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package org.anddev.andengine.examples;
import org.anddev.andengine.entity.primitive.Line;
import org.anddev.andengine.entity.scene.Scene;
import org.anddev.andengine.entity.sprite.AnimatedSprite;
import org.anddev.andengine.extension.physics.box2d.PhysicsConnector;
import org.anddev.andengine.extension.physics.b... |
package org.anddev.andengine.examples;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
import org.anddev.andengine.engine.options.reso... |
package org.anddev.andengine.examples;
import javax.microedition.khronos.opengles.GL10;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientati... |
package org.anddev.andengine.examples;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
import org.anddev.andengine.engine.options.reso... |
package org.anddev.andengine.examples;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
import org.anddev.andengine.engine.options.reso... |
package org.anddev.andengine.examples;
import java.io.IOException;
import java.io.InputStream;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.SmoothCamera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.S... |
package org.anddev.andengine.examples;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
import org.anddev.andengine.engine.options.reso... |
package org.anddev.andengine.examples;
import javax.microedition.khronos.opengles.GL10;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl;
import org.anddev.andengine.engine.camera.hud.contro... |
package org.anddev.andengine.examples;
import java.io.IOException;
import org.anddev.andengine.audio.music.Music;
import org.anddev.andengine.audio.music.MusicFactory;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.Engine... |
package org.anddev.andengine.examples;
import javax.microedition.khronos.opengles.GL10;
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl;
import org.anddev.andengine.engine.camera.hud.contro... |
package algorithms;
import java.awt.Point;
import java.util.Deque;
import pathfinding.gui.Map;
/**
* Interface for path finding algorithms.
*
* @author arttu viljakainen
* @author teturun
*/
public interface PathFindingAlgorithm {
/**
* Method for finding path from given start point to goa... |
package algorithms;
import java.util.Vector;
import algorithms.astar.AStarAlgorithm;
import algorithms.dijkstra.DijkstraStyleAlgorithm;
/**
* Class holding path finding algorithms.
*
* @author teturun
*/
public class PathFindingAlgorithms {
private Vector<PathFindingAlgorithm> algorithms;
... |
package algorithms.astar;
import java.util.Vector;
import pathfinding.gui.Map;
import algorithms.astar.heuristics.DiagonalDistance;
import algorithms.astar.heuristics.EuclideanDistance;
import algorithms.astar.heuristics.HCostHeuristic;
import algorithms.astar.heuristics.ManhattanDistance;
/**
* Class fo... |
package algorithms.astar;
import java.awt.Point;
import algorithms.DescriptedPoint;
/**
* Class for containing information for A*
*
* @author teturun
*
*/
public class Node implements Comparable<Node> {
private DescriptedPoint location;
private Node parent;
private int gCost;
private int... |
package algorithms.astar;
import java.awt.Point;
import java.util.ArrayDeque;
import java.util.Deque;
import java.util.HashMap;
import java.util.Iterator;
import java.util.PriorityQueue;
import pathfinding.gui.Map;
import algorithms.DescriptedPoint;
import algorithms.PathFindingAlgorithm;
import algorithm... |
package algorithms.astar.heuristics;
import algorithms.astar.Node;
/**
* Interface for different H cost heuristics.
* For more about A* heuristics, see A* tutorials for more information.
*
* @author teturun
*
*/
public interface HCostHeuristic {
/**
* Calculates H cost according to used heuri... |
package algorithms.astar.heuristics;
import algorithms.astar.AStarCost;
import algorithms.astar.Node;
/**
* ManhattanDistance heuristic implementation.
* See A* tutorials for more information.
*
* @author teturun
*
*/
public class ManhattanDistance implements HCostHeuristic {
public int calcula... |
package algorithms.astar.heuristics;
import algorithms.astar.AStarCost;
import algorithms.astar.Node;
/**
* EuclideanDistance heuristic implementation.
* See A* tutorials for more information.
*
* @author teturun
*
*/
public class EuclideanDistance implements HCostHeuristic {
public int calcula... |
package algorithms.astar.heuristics;
import algorithms.astar.AStarCost;
import algorithms.astar.Node;
/**
* DiagonalDistance heuristic implementation.
* See A* tutorials for more information.
*
* @author teturun
*
*/
public class DiagonalDistance implements HCostHeuristic {
public int calculate... |
package algorithms;
import java.util.ArrayDeque;
import java.util.Deque;
/**
* Class for holding path finding algorithm's search results.
*
* @author teturun
*/
public class SearchResult {
private Deque<DescriptedPoint> path; // the found path
private Deque<DescriptedPoint> usedCandidates; // poi... |
package algorithms.dijkstra;
import java.awt.Point;
import java.util.LinkedList;
import algorithms.SearchResult;
import pathfinding.gui.Map;
@Deprecated
public class DijkstraAlgorithmTester {
public LinkedList<Point> neighboursOf(Point point, int[][] arrayMap) {
LinkedList<Point> neighbours = new L... |
package algorithms.dijkstra;
import java.awt.Point;
import java.util.Vector;
import algorithms.DescriptedPoint;
/**
* Node class to be used in Dijkstra's algorithm.
*
* @author arttu viljakainen
*
*/
public class DNode implements Comparable<DNode> {
private DescriptedPoint location;
private Ve... |
package algorithms.dijkstra;
import java.awt.Point;
import java.util.ArrayDeque;
import java.util.Deque;
import java.util.LinkedList;
import java.util.PriorityQueue;
import java.util.Vector;
import pathfinding.gui.Map;
import algorithms.DescriptedPoint;
import algorithms.PathFindingAlgorithm;
import algor... |
package algorithms;
import java.awt.Point;
/**
* Class that extends Point by adding String field
* pointDescription for use.
*
* @author teturun
*/
public class DescriptedPoint extends Point {
private String pointDescription;
public DescriptedPoint() {
super();
}
public DescriptedPo... |
package pathfinding;
import algorithms.PathFindingAlgorithm;
import pathfinding.gui.Map;
import pathfinding.gui.MapCell;
import pathfinding.gui.MapCell.CellIkonType;
/**
* Class for containing user settings and for setting
* these settings to MapCells.
*
* @author teturun
*
*/
public class Settin... |
package pathfinding;
public enum CellTerrainType {
FLOOR(true, 0),
WALL(false, 1);
private final boolean isWalkable;
private final int code;
public boolean isWalkable() {
return isWalkable;
}
public int getCode() {
return code;
}
public int getCodeForCellType(CellTerrainType cell... |
package pathfinding.gui;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import javax.swing.BorderFactory;
import javax.swing.JApplet;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTabbedPane;
import javax.swing.JTextPane;
import javax.swing... |
package pathfinding.gui.listeners;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JToggleButton;
import pathfinding.gui.SettingsPanel;
/**
* ItemListener class for JToggleButtons.
*
* @author teturun
*/
public class ToggleButtonListener implements ItemListe... |
package pathfinding.gui.listeners;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import pathfinding.gui.SettingsPanel;
/**
* ActionListener for JDialog (for adding new map) buttons.
*
* @author teturun
*/
public class DialogUserActionListener implements ActionListener {
... |
package pathfinding.gui.listeners;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import pathfinding.gui.SettingsPanel;
/**
* ActionListener for JButtons in the settings panel.
*
* @author teturun
*/
public class UserActionListener implements A... |
package pathfinding.gui.listeners;
import java.awt.Dimension;
import java.awt.Point;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;
import java.awt.event.MouseWheelEvent;
import java.awt.event.MouseWheelListener;
import javax.swing.JScrollPane;
import javax.swing.JTabbedPane;
... |
package pathfinding.gui.listeners;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.JComboBox;
import pathfinding.gui.SettingsPanel;
/**
* ItemListener class for JComboBox.
*
* @author teturun
*/
public class ComboBoxListener implements ItemListener {
p... |
package pathfinding.gui.listeners;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import pathfinding.SettingsObject;
import pathfinding.gui.MapCell;
/**
* MouseListener and MouseMotionListener class for user mouse input
* (for MapCell mo... |
package pathfinding.gui;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Point;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import pathfinding.CellTerrainType;
import pathfinding.IconStore;
import pathfinding.gui.listeners.MouseInput;
/**
* Clas... |
package pathfinding.gui;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.GridLayout;
import javax.swing.JApplet;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JDialog;
import javax.swing.JLabel;
import javax.swing.JPanel;
... |
package pathfinding.gui;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.Point;
import java.awt.event.MouseWheelEvent;
import java.awt.event.MouseWheelListener;
import java.util.Vector;
import javax.swing.BorderFactory;
import javax.swing.ButtonGroup;
import j... |
package pathfinding.gui;
import java.awt.Color;
import java.awt.Component;
import java.awt.GridLayout;
import java.awt.Point;
import java.util.Random;
import javax.swing.JPanel;
import pathfinding.CellTerrainType;
import algorithms.DescriptedPoint;
import algorithms.SearchResult;
/**
* Class to repr... |
package pathfinding;
import javax.swing.ImageIcon;
public class IconStore {
private ImageIcon startIcon;
private ImageIcon goalIcon;
private ImageIcon algorithmUnusedCandidate;
private ImageIcon algorithmUsedCandidate;
private ImageIcon algorithmSelectedPathIcon;
private static IconStore SINGLETO... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase del kitSalud este objeto al estar en contacto con el jugador aumenta su vida
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class kitSalud extends Bonus
{
private SimpleTimer timer=new Sim... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase de la bala1 (comun)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Bala1 extends Balas
{
private Jugador juga;
private Zombie zombie;
/**
* Act - do whatever the Bala... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase de la bala2 (Fuego)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Bala2 extends Balas
{
private Jugador juga;
/**
* Act - do whatever the Bala2 wants to do. This method is called ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase de la bala3 (Hielo)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Bala3 extends Balas
{
private Jugador juga;
/**
* Act - do whatever the Bala3 wants to do. This method is cal... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase que dibuja y actualiza el marcador de balas en base al numero de balas que tenga el jugador
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class marcadorBala extends Marcadores
{
private int ba... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase del zombie de tipo hielo
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class ZombieHielo extends Zombies
{
private int HP=200; //vida del zombie
private Bala1 bala1;
private Bala2 bala2;
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Presentacion extends Pantallas
{
priv... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class instrucciones2 extends Pantallas
{
pr... |
/**
* A simple timer class that allows you to keep track of how much time
* has passed between events.
*
* You use this class by creating a timer as a member field in your actor (or whatever):
* <pre>
*
* private SimpleTimer timer = new SimpleTimer();
* </pre>
*
* Then when you want to start the timer (for... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
/**
* Clase base de los bonus(premios) del juego
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Bonus extends Actor
{
private SimpleTimer timer=new SimpleTimer();
Jugador jugador;
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Fin extends Pantallas
{
/**
* A... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase del zombie de tipo fuego
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class ZombieFuego extends Zombies
{
private int HP=200;
private Bala1 bala1;
private Bala2 bala2;
private Bala3 ba... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.*;
/**
* Clase base de los zombies(enemigos) del juego
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Zombies extends Actor
{
private Point p; //obejto de la clase punto que sir... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Nivel2 extends Pantallas
{
private Nive... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Perdiste extends Pantallas
{
/**
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* De esta clase heredam todas las pantallas que se muestran en el juego por ejemplo las de cada nivel las de ayuda
* y las de ganaste y perdiste
*
* @author Andres Tovar Jaime
* @version 1 30-11-2012
*/
public class Pa... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*; // (Todas las clases de java.util se utiliza la lista solamente)
/**
* En esta clase mundo se crean todos los objetos de las clases del juego se agregan al mundo en el tiempo que se
* tienen que agregar y tambie... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase contiene todas las variables y metodos del jugador necesarias para que el juego pueda desarrollarse
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Jugador extends Actor
{
private Jug... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Nivel1 extends Pantallas
{
private ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase espinas (si el jugador esta en contacto con este se le disminuye una vida;obstaculo)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Espinas extends Obstaculos
{
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Nivel3 extends Pantallas
{
private Ni... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase que dibuja y actualiza el marcador de vidas en base al numero de vidas que tenga el jugador
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class marcadorVidas extends Marcadores
{
private int v... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase del kitSalud este objeto al estar en contacto con el jugador aumenta su vida
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class cajaDeBalas extends Bonus
{
private Jugador jugador;
... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*;
/**
* Clase del zombie comun
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Zombie extends Zombies
{
private int HP=100;
/**
* Act - do whatever the Z... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Esta clase unicamente es para crear objetos de ella y agregarla al mundo(pantalla de perdiste el juego)
*
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class instrucciones1 extends Pantallas
{
pr... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase piedra (si el jugador esta en contacto con este no se puede mover;obstaculo)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Piedra extends Obstaculos
{
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase base de los indicadores del juego (balas y vidas del jugador)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Marcadores extends Actor
{
/**
* Act - do whatever the Marcadores wants ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase arbol (si el jugador esta en contacto con este no se puede mover;obstaculo)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Arbol extends Obstaculos
{
}
|
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase base de todas las balas usadas en el juego
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Balas extends Actor
{
private Jugador juga;
/**
* Act - do whatever the Bala wants ... |
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Clase base de los obstaculos del juego (arboles, piedras y espinas)
* @author Andres Tovar Jaime
* @version 1 30-nov-2012
*/
public class Obstaculos extends Actor
{
}
|
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.ser... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.io.PrintWriter;
import java.util.*;
import java.util.Locale.Cate... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.File;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Category;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
impor... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.CartItem;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayL... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet.http.HttpServletRequest;
import jav... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.ser... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.Servle... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet.http.HttpServletRequest;
... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import com.mfi.models.Product;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayLi... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.ser... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.CartItem;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.htt... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import ja... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletExcept... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.Servle... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.ser... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.ser... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.Customer;
import com.mfi.models.DBConnection;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.Servle... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import com.mfi.models.*;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import javax.servlet.ServletException;
import javax.servlet.http.HttpS... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.mfi.controllers;
import java.io.IOException;
import java.io.PrintWriter;
import javax.servlet.ServletException;
import javax.servlet.http.HttpServlet;
import javax.servlet.http.HttpServletRequest;
import jav... |
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