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* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
* Keir Mierle
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/tracking_detect.c
* \ingroup bke
*
* This file contains blender-side implementation of feature detection.
*/
#include "DNA_gpencil_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_object_types.h" /* SELECT */
#include "BLI_utildefines.h"
#include "BKE_tracking.h"
#include "IMB_imbuf_types.h"
#include "libmv-capi.h"
/* Check whether point is inside grease pencil stroke. */
static bool check_point_in_stroke(bGPDstroke *stroke, float x, float y)
{
int i, prev;
int count = 0;
bGPDspoint *points = stroke->points;
/* Count intersections of horizontal ray coming from the point.
* Point will be inside layer if and only if number of intersection
* is uneven.
*
* Well, if layer has got self-intersections, this logic wouldn't
* work, but such situation is crappy anyway.
*/
prev = stroke->totpoints - 1;
for (i = 0; i < stroke->totpoints; i++) {
if ((points[i].y < y && points[prev].y >= y) || (points[prev].y < y && points[i].y >= y)) {
float fac = (y - points[i].y) / (points[prev].y - points[i].y);
if (points[i].x + fac * (points[prev].x - points[i].x) < x)
count++;
}
prev = i;
}
return (count % 2) ? true : false;
}
/* Check whether point is inside any stroke of grease pencil layer. */
static bool check_point_in_layer(bGPDlayer *layer, float x, float y)
{
bGPDframe *frame = layer->frames.first;
while (frame) {
bGPDstroke *stroke = frame->strokes.first;
while (stroke) {
if (check_point_in_stroke(stroke, x, y))
return true;
stroke = stroke->next;
}
frame = frame->next;
}
return false;
}
/* Get features detected by libmv and create tracks on the clip for them. */
static void detect_retrieve_libmv_features(MovieTracking *tracking, ListBase *tracksbase,
struct libmv_Features *features, int framenr, int width, int height,
bGPDlayer *layer, bool place_outside_layer)
{
int a;
a = libmv_countFeatures(features);
while (a--) {
MovieTrackingTrack *track;
double x, y, size, score;
bool ok = true;
float xu, yu;
libmv_getFeature(features, a, &x, &y, &score, &size);
/* In Libmv integer coordinate points to pixel center, in blender
* it's not. Need to add 0.5px offset to center.
*/
xu = (x + 0.5) / width;
yu = (y + 0.5) / height;
if (layer)
ok = check_point_in_layer(layer, xu, yu) != place_outside_layer;
if (ok) {
track = BKE_tracking_track_add(tracking, tracksbase, xu, yu, framenr, width, height);
track->flag |= SELECT;
track->pat_flag |= SELECT;
track->search_flag |= SELECT;
}
}
}
static void run_configured_detector(MovieTracking *tracking, ListBase *tracksbase,
ImBuf *ibuf, int framenr, bGPDlayer *layer, bool place_outside_layer,
libmv_DetectOptions *options)
{
struct libmv_Features *features = NULL;
if (ibuf->rect_float) {
features = libmv_detectFeaturesFloat(ibuf->rect_float, ibuf->x, ibuf->y, 4, options);
}
else if (ibuf->rect) {
features = libmv_detectFeaturesByte((unsigned char *) ibuf->rect, ibuf->x, ibuf->y, 4, options);
}
if (features != NULL) {
detect_retrieve_libmv_features(tracking, tracksbase, features,
framenr, ibuf->x, ibuf->y, layer,
place_outside_layer);
libmv_featuresDestroy(features);
}
}
/* Detect features using FAST detector */
void BKE_tracking_detect_fast(MovieTracking *tracking, ListBase *tracksbase, ImBuf *ibuf,
int framenr, int margin, int min_trackness, int min_distance, bGPDlayer *layer,
bool place_outside_layer)
{
libmv_DetectOptions options = {0};
options.detector = LIBMV_DETECTOR_FAST;
options.margin = margin;
options.min_distance = min_distance;
options.fast_min_trackness = min_trackness;
run_configured_detector(tracking, tracksbase, ibuf, framenr, layer,
place_outside_layer, &options);
}
/* Detect features using Harris detector */
void BKE_tracking_detect_harris(MovieTracking *tracking, ListBase *tracksbase, ImBuf *ibuf,
int framenr, int margin, float threshold, int min_distance, bGPDlayer *layer,
bool place_outside_layer)
{
libmv_DetectOptions options = {0};
options.detector = LIBMV_DETECTOR_HARRIS;
options.margin = margin;
options.min_distance = min_distance;
options.harris_threshold = threshold;
run_configured_detector(tracking, tracksbase, ibuf, framenr, layer,
place_outside_layer, &options);
}
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