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/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
package fr.norsys.soape.it.android;
import org.tempuri.CelsiusToFahrenheit;
import org.tempuri.CelsiusToFahrenheitResponse;
import org.tempuri.FahrenheitToCelsius;
import org.tempuri.FahrenheitToCelsiusResponse;
import org.tempuri.TempConvertSoap;
import org.tempuri.TempConvertSoapImpl;
import android.app.Activity;
i... |
/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
/**
* Android SOAP Enabler is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* or any later version.
*
* Android SOAP Enabler is distributed in the hope that it wi... |
package com.app.main;
import android.content.Context;
import android.content.SharedPreferences;
import android.content.SharedPreferences.OnSharedPreferenceChangeListener;
import android.content.res.Configuration;
import android.os.Bundle;
import android.preference.ListPreference;
import android.preference.Preference;
... |
package com.app.main;
import java.util.ArrayList;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.ImageView;
import android.widget.TextView;
import com.app.main.R;
import... |
package com.app.main;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.os.Bundle;
import android.view.KeyEvent;
import android.webkit.WebView;
import android.widget.RelativeLayout;
import com.app.debug.DebugLo... |
package com.app.main;
import android.app.Activity;
import android.os.Bundle;
import android.webkit.WebView;
public class PayPalActivity extends Activity {
private WebView webView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(... |
/**
*
*/
package com.app.util;
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.Intent;
import android.graphics.Bitmap;
import android.net.Uri;
import android.net.http.SslError;
import android.os.Message;
import android.view.MotionEvent;
import android.view... |
package com.app.util;
import java.io.BufferedInputStream;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.StringReader;
import java.net.URI;
import java.net.URISyntaxException;
import java.net.URL;
import java.net.URL... |
package com.app.util;
public class Constants {
public static final String TAG = "Thinh.Nguyen";
public static String APP_VERSION = "1.0";
public static boolean isTablet = false;
public static String PREFS_FILE_NAME = "";
public static String APP_PACKAGE_NAME = "";
public static int UID = 0;
public cl... |
/**
*
*/
package com.app.util;
import java.util.Locale;
import java.util.TimerTask;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.util.Log;
import android.view.... |
package com.app.model;
public class ShareItem {
String itemName;
String itemKey;
int imageID;
public ShareItem(String itemName, String itemKey, int imageID) {
super();
this.itemName = itemName;
this.itemKey = itemKey;
this.imageID = imageID;
}
public String getItemName() {
return itemNa... |
/** Automatically generated file. DO NOT MODIFY */
package com.app.main;
public final class BuildConfig {
public final static boolean DEBUG = true;
} |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.Input.Peripheral;
import com.badlogic.gdx.InputAdapter;
import c... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.math.Intersector;
import com.badlogic.gdx.math.Rectangle;
/**
*
* @author Unni Vemanchery Mana
*/
public class CollisionManager ... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
/**
*
* @author Unni Vemanchery Mana
*
* This class keeps monitoring the player position
* and moves the bomber to player position.
* Once the player position is identified, then it will send... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL10;
/**
*
* @author Unn... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCa... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/**
*
* @author Unni Vemanche... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter.ai;
/**
*
* @author Unni Vemanchery Mana
*/
public class AI {
private float x;
private float y;
private float playerX;
private float playerY;
public void moveToPlayer... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Input.TextInputListener;
/**
*
* @author admin
*/
public class MyTextInputListener implements TextInputListener{
public void input(String string) {
}
... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.FileInputStream;
import ja... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter.level;
/**
*
* @author Unni vemanchery Mana
*/
public class ScoreManager {
private int playerHit = 0;
public void calculatePlayerHit() {
playerHit++;
}
publ... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
/**
*
* @author Unni Vemanchery Mana
*/
public class AndroidShooterDesktop {
public static void main(String []arg){
//he... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Texture;
import com.badl... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.gr... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Mesh;
import com.badlogic.gdx.graphics.Pixmap;
impor... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.InputProcessor;
import com.badl... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
public class DesktopGame {
public static void main (String[] args) {
new LwjglApplication(new Game(), "Game", 480, 420, false);
... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
/**
*
* @author Unni Vemanchery Mana
*/
public class AndroidShooter extends com.badlogic.gdx.Game {
@Override
public void create() {
setScreen(new GameScreen());
}
}
|
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Rec... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import java.io.File;
import java.io.BufferedReader;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.net.HttpURL... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
/**
*
* @author admin
*/
public interface ITimer {
public void execute();
}
|
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
import java.util.HashMap;
import java.util.Map;
/**
*
* @author Unni Vemanchery Mana
*/
public class WorldController {
... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.math.Vector2;
/**
*
* @author Unni Vemanchery Mana
*/
public class World {
private Player player;
public World(){
createWorld();
}
pr... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import android.app.Activity;
import android.content.pm.ActivityInfo;
import android.os.Bundle;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.A... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.OrthographicCamera;
... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Rec... |
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.shooter.level.ScoreManager;
... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/**
*
* @author Unni Vemanche... |
package com.shooter;
import com.badlogic.gdx.math.Vector2;
public class Star {
private Vector2 position;
private float speed = 1;
public void setPosition(Vector2 vec){
this.position = vec;
}
public Vector2 getPosition(){
return position;
}
public ... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graph... |
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.shooter;
import com.badlogic.gdx.Application.ApplicationType;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.InputProcessor;
public class Input implements InputProc... |
package com.bktalk;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
public class BootCompletedReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
if (intent.getAction().equals(Intent.ACT... |
package com.bktalk;
import android.app.Activity;
import android.os.Bundle;
public class Test5AppActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.lay... |
package Gouride.LiGuiping;
import android.app.Activity;
import android.content.Intent;
import android.net.Uri;
import android.os.Bundle;
import android.telephony.PhoneStateListener;
import android.telephony.TelephonyManager;
public class CalldieActivity extends Activity {
class TeleListener extends PhoneStateListe... |
package com.bktalk;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.widget.Button;
import android.widget.TextView;
public class SecondActivity extends Activity {
TextView viewsum = null;
Button button1 = null;
/** Called when the activity is fir... |
package com.bktalk;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
public class TestAcitivityActivity extends Activity {
Button button1 = null;
E... |
package com.bktalk;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
... |
package ATX88.com;
/**
* G.711 codec. This class provides methods for u-law, A-law and linear PCM
* conversions.
*/
public class G711 {
/*
* Copyright 1992 by Jutta Degener and Carsten Bormann, Technische
* Universitaet Berlin. See the accompanying file "COPYRIGHT" for
* details. THERE IS ABSOLUT... |
package com.mega;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.io.UnsupportedEncodingException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import j... |
package com.mega;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint.Style;
import android.graphics.dra... |
package com.mega;
import java.io.FileInputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.B... |
package com.atx88;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import android.app.Activity;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import android.o... |
package com.bktalk;
import android.app.Service;
import android.content.Intent;
import android.os.Binder;
import android.os.IBinder;
import android.text.format.Time;
import android.util.Log;
public class MyService extends Service {
//定义个一个Tag标签
private static final String TAG = "MySe... |
package com.bktalk;
import android.app.Activity;
import android.content.ComponentName;
import android.content.Context;
import android.content.Intent;
import android.content.ServiceConnection;
import android.os.Bundle;
import android.os.IBinder;
import android.view.View;
import android.view.Vi... |
package com.atx88;
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.SocketException;
import java.net.UnknownHostException;
import android.app.Activity;
import android.content.pm.ActivityInfo;
import android.os.Bundle;
import andro... |
package com.bktalk;
import android.app.Activity;
import android.os.Bundle;
public class Test4AppActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.lay... |
package com.bktalk;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint.Style;
import android.util.AttributeSet;
import android.view.View;
public class TestView extends View... |
/**
*
*/
package org.kaithe.android.uildemo;
import com.nostra13.universalimageloader.core.DisplayImageOptions;
import com.nostra13.universalimageloader.core.ImageLoader;
import android.content.Context;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widge... |
package org.kaithe.android.uildemo;
import android.os.Bundle;
import android.widget.ListView;
import android.app.Activity;
public class MainActivity extends Activity {
private ListView listView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView... |
/**
*
*/
package org.kaithe.android.uildemo;
import com.nostra13.universalimageloader.cache.disc.naming.Md5FileNameGenerator;
import com.nostra13.universalimageloader.core.ImageLoader;
import com.nostra13.universalimageloader.core.ImageLoaderConfiguration;
import com.nostra13.universalimageloader.core.assist.QueueP... |
/*
Copyright 2009-2011 Urban Airship Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the follow... |
/*
Copyright 2009-2011 Urban Airship Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the follow... |
/*
Copyright 2009-2011 Urban Airship Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the follow... |
/*
Copyright 2009-2011 Urban Airship Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the follow... |
package com.urbanairship.push.sample;
import android.app.Activity;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.graphics.drawable.Drawable;
import android.location.Criteria;
import android.location.Location;... |
/**
*
*/
package org.kaithe.android.robospicespringsample;
import org.codehaus.jackson.annotate.JsonIgnoreProperties;
/**
* @author carlo
*
*/
@JsonIgnoreProperties(ignoreUnknown = true)
public class Weather {
private String id;
private String main;
private String description;
private String icon;
publi... |
/**
*
*/
package org.kaithe.android.robospicespringsample;
import java.util.List;
import org.codehaus.jackson.annotate.JsonIgnoreProperties;
/**
* @author carlo
*
*/
@JsonIgnoreProperties(ignoreUnknown = true)
public class ForecastList {
private List<Forecast> list;
public List<Forecast> getList() {
retu... |
/**
*
*/
package org.kaithe.android.robospicespringsample;
import org.codehaus.jackson.annotate.JsonIgnoreProperties;
/**
* @author carlo
*
*/
@JsonIgnoreProperties(ignoreUnknown = true)
public class Temp {
private String day;
private String min;
private String max;
private String night;
private String ev... |
package org.kaithe.android.robospicespringsample;
import java.util.List;
import com.octo.android.robospice.JacksonSpringAndroidSpiceService;
import com.octo.android.robospice.SpiceManager;
import com.octo.android.robospice.persistence.exception.SpiceException;
import com.octo.android.robospice.request.listener.Reques... |
/**
*
*/
package org.kaithe.android.robospicespringsample;
import java.util.List;
import org.codehaus.jackson.annotate.JsonIgnoreProperties;
/**
* @author carlo
*
*/
@JsonIgnoreProperties(ignoreUnknown = true)
public class Forecast {
private String dt;
private Temp temp;
private String pressure;
private S... |
/**
*
*/
package org.kaithe.android.robospicespringsample;
import android.net.Uri;
import com.octo.android.robospice.request.springandroid.SpringAndroidSpiceRequest;
/**
* @author carlo
*
*/
public class ForecastListRequest extends SpringAndroidSpiceRequest<ForecastList> {
public ForecastListRequest() {
su... |
package com.actionbarsherlock.app;
import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.Window;
import android.view.ViewGroup.LayoutParams;
import com.actionbarsherlock.ActionBarSherlock;
i... |
package com.actionbarsherlock.app;
import android.content.res.Configuration;
import android.os.Bundle;
import android.preference.PreferenceActivity;
import android.view.KeyEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.view.Window;
import com.actionbarsherlock.Acti... |
package com.actionbarsherlock.app;
import android.app.ListActivity;
import android.content.res.Configuration;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.Window;
import android.view.ViewGroup.LayoutParams;
import com.actionbarsherlock.ActionBarSherlock... |
package com.actionbarsherlock.app;
import android.app.Activity;
import android.support.v4.app.DialogFragment;
import com.actionbarsherlock.internal.view.menu.MenuItemWrapper;
import com.actionbarsherlock.internal.view.menu.MenuWrapper;
import com.actionbarsherlock.view.Menu;
import com.actionbarsherlock.view.MenuInfla... |
package com.actionbarsherlock.app;
import android.app.Activity;
import android.support.v4.app.Fragment;
import com.actionbarsherlock.internal.view.menu.MenuItemWrapper;
import com.actionbarsherlock.internal.view.menu.MenuWrapper;
import com.actionbarsherlock.view.Menu;
import com.actionbarsherlock.view.MenuInflater;
i... |
package com.actionbarsherlock.app;
import android.content.res.Configuration;
import android.os.Bundle;
import android.support.v4.app.Watson;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.view.Window;
import com.actionbarsherl... |
package com.actionbarsherlock.app;
import android.app.Activity;
import android.support.v4.app.ListFragment;
import com.actionbarsherlock.internal.view.menu.MenuItemWrapper;
import com.actionbarsherlock.internal.view.menu.MenuWrapper;
import com.actionbarsherlock.view.Menu;
import com.actionbarsherlock.view.MenuInflate... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless requir... |
package com.actionbarsherlock.app;
import android.app.ExpandableListActivity;
import android.content.res.Configuration;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.view.Window;
import com.actionbarsherlock.ActionB... |
package com.actionbarsherlock.internal.nineoldandroids.view.animation;
import java.lang.ref.WeakReference;
import java.util.WeakHashMap;
import android.graphics.Matrix;
import android.graphics.RectF;
import android.os.Build;
import android.util.FloatMath;
import android.view.View;
import android.view.animation.Animati... |
package com.actionbarsherlock.internal.nineoldandroids.view;
import android.content.Context;
import android.util.AttributeSet;
import android.view.ViewGroup;
import com.actionbarsherlock.internal.nineoldandroids.view.animation.AnimatorProxy;
public abstract class NineViewGroup extends ViewGroup {
private final A... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
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