text stringlengths 3 1.18M |
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/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Common... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Common... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Common... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Common... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Common... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
// AngryBer AI Agent
// Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free sof... |
package ab.demo;
import java.awt.Point;
import java.awt.Rectangle;
import ab.demo.other.ActionRobot;
import ab.demo.other.Shot;
import ab.planner.TrajectoryPlanner;
import ab.vision.Vision;
public class ShootingAgent {
public static void shoot(String[] args, boolean cshoot)
{
ActionRobot ar... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free soft... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free s... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free s... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe , Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons A... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014,XiaoYu (Gary) Ge, Stephen Gould,Jochen Renz
** Sahan Abeyasinghe, Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014,XiaoYu (Gary) Ge, Stephen Gould,Jochen Renz
** Sahan Abeyasinghe, Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
a ** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014,XiaoYu (Gary) Ge, Stephen Gould,Jochen Renz
** Sahan Abeyasinghe, Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commo... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014,XiaoYu (Gary) Ge, Stephen Gould,Jochen Renz
** Sahan Abeyasinghe, Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Commons Att... |
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Stephen Gould, Jochen Renz
** Sahan Abeyasinghe,Jim Keys, Andrew Wang, Peng Zhang
** All rights reserved.
**This work is licensed under the Creative Common... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free s... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free soft... |
package ab.demo;
import ab.planner.abTrajectory;
import ab.utils.GameImageRecorder;
import ab.vision.ShowSeg;
/*****************************************************************************
** ANGRYBIRDS AI AGENT FRAMEWORK
** Copyright (c) 2014, XiaoYu (Gary) Ge, Jochen Renz,Stephen Gould,
** Sahan Abeyas... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free soft... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free s... |
// AngryBer AI Agent // Copyright (c) 2014 by Georgios Papagiannis <gepapagia@gmail.com> and Nikolaos Tziortziotis <ntziorzi@gmail.com>
/***************************************************************************
* *
* This program is free s... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
/*
* Copyright (c) 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in ... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level1 extends Level {
public Level1(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 5);
addBaddie(1, 0, 5);
addBaddie(2, 0, 4);
addBaddie(3,... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level4 extends Level {
public Level4(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 2);
addBaddie(1, 0, 2);
addBaddie(2, 0, 2);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level6 extends Level {
public Level6(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 5);
addBaddie(1, 0, 5);
// addBaddie(2, 0, 3);
// addBaddie(3... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.GameSprite;
import edu.tufts.cs.mchow.Game.Level;
import edu.tufts.cs.mchow.Game.Planet;
import edu.tufts.cs.mchow.Planet0.Boss0;
public class Planet1 extends Planet {
public Lev... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level3 extends Level {
public Level3(GameEngine ge) {
super(ge);
}
@Override
public void init() {
// addBaddie(0, 0, 2);
// addBaddie(1, 0, 5);
// addBaddie(2, 0, 1);
addBaddie... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level9 extends Level {
public Level9(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 2);
addBaddie(1, 0, 3);
addBaddie(2, 0, 3);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level5 extends Level {
public Level5(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 5);
addBaddie(1, 0, 5);
addBaddie(2, 0, 1);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level7 extends Level {
public Level7(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 1);
addBaddie(1, 0, 4);
addBaddie(2, 0, 4);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Planet1;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.GameSprite;
public class Boss1 extends GameSprite {
pr... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level0 extends Level {
public Level0(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 2);
addBaddie(1, 0, 1);
addBaddie(2, 0, 1);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level8 extends Level {
public Level8(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 5);
// addBaddie(1, 0, 4);
addBaddie(2, 0, 5);
// addBaddie(3... |
package edu.tufts.cs.mchow.Planet1;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level2 extends Level {
public Level2(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 2);
addBaddie(1, 0, 5);
addBaddie(2, 0, 1);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Menu;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Settings.SettingsScreen;
public class MainMenu extends MenuActivity {
p... |
package edu.tufts.cs.mchow.Menu;
import android.content.Intent;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.AndroidInvaders;
import edu.tufts.cs.mc... |
package edu.tufts.cs.mchow.Menu;
import android.app.Activity;
import android.graphics.Typeface;
import android.os.Bundle;
import android.widget.Button;
import android.widget.TextView;
public class MenuActivity extends Activity {
private Typeface f;
public void onCreate(Bundle savedInstanceState) {
s... |
package edu.tufts.cs.mchow.Menu;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.AndroidInvaders;
import edu.tufts.cs.mchow.Settings.MyLog;
public class ChooseDifficultyScreen extends... |
package edu.tufts.cs.mchow.Menu;
import android.os.Bundle;
import android.view.View;
import android.widget.LinearLayout;
import edu.tufts.cs.mchow.R;
public class HelpScreen extends MenuActivity {
LinearLayout fullScreen;
private int screenNum;
public void onCreate(Bundle savedInstanceState) {
supe... |
package edu.tufts.cs.mchow.Menu;
import android.os.Bundle;
import android.view.View;
import android.widget.LinearLayout;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
public class LoseScreen extends MenuActivity {
private TextView congrats;
private TextView score;
private TextView highsco... |
package edu.tufts.cs.mchow.Menu;
import android.os.Bundle;
import android.view.View;
import android.widget.LinearLayout;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
public class WinScreen extends MenuActivity {
private TextView congrats;
private TextView score;
private TextView highscor... |
package edu.tufts.cs.mchow.Menu;
import android.os.Bundle;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Settings.Settings;
public class HighScoreScreen extends MenuActivity{
private TextView[] scores = new TextView[5];
public void onCreate(Bundle savedInstanceSt... |
package edu.tufts.cs.mchow.Menu;
import android.os.Bundle;
import android.view.View;
import android.widget.RelativeLayout;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
public class CreditsScreen extends MenuActivity {
private RelativeLayout fullScreen;
public void onCreate(Bundle savedInst... |
package edu.tufts.cs.mchow.Game;
public class TapListener {
public TapListener() {
}
}
|
package edu.tufts.cs.mchow.Game;
public abstract class Planet {
protected int MIN_SHOTS;
public abstract Level getLevel(int levelNum, GameEngine ge);
public abstract GameSprite getBoss(GameEngine ge);
public int getMinShots() {return MIN_SHOTS;};
public abstract Planet getNextPlanet();
public abstract ... |
package edu.tufts.cs.mchow.Game;
import edu.tufts.cs.mchow.R;
public class SpecialShot4 extends SpecialShot {
private static final double SHOT_SPEED = 9;
private static final double SHOT_SPREAD = SHOT_SPEED*1.3;
private boolean spread;
private int dir;
private SpecialShot4 partner;
public Specia... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
public class Box extends GameSprite {
public Box(GameEngine gameEngine, double x, double y) {
super(gameEngine, x, y);
this.se... |
package edu.tufts.cs.mchow.Game;
import edu.tufts.cs.mchow.R;
public class SpecialShot3 extends SpecialShot {
private static final int SHOT_SPEED = 9;
private boolean goRight;
public SpecialShot3(GameEngine ge, double x, double y) {
super(ge, x, y);
this.setImage(R.drawable.shot4);
this.set((... |
package edu.tufts.cs.mchow.Game;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Aliens.Alien;
public class SpecialShot5 extends SpecialShot {
private static final int SHOT_SPEED = 9;
private Alien target;
public SpecialShot5(GameEngine ge, double x, double y, Alien target) {
super(ge, x, y);
this.setI... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
public class Explosion extends GameSprite {
int frame;
public Explosion(GameEngine gameEngine, double x, double y) {
... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
public class Shot extends GameSprite {
private int id;
private static final int SHOT_SPEED = 9;
public Shot(GameEngine ge, doubl... |
package edu.tufts.cs.mchow.Game;
import java.util.List;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
impor... |
package edu.tufts.cs.mchow.Game;
import android.app.Application;
public class TriageApplication extends Application {
private static TriageApplication instance = null;
public static final String PREFS = "AndInvPrefs";
public void onCreate() {
super.onCreate();
instance = this;
}
public stati... |
package edu.tufts.cs.mchow.Game;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Typeface;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.TextView;
import edu.tufts.cs.mchow.R;
i... |
package edu.tufts.cs.mchow.Game;
import java.util.Random;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
public class Mothership extends GameSprite {
private static final int SHIP_SPEED = 3;
privat... |
package edu.tufts.cs.mchow.Game;
import android.content.Context;
import android.content.Intent;
import android.graphics.Canvas;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import edu.tufts.cs.mchow.Menu.LoseScreen;
import edu.tufts.cs.mchow.Settings.Settings;
public class GameThread extends Th... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
public class SpecialShot extends GameSprite {
protected static final int size = 5;
public SpecialShot(GameEngine ge, double x, double y) {
super(... |
package edu.tufts.cs.mchow.Game;
import edu.tufts.cs.mchow.R;
public class SpecialShot2 extends SpecialShot {
private static final int SHOT_SPEED = 9;
private boolean goLeft;
public SpecialShot2(GameEngine ge, double x, double y) {
super(ge, x, y);
this.setImage(R.drawable.shot3);
this.set((f... |
package edu.tufts.cs.mchow.Game;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import edu.tufts.cs.mchow.Aliens.Alien;
import edu.tufts.cs.mchow.Aliens.Alien1;
import edu.tufts.cs.mchow.Aliens.Alien2;
import edu.tufts.cs.mchow.Aliens.Alien3;
import edu.tufts.cs.mchow.Aliens.Alien4;
imp... |
package edu.tufts.cs.mchow.Game;
import android.content.Context;
import android.view.Display;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class AnimationView extends SurfaceView implements SurfaceHolder.Callback {
// The ga... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.RectF;
public abstract class GameSprite extends RectF {
protected GameEngine gameEngine;
protected double x, y;
protected String label;
protected int poin... |
package edu.tufts.cs.mchow.Game;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.drawable.BitmapDrawable;
import edu.tufts.cs.mchow.R;
public class PlayerShip extends GameSprite {... |
package edu.tufts.cs.mchow.Game;
import edu.tufts.cs.mchow.R;
public class SpecialShot1 extends SpecialShot {
private static final int SHOT_SPEED = 9;
public SpecialShot1(GameEngine ge, double x, double y) {
super(ge, x, y);
this.setImage(R.drawable.shot2);
this.set((float) x, (float) y, (float... |
package edu.tufts.cs.mchow.Game;
import java.util.ArrayList;
import java.util.Iterator;
import android.content.Context;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
imp... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
public class AlienShot extends GameSprite {
private int id;
private static final int SHOT_SPEED = 3;
public AlienShot(GameEngine... |
package edu.tufts.cs.mchow.Game;
import java.util.Random;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Typeface;
import edu.tufts.cs.mchow.R;
public class Powerup extends ... |
package edu.tufts.cs.mchow.Game;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Typeface;
import edu.tufts.cs.mchow.R;
public class HUD extends G... |
package edu.tufts.cs.mchow.Settings;
import edu.tufts.cs.mchow.R;
import android.os.Bundle;
import android.preference.PreferenceActivity;
public class SettingsScreen extends PreferenceActivity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
addPreferencesFromRe... |
package edu.tufts.cs.mchow.Settings;
import android.content.SharedPreferences;
import android.preference.PreferenceManager;
import edu.tufts.cs.mchow.Game.TriageApplication;
public class Settings {
public static SharedPreferences getSharedPreferences() {
TriageApplication app = TriageApplication.getInstanc... |
package edu.tufts.cs.mchow.Settings;
import android.util.Log;
public class MyLog {
public static void debug(String tag, String msg) {
Log.d(tag, "TRIAGE_"+msg);
}
}
|
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level1 extends Level {
public Level1(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 2);
addBaddie(1, 0, 2);
addBaddie(2, 0, 2);
addBaddie(3,... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level4 extends Level {
public Level4(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 4);
addBaddie(1, 0, 4);
addBaddie(2, 0, 4);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level6 extends Level {
public Level6(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 1);
addBaddie(1, 0, 2);
addBaddie(2, 0, 3);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level3 extends Level {
public Level3(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 4);
addBaddie(1, 0, 4);
addBaddie(2, 0, 4);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level9 extends Level {
public Level9(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 2);
addBaddie(1, 0, 1);
addBaddie(2, 0, 1);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level5 extends Level {
public Level5(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 1);
addBaddie(1, 0, 1);
addBaddie(2, 0, 2);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level7 extends Level {
public Level7(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 1);
addBaddie(1, 0, 1);
addBaddie(2, 0, 2);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level0 extends Level {
public Level0(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 1);
addBaddie(1, 0, 1);
addBaddie(2, 0, 1);
addBaddie(3, 0,... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level8 extends Level {
public Level8(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(0, 0, 1);
addBaddie(2, 0, 1);
addBaddie(4, 0, 1);
... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.GameSprite;
import edu.tufts.cs.mchow.Game.Level;
import edu.tufts.cs.mchow.Game.Planet;
import edu.tufts.cs.mchow.Planet1.Planet1;
public class Planet0 extends Planet {
... |
package edu.tufts.cs.mchow.Planet0;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.GameSprite;
public class Boss0 extends GameSprite {
pr... |
package edu.tufts.cs.mchow.Planet0;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.Level;
public class Level2 extends Level {
public Level2(GameEngine ge) {
super(ge);
}
@Override
public void init() {
addBaddie(4, 0, 3);
addBaddie(5, 0, 3);
addBaddie(6, 0, 3);
addBaddie(7, 0,... |
package edu.tufts.cs.mchow.Aliens;
import java.util.Random;
import android.graphics.Canvas;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
public class Alien4 extends Alien {
public Alien4(GameEngine ge, double x, double y) {
super(ge, x, y);
hp = MAX_HP = 1;
points = 10;
type = 4;... |
package edu.tufts.cs.mchow.Aliens;
import java.util.Random;
import android.graphics.Canvas;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
public class Alien3 extends Alien {
public Alien3(GameEngine ge, double x, double y) {
super(ge, x, y);
hp = MAX_HP = 1;
points = 10;
type = 2;... |
package edu.tufts.cs.mchow.Aliens;
import java.util.Random;
import android.graphics.Canvas;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
public class Alien1 extends Alien {
public Alien1(GameEngine ge, double x, double y) {
super(ge, x, y);
hp = MAX_HP = 1;
points = 10;
type = 1;... |
package edu.tufts.cs.mchow.Aliens;
import java.util.Random;
import android.graphics.Canvas;
import edu.tufts.cs.mchow.R;
import edu.tufts.cs.mchow.Game.GameEngine;
public class Alien2 extends Alien {
public Alien2(GameEngine ge, double x, double y) {
super(ge, x, y);
hp = MAX_HP = 1;
points = 10;
type = 3;... |
package edu.tufts.cs.mchow.Aliens;
import java.util.Random;
import edu.tufts.cs.mchow.Game.GameEngine;
import edu.tufts.cs.mchow.Game.GameSprite;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
public class Alien extends GameSprite {
priva... |
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