File size: 9,385 Bytes
3c5b05a | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 | #usda 1.0
(
customLayerData = {
dictionary cameraSettings = {
dictionary Front = {
double3 position = (5, 0, 0)
double radius = 5
}
dictionary Perspective = {
double3 position = (0.7699868607851151, -0.12321281352528131, 0.22420476240478093)
double3 target = (-7.36286744673191, 2.296126233524863, -1.5088501669382413)
}
dictionary Right = {
double3 position = (0, -5, 0)
double radius = 5
}
dictionary Top = {
double3 position = (0, 0, 5)
double radius = 5
}
string boundCamera = "/OmniverseKit_Persp"
}
dictionary omni_layer = {
string authoring_layer = "./container.usda"
dictionary locked = {
}
dictionary muteness = {
}
}
dictionary renderSettings = {
}
}
defaultPrim = "World"
endTimeCode = 1000000
metersPerUnit = 1
startTimeCode = 0
timeCodesPerSecond = 60
upAxis = "Z"
)
def Xform "World" (
prepend apiSchemas = ["MaterialBindingAPI"]
)
{
rel material:binding = </World/Looks/OmniPBR> (
bindMaterialAs = "weakerThanDescendants"
)
def Xform "container" (
kind = "group"
)
{
float3 xformOp:rotateXYZ = (0, 0, 0)
float3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 0, 0)
float3 xformOp:translate:pivot = (0, 0.0016726257, 0.09401661)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:translate:pivot", "xformOp:rotateXYZ", "xformOp:scale", "!invert!xformOp:translate:pivot"]
def Mesh "Cube"
{
float3[] extent = [(-0.5, -0.5, -0.5), (0.5, 0.5, 0.5)]
int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
int[] faceVertexIndices = [0, 1, 3, 2, 4, 6, 7, 5, 6, 2, 3, 7, 4, 5, 1, 0, 4, 0, 2, 6, 5, 7, 3, 1]
normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] (
interpolation = "faceVarying"
)
point3f[] points = [(-0.5, -0.5, 0.5), (0.5, -0.5, 0.5), (-0.5, 0.5, 0.5), (0.5, 0.5, 0.5), (-0.5, -0.5, -0.5), (0.5, -0.5, -0.5), (-0.5, 0.5, -0.5), (0.5, 0.5, -0.5)]
texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1), (1, 0), (1, 1), (0, 1), (0, 0), (0, 1), (0, 0), (1, 0), (1, 1), (0, 0), (1, 0), (1, 1), (0, 1), (0, 0), (1, 0), (1, 1), (0, 1), (1, 0), (1, 1), (0, 1), (0, 0)] (
interpolation = "faceVarying"
)
uniform token subdivisionScheme = "none"
quatd xformOp:orient = (1, 0, 0, 0)
double3 xformOp:scale = (0.5, 0.3, 0.01)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
}
def Mesh "Cube_01"
{
float3[] extent = [(-0.5, -0.5, -0.5), (0.5, 0.5, 0.5)]
int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
int[] faceVertexIndices = [0, 1, 3, 2, 4, 6, 7, 5, 6, 2, 3, 7, 4, 5, 1, 0, 4, 0, 2, 6, 5, 7, 3, 1]
normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 0, -1), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] (
interpolation = "faceVarying"
)
point3f[] points = [(-0.5, -0.5, 0.5), (0.5, -0.5, 0.5), (-0.5, 0.5, 0.5), (0.5, 0.5, 0.5), (-0.5, -0.5, -0.5), (0.5, -0.5, -0.5), (-0.5, 0.5, -0.5), (0.5, 0.5, -0.5)]
texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1), (1, 0), (1, 1), (0, 1), (0, 0), (0, 1), (0, 0), (1, 0), (1, 1), (0, 0), (1, 0), (1, 1), (0, 1), (0, 0), (1, 0), (1, 1), (0, 1), (1, 0), (1, 1), (0, 1), (0, 0)] (
interpolation = "faceVarying"
)
uniform token subdivisionScheme = "none"
quatd xformOp:orient = (1, 0, 0, 0)
double3 xformOp:scale = (0.5, 0.01, 0.2)
double3 xformOp:translate = (0, 0.14834525124665499, 0.09401661504195359)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
}
}
def Scope "Looks"
{
def Material "OmniPBR"
{
token outputs:mdl:displacement.connect = </World/Looks/OmniPBR/Shader.outputs:out>
token outputs:mdl:surface.connect = </World/Looks/OmniPBR/Shader.outputs:out>
token outputs:mdl:volume.connect = </World/Looks/OmniPBR/Shader.outputs:out>
def Shader "Shader"
{
uniform token info:implementationSource = "sourceAsset"
uniform asset info:mdl:sourceAsset = @OmniPBR.mdl@
uniform token info:mdl:sourceAsset:subIdentifier = "OmniPBR"
color3f inputs:diffuse_color_constant = (0.85, 0.85, 0.88)
float inputs:metallic_constant = 0
float inputs:reflection_roughness_constant = 0.55
float inputs:specular_level = 0.4
token outputs:out (
renderType = "material"
)
}
}
}
}
def Xform "Environment"
{
quatd xformOp:orient = (1, 0, 0, 0)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
def DistantLight "defaultLight" (
prepend apiSchemas = ["ShapingAPI"]
)
{
float inputs:angle = 1
float inputs:intensity = 3000
float inputs:shaping:cone:angle = 180
float inputs:shaping:cone:softness
float inputs:shaping:focus
color3f inputs:shaping:focusTint
asset inputs:shaping:ies:file
quatd xformOp:orient = (0.6532814824381883, 0.2705980500730985, 0.27059805007309845, 0.6532814824381882)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
}
}
def "Render" (
hide_in_stage_window = true
no_delete = true
)
{
def "OmniverseKit"
{
def "HydraTextures" (
hide_in_stage_window = true
no_delete = true
)
{
def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
hide_in_stage_window = true
no_delete = true
)
{
rel camera = </OmniverseKit_Persp>
token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
token omni:rtx:background:source:type = "domeLight"
bool omni:rtx:dlss:frameGeneration = 0
bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0
bool omni:rtx:material:db:syncLoads = 1
token omni:rtx:post:dlss:execMode = "performance"
bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
bool omni:rtx:post:registeredCompositing:invertToneMap = 1
bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
int omni:rtx:pt:maxSamplesPerLaunch = 2073600
int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
bool omni:rtx:rt:demoire = 0
bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
bool omni:rtx:scene:hydra:materialSyncLoads = 1
bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
uint omni:rtx:viewTile:limit = 4294967295
rel orderedVars = </Render/Vars/LdrColor>
custom bool overrideClipRange = 0
uniform int2 resolution = (1280, 720)
}
}
}
def RenderSettings "OmniverseGlobalRenderSettings" (
prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
no_delete = true
)
{
rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
}
def "Vars"
{
def RenderVar "LdrColor" (
hide_in_stage_window = true
no_delete = true
)
{
uniform string sourceName = "LdrColor"
}
}
}
|