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/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver (JesusFreke) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice,...
/* * [The "BSD licence"] * Copyright (c) 2010 Ben Gruver * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice,...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase BalaPlancton: llamada mediante la clase Pez para * disparar Plancton al tiburon, a los dientes, a las manchas de tinta, pulpo. * * @author Vianey Ortiz * @version 05/12/2012 */ public class ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Comida4 contiene las llamadas correspondientes al metodo * para checar el limite de la pantalla y poder mover al pecesito. * * @author Vianey Ortiz * @version 28/11/2012 */ public class Comida4 extends Comida { ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase Enemigo: contiene los metodos para que los enemigos * se muevan por toda la pantalla verificando si llega achocar con algun otro obstaculo * y cambiar de direccion de movimiento. * * @author Vi...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Tinta: Unicamente cambia el valor del movimiento a cero. * * @author Vianey Ortiz * @version 05/12/2012 */ public class Tinta extends Pulpo { /** * Cambia su movimiento a cero. */ publ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Juego muestra la imagen para seleccionar esta opciond el menu * * @author Vianey Ortiz * @version 02/12/2012 */ public class Juego extends Menu { /** * Act - do whatever the Juego wants to do. This met...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Anzuelo: verifica en que nivel se * encuentra para asi dar o no movimiento. * * @author Vianey Ortiz * @version 05/12/2012 */ public class Anzuelo extends Enemigo { private int nivel; private boolea...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Tiburon: verifica si choco con algun coral * y cambia de direccion, en caso de llegar al * limite de la pantalla cambia la otro extremo, * verifica si hubo colision con alguna BalaPlancton * y resta velocidad y cuando...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Ballena: Elimina los corales al contacto al igual que el placton * * @author Vianey Ortiz * @version 05/12/2012 */ public class Ballena extends Enemigo { private int cont=0; /** * Verifica si la ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Coral: Unicamente sirve de Obstaculo para * algunos enemigos o de escondite para el jugador. * * @author Vianey Ortiz * @version 02/12/2012 */ public class Coral extends Actor { }
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase WorldFish: creacion de los niveles, regresa referencias a los * diferentes contadores uilizados en el juego, checa si ya es momento * de cambiar de nivel, borra el nivel anterior. * * @author V...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase MenuBot: muestra en pantalla el boton para regresar * si se esta en ayuda o creditos * * @author Vianey Ortiz * @version 05/12/2012 */ public class MenuBot extends Menu { /** * Act - do whatever the ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Menu sirve para poder crear los botones * * @author Vianey Ortiz * @version 05/12/2012 */ public class Menu extends Actor { /** * Act - do whatever the Menu wants to do. This method is called whenever...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Comida: contiene los metodos para que los peces que seran la comida * se muevan por toda la pantalla verificando si llega al limite de la pantalla para * cambiar al pecesito de posicion. * * @author Vianey Ortiz...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.*; /** * Clase Letrero: Muestra un letrero en color Rosa * Fondo negro, recibe una variable de tipo String * con la cadena a mostrar en pantalla. * * @author Vianey Ortiz * @version 18 Octubre 2012 */ p...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase Red; se encarga de llevar la red al fondo de la pantalla, * en caso de ya encontrarse en el fondo la elimina * * @author Vianey Ortiz * @version 05/12/2012 */ public class Red extends Lancheri...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase Pulpo: Unicamente el Pulpo se movera * por tota la pantalla dejando, * manchas de tinta, las cuales se eliminaran al ser * tocadas por BalaPlancton. * * @author Vianey Ortiz * @version 05/...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase Diente: se dispararan dientes cada 3seg en * direccion al jugador, si llegan a chocar con algun coral * desaparecen. * * @author Vianey Ortiz * @version 05/12/2012 */ public class Diente e...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Comida2 contiene las llamadas correspondientes al metodo * para checar el limite de la pantalla y poder mover al pecesito. * * @author Vianey Ortiz * @version 28/11/2012 */ public class Comida2 extends Comida { ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Lancherito: Se mueve unicamente en la * parte superior de la pantalla de izquierda a * derecha y viceversa, lanza redes las cuales su * movimiento unicamente es hacia abajo, no siguen al * pez. * * @author V...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Ayuda muestra la imagen correspondiente para ese boton * * @author Vianey Ortiz * @version 05/12/2012 */ public class Ayuda extends Menu { /** * Act - do whatever the Ayuda wants to do. This method is ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Comida1 contiene las llamadas correspondientes al metodo * para checar el limite de la pantalla y poder mover al pecesito. * * @author Vianey Ortiz * @version 28/11/2012 */ public class Comida1 extends Comida { ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Comida3 contiene las llamadas correspondientes al metodo * para checar el limite de la pantalla y poder mover al pecesito. * * @author Vianey Ortiz * @version 28/11/2012 */ public class Comida3 extends Comida { ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.*; // (Color) import java.util.*; // (Date) /** * Tiempo: Contiene los Metodos y variables necesarios para que el reloj pueda * funcionar. * * @author Hector Anguiano-Vianey Ortiz * @version 18/10/2012 ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Pez: Es el jugador, contiene los metodos para que * el jugfador pueda moverse por la pantalla con las teclas, * verifica si encontro algun pez comida e incrementa el contador, * checa si choco con algun enemigo y l...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase Creditos muestra la imagen correspondiente para ese boton * * @author Vianey Ortiz * @version 05/12/2012 */ public class Creditos extends Menu { /** * Act - do whatever the Creditos wants to do. This m...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.*; /** * Contador: Contiene la inicializacion de sus variables, * los metodos correspondientes para incrementar o * decrementar la variable valor conforme sea llamado. * * @author Vianey Ortiz * @version 28/...
package org.anddev.andengine.examples; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengin...
package org.anddev.andengine.examples; import javax.microedition.khronos.opengles.GL10; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientati...
package org.anddev.andengine.examples.adt.card; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 18:59:33 - 18.06.2010 */ public enum Color { // =========================================================== // Elements // =================================...
package org.anddev.andengine.examples.adt.card; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 18:59:46 - 18.06.2010 */ public enum Value { // =========================================================== // Elements // =================================...