Upload accepted Scene delivery: G053_scene_001
Browse files- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/ACCEPTANCE.json +32 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/G053_Godot_Project.zip +3 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/G053_Portable.zip +3 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/G053_Windows_Review.zip +3 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/PACKAGES.json +20 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/START_HERE.zh.txt +6 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/native.png +3 -0
- outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/native_detail.png +3 -0
outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/ACCEPTANCE.json
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{
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"task_id": "G053_scene_001",
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"status": "scene_asset_gate_passed",
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"geometry_checks": 18,
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"native_checks": 254,
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"triangles": 383756,
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"visual_review": {
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"passed": true,
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"scene_visual_gate_passed": true,
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"native_sha256": "7b00f14127a76b17458ff660585e611bc4e95b94c8ab34eb94bde4584266fce7",
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"native_detail_sha256": "6102a9817d7afcb7523ea834523d3d9fee1273421278b92406d0e39061f54cef",
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"extra_screenshot_sha256": {
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"G053_scene_001_meadow.png": "c421ce6c3105a75253e9e6c53f97b3b10e2b4e5beb81e464e50210a5ba4f30e2",
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"G053_scene_001_creek.png": "3700e0faaefa4fcdbbaeb68dd77e6b92830a9a8d62f61d3368761ee3f2819c01",
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"G053_scene_001_station.png": "9133d94d133f3c1ea3a70bbca970e6d91791ba328c09dfeb00042e1f5216a08d"
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},
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"scope": "Scene asset final revision and native integration",
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"findings": [
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"Five current Godot frames manually inspected: flowers/sparse trees, continuous creek bay and bridge, blue slate/amber clusters and central field shelter distinguish the three domains.",
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"Closed cabin at S01 replaced by open research pavilion, desk/signs moved off routes, decorative hills moved off Z01 access, and bridge entry rail opened.",
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"254 native checks pass, including189 capsule sampling positions along three Link routes. Temporary audit triangle collisions are removed before delivered scene serialization."
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],
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"limitations": [
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"Simplified stylized landscape; no actual bound scene reference image exists for this task, so no image-parity claim.",
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"Capsule probe uses implementation-default0.35m radius/1.6m height; not a full player/controller or navmesh gameplay acceptance. Soft reeds/sedges/flowers excluded from solid probe.",
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"Original64m floor, bridge proxy,4 anchors and route descriptors preserved. Outer meadow/background, pavilion and decorative terrain need chosen engine collision integration.",
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"Wildlife, abilities, investigation/collection, save state and tasks external. Water has stylized PBR coloration, no full planar scenery reflection."
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]
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},
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"new_api_credits": 0,
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"scope": "Scene assets, Godot integration and environmental presentation; mechanic-owned gameplay excluded"
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}
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/G053_Godot_Project.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:98d4c27a596bff2e114827507e6b857c59b47696eb70dd74882476e30e44f3f8
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size 89175329
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/G053_Portable.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:c6475c14e37d36d17dc11ed1f2b66aebcd100e83b96f2565caa86c58ab425220
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size 87242331
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/G053_Windows_Review.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:6b074388c21c06cfcf3b0500b6850528840757fdf71f286f5273c3f1e7459451
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size 167398008
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/PACKAGES.json
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[
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{
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"file": "G053_Portable.zip",
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"bytes": 87242331,
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"sha256": "c6475c14e37d36d17dc11ed1f2b66aebcd100e83b96f2565caa86c58ab425220",
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"crc_verified": true
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},
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{
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"file": "G053_Godot_Project.zip",
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"bytes": 89175329,
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"sha256": "98d4c27a596bff2e114827507e6b857c59b47696eb70dd74882476e30e44f3f8",
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"crc_verified": true
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},
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{
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"file": "G053_Windows_Review.zip",
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"bytes": 167398008,
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"sha256": "6b074388c21c06cfcf3b0500b6850528840757fdf71f286f5273c3f1e7459451",
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"crc_verified": true
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}
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]
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/START_HERE.zh.txt
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G053 三域野外研究地 / Godot4.5.1
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打开project.godot或Open_G053.cmd。V切换晶丘近景,P暂停环境,方向键重载。额外花坡/溪湾/研究站照片位于evidence。
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本版用开放研究棚替代占据汇合点的封闭小屋,整理桌台和标牌,打开桥头,补花丛/晶簇/连续溪湾与低矮花坡。
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原64m地面、桥代理、4锚点及路线不变。254项原生检查含三条连接路189个胶囊采样点。胶囊默认半径0.35m/高1.6m,测试临时三角碰撞不写入交付场景;软植被不计为实体障碍。
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仅Scene资产/原生显示与静态集成;完整角色控制、导航、动物调查和存档玩法外部。外围地面为背景,棚架/装饰碰撞由玩法集成。当前未附实际场景参考图片,采用文字要求的简化风格,不声称图片精度匹配。
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新增API费用0。
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/native.png
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Git LFS Details
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outputs/G053_field_investigation/assets/3d_scene/G053_scene_001/native_detail.png
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Git LFS Details
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