Download code/test/JavaScript/0046896_TaskManager.js from Variable-role/sajaniemi_variable_dataset_large: direct link, hf CLI and curl.
- Browser
- Download file 13.5 kB
-
https://huggingface.co/datasets/Variable-role/sajaniemi_variable_dataset_large/resolve/main/code/test/JavaScript/0046896_TaskManager.js
- Command line
-
hf download hf://datasets/Variable-role/sajaniemi_variable_dataset_large/code/test/JavaScript/0046896_TaskManager.js
-
curl -L -o 0046896_TaskManager.js https://huggingface.co/datasets/Variable-role/sajaniemi_variable_dataset_large/resolve/main/code/test/JavaScript/0046896_TaskManager.js
13.5 kB
| /** | |
| * Provides the ability to execute one or more arbitrary tasks in a asynchronous manner. | |
| * Generally, you can use the singleton {@link Ext.TaskManager} instead, but if needed, | |
| * you can create separate instances of TaskRunner. Any number of separate tasks can be | |
| * started at any time and will run independently of each other. | |
| * | |
| * Example usage: | |
| * | |
| * // Start a simple clock task that updates a div once per second | |
| * var updateClock = function () { | |
| * Ext.fly('clock').update(new Date().format('g:i:s A')); | |
| * } | |
| * | |
| * var runner = new Ext.util.TaskRunner(); | |
| * var task = runner.start({ | |
| * run: updateClock, | |
| * interval: 1000 | |
| * } | |
| * | |
| * The equivalent using TaskManager: | |
| * | |
| * var task = Ext.TaskManager.start({ | |
| * run: updateClock, | |
| * interval: 1000 | |
| * }); | |
| * | |
| * To end a running task: | |
| * | |
| * Ext.TaskManager.stop(task); | |
| * | |
| * If a task needs to be started and stopped repeated over time, you can create a | |
| * {@link Ext.util.TaskRunner.Task Task} instance. | |
| * | |
| * var task = runner.newTask({ | |
| * run: function () { | |
| * // useful code | |
| * }, | |
| * interval: 1000 | |
| * }); | |
| * | |
| * task.start(); | |
| * | |
| * // ... | |
| * | |
| * task.stop(); | |
| * | |
| * // ... | |
| * | |
| * task.start(); | |
| * | |
| * A re-usable, one-shot task can be managed similar to the above: | |
| * | |
| * var task = runner.newTask({ | |
| * run: function () { | |
| * // useful code to run once | |
| * }, | |
| * repeat: 1 | |
| * }); | |
| * | |
| * task.start(); | |
| * | |
| * // ... | |
| * | |
| * task.start(); | |
| * | |
| * See the {@link #start} method for details about how to configure a task object. | |
| * | |
| * Also see {@link Ext.util.DelayedTask}. | |
| * | |
| * @constructor | |
| * @param {Number/Object} [interval=10] The minimum precision in milliseconds supported by this | |
| * TaskRunner instance. Alternatively, a config object to apply to the new instance. | |
| */ | |
| Ext.define('Ext.util.TaskRunner', { | |
| /** | |
| * @cfg interval | |
| * The timer resolution. | |
| */ | |
| interval: 10, | |
| /** | |
| * @property timerId | |
| * The id of the current timer. | |
| * @private | |
| */ | |
| timerId: null, | |
| constructor: function (interval) { | |
| var me = this; | |
| if (typeof interval == 'number') { | |
| me.interval = interval; | |
| } else if (interval) { | |
| Ext.apply(me, interval); | |
| } | |
| me.tasks = []; | |
| me.timerFn = Ext.Function.bind(me.onTick, me); | |
| }, | |
| /** | |
| * Creates a new {@link Ext.util.TaskRunner.Task Task} instance. These instances can | |
| * be easily started and stopped. | |
| * @param {Object} config The config object. For details on the supported properties, | |
| * see {@link #start}. | |
| */ | |
| newTask: function (config) { | |
| var task = new Ext.util.TaskRunner.Task(config); | |
| task.manager = this; | |
| return task; | |
| }, | |
| /** | |
| * Starts a new task. | |
| * | |
| * Before each invocation, Ext injects the property `taskRunCount` into the task object | |
| * so that calculations based on the repeat count can be performed. | |
| * | |
| * The returned task will contain a `destroy` method that can be used to destroy the | |
| * task and cancel further calls. This is equivalent to the {@link #stop} method. | |
| * | |
| * @param {Object} task A config object that supports the following properties: | |
| * @param {Function} task.run The function to execute each time the task is invoked. The | |
| * function will be called at each interval and passed the `args` argument if specified, | |
| * and the current invocation count if not. | |
| * | |
| * If a particular scope (`this` reference) is required, be sure to specify it using | |
| * the `scope` argument. | |
| * | |
| * @param {Function} task.onError The function to execute in case of unhandled | |
| * error on task.run. | |
| * | |
| * @param {Boolean} task.run.return `false` from this function to terminate the task. | |
| * | |
| * @param {Number} task.interval The frequency in milliseconds with which the task | |
| * should be invoked. | |
| * | |
| * @param {Object[]} task.args An array of arguments to be passed to the function | |
| * specified by `run`. If not specified, the current invocation count is passed. | |
| * | |
| * @param {Object} task.scope The scope (`this` reference) in which to execute the | |
| * `run` function. Defaults to the task config object. | |
| * | |
| * @param {Number} task.duration The length of time in milliseconds to invoke the task | |
| * before stopping automatically (defaults to indefinite). | |
| * | |
| * @param {Number} task.repeat The number of times to invoke the task before stopping | |
| * automatically (defaults to indefinite). | |
| * @return {Object} The task | |
| */ | |
| start: function(task) { | |
| var me = this, | |
| now = new Date().getTime(); | |
| if (!task.pending) { | |
| me.tasks.push(task); | |
| task.pending = true; // don't allow the task to be added to me.tasks again | |
| } | |
| task.stopped = false; // might have been previously stopped... | |
| task.taskStartTime = now; | |
| task.taskRunTime = task.fireOnStart !== false ? 0 : task.taskStartTime; | |
| task.taskRunCount = 0; | |
| if (!me.firing) { | |
| if (task.fireOnStart !== false) { | |
| me.startTimer(0, now); | |
| } else { | |
| me.startTimer(task.interval, now); | |
| } | |
| } | |
| return task; | |
| }, | |
| /** | |
| * Stops an existing running task. | |
| * @param {Object} task The task to stop | |
| * @return {Object} The task | |
| */ | |
| stop: function(task) { | |
| // NOTE: we don't attempt to remove the task from me.tasks at this point because | |
| // this could be called from inside a task which would then corrupt the state of | |
| // the loop in onTick | |
| if (!task.stopped) { | |
| task.stopped = true; | |
| if (task.onStop) { | |
| task.onStop.call(task.scope || task, task); | |
| } | |
| } | |
| return task; | |
| }, | |
| /** | |
| * Stops all tasks that are currently running. | |
| */ | |
| stopAll: function() { | |
| // onTick will take care of cleaning up the mess after this point... | |
| Ext.each(this.tasks, this.stop, this); | |
| }, | |
| //------------------------------------------------------------------------- | |
| firing: false, | |
| nextExpires: 1e99, | |
| // private | |
| onTick: function () { | |
| var me = this, | |
| tasks = me.tasks, | |
| now = new Date().getTime(), | |
| nextExpires = 1e99, | |
| len = tasks.length, | |
| expires, newTasks, i, task, rt, remove; | |
| me.timerId = null; | |
| me.firing = true; // ensure we don't startTimer during this loop... | |
| // tasks.length can be > len if start is called during a task.run call... so we | |
| // first check len to avoid tasks.length reference but eventually we need to also | |
| // check tasks.length. we avoid repeating use of tasks.length by setting len at | |
| // that time (to help the next loop) | |
| for (i = 0; i < len || i < (len = tasks.length); ++i) { | |
| task = tasks[i]; | |
| if (!(remove = task.stopped)) { | |
| expires = task.taskRunTime + task.interval; | |
| if (expires <= now) { | |
| rt = 1; // otherwise we have a stale "rt" | |
| try { | |
| rt = task.run.apply(task.scope || task, task.args || [++task.taskRunCount]); | |
| } catch (taskError) { | |
| try { | |
| if (task.onError) { | |
| rt = task.onError.call(task.scope || task, task, taskError); | |
| } | |
| } catch (ignore) { } | |
| } | |
| task.taskRunTime = now; | |
| if (rt === false || task.taskRunCount === task.repeat) { | |
| me.stop(task); | |
| remove = true; | |
| } else { | |
| remove = task.stopped; // in case stop was called by run | |
| expires = now + task.interval; | |
| } | |
| } | |
| if (!remove && task.duration && task.duration <= (now - task.taskStartTime)) { | |
| me.stop(task); | |
| remove = true; | |
| } | |
| } | |
| if (remove) { | |
| task.pending = false; // allow the task to be added to me.tasks again | |
| // once we detect that a task needs to be removed, we copy the tasks that | |
| // will carry forward into newTasks... this way we avoid O(N*N) to remove | |
| // each task from the tasks array (and ripple the array down) and also the | |
| // potentially wasted effort of making a new tasks[] even if all tasks are | |
| // going into the next wave. | |
| if (!newTasks) { | |
| newTasks = tasks.slice(0, i); | |
| // we don't set me.tasks here because callbacks can also start tasks, | |
| // which get added to me.tasks... so we will visit them in this loop | |
| // and account for their expirations in nextExpires... | |
| } | |
| } else { | |
| if (newTasks) { | |
| newTasks.push(task); // we've cloned the tasks[], so keep this one... | |
| } | |
| if (nextExpires > expires) { | |
| nextExpires = expires; // track the nearest expiration time | |
| } | |
| } | |
| } | |
| if (newTasks) { | |
| // only now can we copy the newTasks to me.tasks since no user callbacks can | |
| // take place | |
| me.tasks = newTasks; | |
| } | |
| me.firing = false; // we're done, so allow startTimer afterwards | |
| if (me.tasks.length) { | |
| // we create a new Date here because all the callbacks could have taken a long | |
| // time... we want to base the next timeout on the current time (after the | |
| // callback storm): | |
| me.startTimer(nextExpires - now, new Date().getTime()); | |
| } | |
| }, | |
| // private | |
| startTimer: function (timeout, now) { | |
| var me = this, | |
| expires = now + timeout, | |
| timerId = me.timerId; | |
| // Check to see if this request is enough in advance of the current timer. If so, | |
| // we reschedule the timer based on this new expiration. | |
| if (timerId && me.nextExpires - expires > me.interval) { | |
| clearTimeout(timerId); | |
| timerId = null; | |
| } | |
| if (!timerId) { | |
| if (timeout < me.interval) { | |
| timeout = me.interval; | |
| } | |
| me.timerId = setTimeout(me.timerFn, timeout); | |
| me.nextExpires = expires; | |
| } | |
| } | |
| }, | |
| function () { | |
| var me = this, | |
| proto = me.prototype; | |
| /** | |
| * Destroys this instance, stopping all tasks that are currently running. | |
| * @method destroy | |
| */ | |
| proto.destroy = proto.stopAll; | |
| /** | |
| * @class Ext.TaskManager | |
| * @extends Ext.util.TaskRunner | |
| * @singleton | |
| * | |
| * A static {@link Ext.util.TaskRunner} instance that can be used to start and stop | |
| * arbitrary tasks. See {@link Ext.util.TaskRunner} for supported methods and task | |
| * config properties. | |
| * | |
| * // Start a simple clock task that updates a div once per second | |
| * var task = { | |
| * run: function(){ | |
| * Ext.fly('clock').update(new Date().format('g:i:s A')); | |
| * }, | |
| * interval: 1000 //1 second | |
| * } | |
| * | |
| * Ext.TaskManager.start(task); | |
| * | |
| * See the {@link #start} method for details about how to configure a task object. | |
| */ | |
| Ext.util.TaskManager = Ext.TaskManager = new me(); | |
| /** | |
| * Instances of this class are created by {@link Ext.util.TaskRunner#newTask} method. | |
| * | |
| * For details on config properties, see {@link Ext.util.TaskRunner#start}. | |
| * @class Ext.util.TaskRunner.Task | |
| */ | |
| me.Task = new Ext.Class({ | |
| isTask: true, | |
| /** | |
| * This flag is set to `true` by {@link #stop}. | |
| * @private | |
| */ | |
| stopped: true, // this avoids the odd combination of !stopped && !pending | |
| /** | |
| * Override default behavior | |
| */ | |
| fireOnStart: false, | |
| constructor: function (config) { | |
| Ext.apply(this, config); | |
| }, | |
| /** | |
| * Restarts this task, clearing it duration, expiration and run count. | |
| * @param {Number} [interval] Optionally reset this task's interval. | |
| */ | |
| restart: function (interval) { | |
| if (interval !== undefined) { | |
| this.interval = interval; | |
| } | |
| this.manager.start(this); | |
| }, | |
| /** | |
| * Starts this task if it is not already started. | |
| * @param {Number} [interval] Optionally reset this task's interval. | |
| */ | |
| start: function (interval) { | |
| if (this.stopped) { | |
| this.restart(interval); | |
| } | |
| }, | |
| /** | |
| * Stops this task. | |
| */ | |
| stop: function () { | |
| this.manager.stop(this); | |
| } | |
| }); | |
| proto = me.Task.prototype; | |
| /** | |
| * Destroys this instance, stopping this task's execution. | |
| * @method destroy | |
| */ | |
| proto.destroy = proto.stop; | |
| }); | |