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| /** | |
| * Loads a Wavefront .obj file with materials | |
| * | |
| * @author mrdoob / http://mrdoob.com/ | |
| * @author angelxuanchang | |
| */ | |
| THREE.OBJMTLLoader = function ( manager ) { | |
| this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; | |
| }; | |
| THREE.OBJMTLLoader.prototype = { | |
| constructor: THREE.OBJMTLLoader, | |
| load: function ( url, mtlurl, onLoad, onProgress, onError ) { | |
| var scope = this; | |
| var mtlLoader = new THREE.MTLLoader( this.manager ); | |
| mtlLoader.load( mtlurl, function ( materials ) { | |
| var materialsCreator = materials; | |
| materialsCreator.preload(); | |
| var loader = new THREE.XHRLoader( scope.manager ); | |
| loader.setCrossOrigin( this.crossOrigin ); | |
| loader.load( url, function ( text ) { | |
| var object = scope.parse( text ); | |
| object.traverse( function ( object ) { | |
| if ( object instanceof THREE.Mesh ) { | |
| if ( object.material.name ) { | |
| var material = materialsCreator.create( object.material.name ); | |
| if ( material ) object.material = material; | |
| } | |
| } | |
| } ); | |
| onLoad( object ); | |
| }, onProgress, onError ); | |
| }, onProgress, onError ); | |
| }, | |
| /** | |
| * Parses loaded .obj file | |
| * @param data - content of .obj file | |
| * @param mtllibCallback - callback to handle mtllib declaration (optional) | |
| * @return {THREE.Object3D} - Object3D (with default material) | |
| */ | |
| parse: function ( data, mtllibCallback ) { | |
| function vector( x, y, z ) { | |
| return new THREE.Vector3( x, y, z ); | |
| } | |
| function uv( u, v ) { | |
| return new THREE.Vector2( u, v ); | |
| } | |
| function face3( a, b, c, normals ) { | |
| return new THREE.Face3( a, b, c, normals ); | |
| } | |
| var face_offset = 0; | |
| function meshN( meshName, materialName ) { | |
| if ( vertices.length > 0 ) { | |
| geometry.vertices = vertices; | |
| geometry.mergeVertices(); | |
| geometry.computeFaceNormals(); | |
| geometry.computeBoundingSphere(); | |
| object.add( mesh ); | |
| geometry = new THREE.Geometry(); | |
| mesh = new THREE.Mesh( geometry, material ); | |
| } | |
| if ( meshName !== undefined ) mesh.name = meshName; | |
| if ( materialName !== undefined ) { | |
| material = new THREE.MeshLambertMaterial(); | |
| material.name = materialName; | |
| mesh.material = material; | |
| } | |
| } | |
| var group = new THREE.Group(); | |
| var object = group; | |
| var geometry = new THREE.Geometry(); | |
| var material = new THREE.MeshLambertMaterial(); | |
| var mesh = new THREE.Mesh( geometry, material ); | |
| var vertices = []; | |
| var normals = []; | |
| var uvs = []; | |
| function add_face( a, b, c, normals_inds ) { | |
| if ( normals_inds === undefined ) { | |
| geometry.faces.push( face3( | |
| parseInt( a ) - (face_offset + 1), | |
| parseInt( b ) - (face_offset + 1), | |
| parseInt( c ) - (face_offset + 1) | |
| ) ); | |
| } else { | |
| geometry.faces.push( face3( | |
| parseInt( a ) - (face_offset + 1), | |
| parseInt( b ) - (face_offset + 1), | |
| parseInt( c ) - (face_offset + 1), | |
| [ | |
| normals[ parseInt( normals_inds[ 0 ] ) - 1 ].clone(), | |
| normals[ parseInt( normals_inds[ 1 ] ) - 1 ].clone(), | |
| normals[ parseInt( normals_inds[ 2 ] ) - 1 ].clone() | |
| ] | |
| ) ); | |
| } | |
| } | |
| function add_uvs( a, b, c ) { | |
| geometry.faceVertexUvs[ 0 ].push( [ | |
| uvs[ parseInt( a ) - 1 ].clone(), | |
| uvs[ parseInt( b ) - 1 ].clone(), | |
| uvs[ parseInt( c ) - 1 ].clone() | |
| ] ); | |
| } | |
| function handle_face_line(faces, uvs, normals_inds) { | |
| if ( faces[ 3 ] === undefined ) { | |
| add_face( faces[ 0 ], faces[ 1 ], faces[ 2 ], normals_inds ); | |
| if (!(uvs === undefined) && uvs.length > 0) { | |
| add_uvs( uvs[ 0 ], uvs[ 1 ], uvs[ 2 ] ); | |
| } | |
| } else { | |
| if (!(normals_inds === undefined) && normals_inds.length > 0) { | |
| add_face( faces[ 0 ], faces[ 1 ], faces[ 3 ], [ normals_inds[ 0 ], normals_inds[ 1 ], normals_inds[ 3 ] ]); | |
| add_face( faces[ 1 ], faces[ 2 ], faces[ 3 ], [ normals_inds[ 1 ], normals_inds[ 2 ], normals_inds[ 3 ] ]); | |
| } else { | |
| add_face( faces[ 0 ], faces[ 1 ], faces[ 3 ]); | |
| add_face( faces[ 1 ], faces[ 2 ], faces[ 3 ]); | |
| } | |
| if (!(uvs === undefined) && uvs.length > 0) { | |
| add_uvs( uvs[ 0 ], uvs[ 1 ], uvs[ 3 ] ); | |
| add_uvs( uvs[ 1 ], uvs[ 2 ], uvs[ 3 ] ); | |
| } | |
| } | |
| } | |
| // v float float float | |
| var vertex_pattern = /v( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/; | |
| // vn float float float | |
| var normal_pattern = /vn( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/; | |
| // vt float float | |
| var uv_pattern = /vt( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/; | |
| // f vertex vertex vertex ... | |
| var face_pattern1 = /f( +\d+)( +\d+)( +\d+)( +\d+)?/; | |
| // f vertex/uv vertex/uv vertex/uv ... | |
| var face_pattern2 = /f( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))?/; | |
| // f vertex/uv/normal vertex/uv/normal vertex/uv/normal ... | |
| var face_pattern3 = /f( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))?/; | |
| // f vertex//normal vertex//normal vertex//normal ... | |
| var face_pattern4 = /f( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))?/ | |
| // | |
| var lines = data.split( "\n" ); | |
| for ( var i = 0; i < lines.length; i ++ ) { | |
| var line = lines[ i ]; | |
| line = line.trim(); | |
| var result; | |
| if ( line.length === 0 || line.charAt( 0 ) === '#' ) { | |
| continue; | |
| } else if ( ( result = vertex_pattern.exec( line ) ) !== null ) { | |
| // ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"] | |
| vertices.push( vector( | |
| parseFloat( result[ 1 ] ), | |
| parseFloat( result[ 2 ] ), | |
| parseFloat( result[ 3 ] ) | |
| ) ); | |
| } else if ( ( result = normal_pattern.exec( line ) ) !== null ) { | |
| // ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"] | |
| normals.push( vector( | |
| parseFloat( result[ 1 ] ), | |
| parseFloat( result[ 2 ] ), | |
| parseFloat( result[ 3 ] ) | |
| ) ); | |
| } else if ( ( result = uv_pattern.exec( line ) ) !== null ) { | |
| // ["vt 0.1 0.2", "0.1", "0.2"] | |
| uvs.push( uv( | |
| parseFloat( result[ 1 ] ), | |
| parseFloat( result[ 2 ] ) | |
| ) ); | |
| } else if ( ( result = face_pattern1.exec( line ) ) !== null ) { | |
| // ["f 1 2 3", "1", "2", "3", undefined] | |
| handle_face_line([ result[ 1 ], result[ 2 ], result[ 3 ], result[ 4 ] ]); | |
| } else if ( ( result = face_pattern2.exec( line ) ) !== null ) { | |
| // ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined] | |
| handle_face_line( | |
| [ result[ 2 ], result[ 5 ], result[ 8 ], result[ 11 ] ], //faces | |
| [ result[ 3 ], result[ 6 ], result[ 9 ], result[ 12 ] ] //uv | |
| ); | |
| } else if ( ( result = face_pattern3.exec( line ) ) !== null ) { | |
| // ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined] | |
| handle_face_line( | |
| [ result[ 2 ], result[ 6 ], result[ 10 ], result[ 14 ] ], //faces | |
| [ result[ 3 ], result[ 7 ], result[ 11 ], result[ 15 ] ], //uv | |
| [ result[ 4 ], result[ 8 ], result[ 12 ], result[ 16 ] ] //normal | |
| ); | |
| } else if ( ( result = face_pattern4.exec( line ) ) !== null ) { | |
| // ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined] | |
| handle_face_line( | |
| [ result[ 2 ], result[ 5 ], result[ 8 ], result[ 11 ] ], //faces | |
| [ ], //uv | |
| [ result[ 3 ], result[ 6 ], result[ 9 ], result[ 12 ] ] //normal | |
| ); | |
| } else if ( /^o /.test( line ) ) { | |
| // object | |
| meshN(); | |
| face_offset = face_offset + vertices.length; | |
| vertices = []; | |
| object = new THREE.Object3D(); | |
| object.name = line.substring( 2 ).trim(); | |
| group.add( object ); | |
| } else if ( /^g /.test( line ) ) { | |
| // group | |
| meshN( line.substring( 2 ).trim(), undefined ); | |
| } else if ( /^usemtl /.test( line ) ) { | |
| // material | |
| meshN( undefined, line.substring( 7 ).trim() ); | |
| } else if ( /^mtllib /.test( line ) ) { | |
| // mtl file | |
| if ( mtllibCallback ) { | |
| var mtlfile = line.substring( 7 ); | |
| mtlfile = mtlfile.trim(); | |
| mtllibCallback( mtlfile ); | |
| } | |
| } else if ( /^s /.test( line ) ) { | |
| // Smooth shading | |
| } else { | |
| console.log( "THREE.OBJMTLLoader: Unhandled line " + line ); | |
| } | |
| } | |
| //Add last object | |
| meshN(undefined, undefined); | |
| return group; | |
| } | |
| }; | |
| THREE.EventDispatcher.prototype.apply( THREE.OBJMTLLoader.prototype ); | |