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package org.anddev.andengine.examples; import org.anddev.andengine.entity.primitive.Line; import org.anddev.andengine.entity.scene.Scene; import org.anddev.andengine.entity.sprite.AnimatedSprite; import org.anddev.andengine.extension.physics.box2d.PhysicsConnector; import org.anddev.andengine.extension.physics.b...
package org.anddev.andengine.examples; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation; import org.anddev.andengine.engine.options.reso...
package org.anddev.andengine.examples; import javax.microedition.khronos.opengles.GL10; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientati...
package org.anddev.andengine.examples; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation; import org.anddev.andengine.engine.options.reso...
package org.anddev.andengine.examples; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation; import org.anddev.andengine.engine.options.reso...
package org.anddev.andengine.examples; import java.io.IOException; import java.io.InputStream; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.SmoothCamera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.S...
package org.anddev.andengine.examples; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.EngineOptions; import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation; import org.anddev.andengine.engine.options.reso...
package org.anddev.andengine.examples; import javax.microedition.khronos.opengles.GL10; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl; import org.anddev.andengine.engine.camera.hud.contro...
package org.anddev.andengine.examples; import java.io.IOException; import org.anddev.andengine.audio.music.Music; import org.anddev.andengine.audio.music.MusicFactory; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.options.Engine...
package org.anddev.andengine.examples; import javax.microedition.khronos.opengles.GL10; import org.anddev.andengine.engine.Engine; import org.anddev.andengine.engine.camera.Camera; import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl; import org.anddev.andengine.engine.camera.hud.contro...
package algorithms; import java.awt.Point; import java.util.Deque; import pathfinding.gui.Map; /** * Interface for path finding algorithms. * * @author arttu viljakainen * @author teturun */ public interface PathFindingAlgorithm { /** * Method for finding path from given start point to goa...
package algorithms; import java.util.Vector; import algorithms.astar.AStarAlgorithm; import algorithms.dijkstra.DijkstraStyleAlgorithm; /** * Class holding path finding algorithms. * * @author teturun */ public class PathFindingAlgorithms { private Vector<PathFindingAlgorithm> algorithms; ...
package algorithms.astar; import java.util.Vector; import pathfinding.gui.Map; import algorithms.astar.heuristics.DiagonalDistance; import algorithms.astar.heuristics.EuclideanDistance; import algorithms.astar.heuristics.HCostHeuristic; import algorithms.astar.heuristics.ManhattanDistance; /** * Class fo...
package algorithms.astar; import java.awt.Point; import algorithms.DescriptedPoint; /** * Class for containing information for A* * * @author teturun * */ public class Node implements Comparable<Node> { private DescriptedPoint location; private Node parent; private int gCost; private int...
package algorithms.astar; import java.awt.Point; import java.util.ArrayDeque; import java.util.Deque; import java.util.HashMap; import java.util.Iterator; import java.util.PriorityQueue; import pathfinding.gui.Map; import algorithms.DescriptedPoint; import algorithms.PathFindingAlgorithm; import algorithm...
package algorithms.astar.heuristics; import algorithms.astar.Node; /** * Interface for different H cost heuristics. * For more about A* heuristics, see A* tutorials for more information. * * @author teturun * */ public interface HCostHeuristic { /** * Calculates H cost according to used heuri...
package algorithms.astar.heuristics; import algorithms.astar.AStarCost; import algorithms.astar.Node; /** * ManhattanDistance heuristic implementation. * See A* tutorials for more information. * * @author teturun * */ public class ManhattanDistance implements HCostHeuristic { public int calcula...
package algorithms.astar.heuristics; import algorithms.astar.AStarCost; import algorithms.astar.Node; /** * EuclideanDistance heuristic implementation. * See A* tutorials for more information. * * @author teturun * */ public class EuclideanDistance implements HCostHeuristic { public int calcula...
package algorithms.astar.heuristics; import algorithms.astar.AStarCost; import algorithms.astar.Node; /** * DiagonalDistance heuristic implementation. * See A* tutorials for more information. * * @author teturun * */ public class DiagonalDistance implements HCostHeuristic { public int calculate...
package algorithms; import java.util.ArrayDeque; import java.util.Deque; /** * Class for holding path finding algorithm's search results. * * @author teturun */ public class SearchResult { private Deque<DescriptedPoint> path; // the found path private Deque<DescriptedPoint> usedCandidates; // poi...
package algorithms.dijkstra; import java.awt.Point; import java.util.LinkedList; import algorithms.SearchResult; import pathfinding.gui.Map; @Deprecated public class DijkstraAlgorithmTester { public LinkedList<Point> neighboursOf(Point point, int[][] arrayMap) { LinkedList<Point> neighbours = new L...
package algorithms.dijkstra; import java.awt.Point; import java.util.Vector; import algorithms.DescriptedPoint; /** * Node class to be used in Dijkstra's algorithm. * * @author arttu viljakainen * */ public class DNode implements Comparable<DNode> { private DescriptedPoint location; private Ve...
package algorithms.dijkstra; import java.awt.Point; import java.util.ArrayDeque; import java.util.Deque; import java.util.LinkedList; import java.util.PriorityQueue; import java.util.Vector; import pathfinding.gui.Map; import algorithms.DescriptedPoint; import algorithms.PathFindingAlgorithm; import algor...
package algorithms; import java.awt.Point; /** * Class that extends Point by adding String field * pointDescription for use. * * @author teturun */ public class DescriptedPoint extends Point { private String pointDescription; public DescriptedPoint() { super(); } public DescriptedPo...
package pathfinding; import algorithms.PathFindingAlgorithm; import pathfinding.gui.Map; import pathfinding.gui.MapCell; import pathfinding.gui.MapCell.CellIkonType; /** * Class for containing user settings and for setting * these settings to MapCells. * * @author teturun * */ public class Settin...
package pathfinding; public enum CellTerrainType { FLOOR(true, 0), WALL(false, 1); private final boolean isWalkable; private final int code; public boolean isWalkable() { return isWalkable; } public int getCode() { return code; } public int getCodeForCellType(CellTerrainType cell...
package pathfinding.gui; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import javax.swing.BorderFactory; import javax.swing.JApplet; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTabbedPane; import javax.swing.JTextPane; import javax.swing...
package pathfinding.gui.listeners; import java.awt.event.ItemEvent; import java.awt.event.ItemListener; import javax.swing.JToggleButton; import pathfinding.gui.SettingsPanel; /** * ItemListener class for JToggleButtons. * * @author teturun */ public class ToggleButtonListener implements ItemListe...
package pathfinding.gui.listeners; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import pathfinding.gui.SettingsPanel; /** * ActionListener for JDialog (for adding new map) buttons. * * @author teturun */ public class DialogUserActionListener implements ActionListener { ...
package pathfinding.gui.listeners; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import pathfinding.gui.SettingsPanel; /** * ActionListener for JButtons in the settings panel. * * @author teturun */ public class UserActionListener implements A...
package pathfinding.gui.listeners; import java.awt.Dimension; import java.awt.Point; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.event.MouseWheelEvent; import java.awt.event.MouseWheelListener; import javax.swing.JScrollPane; import javax.swing.JTabbedPane; ...
package pathfinding.gui.listeners; import java.awt.event.ItemEvent; import java.awt.event.ItemListener; import javax.swing.JComboBox; import pathfinding.gui.SettingsPanel; /** * ItemListener class for JComboBox. * * @author teturun */ public class ComboBoxListener implements ItemListener { p...
package pathfinding.gui.listeners; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import pathfinding.SettingsObject; import pathfinding.gui.MapCell; /** * MouseListener and MouseMotionListener class for user mouse input * (for MapCell mo...
package pathfinding.gui; import java.awt.Color; import java.awt.Graphics; import java.awt.Point; import javax.swing.Icon; import javax.swing.ImageIcon; import javax.swing.JLabel; import pathfinding.CellTerrainType; import pathfinding.IconStore; import pathfinding.gui.listeners.MouseInput; /** * Clas...
package pathfinding.gui; import java.awt.BorderLayout; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.GridLayout; import javax.swing.JApplet; import javax.swing.JButton; import javax.swing.JCheckBox; import javax.swing.JDialog; import javax.swing.JLabel; import javax.swing.JPanel; ...
package pathfinding.gui; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Point; import java.awt.event.MouseWheelEvent; import java.awt.event.MouseWheelListener; import java.util.Vector; import javax.swing.BorderFactory; import javax.swing.ButtonGroup; import j...
package pathfinding.gui; import java.awt.Color; import java.awt.Component; import java.awt.GridLayout; import java.awt.Point; import java.util.Random; import javax.swing.JPanel; import pathfinding.CellTerrainType; import algorithms.DescriptedPoint; import algorithms.SearchResult; /** * Class to repr...
package pathfinding; import javax.swing.ImageIcon; public class IconStore { private ImageIcon startIcon; private ImageIcon goalIcon; private ImageIcon algorithmUnusedCandidate; private ImageIcon algorithmUsedCandidate; private ImageIcon algorithmSelectedPathIcon; private static IconStore SINGLETO...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase del kitSalud este objeto al estar en contacto con el jugador aumenta su vida * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class kitSalud extends Bonus { private SimpleTimer timer=new Sim...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase de la bala1 (comun) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Bala1 extends Balas { private Jugador juga; private Zombie zombie; /** * Act - do whatever the Bala...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase de la bala2 (Fuego) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Bala2 extends Balas { private Jugador juga; /** * Act - do whatever the Bala2 wants to do. This method is called ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase de la bala3 (Hielo) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Bala3 extends Balas { private Jugador juga; /** * Act - do whatever the Bala3 wants to do. This method is cal...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase que dibuja y actualiza el marcador de balas en base al numero de balas que tenga el jugador * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class marcadorBala extends Marcadores { private int ba...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase del zombie de tipo hielo * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class ZombieHielo extends Zombies { private int HP=200; //vida del zombie private Bala1 bala1; private Bala2 bala2; ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Presentacion extends Pantallas { priv...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class instrucciones2 extends Pantallas { pr...
/** * A simple timer class that allows you to keep track of how much time * has passed between events. * * You use this class by creating a timer as a member field in your actor (or whatever): * <pre> * * private SimpleTimer timer = new SimpleTimer(); * </pre> * * Then when you want to start the timer (for...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** /** * Clase base de los bonus(premios) del juego * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Bonus extends Actor { private SimpleTimer timer=new SimpleTimer(); Jugador jugador; ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Fin extends Pantallas { /** * A...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase del zombie de tipo fuego * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class ZombieFuego extends Zombies { private int HP=200; private Bala1 bala1; private Bala2 bala2; private Bala3 ba...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.awt.*; /** * Clase base de los zombies(enemigos) del juego * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Zombies extends Actor { private Point p; //obejto de la clase punto que sir...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Nivel2 extends Pantallas { private Nive...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Perdiste extends Pantallas { /** ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * De esta clase heredam todas las pantallas que se muestran en el juego por ejemplo las de cada nivel las de ayuda * y las de ganaste y perdiste * * @author Andres Tovar Jaime * @version 1 30-11-2012 */ public class Pa...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; // (Todas las clases de java.util se utiliza la lista solamente) /** * En esta clase mundo se crean todos los objetos de las clases del juego se agregan al mundo en el tiempo que se * tienen que agregar y tambie...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase contiene todas las variables y metodos del jugador necesarias para que el juego pueda desarrollarse * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Jugador extends Actor { private Jug...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Nivel1 extends Pantallas { private ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase espinas (si el jugador esta en contacto con este se le disminuye una vida;obstaculo) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Espinas extends Obstaculos { }
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Nivel3 extends Pantallas { private Ni...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase que dibuja y actualiza el marcador de vidas en base al numero de vidas que tenga el jugador * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class marcadorVidas extends Marcadores { private int v...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase del kitSalud este objeto al estar en contacto con el jugador aumenta su vida * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class cajaDeBalas extends Bonus { private Jugador jugador; ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) import java.util.*; /** * Clase del zombie comun * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Zombie extends Zombies { private int HP=100; /** * Act - do whatever the Z...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego) * * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class instrucciones1 extends Pantallas { pr...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase piedra (si el jugador esta en contacto con este no se puede mover;obstaculo) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Piedra extends Obstaculos { }
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase base de los indicadores del juego (balas y vidas del jugador) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Marcadores extends Actor { /** * Act - do whatever the Marcadores wants ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase arbol (si el jugador esta en contacto con este no se puede mover;obstaculo) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Arbol extends Obstaculos { }
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase base de todas las balas usadas en el juego * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Balas extends Actor { private Jugador juga; /** * Act - do whatever the Bala wants ...
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Clase base de los obstaculos del juego (arboles, piedras y espinas) * @author Andres Tovar Jaime * @version 1 30-nov-2012 */ public class Obstaculos extends Actor { }
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.ser...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.File; import java.io.IOException; import java.io.InputStream; import java.io.PrintWriter; import java.util.*; import java.util.Locale.Cate...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.File; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import java.util.HashMap; import java.util.List;...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Category; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; impor...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.CartItem; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayL...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import jav...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.ser...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.Servle...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import com.mfi.models.Product; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayLi...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.ser...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.CartItem; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.htt...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import ja...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletExcept...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.Servle...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.ser...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.ser...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.Customer; import com.mfi.models.DBConnection; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.Servle...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import com.mfi.models.*; import java.io.IOException; import java.io.PrintWriter; import java.util.ArrayList; import javax.servlet.ServletException; import javax.servlet.http.HttpS...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.mfi.controllers; import java.io.IOException; import java.io.PrintWriter; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import jav...