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Restore Human Hand input metadata: inputs/human_hand/schema.json

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  1. inputs/human_hand/schema.json +24 -0
inputs/human_hand/schema.json ADDED
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+ {
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+ "schema_version": "worldoracle.human_hand.absolute_pose.v1",
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+ "embodiment": "ego_human_bimanual",
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+ "fps": 15.0,
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+ "contains_delta_action": false,
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+ "initial_observations": {
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+ "description": "Frame 0 input images for the released camera views."
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+ },
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+ "hand_camera_poses": {
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+ "path": "controls/hand_camera_poses.npz",
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+ "alignment": "sample t corresponds to episode frame t",
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+ "arrays": {
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+ "left_positions_camera": "[T, 21, 3] float, left-hand joints in camera coordinates",
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+ "right_positions_camera": "[T, 21, 3] float, right-hand joints in camera coordinates",
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+ "left_quaternions_camera_xyzw": "[T, 21, 4] float, XYZW quaternions",
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+ "right_quaternions_camera_xyzw": "[T, 21, 4] float, XYZW quaternions",
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+ "left_valid": "[T] boolean validity mask",
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+ "right_valid": "[T] boolean validity mask",
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+ "camera_position_world": "[T, 3] float camera-reference position",
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+ "camera_quaternion_world_xyzw": "[T, 4] float XYZW camera-reference orientation",
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+ "camera_valid": "[T] boolean validity mask"
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+ }
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+ }
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+ }