File size: 1,297 Bytes
3fbbdd9
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
#!/usr/bin/env bash
#
# Launch script for massCode.
# Locates the built .app bundle relative to this script and runs it, passing
# through any command-line arguments.
#
set -euo pipefail

SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
APP_NAME="massCode.app"

# Candidate locations, in priority order.
CANDIDATES=()
[ -n "${APP_OUTPUT_DIR:-}" ] && CANDIDATES+=("$APP_OUTPUT_DIR/$APP_NAME")
CANDIDATES+=(
  "$SCRIPT_DIR/$APP_NAME"
  "$SCRIPT_DIR/dist/mac/$APP_NAME"
  "$SCRIPT_DIR/dist/mac-arm64/$APP_NAME"
  "$SCRIPT_DIR/dist/mac-universal/$APP_NAME"
)

APP=""
for c in "${CANDIDATES[@]}"; do
  if [ -d "$c" ]; then APP="$c"; break; fi
done

# Fallback: search the dist tree.
if [ -z "$APP" ] && [ -d "$SCRIPT_DIR/dist" ]; then
  APP="$(find "$SCRIPT_DIR/dist" -maxdepth 2 -name "$APP_NAME" -type d -print -quit 2>/dev/null || true)"
fi

if [ -z "$APP" ] || [ ! -d "$APP" ]; then
  echo "!! $APP_NAME not found. Run build.sh first." >&2
  exit 1
fi

BIN="$APP/Contents/MacOS/massCode"
if [ ! -x "$BIN" ]; then
  echo "!! Executable not found at $BIN" >&2
  exit 1
fi

echo ">> Launching: $APP"
# Run the Electron binary directly (foreground) so logs are visible and args
# are passed through. The bundle is self-contained; no extra runtime env needed.
exec "$BIN" --force-renderer-accessibility "$@"