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Upload accepted Scene delivery: G031_scene_003

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outputs/G031_dream_archive/assets/3d_scene/G031_scene_003/ACCEPTANCE.json ADDED
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+ {
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+ "task_id": "G031_scene_003",
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+ "status": "scene_asset_gate_passed",
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+ "geometry_checks": 22,
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+ "scope": "Scene asset visual/native gate; combat and completion logic external",
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+ "findings": [
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+ "Both latest screenshots manually inspected; top view frames full room with north codex display, side pillars and brass overhead lattice.",
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+ "Purple final-room palette, catalog papers and ink pools distinguish the core library.",
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+ "90 native checks pass and central warning-circle area remains clear."
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+ ],
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+ "limitations": [
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+ "Reference-inspired modular room; shelf-spire scale is constrained by frozen 10x8m combat room and central clearance.",
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+ "First-dream pickup, giant-shadow enemies and victory/unlock logic external."
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+ ],
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+ "scope": "Scene assets, Godot integration and environmental presentation; mechanic-owned gameplay excluded"
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+ }
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outputs/G031_dream_archive/assets/3d_scene/G031_scene_003/START_HERE.zh.txt ADDED
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+ G031 初梦核心终房 / Godot 4.5.1
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+ V 近景,P 暂停环境,方向键重新加载。
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+ 10×8m终房、北侧初梦卷宗展示位、黄铜格架、紫色立柱、强化书架与墨池。顶视取景完整,中央活动区保持净空。
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+ 通过Scene资源与原生整合验收;卷宗拾取、巨影与胜利开门逻辑由玩法接入。新增 API 费用0。
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Git LFS Details

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