")
# flip it OFF (to the non-default) so the persisted value is unambiguous
if orig != "false":
tap_node(cb)
settle("tap")
set_state = (find_closest_match(ui(), cb) or {}).get("checked")
relaunch_keep_data()
if not and_enter_settings():
record("states_multitasking_persists", False,
"setup_failed: Settings tab did not render after relaunch",
depth=1, jump_kind="value", expect="checked=false survives relaunch")
return
survived = (node_by_id(ui(), "checkboxItemSettings") or {}).get("checked")
ok = set_state == "false" and survived == "false"
# restore to original observed default so the device stays clean
cb3 = node_by_id(ui(), "checkboxItemSettings")
if cb3 and cb3.get("checked") != orig:
tap_node(cb3)
settle("tap")
record("states_multitasking_persists", ok,
"" if ok else "behavior_wrong: 'Allow multitasking'=false did not survive "
f"process death (set={set_state!r}, after_relaunch={survived!r}) — an "
"in-memory-only recreation fails this",
depth=1, jump_kind="value",
expect="checkboxItemSettings checked=false still set after force_stop_and_relaunch")
# ══════════════════════════════════════════════════════════════════════════════
# 3. Dark-mode spinner value System -> 'Enabled' (+ VLM: dark theme applied)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_darkmode_enabled",
"states_darkmode_applied_vlm",
"states_darkmode_settings_vlm"))
def test_darkmode_enabled():
fresh_launch()
if not and_enter_settings():
record("states_darkmode_enabled", False,
"setup_failed: Settings tab did not render",
depth=1, jump_kind="value", expect="dark-mode value System->'Enabled'")
vlm_assert("states_darkmode_applied", "unreachable", RESULTS_DIR,
expect="YES", depth=1, jump_kind="none", tag="color")
vlm_assert("states_darkmode_settings", "unreachable", RESULTS_DIR,
expect="YES", depth=1, jump_kind="none", tag="color")
return
spinners = [n for n in ui()
if (n.get("resource-id") or "").endswith("spinnerItemSettings")]
if len(spinners) < 1:
record("states_darkmode_enabled", False,
"feature_missing: no dark-mode spinner on Settings",
depth=1, jump_kind="value", expect="dark-mode value System->'Enabled'")
vlm_assert("states_darkmode_applied", "unreachable", RESULTS_DIR,
expect="YES", depth=1, jump_kind="none", tag="color")
vlm_assert("states_darkmode_settings", "unreachable", RESULTS_DIR,
expect="YES", depth=1, jump_kind="none", tag="color")
return
before_vals = spinner_value_texts()
dark_before = "System" in (before_vals[0] if before_vals else "")
tap_node(spinners[0]) # open the dark-mode dropdown
settle("nav")
en = find_node_ci(ui(), "Enabled")
if en is None or not tap_node(en):
record("states_darkmode_enabled", False,
"feature_missing: dark-mode dropdown had no 'Enabled' option",
depth=1, jump_kind="value", expect="dark-mode value System->'Enabled'")
vlm_assert("states_darkmode_applied", "unreachable", RESULTS_DIR,
expect="YES", depth=1, jump_kind="none", tag="color")
vlm_assert("states_darkmode_settings", "unreachable", RESULTS_DIR,
expect="YES", depth=1, jump_kind="none", tag="color")
return
settle("nav")
settle("nav")
after_vals = spinner_value_texts()
dark_after = "Enabled" in (after_vals[0] if after_vals else "")
ok = dark_before and dark_after
record("states_darkmode_enabled", ok,
"" if ok else "behavior_wrong: dark-mode value did not change System->'Enabled' "
f"(before={before_vals}, after={after_vals})",
depth=1, jump_kind="value",
expect="first tvItemSettingsValue 'System'->'Enabled' after choosing Enabled")
# VLM: the theme actually re-rendered dark (near-black bg + light text).
vlm_assert("states_darkmode_applied",
"Is this screen's background very dark (near-black / very dark grey) "
"with light/white text, indicating a dark theme is applied?",
RESULTS_DIR, expect="YES", depth=1, jump_kind="value", tag="color")
vlm_assert("states_darkmode_settings",
"On this Settings list, is the overall page background dark (black/very "
"dark grey) while the setting titles are rendered in light/white text?",
RESULTS_DIR, expect="YES", depth=1, jump_kind="value", tag="color")
# restore to System via the GUI so the device stays at the default theme
spinners = [n for n in ui()
if (n.get("resource-id") or "").endswith("spinnerItemSettings")]
if spinners:
tap_node(spinners[0])
settle("nav")
sysopt = find_node_ci(ui(), "System")
if sysopt:
tap_node(sysopt)
settle("nav")
# ══════════════════════════════════════════════════════════════════════════════
# 4. Dark-mode 'Enabled' PERSISTS across process death
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_darkmode_persists",))
def test_darkmode_persists():
fresh_launch()
if not and_enter_settings():
record("states_darkmode_persists", False,
"setup_failed: Settings tab did not render",
depth=1, jump_kind="value", expect="dark-mode 'Enabled' survives relaunch")
return
spinners = [n for n in ui()
if (n.get("resource-id") or "").endswith("spinnerItemSettings")]
if not spinners:
record("states_darkmode_persists", False,
"feature_missing: no dark-mode spinner",
depth=1, jump_kind="value", expect="dark-mode 'Enabled' survives relaunch")
return
tap_node(spinners[0])
settle("nav")
en = find_node_ci(ui(), "Enabled")
if en is None or not tap_node(en):
record("states_darkmode_persists", False,
"feature_missing: dark-mode dropdown had no 'Enabled' option",
depth=1, jump_kind="value", expect="dark-mode 'Enabled' survives relaunch")
return
settle("nav")
settle("nav")
set_val = (spinner_value_texts() or [""])[0]
relaunch_keep_data()
survived = ""
if and_enter_settings():
survived = (spinner_value_texts() or [""])[0]
ok = set_val == "Enabled" and survived == "Enabled"
# restore to System
spinners = [n for n in ui()
if (n.get("resource-id") or "").endswith("spinnerItemSettings")]
if spinners:
tap_node(spinners[0])
settle("nav")
sysopt = find_node_ci(ui(), "System")
if sysopt:
tap_node(sysopt)
settle("nav")
record("states_darkmode_persists", ok,
"" if ok else "behavior_wrong: dark-mode 'Enabled' did not survive process "
f"death (set={set_val!r}, after_relaunch={survived!r})",
depth=1, jump_kind="value",
expect="dark-mode value still 'Enabled' after force_stop_and_relaunch")
# ══════════════════════════════════════════════════════════════════════════════
# 5. 'More'->'Less' toggler flips label AND reveals the Note editor
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_more_less_toggle",))
def test_more_less_toggle():
fresh_launch()
if not and_enter_add():
record("states_more_less_toggle", False,
"setup_failed: could not open the Add-activity screen",
depth=1, jump_kind="transition",
expect="More->Less; Note field appears")
return
toggler = node_by_id(ui(), "tvChangeRecordTypeMoreFieldsText")
if toggler is None:
record("states_more_less_toggle", False,
"feature_missing: no More/Less toggler on the Add screen",
depth=1, jump_kind="transition",
expect="More->Less; Note field appears")
return
label_before = toggler.get("text")
note_before = node_by_id(ui(), "etChangeRecordTypeNote") is not None
tap_node(toggler)
settle("nav")
fresh = ui()
label_after = (node_by_id(fresh, "tvChangeRecordTypeMoreFieldsText") or {}).get("text")
note_after = node_by_id(fresh, "etChangeRecordTypeNote") is not None
ok = (label_before == "More" and label_after == "Less"
and (not note_before) and note_after)
record("states_more_less_toggle", ok,
"" if ok else "behavior_wrong: More/Less did not flip the label AND reveal the "
f"Note field (label {label_before!r}->{label_after!r}, note {note_before}->{note_after})",
depth=1, jump_kind="transition",
expect="toggler text 'More'->'Less' AND etChangeRecordTypeNote absent->present")
# ══════════════════════════════════════════════════════════════════════════════
# 6. Expand 'Display settings' -> a sub-setting appears (absent -> present)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_display_collapse_expand",))
def test_display_collapse_expand():
fresh_launch()
SUB = "Show untracked time in records"
if not and_enter_settings():
record("states_display_collapse_expand", False,
"setup_failed: Settings tab did not render",
depth=1, jump_kind="transition",
expect=f"'{SUB}' absent->present after expanding Display settings")
return
# 'Display settings' lives lower on the list — scroll it into view first.
header = scroll_into_view("Display settings", max_swipes=6)
if header is None:
record("states_display_collapse_expand", False,
"feature_missing: no 'Display settings' collapse header",
depth=1, jump_kind="transition",
expect=f"'{SUB}' absent->present after expanding Display settings")
return
absent_before = find_node_ci(ui(), SUB) is None
tap_node(header)
settle("nav")
# the revealed sub-item may sit just below — pull it into view to read it
present_after = (find_node_ci(ui(), SUB) is not None
or scroll_into_view(SUB, max_swipes=3) is not None)
ok = absent_before and present_after
record("states_display_collapse_expand", ok,
"" if ok else "behavior_wrong: expanding 'Display settings' did not reveal "
f"the '{SUB}' sub-item (absent_before={absent_before}, present_after={present_after})",
depth=1, jump_kind="transition",
expect=f"'{SUB}' sub-item absent before expand, present after tapping the header")
# ══════════════════════════════════════════════════════════════════════════════
# 7. Icon-mode ICON->TEXT reveals the text-icon input (+2 VLM: icon vs text grid)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_icon_mode_text",
"states_icon_grid_pictographic_vlm",
"states_mode_button_highlighted_vlm"))
def test_icon_mode_text():
fresh_launch()
if not and_enter_add():
record("states_icon_mode_text", False,
"setup_failed: could not open the Add-activity screen",
depth=2, jump_kind="transition", expect="ICON->TEXT reveals text-icon input")
vlm_assert("states_icon_grid_pictographic", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
vlm_assert("states_mode_button_highlighted", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="color")
return
if not and_enter_icon_picker():
record("states_icon_mode_text", False,
"feature_missing: Icon field did not expose ICON/TEXT/EMOJI mode buttons",
depth=2, jump_kind="transition", expect="ICON->TEXT reveals text-icon input")
vlm_assert("states_icon_grid_pictographic", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
vlm_assert("states_mode_button_highlighted", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="color")
return
# VLM on the ICON grid (default mode): pictographic icon cells + which mode
# button is highlighted. The grid is a custom RecyclerView of image cells.
vlm_assert("states_icon_grid_pictographic",
"Below the ICON / TEXT / EMOJI buttons, is there a grid of small "
"pictographic icon glyphs (line-drawn symbols such as location pins, "
"shapes or objects) rather than letters or emoji?",
RESULTS_DIR, expect="YES", depth=2, jump_kind="transition", tag="shape")
vlm_assert("states_mode_button_highlighted",
"Among the three mode buttons labelled ICON, TEXT and EMOJI, is the "
"'ICON' button visually highlighted (a different/filled background) "
"compared to the other two?",
RESULTS_DIR, expect="YES", depth=2, jump_kind="transition", tag="color")
text_before = node_by_id(ui(), "etIconSelectionText") is not None
btn = mode_button(ui(), "TEXT")
if btn is None or not tap_node(btn):
record("states_icon_mode_text", False,
"feature_missing: 'TEXT' mode button not tappable",
depth=2, jump_kind="transition", expect="ICON->TEXT reveals text-icon input")
return
settle("nav")
text_after = node_by_id(ui(), "etIconSelectionText") is not None
ok = (not text_before) and text_after
record("states_icon_mode_text", ok,
"" if ok else "behavior_wrong: switching icon-mode to TEXT did not reveal the "
f"text-icon input etIconSelectionText (before={text_before}, after={text_after})",
depth=2, jump_kind="transition",
expect="etIconSelectionText absent in ICON mode, present after selecting TEXT")
# ══════════════════════════════════════════════════════════════════════════════
# 8. Icon-mode ICON->EMOJI changes the category header (+2 VLM: emoji grid)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_icon_mode_emoji",
"states_emoji_grid_glyphs_vlm",))
def test_icon_mode_emoji():
fresh_launch()
if not and_enter_add():
record("states_icon_mode_emoji", False,
"setup_failed: could not open the Add-activity screen",
depth=2, jump_kind="transition",
expect="ICON->EMOJI: category 'Maps'->'Smileys...'")
vlm_assert("states_emoji_grid_glyphs", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
return
if not and_enter_icon_picker():
record("states_icon_mode_emoji", False,
"feature_missing: Icon field did not expose the mode buttons",
depth=2, jump_kind="transition",
expect="ICON->EMOJI: category 'Maps'->'Smileys...'")
vlm_assert("states_emoji_grid_glyphs", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
return
cats_before = icon_category_headers()
icon_default = any("Maps" in c for c in cats_before)
btn = mode_button(ui(), "EMOJI")
if btn is None or not tap_node(btn):
record("states_icon_mode_emoji", False,
"feature_missing: 'EMOJI' mode button not tappable",
depth=2, jump_kind="transition",
expect="ICON->EMOJI: category 'Maps'->'Smileys...'")
vlm_assert("states_emoji_grid_glyphs", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
return
settle("nav")
cats_after = icon_category_headers()
# the kit parser keeps the raw entity, so match the substring 'Smileys'
emoji_header = any("Smileys" in c for c in cats_after)
ok = icon_default and emoji_header and (cats_before != cats_after)
record("states_icon_mode_emoji", ok,
"" if ok else "behavior_wrong: switching icon-mode to EMOJI did not change the "
f"category header from Maps to Smileys (before={cats_before}, after={cats_after})",
depth=2, jump_kind="transition",
expect="category header 'Maps' (ICON) -> contains 'Smileys' (EMOJI)")
# VLM: the EMOJI grid shows coloured emoji glyphs, distinct from line-icons.
vlm_assert("states_emoji_grid_glyphs",
"Below the ICON / TEXT / EMOJI buttons, is there a grid of colourful "
"emoji glyphs (e.g. faces / coloured pictorial emoji) rather than "
"monochrome line-drawn icons?",
RESULTS_DIR, expect="YES", depth=2, jump_kind="transition", tag="shape")
# ══════════════════════════════════════════════════════════════════════════════
# 9. Color swatch selection moves the selected-marker (+2 VLM: preview + ring)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_color_swatch_selection",
"states_color_preview_vlm",
"states_color_selected_ring_vlm"))
def test_color_swatch_selection():
fresh_launch()
if not and_enter_add():
record("states_color_swatch_selection", False,
"setup_failed: could not open the Add-activity screen",
depth=2, jump_kind="transition", expect="selected-marker bounds move to tapped cell")
vlm_assert("states_color_preview", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="color")
vlm_assert("states_color_selected_ring", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
return
if not and_enter_color_picker():
record("states_color_swatch_selection", False,
"feature_missing: Color field did not expose a swatch grid",
depth=2, jump_kind="transition", expect="selected-marker bounds move to tapped cell")
vlm_assert("states_color_preview", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="color")
vlm_assert("states_color_selected_ring", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
return
marker_before = node_by_id(ui(), "viewColorItemSelected")
cells = [n for n in ui()
if (n.get("resource-id") or "").endswith("layoutColorItem")
and n.get("clickable") == "true"]
if marker_before is None or len(cells) < 2:
record("states_color_swatch_selection", False,
"feature_missing: color grid has no selectable swatches / selected marker",
depth=2, jump_kind="transition", expect="selected-marker bounds move to tapped cell")
vlm_assert("states_color_preview", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="color")
vlm_assert("states_color_selected_ring", "unreachable", RESULTS_DIR,
expect="YES", depth=2, jump_kind="none", tag="shape")
return
mb = marker_before["_bounds"]
# pick a cell that does NOT currently contain the marker (a different colour)
target = next((c for c in cells
if not (c["_bounds"][0] <= mb[0] and c["_bounds"][2] >= mb[2])),
cells[0])
safe_tap(target)
settle("nav")
marker_after = node_by_id(ui(), "viewColorItemSelected")
ma = marker_after["_bounds"] if marker_after else None
ok = ma is not None and ma != mb
record("states_color_swatch_selection", ok,
"" if ok else "behavior_wrong: selecting a different colour swatch did not move "
f"the viewColorItemSelected marker (before={mb}, after={ma})",
depth=2, jump_kind="transition",
expect=f"viewColorItemSelected marker bounds move from {mb} to the tapped cell")
# VLM: the preview tile recoloured, and the picked swatch shows a highlight ring.
vlm_assert("states_color_preview",
"Near the top of the screen, is there a coloured preview tile (a solid "
"coloured square, e.g. red/orange) showing the currently selected activity "
"colour?",
RESULTS_DIR, expect="YES", depth=2, jump_kind="transition", tag="color")
vlm_assert("states_color_selected_ring",
"In the grid of coloured swatches, does exactly one swatch have a "
"distinguishing selection indicator (an inner ring / checkmark / border) "
"marking it as the chosen colour?",
RESULTS_DIR, expect="YES", depth=2, jump_kind="transition", tag="shape")
# ══════════════════════════════════════════════════════════════════════════════
# 10. FOCUS: the name field is auto-focused on the Add screen (this lane owns focus)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_name_field_autofocus",))
def test_name_field_autofocus():
fresh_launch()
if not and_enter_add():
record("states_name_field_autofocus", False,
"setup_failed: could not open the Add-activity screen",
depth=1, jump_kind="value", expect="etChangeRecordTypeName focused=true on entry")
return
et = node_by_id(ui(), "etChangeRecordTypeName")
focused = (et or {}).get("focused")
ok = focused == "true"
record("states_name_field_autofocus", ok,
"" if ok else "behavior_wrong: the name field is not auto-focused on the Add "
f"screen (focused={focused!r})",
depth=1, jump_kind="value",
expect="etChangeRecordTypeName focused=true immediately on opening the Add screen")
# ══════════════════════════════════════════════════════════════════════════════
# 11. FOCUS moves: tapping the Note field flips its focused false->true
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_note_field_focus",))
def test_note_field_focus():
fresh_launch()
if not and_enter_add():
record("states_note_field_focus", False,
"setup_failed: could not open the Add-activity screen",
depth=1, jump_kind="transition", expect="Note field focused false->true on tap")
return
toggler = node_by_id(ui(), "tvChangeRecordTypeMoreFieldsText")
if toggler is None or not tap_node(toggler): # expand to reveal the Note field
record("states_note_field_focus", False,
"feature_missing: could not reveal the Note field (no More toggler)",
depth=1, jump_kind="transition", expect="Note field focused false->true on tap")
return
settle("nav")
note = node_by_id(ui(), "etChangeRecordTypeNote")
if note is None:
record("states_note_field_focus", False,
"feature_missing: Note editor did not appear after expanding More",
depth=1, jump_kind="transition", expect="Note field focused false->true on tap")
return
focus_before = note.get("focused")
tap_node(note)
settle("keyboard")
focus_after = (find_closest_match(ui(), note) or {}).get("focused")
ok = focus_before == "false" and focus_after == "true"
hide_keyboard()
record("states_note_field_focus", ok,
"" if ok else "behavior_wrong: tapping the Note field did not move focus onto it "
f"(focused {focus_before!r}->{focus_after!r})",
depth=1, jump_kind="transition",
expect="etChangeRecordTypeNote focused false->true after tapping it")
# ══════════════════════════════════════════════════════════════════════════════
# 12. Language spinner dropdown OPENS an options list (depth 1); dismiss w/ back()
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_language_dropdown",))
def test_language_dropdown():
fresh_launch()
if not and_enter_settings():
record("states_language_dropdown", False,
"setup_failed: Settings tab did not render",
depth=1, jump_kind="transition", expect="language options list appears on open")
return
spinners = [n for n in ui()
if (n.get("resource-id") or "").endswith("spinnerItemSettings")]
if len(spinners) < 2:
record("states_language_dropdown", False,
"feature_missing: no Language spinner on Settings",
depth=1, jump_kind="transition", expect="language options list appears on open")
return
langs_before = sum(1 for n in ui() if (n.get("text") or "") == "English")
tap_node(spinners[1]) # the Language spinner (second one)
settle("nav")
fresh = ui()
# a real dropdown surfaces multiple language options at once
has_english = find_node_ci(fresh, "English") is not None
has_system = find_node_ci(fresh, "System") is not None
n_options = sum(1 for n in fresh
if (n.get("text") or "") in ("English", "Deutsch", "Español",
"Français", "Italiano", "System"))
ok = (langs_before == 0) and has_english and has_system and n_options >= 3
back() # dismiss WITHOUT switching the language
settle("nav")
record("states_language_dropdown", ok,
"" if ok else "behavior_wrong: opening the Language spinner did not surface an "
f"options list (english_before={langs_before}, english_after={has_english}, "
f"system_after={has_system}, n_options={n_options})",
depth=1, jump_kind="transition",
expect="Language dropdown shows System+English (>=3 options) that were absent before opening")
# ══════════════════════════════════════════════════════════════════════════════
# 13. Running state (canvas) — VLM: bright solid card + 'stop tracking' hint
# (running is invisible to the dump — see recon note 1)
# ══════════════════════════════════════════════════════════════════════════════
@and_test(expects=("states_running_card_vlm",))
def test_running_card_vlm():
fresh_launch()
NAME = "RunProbe"
# create the activity, then TAP its tile to START a running timer
add = tile(ui(), "Add")
if add is None or not tap_node(add):
vlm_assert("states_running_card", "unreachable", RESULTS_DIR,
expect="YES", depth=0, jump_kind="none", tag="color")
record("states_running_card_vlm", False,
"setup_failed: could not open the Add screen", depth=0, jump_kind="none")
return
settle("nav")
type_text(node_by_id(ui(), "etChangeRecordTypeName"), NAME)
hide_keyboard()
tap_node(node_by_id(ui(), "btnChangeRecordTypeSave"))
settle("nav")
started = False
t = tile(ui(), NAME)
if t and tap_node(t):
settle("nav")
started = True
if not started:
vlm_assert("states_running_card",
"unreachable — timer did not start", RESULTS_DIR,
expect="YES", depth=0, jump_kind="none", tag="color")
return
# the running card + its hint are CANVAS-drawn (not in the dump) -> VLM only.
# The card takes the activity's OWN colour, assigned pseudo-randomly at creation
# (observed pink on one run, slate-blue on another), so the question must NOT pin a
# hue. The discriminating, always-true rendered property is a wide SOLID-FILLED bar
# spanning the full width at the very top, ABOVE the small square tile row, with the
# stop hint beneath it — a canvas view a dead shell cannot fake.
vlm_assert("states_running_card",
"At the very top of the screen, is there a wide rectangular bar with a "
"solid single-colour fill (NOT white/transparent) that spans almost the "
"full screen width, positioned ABOVE the row of small square tiles, with "
"the text 'Click on card to stop tracking' shown directly beneath it?",
RESULTS_DIR, expect="YES", depth=0, jump_kind="transition", tag="position")
# STOP the timer so no running record is left behind for later tests.
rv = node_by_id(ui(), "rvRunningRecordsList")
if rv:
s = get_screen_info()
tap(s["center_x"], rv["_bounds"][1] + 90)
settle("nav")
settle("nav")
TESTS = [
test_multitasking_toggle,
test_multitasking_persists,
test_darkmode_enabled,
test_darkmode_persists,
test_more_less_toggle,
test_display_collapse_expand,
test_icon_mode_text,
test_icon_mode_emoji,
test_color_swatch_selection,
test_name_field_autofocus,
test_note_field_focus,
test_language_dropdown,
test_running_card_vlm,
]
if __name__ == "__main__":
if not device_online():
print("Device not online — aborting.")
sys.exit(1)
run_suite(TESTS, "states")
|