text
stringlengths
3
1.18M
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
package fr.norsys.soape.it.android; import org.tempuri.CelsiusToFahrenheit; import org.tempuri.CelsiusToFahrenheitResponse; import org.tempuri.FahrenheitToCelsius; import org.tempuri.FahrenheitToCelsiusResponse; import org.tempuri.TempConvertSoap; import org.tempuri.TempConvertSoapImpl; import android.app.Activity; i...
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
/** * Android SOAP Enabler is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, * or any later version. * * Android SOAP Enabler is distributed in the hope that it wi...
package com.app.main; import android.content.Context; import android.content.SharedPreferences; import android.content.SharedPreferences.OnSharedPreferenceChangeListener; import android.content.res.Configuration; import android.os.Bundle; import android.preference.ListPreference; import android.preference.Preference; ...
package com.app.main; import java.util.ArrayList; import android.content.Context; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.ImageView; import android.widget.TextView; import com.app.main.R; import...
package com.app.main; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.content.pm.ActivityInfo; import android.os.Bundle; import android.view.KeyEvent; import android.webkit.WebView; import android.widget.RelativeLayout; import com.app.debug.DebugLo...
package com.app.main; import android.app.Activity; import android.os.Bundle; import android.webkit.WebView; public class PayPalActivity extends Activity { private WebView webView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(...
/** * */ package com.app.util; import android.annotation.SuppressLint; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.net.Uri; import android.net.http.SslError; import android.os.Message; import android.view.MotionEvent; import android.view...
package com.app.util; import java.io.BufferedInputStream; import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import java.io.IOException; import java.io.InputStream; import java.io.StringReader; import java.net.URI; import java.net.URISyntaxException; import java.net.URL; import java.net.URL...
package com.app.util; public class Constants { public static final String TAG = "Thinh.Nguyen"; public static String APP_VERSION = "1.0"; public static boolean isTablet = false; public static String PREFS_FILE_NAME = ""; public static String APP_PACKAGE_NAME = ""; public static int UID = 0; public cl...
/** * */ package com.app.util; import java.util.Locale; import java.util.TimerTask; import android.app.Activity; import android.content.Context; import android.content.Intent; import android.content.res.Configuration; import android.content.res.Resources; import android.util.Log; import android.view....
package com.app.model; public class ShareItem { String itemName; String itemKey; int imageID; public ShareItem(String itemName, String itemKey, int imageID) { super(); this.itemName = itemName; this.itemKey = itemKey; this.imageID = imageID; } public String getItemName() { return itemNa...
/** Automatically generated file. DO NOT MODIFY */ package com.app.main; public final class BuildConfig { public final static boolean DEBUG = true; }
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.Input.Peripheral; import com.badlogic.gdx.InputAdapter; import c...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.math.Intersector; import com.badlogic.gdx.math.Rectangle; /** * * @author Unni Vemanchery Mana */ public class CollisionManager ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; /** * * @author Unni Vemanchery Mana * * This class keeps monitoring the player position * and moves the bomber to player position. * Once the player position is identified, then it will send...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.InputProcessor; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL10; /** * * @author Unn...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.OrthographicCa...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; /** * * @author Unni Vemanche...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter.ai; /** * * @author Unni Vemanchery Mana */ public class AI { private float x; private float y; private float playerX; private float playerY; public void moveToPlayer...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Animation; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Input.TextInputListener; /** * * @author admin */ public class MyTextInputListener implements TextInputListener{ public void input(String string) { } ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.files.FileHandle; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import java.io.File; import java.io.FileInputStream; import ja...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter.level; /** * * @author Unni vemanchery Mana */ public class ScoreManager { private int playerHit = 0; public void calculatePlayerHit() { playerHit++; } publ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; /** * * @author Unni Vemanchery Mana */ public class AndroidShooterDesktop { public static void main(String []arg){ //he...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.Texture; import com.badl...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.gr...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Mesh; import com.badlogic.gdx.graphics.Pixmap; impor...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.InputProcessor; import com.badl...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; public class DesktopGame { public static void main (String[] args) { new LwjglApplication(new Game(), "Game", 480, 420, false); ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; /** * * @author Unni Vemanchery Mana */ public class AndroidShooter extends com.badlogic.gdx.Game { @Override public void create() { setScreen(new GameScreen()); } }
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Rec...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import java.io.File; import java.io.BufferedReader; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.net.HttpURL...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; /** * * @author admin */ public interface ITimer { public void execute(); }
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.math.Vector2; import java.util.HashMap; import java.util.Map; /** * * @author Unni Vemanchery Mana */ public class WorldController { ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.math.Vector2; /** * * @author Unni Vemanchery Mana */ public class World { private Player player; public World(){ createWorld(); } pr...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import android.app.Activity; import android.content.pm.ActivityInfo; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.A...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.OrthographicCamera; ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Rec...
package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Animation; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.shooter.level.ScoreManager; ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; /** * * @author Unni Vemanche...
package com.shooter; import com.badlogic.gdx.math.Vector2; public class Star { private Vector2 position; private float speed = 1; public void setPosition(Vector2 vec){ this.position = vec; } public Vector2 getPosition(){ return position; } public ...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Animation; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graph...
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package com.shooter; import com.badlogic.gdx.Application.ApplicationType; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.InputProcessor; public class Input implements InputProc...
package com.bktalk; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; public class BootCompletedReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if (intent.getAction().equals(Intent.ACT...
package com.bktalk; import android.app.Activity; import android.os.Bundle; public class Test5AppActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.lay...
package Gouride.LiGuiping; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.telephony.PhoneStateListener; import android.telephony.TelephonyManager; public class CalldieActivity extends Activity { class TeleListener extends PhoneStateListe...
package com.bktalk; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.widget.Button; import android.widget.TextView; public class SecondActivity extends Activity { TextView viewsum = null; Button button1 = null; /** Called when the activity is fir...
package com.bktalk; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; public class TestAcitivityActivity extends Activity { Button button1 = null; E...
package com.bktalk; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.os.Handler; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; ...
package ATX88.com; /** * G.711 codec. This class provides methods for u-law, A-law and linear PCM * conversions. */ public class G711 { /* * Copyright 1992 by Jutta Degener and Carsten Bormann, Technische * Universitaet Berlin. See the accompanying file "COPYRIGHT" for * details. THERE IS ABSOLUT...
package com.mega; import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStreamWriter; import java.io.UnsupportedEncodingException; import java.net.DatagramPacket; import java.net.DatagramSocket; import java.net.InetAddress; import j...
package com.mega; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.Paint.Style; import android.graphics.dra...
package com.mega; import java.io.FileInputStream; import java.io.IOException; import java.nio.ByteBuffer; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.B...
package com.atx88; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import android.app.Activity; import android.media.AudioFormat; import android.media.AudioManager; import android.media.AudioTrack; import android.o...
package com.bktalk; import android.app.Service; import android.content.Intent; import android.os.Binder; import android.os.IBinder; import android.text.format.Time; import android.util.Log; public class MyService extends Service { //定义个一个Tag标签 private static final String TAG = "MySe...
package com.bktalk; import android.app.Activity; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.Bundle; import android.os.IBinder; import android.view.View; import android.view.Vi...
package com.atx88; import java.io.IOException; import java.net.DatagramPacket; import java.net.DatagramSocket; import java.net.InetAddress; import java.net.SocketException; import java.net.UnknownHostException; import android.app.Activity; import android.content.pm.ActivityInfo; import android.os.Bundle; import andro...
package com.bktalk; import android.app.Activity; import android.os.Bundle; public class Test4AppActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.lay...
package com.bktalk; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.Paint.Style; import android.util.AttributeSet; import android.view.View; public class TestView extends View...
/** * */ package org.kaithe.android.uildemo; import com.nostra13.universalimageloader.core.DisplayImageOptions; import com.nostra13.universalimageloader.core.ImageLoader; import android.content.Context; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widge...
package org.kaithe.android.uildemo; import android.os.Bundle; import android.widget.ListView; import android.app.Activity; public class MainActivity extends Activity { private ListView listView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView...
/** * */ package org.kaithe.android.uildemo; import com.nostra13.universalimageloader.cache.disc.naming.Md5FileNameGenerator; import com.nostra13.universalimageloader.core.ImageLoader; import com.nostra13.universalimageloader.core.ImageLoaderConfiguration; import com.nostra13.universalimageloader.core.assist.QueueP...
/* Copyright 2009-2011 Urban Airship Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the follow...
/* Copyright 2009-2011 Urban Airship Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the follow...
/* Copyright 2009-2011 Urban Airship Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the follow...
/* Copyright 2009-2011 Urban Airship Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the follow...
package com.urbanairship.push.sample; import android.app.Activity; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.graphics.drawable.Drawable; import android.location.Criteria; import android.location.Location;...
/** * */ package org.kaithe.android.robospicespringsample; import org.codehaus.jackson.annotate.JsonIgnoreProperties; /** * @author carlo * */ @JsonIgnoreProperties(ignoreUnknown = true) public class Weather { private String id; private String main; private String description; private String icon; publi...
/** * */ package org.kaithe.android.robospicespringsample; import java.util.List; import org.codehaus.jackson.annotate.JsonIgnoreProperties; /** * @author carlo * */ @JsonIgnoreProperties(ignoreUnknown = true) public class ForecastList { private List<Forecast> list; public List<Forecast> getList() { retu...
/** * */ package org.kaithe.android.robospicespringsample; import org.codehaus.jackson.annotate.JsonIgnoreProperties; /** * @author carlo * */ @JsonIgnoreProperties(ignoreUnknown = true) public class Temp { private String day; private String min; private String max; private String night; private String ev...
package org.kaithe.android.robospicespringsample; import java.util.List; import com.octo.android.robospice.JacksonSpringAndroidSpiceService; import com.octo.android.robospice.SpiceManager; import com.octo.android.robospice.persistence.exception.SpiceException; import com.octo.android.robospice.request.listener.Reques...
/** * */ package org.kaithe.android.robospicespringsample; import java.util.List; import org.codehaus.jackson.annotate.JsonIgnoreProperties; /** * @author carlo * */ @JsonIgnoreProperties(ignoreUnknown = true) public class Forecast { private String dt; private Temp temp; private String pressure; private S...
/** * */ package org.kaithe.android.robospicespringsample; import android.net.Uri; import com.octo.android.robospice.request.springandroid.SpringAndroidSpiceRequest; /** * @author carlo * */ public class ForecastListRequest extends SpringAndroidSpiceRequest<ForecastList> { public ForecastListRequest() { su...
package com.actionbarsherlock.app; import android.app.Activity; import android.content.res.Configuration; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.view.Window; import android.view.ViewGroup.LayoutParams; import com.actionbarsherlock.ActionBarSherlock; i...
package com.actionbarsherlock.app; import android.content.res.Configuration; import android.os.Bundle; import android.preference.PreferenceActivity; import android.view.KeyEvent; import android.view.View; import android.view.ViewGroup.LayoutParams; import android.view.Window; import com.actionbarsherlock.Acti...
package com.actionbarsherlock.app; import android.app.ListActivity; import android.content.res.Configuration; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.view.Window; import android.view.ViewGroup.LayoutParams; import com.actionbarsherlock.ActionBarSherlock...
package com.actionbarsherlock.app; import android.app.Activity; import android.support.v4.app.DialogFragment; import com.actionbarsherlock.internal.view.menu.MenuItemWrapper; import com.actionbarsherlock.internal.view.menu.MenuWrapper; import com.actionbarsherlock.view.Menu; import com.actionbarsherlock.view.MenuInfla...
package com.actionbarsherlock.app; import android.app.Activity; import android.support.v4.app.Fragment; import com.actionbarsherlock.internal.view.menu.MenuItemWrapper; import com.actionbarsherlock.internal.view.menu.MenuWrapper; import com.actionbarsherlock.view.Menu; import com.actionbarsherlock.view.MenuInflater; i...
package com.actionbarsherlock.app; import android.content.res.Configuration; import android.os.Bundle; import android.support.v4.app.Watson; import android.util.Log; import android.view.KeyEvent; import android.view.View; import android.view.ViewGroup.LayoutParams; import android.view.Window; import com.actionbarsherl...
package com.actionbarsherlock.app; import android.app.Activity; import android.support.v4.app.ListFragment; import com.actionbarsherlock.internal.view.menu.MenuItemWrapper; import com.actionbarsherlock.internal.view.menu.MenuWrapper; import com.actionbarsherlock.view.Menu; import com.actionbarsherlock.view.MenuInflate...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
package com.actionbarsherlock.app; import android.app.ExpandableListActivity; import android.content.res.Configuration; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.view.ViewGroup.LayoutParams; import android.view.Window; import com.actionbarsherlock.ActionB...
package com.actionbarsherlock.internal.nineoldandroids.view.animation; import java.lang.ref.WeakReference; import java.util.WeakHashMap; import android.graphics.Matrix; import android.graphics.RectF; import android.os.Build; import android.util.FloatMath; import android.view.View; import android.view.animation.Animati...
package com.actionbarsherlock.internal.nineoldandroids.view; import android.content.Context; import android.util.AttributeSet; import android.view.ViewGroup; import com.actionbarsherlock.internal.nineoldandroids.view.animation.AnimatorProxy; public abstract class NineViewGroup extends ViewGroup { private final A...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...