Upload accepted Scene delivery: G015_scene_001
Browse files- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/ACCEPTANCE.json +39 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/G015_Portable.zip +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/G015_Unity_URP_Project.zip +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/G015_Windows_Review.zip +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/PACKAGES.json +20 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/START_HERE.zh.txt +22 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native.png +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_ability_node.png +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_dash_gap.png +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_detail.png +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_root_layer.png +3 -0
- outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_vine_layer.png +3 -0
outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/ACCEPTANCE.json
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{
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"task_id": "G015_scene_001",
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"status": "scene_asset_gate_passed",
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"geometry_checks": 63,
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"native_checks": 173,
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"triangles": 256566,
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"visual_review": {
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"passed": true,
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"reviewer": "Codex manual visual inspection",
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"engine": "Unity 6000.6.7f1 / URP 17.6.0",
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"screenshots": {
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"native.png": "be374e2429581c6ec03cfee3f3dda8b30a36c386858a33ce7804bbca9647bf74",
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"native_ability_node.png": "9597e1e21b39935e1b99fb3129441dd9dc748e0db78b5797f0deabeb23cfd59a",
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"native_dash_gap.png": "d146d18519958fdb8517ba70ebf829f6ef10bb5c3bdb4544d6409f564cb24b59",
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"native_detail.png": "3c72e53d97ec9b10b013cd152b7c31a976d40bcfa96101c65036896144a18372",
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"native_root_layer.png": "c20524c5d3134e9450e2e0a145c5865a02d67646eb0a8e807c433d0629f15aa3",
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"native_vine_layer.png": "1502adef128fc8bc66510dd8104f9e72062fc2a516ca5495e47a8287620cf2cd"
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},
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"fbx_sha256": "4e4b07f651307c932cad58e3bf76d69f57f787bfee97a0cf49182858ff9b704e",
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"findings": [
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"Six current native captures inspected after lighting repair.",
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"Flower terrace overexposure removed: rock and leaf details visible with warm neutral light.",
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"Middle tier retains dim green light and root tier cool blue, with visible core and open dash chasm.",
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"173 native checks passed including collectible/save/checkpoint carriers, actual floor support and gap clearance."
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],
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"limitations": [
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"Stylized scene asset gate only; no whole-scene reference bound.",
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"Ability node is a simplified Scene carrier rather than final standalone object fidelity.",
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"Authoritative 2.5D movement, ability routes, saves, characters, UI and audio remain external."
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]
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},
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"build": {
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"result": "Succeeded",
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"errors": 0,
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"warnings": 1,
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"bytes": 219095816
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},
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"new_api_credits": 0
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}
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/G015_Portable.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:de20ceef60f8fab6eb578f7ffdac9d70765167c9ab3027a78f5b6548d95bb6cf
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size 73396013
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/G015_Unity_URP_Project.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:50aa3906e89d37b69cd1ed11f542521f6611a73ae077e88e9616a0e3547c07cf
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size 18112446
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/G015_Windows_Review.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:fdd1b9182bcda1af462b6098c5c4f48d47497a9e15cb47cc11b699f074767e37
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size 93888556
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/PACKAGES.json
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[
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{
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"file": "G015_Portable.zip",
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"sha256": "de20ceef60f8fab6eb578f7ffdac9d70765167c9ab3027a78f5b6548d95bb6cf",
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"bytes": 73396013,
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"crc_verified": true
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},
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{
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"file": "G015_Windows_Review.zip",
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"sha256": "fdd1b9182bcda1af462b6098c5c4f48d47497a9e15cb47cc11b699f074767e37",
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"bytes": 93888556,
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"crc_verified": true
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},
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{
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"file": "G015_Unity_URP_Project.zip",
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"sha256": "50aa3906e89d37b69cd1ed11f542521f6611a73ae077e88e9616a0e3547c07cf",
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"bytes": 18112446,
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"crc_verified": true
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}
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]
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/START_HERE.zh.txt
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G015 Scene 资产交付。Unity 6000.6.7f1 / URP 17.6.0。
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打开 Assets/Scenes/G015_scene_001.unity。Windows 包解压后运行 SceneG015.exe。
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验收限于场景资产、原生渲染、静态碰撞、灯光及环境预览;不包含完整玩法、角色、UI、音频。
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参考图用于美术方向,不代表逐像素复刻。新增 API 费用 0。
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操作与集成说明:
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G015 地下植物园 · 单场景交付
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G015_Portable.zip:Blender 源文件、内嵌纹理 GLB、布局、来源绑定、场景载体清单和验收证据。
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G015_Unity_URP_Project.zip:Unity 6000.6.7f1 / URP 17.6.0,打开 Assets/Scenes/G015_scene_001.unity。
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G015_Windows_Review.zip:解压后运行 SceneG015.exe,保留同目录文件。
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1/2/3 分别查看花圃层、藤蔓层、根系层;V 全景/近景;P 暂停苔藓呼吸、叶片摆动与水滴微粒。
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三区由下降步道连成场景,保留 4m 裂隙、4m 高台、成对 6m 蹬壁载体。
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12 颗光合晶、6 个存档终端、8 个检查点灯、3 个能力花苞、3 处捷径门、1 个根系生长核心。
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检查点与存档的落脚面、裂隙实际网格空隙、蹬壁间净空、下降踏步均单独检查。
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能力花苞采用对象 A01 的缠根、卷叶与发光核心外观;本任务没有整场景参考图。
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已记录底稿修正:Save4 和 Checkpoint6 从裂隙移到有地面的位置;Checkpoint5 从层边移入安全地面;Shortcut2 移回第二区,使捷径分布为一区1处、二区2处。
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原美术载体坐标与3D深度保留;这不是最终2.5D数值关卡,装饰GLB不证明能力门禁无法绕过。mechanic 需接管能力判定、侧视约束、反向捷径导航、12晶体及8检查点的seed状态与权威layout_manifest。
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layout_manifest.scene.json 仅为 Scene 载体清单,seed=1015,包含明确的修正记录。
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角色、能力控制、存读档、HUD、音效与视频由各自任务接管。本次新增 API 费用 0。
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native.png
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Git LFS Details
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_ability_node.png
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Git LFS Details
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_dash_gap.png
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Git LFS Details
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_detail.png
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Git LFS Details
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_root_layer.png
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Git LFS Details
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outputs/G015_garden_revival/assets/3d_scene/G015_scene_001/native_vine_layer.png
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Git LFS Details
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