sajaniemi_variable_dataset_large / code /train /C /0010402_testraybsf.c
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#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <sys/times.h>
#include "pkvaria.h"
#include "pknum.h"
#include "pkgeom.h"
#include "multibs.h"
#include "raybez.h"
#include "camera.h"
#include "psout.h"
char fn[] = "testraybsf.ps";
int n = 3, m = 3;
int lknu = 10, lknv = 10;
float knots_u[11] = {-0.5, 0.0, 0.0, 0.0, 1.0, 2.0, 3.0, 4.0, 4.0, 4.0, 4.5};
float knots_v[11] = {-0.5, 0.0, 0.0, 0.0, 1.0, 2.5, 2.5, 4.0, 4.0, 4.0, 4.5};
point3f cpoints[] =
{{-3.0,-3.0,-0.5}, {-2.7,-3.0,-0.5}, {-1.5,-3.0,-0.5}, {0.0,-3.0,-0.5},
{1.5,-3.0,-0.5}, {2.7,-3.0,-0.5}, {3.0,-3.0,-0.5},
{-3.0,-2.7}, {-2.7,-2.7}, {-1.5,-2.7}, {0.0,-2.7}, {1.5,-2.7},
{2.7,-2.7}, {3.0,-2.7},
{-3.0,-1.5,0.1}, {-2.7,-1.5,0.1}, {-1.5,-1.5,0.1}, {0.0,-1.5,0.1},
{1.5,-1.5,2.5}, {2.7,-1.5,0.1}, {3.0,-1.5,0.1},
{-3.0,0.0,0.2}, {-2.7,0.0,0.2}, {-1.5,0.0,0.2}, {0.0,0.0,0.2},
{1.5,0.0,0.2}, {2.7,0.0,0.2}, {3.0,0.0,0.2},
{-3.0,1.5,0.1}, {-2.7,1.5,0.1}, {-1.5,1.5,0.1}, {0.0,1.5,0.1},
{1.5,1.5,0.1}, {2.7,1.5,0.1}, {3.0,1.5,0.1},
{-3.0,2.7}, {-2.7,2.7}, {-1.5,2.7}, {0.0,2.7}, {1.5,2.7}, {2.7,2.7},
{3.0,2.7},
{-3.0,3.0,-0.5}, {-2.7,3.0,-0.5}, {-1.5,3.0,-0.5}, {0.0,3.0,-0.5},
{1.5,3.0,-0.5}, {2.7,3.0,-0.5}, {3.0,3.0,-0.5}};
#define WIDTH 640
#define HEIGHT 480
CameraRecf CPos;
vector3f ld;
BezPatchTreefp tree;
static void SetCPos ( void )
{
CameraInitFramef ( &CPos, false, false, WIDTH, HEIGHT, 0, 0, 1.0, 4 );
CameraInitPosf ( &CPos );
SetPoint3f ( &CPos.position, -15.31251039605, -72.93132382473, 49.231894764605 );
CPos.psi = 2.963570202665;
CPos.theta = 2.1560152051;
CPos.phi = 2.934640744727;
CPos.vd.persp.f = 10.0;
CameraSetMappingf ( &CPos );
} /*SetCPos*/
static void SetLightDir ( void )
{
SetVector3f ( &ld, 0.5, 0.5, -1.0 );
NormalizeVector3f ( &ld );
} /*SetLightDir*/
static byte PixelColour ( ray3f *ray )
{
#define MAXLEVEL 16
#define MAXINTERS 10
RayObjectIntersf inters[MAXINTERS];
int ninters, i, j;
float tmin;
float gray, g0, l0;
rbez_FindRayBezPatchIntersf ( tree, ray, MAXLEVEL, MAXINTERS,
&ninters, inters );
if ( ninters ) {
if ( ninters > 1 ) {
j = 0;
tmin = inters[0].t;
for ( i = 0; i < ninters; i++ )
if ( inters[i].t < tmin ) {
tmin = inters[i].t;
j = i;
}
if ( j )
inters[0] = inters[j];
}
gray = 0.2;
l0 = DotProduct3f ( &ray->v, &inters[0].nv );
g0 = DotProduct3f ( &ld, &inters[0].nv );
if ( g0*l0 > 0.0 ) {
gray += 0.7*fabs ( g0 );
if ( gray > 1.0 )
gray = 1.0;
}
return (byte)(255.0*gray);
}
else
return 160;
#undef MAXINTERS
#undef MAXLEVEL
} /*PixelColour*/
static void RayTrace ( void )
{
int x, y;
ray3f ray;
byte buffer[WIDTH];
CPos.upside = false;
CameraSetMappingf ( &CPos );
ps_Init_BitmapP ( WIDTH, HEIGHT, 0, 0 );
for ( y = 0; y < HEIGHT; y++ ) {
printf ( "%4d\b\b\b\b", y );
for ( x = 0; x < WIDTH; x++ ) {
CameraRayOfPixelf ( &CPos, x, y, &ray );
buffer[x] = PixelColour ( &ray );
}
ps_Out_LineP ( buffer );
}
} /*RayTrace*/
void DrawBezTreeVertexDivision ( BezPatchTreeVertexf *vertex,
float w, float h, float x, float y )
{
float w1, h1;
if ( vertex->left ) {
if ( vertex->ctlpoints )
ps_Set_Line_Width ( 1.0 );
else
ps_Set_Line_Width ( 2.0 );
if ( vertex->divdir == 0 ) {
w1 = w*(vertex->left->u1-vertex->left->u0)/(vertex->u1-vertex->u0);
ps_Draw_Line ( (float)(x+w1), (float)y, (float)(x+w1), (float)(y+h) );
DrawBezTreeVertexDivision ( vertex->left, w1, h, x, y );
DrawBezTreeVertexDivision ( vertex->right, w-w1, h, x+w1, y );
}
else {
h1 = h*(vertex->left->v1-vertex->left->v0)/(vertex->v1-vertex->v0);
ps_Draw_Line ( (float)x, (float)(y+h1), (float)(x+w), (float)(y+h1) );
DrawBezTreeVertexDivision ( vertex->left, w, h1, x, y );
DrawBezTreeVertexDivision ( vertex->right, w, h-h1, x, y+h1 );
}
}
} /*DrawBezTreeVertexDivision*/
void DrawBezTree ( BezPatchTreef *tree, float w, float x, float y )
{
float h;
h = w*(tree->root->v1-tree->root->v0)/(tree->root->u1-tree->root->u0);
ps_Set_Gray ( 0.0 );
ps_Set_Line_Width ( 2.0 );
ps_Draw_Rect ( (float)w, (float)h, (float)x, (float)y );
DrawBezTreeVertexDivision ( tree->root, w, h, x, y );
} /*DrawBezTree*/
int main ( void )
{
struct tms start, stop;
float time;
setvbuf ( stdout, NULL, _IONBF, 0 );
pkv_InitScratchMem ( 655360 );
ps_WriteBBox ( -1, -1, 204, 88 );
ps_OpenFile ( fn, 400 );
SetCPos ();
SetLightDir ();
times ( &start );
tree = rbez_NewBSPatchTreef ( 0, n, lknu, knots_u, m, lknv, knots_v,
lknv-m, cpoints );
RayTrace ();
DrawBezTree ( tree, 480, 650, 0 );
rbez_DestroyBezPatchTreef ( tree );
times ( &stop );
time = (float)(stop.tms_utime-start.tms_utime)/(float)(sysconf(_SC_CLK_TCK));
printf ( "time = %8.3f\n", time );
ps_CloseFile ();
pkv_DestroyScratchMem ();
exit ( 0 );
} /*main*/